vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
---|---|---|---|
1 | office | 1 | -- Warrior Data |
2 | |||
3 | function SetWrangler_MakeWarriorData() |
||
4 | local classData = {}; |
||
5 | local setName, partName, partLink, partStats, partInfo; |
||
6 | local setIndex; |
||
7 | |||
8 | classData.sName = SW_TEXT_CLASSNAMES[SW_CLASS_WARRIOR]; |
||
9 | classData.aSetData = {}; |
||
10 | |||
11 | ------------------------------------ |
||
12 | -- Warrior Set 1 |
||
13 | ------------------------------------ |
||
14 | setIndex = 1; |
||
15 | setName = "Battlegear of Valor"; |
||
16 | setTabName = "Valor"; |
||
17 | setInfo = "Dungeon 1 Set"; |
||
18 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
19 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
20 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
21 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chance on melee attack to heal you for 88 to 132.\n\n"..SW_LINK_COLOR_CLOSE |
||
22 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
||
23 | |||
24 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3622\n"..SW_LINK_COLOR_CLOSE |
||
25 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."110\n"..SW_LINK_COLOR_CLOSE |
||
26 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."56\n"..SW_LINK_COLOR_CLOSE |
||
27 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."131\n"..SW_LINK_COLOR_CLOSE |
||
28 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."35\n"..SW_LINK_COLOR_CLOSE |
||
29 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."595\n"..SW_LINK_COLOR_CLOSE; |
||
30 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
31 | |||
32 | partLink = "item:16731:0:0:0"; |
||
33 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_SCHOLO; |
||
34 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
35 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
36 | ..SW_TEXT_DROP_HEADER.."\n" |
||
37 | ..SW_WHITE_OPEN |
||
38 | .."Darkmaster Gandling (6.1%)\n"; |
||
39 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
40 | |||
41 | partLink = "item:16730:0:0:0"; |
||
42 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_UBRS; |
||
43 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
44 | ..SW_WHITE_OPEN..SW_AREA_UBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
45 | ..SW_TEXT_DROP_HEADER.."\n" |
||
46 | ..SW_WHITE_OPEN |
||
47 | .."General Drakkisath (5.6%)\n"; |
||
48 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
49 | |||
50 | partLink = "item:16732:0:0:0"; |
||
51 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_STRAT_UD; |
||
52 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
53 | ..SW_WHITE_OPEN..SW_AREA_STRAT_UD.."\n\n"..SW_LINK_COLOR_CLOSE |
||
54 | ..SW_TEXT_DROP_HEADER.."\n" |
||
55 | ..SW_WHITE_OPEN |
||
56 | .."Baron Rivendare (5.8%)\n"; |
||
57 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
58 | |||
59 | partLink = "item:16737:0:0:0"; |
||
60 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_STRAT_LIVE; |
||
61 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
62 | ..SW_WHITE_OPEN..SW_AREA_STRAT_LIVE.."\n\n"..SW_LINK_COLOR_CLOSE |
||
63 | ..SW_TEXT_DROP_HEADER.."\n" |
||
64 | ..SW_WHITE_OPEN |
||
65 | .."Ramstein the Gorger (11.7%)\n"; |
||
66 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
67 | |||
68 | partLink = "item:16734:0:0:0"; |
||
69 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_SCHOLO; |
||
70 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
71 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
||
72 | ..SW_TEXT_DROP_HEADER.."\n" |
||
73 | ..SW_WHITE_OPEN |
||
74 | .."Kirtonos the Herald (10.1%)\n"; |
||
75 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
76 | |||
77 | partLink = "item:16736:0:0:0"; |
||
78 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_LBRS; |
||
79 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
80 | ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
81 | ..SW_TEXT_DROP_HEADER.."\n" |
||
82 | ..SW_WHITE_OPEN |
||
83 | .."Highlord Omokk (7.6%)\n"; |
||
84 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
85 | |||
86 | partLink = "item:16735:0:0:0"; |
||
87 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_BRS; |
||
88 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
89 | ..SW_WHITE_OPEN..SW_AREA_BRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
90 | ..SW_TEXT_DROP_HEADER.."\n" |
||
91 | ..SW_WHITE_OPEN |
||
92 | .."Quartermaster Zigris (0.8%)\n" |
||
93 | .."Blackhand Iron Guard (3.2%)\n" |
||
94 | .."Scarshield Legionnaire (1.0%)\n" |
||
95 | .."Firebrand Grunt (0.6%)\n" |
||
96 | .."Smolderthorn Axe Thrower (1.8%)\n" |
||
97 | .."Bloodaxe Warmonger (1.0%)\n"; |
||
98 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
99 | |||
100 | partLink = "item:16733:0:0:0"; |
||
101 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_LBRS; |
||
102 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
103 | ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
||
104 | ..SW_TEXT_DROP_HEADER.."\n" |
||
105 | ..SW_WHITE_OPEN |
||
106 | .."Warchief Rend Blackhand (11.8%)\n"; |
||
107 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
108 | |||
109 | |||
110 | ------------------------------------ |
||
111 | -- Warrior Set 2 |
||
112 | ------------------------------------ |
||
113 | setIndex = 2; |
||
114 | setName = "Battlegear of Heroism"; |
||
115 | setTabName = "Heroism"; |
||
116 | setInfo = "Dungeon 2 Set"; |
||
117 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
118 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
||
119 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chance on melee attack to heal you for 88 to 132.\n\n"..SW_LINK_COLOR_CLOSE |
||
120 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
121 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
||
122 | |||
123 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3887\n"..SW_LINK_COLOR_CLOSE |
||
124 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."138\n"..SW_LINK_COLOR_CLOSE |
||
125 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."50\n"..SW_LINK_COLOR_CLOSE |
||
126 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."150\n"..SW_LINK_COLOR_CLOSE |
||
127 | ..SW_GOLD_OPEN.."Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2%\n"..SW_LINK_COLOR_CLOSE |
||
128 | ..SW_GOLD_OPEN.."Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."15\n"..SW_LINK_COLOR_CLOSE |
||
129 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
