vanilla-wow-addons – Blame information for rev 1
?pathlinks?
Rev | Author | Line No. | Line |
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1 | office | 1 | -- Hunter Data |
2 | |||
3 | function SetWrangler_MakeHunterData() |
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4 | local classData = {}; |
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5 | local setName, partName, partLink, partStats, partInfo; |
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6 | local setIndex; |
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7 | |||
8 | classData.sName = SW_TEXT_CLASSNAMES[SW_CLASS_HUNTER]; |
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9 | classData.aSetData = {}; |
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10 | |||
11 | ------------------------------------ |
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12 | -- Hunter Set 1 |
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13 | ------------------------------------ |
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14 | setIndex = 1; |
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15 | setName = "Beaststalker Armor"; |
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16 | setTabName = "Beaststalker"; |
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17 | setInfo = "Dungeon 1 Set"; |
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18 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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19 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
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20 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
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21 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your normal Ranged attacks have a 4% chance of returning 200 Mana.\n\n"..SW_LINK_COLOR_CLOSE |
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22 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
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23 | |||
24 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2047\n"..SW_LINK_COLOR_CLOSE |
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25 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."20\n"..SW_LINK_COLOR_CLOSE |
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26 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."138\n"..SW_LINK_COLOR_CLOSE |
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27 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."90\n"..SW_LINK_COLOR_CLOSE |
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28 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."48\n"..SW_LINK_COLOR_CLOSE |
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29 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."49\n"..SW_LINK_COLOR_CLOSE |
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30 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."530\n"..SW_LINK_COLOR_CLOSE; |
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31 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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32 | |||
33 | partLink = "item:16677:0:0:0"; |
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34 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_SCHOLO; |
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35 | partStats = SW_TEXT_INST_HEADER.."\n" |
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36 | ..SW_WHITE_OPEN..SW_AREA_SCHOLO.."\n\n"..SW_LINK_COLOR_CLOSE |
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37 | ..SW_TEXT_DROP_HEADER.."\n" |
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38 | ..SW_WHITE_OPEN |
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39 | .."Darkmaster Gandling (7.2%)"; |
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40 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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41 | |||
42 | partLink = "item:16674:0:0:0"; |
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43 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_UBRS; |
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44 | partStats = SW_TEXT_INST_HEADER.."\n" |
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45 | ..SW_WHITE_OPEN..SW_AREA_UBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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46 | ..SW_TEXT_DROP_HEADER.."\n" |
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47 | ..SW_WHITE_OPEN |
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48 | .."General Drakkisath (6.7%)"; |
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49 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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50 | |||
51 | partLink = "item:16678:0:0:0"; |
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52 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_STRAT_UD; |
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53 | partStats = SW_TEXT_INST_HEADER.."\n" |
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54 | ..SW_WHITE_OPEN..SW_AREA_STRAT_UD.."\n\n"..SW_LINK_COLOR_CLOSE |
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55 | ..SW_TEXT_DROP_HEADER.."\n" |
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56 | ..SW_WHITE_OPEN |
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57 | .."Baron Rivendare (6.7%)"; |
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58 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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59 | |||
60 | partLink = "item:16676:0:0:0"; |
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61 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_BRS; |
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62 | partStats = SW_TEXT_INST_HEADER.."\n" |
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63 | ..SW_WHITE_OPEN..SW_AREA_BRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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64 | ..SW_TEXT_DROP_HEADER.."\n" |
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65 | ..SW_WHITE_OPEN |
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66 | .."War Master Voone (9.5%)\n"; |
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67 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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68 | |||
69 | partLink = "item:16675:0:0:0"; |
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70 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_STRAT_UD; |
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71 | partStats = SW_TEXT_INST_HEADER.."\n" |
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72 | ..SW_WHITE_OPEN..SW_AREA_STRAT_UD.."\n\n"..SW_LINK_COLOR_CLOSE |
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73 | ..SW_TEXT_DROP_HEADER.."\n" |
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74 | ..SW_WHITE_OPEN |
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75 | .."Nerub'enkan (10.6%)"; |
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76 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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77 | |||
78 | partLink = "item:16680:0:0:0"; |
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79 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BRS; |
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80 | partStats = SW_TEXT_INST_HEADER.."\n" |
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81 | ..SW_WHITE_OPEN..SW_AREA_BRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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82 | ..SW_TEXT_DROP_HEADER.."\n" |
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83 | ..SW_WHITE_OPEN |
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84 | .."Rage Talon Dragon Guard (2.8%)\n" |
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85 | .."Smolderthorn Headhunter (1.7%)\n" |
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86 | .."Scarshield Raider (1.0%)\n" |
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87 | .."Bloodaxe Raider (0.9%)\n" |
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88 | .."Firebrand Legionnaire (1.0%)\n" |
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89 | .."Firebrand Grunt (0.7%)\n"; |
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90 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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91 | |||
92 | partLink = "item:16681:0:0:0"; |
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93 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_STRAT; |
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94 | partStats = SW_TEXT_INST_HEADER.."\n" |
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95 | ..SW_WHITE_OPEN..SW_AREA_STRAT.."\n\n"..SW_LINK_COLOR_CLOSE |
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96 | ..SW_TEXT_DROP_HEADER.."\n" |
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97 | ..SW_WHITE_OPEN |
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98 | .."Ghoul Ravener (1.6%)\n" |
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99 | .."Fleshflayer Ghoul (1.9%)\n" |
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100 | .."Crimson Defender (1.0%)\n"; |
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101 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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102 | |||
103 | partLink = "item:16679:0:0:0"; |
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104 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_LBRS; |
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105 | partStats = SW_TEXT_INST_HEADER.."\n" |
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106 | ..SW_WHITE_OPEN..SW_AREA_LBRS.."\n\n"..SW_LINK_COLOR_CLOSE |
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107 | ..SW_TEXT_DROP_HEADER.."\n" |
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108 | ..SW_WHITE_OPEN |
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109 | .."Overlord Wyrmthalak (8.5%)"; |
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110 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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111 | |||
112 | ------------------------------------ |
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113 | -- Hunter Set 2 |
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114 | ------------------------------------ |
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115 | setIndex = 2; |
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116 | setName = "Beastmaster Armor"; |
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117 | setTabName = "Beastmaster"; |
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118 | setInfo = "Dungeon 2 Set"; |
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119 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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120 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +8 All Resistances.\n\n"..SW_LINK_COLOR_CLOSE |
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121 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your normal ranged attacks have a 4% chance of restoring 200 mana.\n\n"..SW_LINK_COLOR_CLOSE |
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122 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +40 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
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123 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +200 Armor.\n\n"..SW_LINK_COLOR_CLOSE |
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124 | |||
125 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2196\n"..SW_LINK_COLOR_CLOSE |
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126 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."157\n"..SW_LINK_COLOR_CLOSE |
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127 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."113\n"..SW_LINK_COLOR_CLOSE |
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128 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."69\n"..SW_LINK_COLOR_CLOSE |
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129 | ..SW_GOLD_OPEN.."Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1%\n"..SW_LINK_COLOR_CLOSE |
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130 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
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131 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."585\n"..SW_LINK_COLOR_CLOSE; |
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132 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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133 | |||
134 | partLink = "item:22013:0:0:0"; |
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135 | partInfo = Unknown |
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136 | partStats = Unknown |
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137 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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138 | |||
139 | partLink = "item:22060:0:0:0"; |
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140 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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141 | |||