130 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."665\n"..SW_LINK_COLOR_CLOSE; |
||
131 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
132 | |||
133 | partLink = "item:21999:0:0:0"; |
||
134 | partInfo = Unknown |
||
135 | partStats = Unknown |
||
136 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
137 | |||
138 | partLink = "item:21997:0:0:0"; |
||
139 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
140 | |||
141 | partLink = "item:22000:0:0:0"; |
||
142 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
143 | |||
144 | partLink = "item:21998:0:0:0"; |
||
145 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
146 | |||
147 | partLink = "item:21995:0:0:0"; |
||
148 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
149 | |||
150 | partLink = "item:21994:0:0:0"; |
||
151 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
152 | |||
153 | partLink = "item:21996:0:0:0"; |
||
154 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
155 | |||
156 | partLink = "item:22001:0:0:0"; |
||
157 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
158 | |||
159 | |||
160 | |||
161 | ------------------------------------ |
||
162 | -- Warrior Set 3 |
||
163 | ------------------------------------ |
||
164 | setIndex = 3; |
||
165 | setName = "Battlegear of Might"; |
||
166 | setTabName = "Might"; |
||
167 | setInfo = "Tier 1 Set"; |
||
168 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
169 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the block value of your shield by 30.\n\n"..SW_LINK_COLOR_CLOSE |
||
170 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Gives you a 20% chance to generate an additional Rage point whenever damage is dealt to you.\n\n"..SW_LINK_COLOR_CLOSE |
||
171 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the threat generated by Sunder Armor by 15%.\n\n"..SW_LINK_COLOR_CLOSE |
||
172 | |||
173 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4306\n"..SW_LINK_COLOR_CLOSE |
||
174 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."143\n"..SW_LINK_COLOR_CLOSE |
||
175 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."189\n"..SW_LINK_COLOR_CLOSE |
||
176 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE |
||
177 | ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."24\n"..SW_LINK_COLOR_CLOSE |
||
178 | ..SW_GOLD_OPEN.."Block: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."5\n"..SW_LINK_COLOR_CLOSE |
||
179 | ..SW_GOLD_OPEN.."Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."41\n"..SW_LINK_COLOR_CLOSE |
||
180 | ..SW_GOLD_OPEN.."Dodge: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
181 | ..SW_GOLD_OPEN.."Parry: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
182 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
183 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."725\n"..SW_LINK_COLOR_CLOSE; |
||
184 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
185 | |||
186 | partLink = "item:16866:0:0:0"; |
||
187 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_MC; |
||
188 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
189 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
190 | ..SW_TEXT_DROP_HEADER.."\n" |
||
191 | ..SW_WHITE_OPEN |
||
192 | .."Garr (8.2%)\n"; |
||
193 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
194 | |||
195 | partLink = "item:16865:0:0:0"; |
||
196 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_MC; |
||
197 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
198 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
199 | ..SW_TEXT_DROP_HEADER.."\n" |
||
200 | ..SW_WHITE_OPEN |
||
201 | .."Golemagg the Incinerator (10.8%)\n"; |
||
202 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
203 | |||
204 | partLink = "item:16867:0:0:0"; |
||
205 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC; |
||
206 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
207 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
208 | ..SW_TEXT_DROP_HEADER.."\n" |
||
209 | ..SW_WHITE_OPEN |
||
210 | .."Magmadar (13.9%)\n"; |
||
211 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
212 | |||
213 | partLink = "item:16863:0:0:0"; |
||
214 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_MC; |
||
215 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
216 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
217 | ..SW_TEXT_DROP_HEADER.."\n" |
||
218 | ..SW_WHITE_OPEN |
||
219 | .."Lucifron (11.7%)\n"; |
||
220 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
221 | |||
222 | partLink = "item:16862:0:0:0"; |
||
223 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_MC; |
||
224 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
225 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
226 | ..SW_TEXT_DROP_HEADER.."\n" |
||
227 | ..SW_WHITE_OPEN |
||
228 | .."Gehennas (10.6%)\n"; |
||
229 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
230 | |||
231 | partLink = "item:16864:0:0:0"; |
||
232 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_MC; |
||
233 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
234 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
235 | ..SW_TEXT_DROP_HEADER.."\n" |
||
236 | ..SW_WHITE_OPEN |
||
237 | .."Molten Destroyer (0.3%)\n" |
||
238 | .."Flameguard (0.1%)\n" |
||
239 | .."Molten Giant (0.2%)\n" |
||
240 | .."Lava Annihilator (0.1%)\n" |
||
241 | .."Firelord (0.1%)\n" |
||
242 | .."Lava Elemental (0.1%)\n" |
||
243 | .."Firewalker (0.1%)\n" |
||
244 | .."Lava Reaver (0.1%)\n" |
||
245 | .."Lava Surger (0.1%)\n" |
||
246 | .."Ancient Core Hound (0.1%)\n"; |
||
247 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
248 | |||
249 | partLink = "item:16861:0:0:0"; |
||
250 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_MC; |
||
251 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
252 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
253 | ..SW_TEXT_DROP_HEADER.."\n" |
||
254 | ..SW_WHITE_OPEN |
||
255 | .."Molten Destroyer (0.1%)\n" |
||
256 | .."Flameguard (0.1%)\n" |
||
257 | .."Molten Giant (0.2%)\n" |
||
258 | .."Lava Annihilator (0.1%)\n" |
||
259 | .."Firelord (0.4%)\n" |
||
260 | .."Lava Elemental (0.1%)\n" |
||
261 | .."Firewalker (0.1%)\n" |
||
262 | .."Lava Reaver (0.1%)\n" |
||
263 | .."Lava Surger (0.1%)\n" |
||
264 | .."Ancient Core Hound (0.1%)\n"; |
||
265 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
266 | |||
267 | partLink = "item:16868:0:0:0"; |
||
268 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_MC; |
||
269 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
270 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
271 | ..SW_TEXT_DROP_HEADER.."\n" |
||
272 | ..SW_WHITE_OPEN |
||
273 | .."Sulfuron Harbinger (14.3%)\n"; |
||
274 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
275 | |||
276 | |||
277 | ------------------------------------ |
||
278 | -- Warrior Set 4 |
||
279 | ------------------------------------ |
||
280 | setIndex = 4; |
||
281 | setName = "Battlegear of Wrath"; |
||
282 | setTabName = "Wrath"; |
||
283 | setInfo = "Tier 2 Set"; |
||
284 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
285 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the attack power granted by Battle Shout by 30.\n\n"..SW_LINK_COLOR_CLOSE |
||
286 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 20% chance after using an offensive ability requiring rage that your next offensive ability requires 5 less rage to use.\n\n"..SW_LINK_COLOR_CLOSE |
||
287 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 4% chance to parry the next attack after a block.\n\n"..SW_LINK_COLOR_CLOSE |
||
288 | |||
289 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4925\n"..SW_LINK_COLOR_CLOSE |
||
290 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."127\n"..SW_LINK_COLOR_CLOSE |
||
291 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."231\n"..SW_LINK_COLOR_CLOSE |
||
292 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
||
293 | ..SW_GOLD_OPEN.."Nature: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
||
294 | ..SW_GOLD_OPEN.."Frost: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
||
295 | ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
||
296 | ..SW_GOLD_OPEN.."Arcane: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
||
297 | ..SW_GOLD_OPEN.."Block: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE |
||
298 | ..SW_GOLD_OPEN.."Block Amt: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."41\n"..SW_LINK_COLOR_CLOSE |
||
299 | ..SW_GOLD_OPEN.."Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."61\n"..SW_LINK_COLOR_CLOSE |
||
300 | ..SW_GOLD_OPEN.."Dodge: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
301 | ..SW_GOLD_OPEN.."Parry: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
302 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."725"..SW_LINK_COLOR_CLOSE; |
||
303 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
304 | |||
305 | partLink = "item:16963:0:0:0"; |
||
306 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_OL; |
||
307 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
308 | ..SW_WHITE_OPEN..SW_AREA_OL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
309 | ..SW_TEXT_DROP_HEADER.."\n" |
||
310 | ..SW_WHITE_OPEN |
||
311 | .."Onyxia's Lair (11.3%)\n"; |
||
312 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
313 | |||
314 | partLink = "item:16966:0:0:0"; |
||
315 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_BWL; |
||
316 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
317 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
318 | ..SW_TEXT_DROP_HEADER.."\n" |
||
319 | ..SW_WHITE_OPEN |
||
320 | .."Nefarian (19.0%)\n"; |
||
321 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
322 | |||
323 | partLink = "item:16962:0:0:0"; |
||
324 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC; |
||
325 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
326 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
327 | ..SW_TEXT_DROP_HEADER.."\n" |
||
328 | ..SW_WHITE_OPEN |
||
329 | .."Ragnaros (16.9%)\n"; |
||
330 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
331 | |||
332 | partLink = "item:16964:0:0:0"; |
||
333 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_BWL; |
||
334 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
335 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
336 | ..SW_TEXT_DROP_HEADER.."\n" |
||
337 | ..SW_WHITE_OPEN |
||
338 | .."Firemaw (6.6%)\n" |
||
339 | .."Ebonroc (3.4%)\n" |
||
340 | .."Flamegor (3.4%)\n"; |
||
341 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
342 | |||
343 | partLink = "item:16965:0:0:0"; |
||
344 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_BWL; |
||
345 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
346 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
347 | ..SW_TEXT_DROP_HEADER.."\n" |
||
348 | ..SW_WHITE_OPEN |
||
349 | .."Broodlord Lashlayer (22.7%)\n"; |
||
350 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
351 | |||
352 | partLink = "item:16960:0:0:0"; |
||
353 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BWL; |
||
354 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
355 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
356 | ..SW_TEXT_DROP_HEADER.."\n" |
||
357 | ..SW_WHITE_OPEN |
||
358 | .."Vaelastrasz the Corrupt (14.6%)\n"; |
||
359 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
360 | |||
361 | partLink = "item:16959:0:0:0"; |
||
362 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_BWL; |
||
363 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
364 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
365 | ..SW_TEXT_DROP_HEADER.."\n" |
||
366 | ..SW_WHITE_OPEN |
||
367 | .."Razorgore the Untamed (13.2%)\n"; |
||
368 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
369 | |||
370 | partLink = "item:16961:0:0:0"; |
||
371 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_BWL; |
||
372 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
373 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
374 | ..SW_TEXT_DROP_HEADER.."\n" |
||
375 | ..SW_WHITE_OPEN |
||
376 | .."Chromaggus (14.4%)\n"; |
||
377 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
378 | |||
379 | |||
380 | ------------------------------------ |
||
381 | -- Warrior Set 5 |
||
382 | ------------------------------------ |
||
383 | setIndex = 5; |
||
384 | setName = "Dreadnaught's Battlegear"; |
||
385 | setTabName = "Dreadnaught"; |
||
386 | setInfo = "Tier 3 Set"; |
||
387 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
388 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the damage done by your Revenge ability by 75.\n\n"..SW_LINK_COLOR_CLOSE |
||
389 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to hit with Taunt and Challenging Shout by 5%.\n\n"..SW_LINK_COLOR_CLOSE |
||
390 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.\n\n"..SW_LINK_COLOR_CLOSE |
||
391 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.\n\n"..SW_LINK_COLOR_CLOSE |
||
392 | |||
393 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."5672\n"..SW_LINK_COLOR_CLOSE |