142 | partLink = "item:22017:0:0:0"; |
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143 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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144 | |||
145 | partLink = "item:22015:0:0:0"; |
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146 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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147 | |||
148 | partLink = "item:22061:0:0:0"; |
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149 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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150 | |||
151 | partLink = "item:22010:0:0:0"; |
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152 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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153 | |||
154 | partLink = "item:22011:0:0:0"; |
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155 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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156 | |||
157 | partLink = "item:22016:0:0:0"; |
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158 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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159 | |||
160 | ------------------------------------ |
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161 | -- Hunter Set 3 |
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162 | ------------------------------------ |
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163 | setIndex = 3; |
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164 | setName = "Giantstalker Armor"; |
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165 | setTabName = "Giantstalker"; |
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166 | setInfo = "Tier 1 Set"; |
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167 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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168 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the range of your Mend Pet spell by 50% and the effect by 10%. Also reduces the cost by 30%.\n\n"..SW_LINK_COLOR_CLOSE |
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169 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your pet's stamina by 30 and all spell resistances by 40.\n\n"..SW_LINK_COLOR_CLOSE |
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170 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the damage of Multi-shot and Volley by 15%.\n\n"..SW_LINK_COLOR_CLOSE |
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171 | |||
172 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2427\n"..SW_LINK_COLOR_CLOSE |
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173 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."189\n"..SW_LINK_COLOR_CLOSE |
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174 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."128\n"..SW_LINK_COLOR_CLOSE |
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175 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE |
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176 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
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177 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE |
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178 | ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."24\n"..SW_LINK_COLOR_CLOSE |
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179 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4\n"..SW_LINK_COLOR_CLOSE |
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180 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE |
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181 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."635\n"..SW_LINK_COLOR_CLOSE; |
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182 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
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183 | |||
184 | partLink = "item:16846:0:0:0"; |
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185 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_MC; |
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186 | partStats = SW_TEXT_INST_HEADER.."\n" |
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187 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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188 | ..SW_TEXT_DROP_HEADER.."\n" |
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189 | ..SW_WHITE_OPEN |
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190 | .."Garr (8.1%)\n"; |
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191 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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192 | |||
193 | partLink = "item:16845:0:0:0"; |
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194 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_MC; |
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195 | partStats = SW_TEXT_INST_HEADER.."\n" |
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196 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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197 | ..SW_TEXT_DROP_HEADER.."\n" |
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198 | ..SW_WHITE_OPEN |
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199 | .."Golemagg the Incinerator (11.0%)\n"; |
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200 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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201 | |||
202 | partLink = "item:16847:0:0:0"; |
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203 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC; |
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204 | partStats = SW_TEXT_INST_HEADER.."\n" |
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205 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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206 | ..SW_TEXT_DROP_HEADER.."\n" |
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207 | ..SW_WHITE_OPEN |
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208 | .."Magmadar (10.6%)\n"; |
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209 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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210 | |||
211 | partLink = "item:16852:0:0:0"; |
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212 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_MC; |