||
394 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."0\n"..SW_LINK_COLOR_CLOSE |
||
395 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."269\n"..SW_LINK_COLOR_CLOSE |
||
396 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."147\n"..SW_LINK_COLOR_CLOSE |
||
397 | ..SW_GOLD_OPEN.."%Dodge: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4%\n"..SW_LINK_COLOR_CLOSE |
||
398 | ..SW_GOLD_OPEN.."%Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3%\n"..SW_LINK_COLOR_CLOSE |
||
399 | ..SW_GOLD_OPEN.."+Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."81\n"..SW_LINK_COLOR_CLOSE |
||
400 | ..SW_GOLD_OPEN.."Block Value: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."92\n"..SW_LINK_COLOR_CLOSE |
||
401 | ..SW_GOLD_OPEN.."%Shield Block: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."6%\n"..SW_LINK_COLOR_CLOSE |
||
402 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."NA"..SW_LINK_COLOR_CLOSE; |
||
403 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
404 | |||
405 | partLink = "item:22418:0:0:0"; |
||
406 | partInfo = SW_TEXT_HEAD.." - ".."Dreadnaught Helmet"; -- Quest |
||
407 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
408 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
409 | ..SW_GOLD_OPEN.."Desecrated Helmet: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
410 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
411 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
412 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 15\n"..SW_LINK_COLOR_CLOSE; |
||
413 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
414 | |||
415 | partLink = "item:22416:0:0:0"; |
||
416 | partInfo = SW_TEXT_CHEST.." - ".."Dreadnaught Breastplate"; -- Quest |
||
417 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
418 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
419 | ..SW_GOLD_OPEN.."Desecrated Breastplate: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
420 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
421 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 4\n"..SW_LINK_COLOR_CLOSE |
||
422 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 25\n"..SW_LINK_COLOR_CLOSE; |
||
423 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
424 | |||
425 | partLink = "item:22417:0:0:0"; |
||
426 | partInfo = SW_TEXT_LEGS.." - ".."Dreadnaught Legplates"; -- Quest |
||
427 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
428 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
429 | ..SW_GOLD_OPEN.."Desecrated Legplates: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
430 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 4\n"..SW_LINK_COLOR_CLOSE |
||
431 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
432 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 20\n"..SW_LINK_COLOR_CLOSE; |
||
433 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
434 | |||
435 | partLink = "item:22421:0:0:0"; |
||
436 | partInfo = SW_TEXT_HANDS.." - ".."Dreadnaught Gauntlets"; -- Quest |
||
437 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
438 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
439 | ..SW_GOLD_OPEN.."Desecrated Gauntlets: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
440 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
441 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
442 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE; |
||
443 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
444 | |||
445 | partLink = "item:22420:0:0:0"; |
||
446 | partInfo = SW_TEXT_FEET.." - ".."Dreadnaught Sabatons"; -- Quest |
||
447 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
448 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
449 | ..SW_GOLD_OPEN.."Desecrated Sabatons: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
450 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
451 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
452 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE; |
||
453 | classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
454 | |||
455 | partLink = "item:22422:0:0:0"; |
||
456 | partInfo = SW_TEXT_WAIST.." - ".."Dreadnaught Waistguard"; -- Quest |
||
457 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
458 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
459 | ..SW_GOLD_OPEN.."Desecrated Waistguard: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
460 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
461 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
462 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE; |
||
463 | classData.aSetData[setIndex].aPartData[7] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
464 | |||
465 | partLink = "item:22423:0:0:0"; |
||
466 | partInfo = SW_TEXT_WRIST.." - ".."Dreadnaught Bracers"; -- Quest |
||
467 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
468 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
469 | ..SW_GOLD_OPEN.."Desecrated Bracers: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
470 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
471 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
472 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 6\n"..SW_LINK_COLOR_CLOSE; |
||
473 | classData.aSetData[setIndex].aPartData[8] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
474 | |||
475 | partLink = "item:22419:0:0:0"; |
||
476 | partInfo = SW_TEXT_SHOULDER.." - ".."Dreadnuaght Spaulders"; -- Quest |
||
477 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
478 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
479 | ..SW_GOLD_OPEN.."Desecrated Pauldrons: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
480 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
481 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
482 | ..SW_GOLD_OPEN.."Wartorn Plate Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE; |
||
483 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
484 | |||
485 | |||
486 | ------------------------------------ |
||
487 | -- Warrior Set 6,7 |
||
488 | ------------------------------------ |
||
489 | local setName, setTabName; |
||
490 | local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink; |
||
491 | |||
492 | for i=6,7 do |
||
493 | if (i == 6) then |
||
494 | setName = "Lieutenant Commander's Battlearmor"; |
||
495 | setTabName = "Lt Commander"; |
||
496 | |||
497 | handsLink = "item:23286:0:0:0"; |
||
498 | feetLink = "item:23287:0:0:0"; |
||
499 | chestLink = "item:23300:0:0:0"; |
||
500 | legsLink = "item:23301:0:0:0"; |
||
501 | shoulderLink = "item:23315:0:0:0"; |
||
502 | headLink = "item:23314:0:0:0"; |
||
503 | |||
504 | setInfo = "PvP Tier 1 Set - (Alliance)"; |
||
505 | |||
506 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A; |
||
507 | else |
||
508 | setName = "Champion's Battlearmor"; |
||
509 | setTabName = "Champion"; |
||
510 | |||
511 | handsLink = "item:22868:0:0:0"; |
||
512 | feetLink = "item:22858:0:0:0"; |
||
513 | chestLink = "item:22872:0:0:0"; |
||
514 | legsLink = "item:22873:0:0:0"; |
||
515 | shoulderLink = "item:23243:0:0:0"; |
||
516 | headLink = "item:23244:0:0:0"; |
||
517 | |||
518 | setInfo = "PvP Tier 1 Set - (Horde)"; |
||
519 | |||
520 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H; |
||
521 | end |
||
522 | |||
523 | setIndex = i; |
||
524 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
525 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
526 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Intercept ability by 5 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
527 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
528 | |||
529 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3375\n"..SW_LINK_COLOR_CLOSE |
||
530 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."98\n"..SW_LINK_COLOR_CLOSE |
||
531 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."9\n"..SW_LINK_COLOR_CLOSE |
||
532 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."122\n"..SW_LINK_COLOR_CLOSE; |
||
533 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
534 | |||
535 | partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX]; |
||
536 | partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]; |
||
537 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
538 | ..SW_WHITE_OPEN.." " |
||
539 | ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX] |
||
540 | .." (Rank " |
||
541 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n"; |
||
542 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon); |
||
543 | |||
544 | partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX]; |
||
545 | partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]; |
||
546 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
547 | ..SW_WHITE_OPEN.." " |
||
548 | ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX] |
||
549 | .." (Rank " |
||
550 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n"; |
||
551 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon); |
||
552 | |||
553 | partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX]; |
||
554 | partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]; |
||
555 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
556 | ..SW_WHITE_OPEN.." " |
||
557 | ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX] |
||
558 | .." (Rank " |
||
559 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n"; |
||
560 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon); |
||
561 | |||
562 | partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX]; |
||
563 | partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]; |
||
564 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
565 | ..SW_WHITE_OPEN.." " |
||
566 | ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX] |
||
567 | .." (Rank " |
||
568 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n"; |
||
569 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon); |
||
570 | |||
571 | partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX]; |
||
572 | partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]; |
||
573 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
574 | ..SW_WHITE_OPEN.." " |
||
575 | ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX] |
||
576 | .." (Rank " |
||
577 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n"; |
||
578 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon); |
||
579 | |||
580 | partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX]; |
||
581 | partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]; |
||
582 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
583 | ..SW_WHITE_OPEN.." " |
||
584 | ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX] |
||
585 | .." (Rank " |
||
586 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n"; |
||
587 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon); |
||
588 | end |
||
589 | |||
590 | ------------------------------------ |
||
591 | -- Warrior Set 8,9 |
||
592 | ------------------------------------ |
||
593 | local setName, setTabName; |
||
594 | local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink; |
||
595 | |||
596 | for i=8,9 do |
||
597 | if (i == 8) then |
||
598 | setName = "Field Marshal's Battlegear"; |
||
599 | setTabName = "Field Marshal"; |
||
600 | |||
601 | handsLink = "item:16484:0:0:0"; |
||
602 | feetLink = "item:16483:0:0:0"; |
||
603 | chestLink = "item:16477:0:0:0"; |
||
604 | legsLink = "item:16479:0:0:0"; |
||
605 | shoulderLink = "item:16480:0:0:0"; |
||
606 | headLink = "item:16478:0:0:0"; |
||
607 | |||
608 | setInfo = "PvP Tier 2 Set - (Alliance)"; |
||
609 | |||
610 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A; |
||
611 | else |
||
612 | setName = "Warlord's Battlegear"; |
||
613 | setTabName = "Warlord"; |
||
614 | |||
615 | handsLink = "item:16548:0:0:0"; |
||
616 | feetLink = "item:16545:0:0:0"; |
||
617 | chestLink = "item:16541:0:0:0"; |
||
618 | legsLink = "item:16543:0:0:0"; |
||
619 | shoulderLink = "item:16544:0:0:0"; |
||
620 | headLink = "item:16542:0:0:0"; |
||
621 | setInfo = "PvP Tier 2 Set - (Horde)"; |
||
622 | |||
623 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H; |
||
624 | |||
625 | end |
||
626 | |||
627 | setIndex = i; |
||
628 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
629 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
630 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Intercept ability by 5 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
631 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
632 | |||
633 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4087\n"..SW_LINK_COLOR_CLOSE |
||
634 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."120\n"..SW_LINK_COLOR_CLOSE |
||
635 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."42\n"..SW_LINK_COLOR_CLOSE |
||
636 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."165\n"..SW_LINK_COLOR_CLOSE; |
||
637 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
638 | |||