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213 | partStats = SW_TEXT_INST_HEADER.."\n" |
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214 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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215 | ..SW_TEXT_DROP_HEADER.."\n" |
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216 | ..SW_WHITE_OPEN |
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217 | .."Shazzrah (12.2%)\n"; |
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218 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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219 | |||
220 | partLink = "item:16849:0:0:0"; |
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221 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_MC; |
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222 | partStats = SW_TEXT_INST_HEADER.."\n" |
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223 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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224 | ..SW_TEXT_DROP_HEADER.."\n" |
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225 | ..SW_WHITE_OPEN |
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226 | .."Gehennas (10.3%)\n"; |
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227 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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228 | |||
229 | partLink = "item:16851:0:0:0"; |
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230 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_MC; |
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231 | partStats = SW_TEXT_INST_HEADER.."\n" |
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232 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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233 | ..SW_TEXT_DROP_HEADER.."\n" |
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234 | ..SW_WHITE_OPEN |
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235 | .."Molten Giant (0.1%)\n" |
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236 | .."Lava Annihilator (0.2%)\n" |
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237 | .."Firelord (0.2%)\n" |
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238 | .."Lava Elemental (0.4%)\n" |
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239 | .."Firewalker (0.8%)\n" |
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240 | .."Lava Reaver (0.1%)\n" |
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241 | .."Ancient Core Hound (0.2%)\n"; |
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242 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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243 | |||
244 | partLink = "item:16850:0:0:0"; |
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245 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_MC; |
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246 | partStats = SW_TEXT_INST_HEADER.."\n" |
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247 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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248 | ..SW_TEXT_DROP_HEADER.."\n" |
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249 | ..SW_WHITE_OPEN |
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250 | .."Molten Giant (0.2%)\n" |
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251 | .."Lava Annihilator (0.1%)\n" |
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252 | .."Firelord (0.4%)\n" |
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253 | .."Lava Elemental (0.4%)\n" |
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254 | .."Firewalker (0.1%)\n" |
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255 | .."Lava Reaver (0.2%)\n" |
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256 | .."Ancient Core Hound (0.4%)\n"; |
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257 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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258 | |||
259 | partLink = "item:16848:0:0:0"; |
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260 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_MC; |
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261 | partStats = SW_TEXT_INST_HEADER.."\n" |
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262 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
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263 | ..SW_TEXT_DROP_HEADER.."\n" |
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264 | ..SW_WHITE_OPEN |
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265 | .."Sulfuron Harbinger (13.9%)\n"; |
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266 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
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267 | |||
268 | |||
269 | ------------------------------------ |
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270 | -- Hunter Set 4 |
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271 | ------------------------------------ |
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272 | setIndex = 4; |
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273 | setName = "Dragonstalker Armor"; |
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274 | setTabName = "Dragonstalker"; |
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275 | setInfo = "Tier 2 Set"; |
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276 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
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277 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases Ranged Attack Power bonus of Aspect of the Hawk by 20%.\n\n"..SW_LINK_COLOR_CLOSE |
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278 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases pet's stamina by 40 and all spell resistances by 60.\n\n"..SW_LINK_COLOR_CLOSE |
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279 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Chance when ranged damage dealt to apply Expose Weakness to target. This increases Ranged Attack Power of all attackers against target by 450 for 7 sec.\n\n"..SW_LINK_COLOR_CLOSE |
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280 | |||
281 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2773\n"..SW_LINK_COLOR_CLOSE |
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282 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."208\n"..SW_LINK_COLOR_CLOSE |
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283 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."134\n"..SW_LINK_COLOR_CLOSE |