639 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
640 | partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
641 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
642 | ..SW_WHITE_OPEN.." " |
||
643 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
644 | .." (Rank " |
||
645 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
646 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon); |
||
647 | |||
648 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
649 | partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
650 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
651 | ..SW_WHITE_OPEN.." " |
||
652 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
653 | .." (Rank " |
||
654 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
655 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon); |
||
656 | |||
657 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
658 | partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
659 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
660 | ..SW_WHITE_OPEN.." " |
||
661 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
662 | .." (Rank " |
||
663 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
664 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon); |
||
665 | |||
666 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
667 | partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
668 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
669 | ..SW_WHITE_OPEN.." " |
||
670 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
671 | .." (Rank " |
||
672 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
673 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon); |
||
674 | |||
675 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
676 | partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
677 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
678 | ..SW_WHITE_OPEN.." " |
||
679 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
680 | .." (Rank " |
||
681 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
682 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon); |
||
683 | |||
684 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
685 | partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
686 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
687 | ..SW_WHITE_OPEN.." " |
||
688 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
689 | .." (Rank " |
||
690 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
691 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon); |
||
692 | end |
||
693 | |||
694 | ------------------------------------ |
||
695 | -- Set 10 |
||
696 | ------------------------------------ |
||
697 | setIndex = 10; |
||
698 | setName = "Vindicator's Battlegear"; |
||
699 | setTabName = "Vindicator"; |
||
700 | setInfo = "Zul'Gurub"; |
||
701 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
702 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your chance to block attacks with a shield by 2%.\n\n"..SW_LINK_COLOR_CLOSE |
||
703 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decreases the cooldown of Intimidating Shout by 15 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
704 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decrease the rage cost of Whirlwind by 3.\n\n"..SW_LINK_COLOR_CLOSE |
||
705 | |||
706 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1534\n"..SW_LINK_COLOR_CLOSE |
||
707 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."61\n"..SW_LINK_COLOR_CLOSE |
||
708 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE |
||
709 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."58\n"..SW_LINK_COLOR_CLOSE |
||
710 | ..SW_GOLD_OPEN.."Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
||
711 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
712 | ..SW_GOLD_OPEN.."Block: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
713 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."255\n"..SW_LINK_COLOR_CLOSE; |
||
714 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
715 | |||
716 | partLink = "item:19577:0:0:0"; |
||
717 | partLink2 = "item:19576:0:0:0"; |
||
718 | partLink3 = "item:19575:0:0:0"; |
||
719 | partLink4 = "item:19574:0:0:0"; |
||
720 | partInfo = SW_TEXT_NECK.." - ".."Reputation with Zandalar Tribe."; |
||
721 | partStats = SW_TEXT_REQ.."\n\n" |
||
722 | ..SW_WHITE_OPEN.."Exalted with the Zandalar Tribe\n\nA new trinket will be awarded for each rank of reputation with the Zandalar Tribe.\n\n"..SW_LINK_COLOR_CLOSE |
||
723 | ..SW_TEXT_OTHER.."\n\n"; |
||
724 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_NECK] = SetWrangler_MakePartData(partLink, partStats, partInfo, nil, partLink2, partLink3, partLink4); |
||
725 | |||
726 | partLink = "item:19951:0:0:0"; |
||
727 | partInfo = SW_TEXT_TRINKET.." - ".."Created. Click to see details."; -- |
||
728 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
729 | ..SW_WHITE_OPEN |
||
730 | .."Combine the following:\n\n" |
||
731 | .."* Punctured Voodoo Doll\n" |
||
732 | .."* Gri'lek's Blood\n" |
||
733 | .."* Renataki's Tooth\n" |
||
734 | .."* Wushoolay's Mane\n" |
||
735 | .."* Hazza'rah's Dream Thread\n\n" |
||
736 | .."Doll parts are scattered throughout Zul'Gurub. The other parts are dropped by the bosses at the Edge of Madness."; |
||
737 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_TRINK] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
738 | |||
739 | partLink = "item:19822:0:0:0"; |
||
740 | partInfo = SW_TEXT_CHEST.." - ".."Paragons of Power: The Vindicator's Breastplate"; -- Quest |
||
741 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
742 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
743 | ..SW_GOLD_OPEN.."Vilebranch Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
744 | ..SW_GOLD_OPEN.."Bloodscalp Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
745 | ..SW_GOLD_OPEN.."Primal Hakkari Kossack: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
746 | ..SW_GOLD_OPEN.."Bronze Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
747 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
748 | |||
749 | partLink = "item:19823:0:0:0"; |
||
750 | partInfo = SW_TEXT_WAIST.." - ".."Paragons of Power: The Vindicator's Belt"; -- Quest |
||
751 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
752 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
753 | ..SW_GOLD_OPEN.."Sandfury Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
754 | ..SW_GOLD_OPEN.."Skullsplitter Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
755 | ..SW_GOLD_OPEN.."Primal Hakkari Girdle: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
756 | ..SW_GOLD_OPEN.."Green Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
757 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
758 | |||
759 | partLink = "item:19824:0:0:0"; |
||
760 | partInfo = SW_TEXT_WRIST.." - ".."Paragons of Power: The Vindicator's Armguards"; -- Quest |
||
761 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
762 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
763 | ..SW_GOLD_OPEN.."Gurubashi Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
764 | ..SW_GOLD_OPEN.."Witherbark Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
765 | ..SW_GOLD_OPEN.."Primal Hakkari Armsplints: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
766 | ..SW_GOLD_OPEN.."Yellow Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
767 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
768 | |||
769 | |||
770 | ------------------------------------ |
||
771 | -- Set 11 |
||
772 | ------------------------------------ |
||
773 | setIndex = 11; |
||
774 | setName = "The Highlander's Resolution"; |
||
775 | setTabName = "Resolution (A)"; |
||
776 | setInfo = "Battleground Set - (Alliance)"; |
||
777 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
778 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
779 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
780 | |||
781 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1374\n"..SW_LINK_COLOR_CLOSE |
||
782 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."49\n"..SW_LINK_COLOR_CLOSE |
||
783 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."29\n"..SW_LINK_COLOR_CLOSE |
||
784 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."42\n"..SW_LINK_COLOR_CLOSE |
||
785 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
786 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."210\n"..SW_LINK_COLOR_CLOSE; |
||
787 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
788 | |||
789 | partLink = "item:20057:0:0:0"; |
||
790 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
791 | partStats = SW_TEXT_REQ.."\n\n" |
||
792 | ..SW_WHITE_OPEN |
||
793 | .."Exalted with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
794 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
795 | |||
796 | partLink = "item:20048:0:0:0"; |
||
797 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
798 | partStats = SW_TEXT_REQ.."\n\n" |
||
799 | ..SW_WHITE_OPEN |
||
800 | .."Revered with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
801 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
802 | |||
803 | partLink = "item:20041:0:0:0"; |
||
804 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
805 | partStats = SW_TEXT_REQ.."\n\n" |
||
806 | ..SW_WHITE_OPEN |
||
807 | .."Honored with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
808 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
809 | |||
810 | |||
811 | ------------------------------------ |
||
812 | -- Set 12 |
||
813 | ------------------------------------ |
||
814 | setIndex = 12; |
||
815 | setName = "The Defiler's Resolution"; |
||
816 | setTabName = "Resolution (H)"; |
||
817 | setInfo = "Battleground Set - (Horde)"; |
||
818 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
819 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
820 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
821 | |||
822 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1374\n"..SW_LINK_COLOR_CLOSE |
||
823 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."49\n"..SW_LINK_COLOR_CLOSE |
||
824 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."29\n"..SW_LINK_COLOR_CLOSE |
||
825 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."42\n"..SW_LINK_COLOR_CLOSE |
||
826 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
827 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."210\n"..SW_LINK_COLOR_CLOSE; |
||
828 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
829 | |||
830 | partLink = "item:20212:0:0:0"; |
||
831 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
832 | partStats = SW_TEXT_REQ.."\n\n" |
||
833 | ..SW_WHITE_OPEN |
||
834 | .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
835 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
836 | |||
837 | partLink = "item:20208:0:0:0"; |
||
838 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
839 | partStats = SW_TEXT_REQ.."\n\n" |
||
840 | ..SW_WHITE_OPEN |
||
841 | .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
842 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
843 | |||
844 | partLink = "item:20204:0:0:0"; |
||
845 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
846 | partStats = SW_TEXT_REQ.."\n\n" |
||
847 | ..SW_WHITE_OPEN |
||
848 | .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
849 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
850 | |||
851 | ------------------------------------ |
||
852 | -- Warrior AQ20 Set 13 |
||
853 | ------------------------------------ |
||
854 | setIndex = 13; |
||
855 | setName = "Battlegear of Unyielding Strength"; |
||
856 | setTabName = "Unyielding Strength"; |
||
857 | setInfo = "AQ20 Set"; |
||
858 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
859 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." -2 Rage cost to Intercept.\n\n"..SW_LINK_COLOR_CLOSE |
||
860 | |||
861 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."15\n"..SW_LINK_COLOR_CLOSE |
||
862 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE |
||
863 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."32\n"..SW_LINK_COLOR_CLOSE |
||
864 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."41\n"..SW_LINK_COLOR_CLOSE; |
||
865 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
866 | |||
867 | partLink = "item:21392:0:0:0"; |
||
868 | partInfo = SW_TEXT_HAND.." - ".."Sickle of Unyielding Strength "; -- Quest |
||
869 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
870 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
871 | ..SW_GOLD_OPEN.."Qiraji Spiked Hilt: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
872 | ..SW_GOLD_OPEN.."Alabaster Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
873 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
874 | ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
875 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Exalted\n"..SW_LINK_COLOR_CLOSE; |
||
876 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
877 | |||
878 | partLink = "item:21393:0:0:0"; |
||
879 | partInfo = SW_TEXT_FINGER.." - ".."Signet of Unyielding Strength"; -- Quest |
||
880 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
881 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
882 | ..SW_GOLD_OPEN.."Qiraji Magisterial Ring: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
883 | ..SW_GOLD_OPEN.."Lambent Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
884 | ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
885 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
886 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE; |
||
887 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
888 | |||
889 | partLink = "item:21394:0:0:0"; |
||
890 | partInfo = SW_TEXT_BACK.." - ".."Drape of Unyielding Strength"; -- Quest |
||
891 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
892 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
893 | ..SW_GOLD_OPEN.."Qiraji Marital Drape: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
894 | ..SW_GOLD_OPEN.."Onyx Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
895 | ..SW_GOLD_OPEN.."Silver Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
896 | ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
897 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Revered\n"..SW_LINK_COLOR_CLOSE; |
||
898 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
899 | ------------------------------------ |
||
900 | -- END Warrior AQ20 Set |
||
901 | ------------------------------------ |
||
902 | |||
903 | |||
904 | ------------------------------------ |
||
905 | -- Warrior AQ Set |
||
906 | ------------------------------------ |
||
907 | setIndex = 14; |
||
908 | setName = "Conqueror's Battlegear"; |
||
909 | setTabName = "Conqueror"; |
||
910 | setInfo = "AQ40 Set"; |
||
911 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
912 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decreases the rage cost of all Warrior shouts by 35%.\n\n"..SW_LINK_COLOR_CLOSE |
||
913 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increase the Slow effect and damage of Thunder Clap by 50%.\n\n"..SW_LINK_COLOR_CLOSE |
||
914 | |||
915 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3783\n"..SW_LINK_COLOR_CLOSE |
||
916 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."137\n"..SW_LINK_COLOR_CLOSE |
||
917 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."96\n"..SW_LINK_COLOR_CLOSE |
||
918 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."140\n"..SW_LINK_COLOR_CLOSE |
||
919 | ..SW_GOLD_OPEN.."Defense: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."26\n"..SW_LINK_COLOR_CLOSE |
||
920 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
921 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."560\n"..SW_LINK_COLOR_CLOSE; |
||
922 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
923 | |||
924 | partLink = "item:21329:0:0:0"; |
||
925 | partInfo = SW_TEXT_HEAD.." - ".."Conqueror's Crown"; -- Quest |
||
926 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
927 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
928 | ..SW_GOLD_OPEN.."Vek'nilash's Circlet: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
929 | ..SW_GOLD_OPEN.."Idol of Sun: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
930 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
931 | ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
932 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE; |
||
933 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
934 | |||
935 | partLink = "item:21331:0:0:0"; |
||
936 | partInfo = SW_TEXT_CHEST.." - ".."Conqueror's Breastplate"; -- Quest |
||
937 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
938 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
939 | ..SW_GOLD_OPEN.."Carapace of the Old God: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
940 | ..SW_GOLD_OPEN.."Idol of War: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
941 | ..SW_GOLD_OPEN.."Silver Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
942 | ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
943 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE; |
||
944 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
945 | |||
946 | partLink = "item:21332:0:0:0"; |
||
947 | partInfo = SW_TEXT_LEGS.." - ".."Conqueror's Legguards"; -- Quest |
||
948 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
949 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
950 | ..SW_GOLD_OPEN.."Ouro's Intact Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
951 | ..SW_GOLD_OPEN.."Idol of Death: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
952 | ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
953 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
954 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE; |
||
955 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
956 | |||
957 | partLink = "item:21333:0:0:0"; |
||
958 | partInfo = SW_TEXT_FEET.." - ".."Conqueror's Greaves"; -- Quest |
||
959 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
960 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
961 | ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
962 | ..SW_GOLD_OPEN.."Idol of War: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
963 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
964 | ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
965 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE; |
||
966 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
967 | |||
968 | partLink = "item:21330:0:0:0"; |
||
969 | partInfo = SW_TEXT_SHOULDER.." - ".."Conqueror's Spaulders"; -- Quest |
||
970 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
971 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
972 | ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
973 | ..SW_GOLD_OPEN.."Idol of Night: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
974 | ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
975 | ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
976 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE; |
||
977 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
978 | ------------------------------------ |
||
979 | -- END Warrior AQ Set |
||
980 | ------------------------------------ |
||
981 | |||
982 | --------- |
||
983 | classData.numTabSets = math.ceil(table.getn(classData.aSetData) / SW_MAX_TABS); |
||
984 | return classData; |
||
985 | end |