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284 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."96\n"..SW_LINK_COLOR_CLOSE |
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285 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."57\n"..SW_LINK_COLOR_CLOSE |
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286 | ..SW_GOLD_OPEN.."Fire: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."40\n"..SW_LINK_COLOR_CLOSE |
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287 | ..SW_GOLD_OPEN.."Nature: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
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288 | ..SW_GOLD_OPEN.."Frost: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
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289 | ..SW_GOLD_OPEN.."Shadow: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."30\n"..SW_LINK_COLOR_CLOSE |
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290 | ..SW_GOLD_OPEN.."Arcane: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."10\n"..SW_LINK_COLOR_CLOSE |
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291 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."5\n"..SW_LINK_COLOR_CLOSE |
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292 | ..SW_GOLD_OPEN.."To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2\n"..SW_LINK_COLOR_CLOSE |
||
293 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."635"..SW_LINK_COLOR_CLOSE; |
||
294 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
295 | |||
296 | partLink = "item:16939:0:0:0"; |
||
297 | partInfo = SW_TEXT_HEAD.." - "..SW_AREA_OL; |
||
298 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
299 | ..SW_WHITE_OPEN..SW_AREA_OL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
300 | ..SW_TEXT_DROP_HEADER.."\n" |
||
301 | ..SW_WHITE_OPEN |
||
302 | .."Onyxia (13.0%)\n"; |
||
303 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
304 | |||
305 | partLink = "item:16942:0:0:0"; |
||
306 | partInfo = SW_TEXT_CHEST.." - "..SW_AREA_BWL; |
||
307 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
308 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
309 | ..SW_TEXT_DROP_HEADER.."\n" |
||
310 | ..SW_WHITE_OPEN |
||
311 | .."Nefarian (17.6%)\n"; |
||
312 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
313 | |||
314 | partLink = "item:16938:0:0:0"; |
||
315 | partInfo = SW_TEXT_LEGS.." - "..SW_AREA_MC; |
||
316 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
317 | ..SW_WHITE_OPEN..SW_AREA_MC.."\n\n"..SW_LINK_COLOR_CLOSE |
||
318 | ..SW_TEXT_DROP_HEADER.."\n" |
||
319 | ..SW_WHITE_OPEN |
||
320 | .."Ragnaros (19.6%)\n"; |
||
321 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
322 | |||
323 | partLink = "item:16940:0:0:0"; |
||
324 | partInfo = SW_TEXT_HANDS.." - "..SW_AREA_BWL; |
||
325 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
326 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
327 | ..SW_TEXT_DROP_HEADER.."\n" |
||
328 | ..SW_WHITE_OPEN |
||
329 | .."Firemaw (7.7%)\n" |
||
330 | .."Ebonroc (1.1%)\n" |
||
331 | .."Flamegor (5.6%)\n"; |
||
332 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
333 | |||
334 | partLink = "item:16941:0:0:0"; |
||
335 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_BWL; |
||
336 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
337 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
338 | ..SW_TEXT_DROP_HEADER.."\n" |
||
339 | ..SW_WHITE_OPEN |
||
340 | .."Broodlord Lashlayer (11.7%)\n"; |
||
341 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
342 | |||
343 | partLink = "item:16936:0:0:0"; |
||
344 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_BWL; |
||
345 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
346 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
347 | ..SW_TEXT_DROP_HEADER.."\n" |
||
348 | ..SW_WHITE_OPEN |
||
349 | .."Vaelastrasz the Corrupt (17.1%)\n"; |
||
350 | classData.aSetData[setIndex].aPartData[SW_PART_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
351 | |||
352 | partLink = "item:16935:0:0:0"; |
||
353 | partInfo = SW_TEXT_WRIST.." - "..SW_AREA_BWL; |
||
354 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
355 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
356 | ..SW_TEXT_DROP_HEADER.."\n" |
||
357 | ..SW_WHITE_OPEN |
||
358 | .."Razorgore the Untamed (18.7%)\n"; |
||
359 | classData.aSetData[setIndex].aPartData[SW_PART_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
360 | |||
361 | partLink = "item:16937:0:0:0"; |
||
362 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_BWL; |
||
363 | partStats = SW_TEXT_INST_HEADER.."\n" |
||
364 | ..SW_WHITE_OPEN..SW_AREA_BWL.."\n\n"..SW_LINK_COLOR_CLOSE |
||
365 | ..SW_TEXT_DROP_HEADER.."\n" |
||
366 | ..SW_WHITE_OPEN |
||
367 | .."Chromaggus (24.2%)\n"; |
||
368 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
369 | |||
370 | |||
371 | ------------------------------------ |
||
372 | -- Hunter Set 5 |
||
373 | ------------------------------------ |
||
374 | setIndex = 5; |
||
375 | setName = "Cryptstalker Armor"; |
||
376 | setTabName = "Cryptstalker"; |
||
377 | setInfo = "Tier 3 Set"; |
||
378 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
379 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increase the duration of your Rapid Fire by 4 seconds.\n\n"..SW_LINK_COLOR_CLOSE |
||
380 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases Attack Power by 50 for both you and your pet.\n\n"..SW_LINK_COLOR_CLOSE |
||
381 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Your ranged critical hits cause an Adrenaline Rush, granting you 50 mana.\n\n"..SW_LINK_COLOR_CLOSE |
||
382 | ..SW_GOLD_OPEN.."8:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the mana cost of your Multi-shot and Aimed Shot by 20.\n\n"..SW_LINK_COLOR_CLOSE |
||
383 | |||
384 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3186\n"..SW_LINK_COLOR_CLOSE |
||
385 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."253\n"..SW_LINK_COLOR_CLOSE |
||
386 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."184\n"..SW_LINK_COLOR_CLOSE |
||
387 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."82\n"..SW_LINK_COLOR_CLOSE |
||
388 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."0\n"..SW_LINK_COLOR_CLOSE |
||
389 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."7%\n"..SW_LINK_COLOR_CLOSE |
||
390 | ..SW_GOLD_OPEN.."%To Hit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."4%\n"..SW_LINK_COLOR_CLOSE |
||
391 | ..SW_GOLD_OPEN.."Regen: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."20 mana/5 sec\n"..SW_LINK_COLOR_CLOSE |
||
392 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."NA"..SW_LINK_COLOR_CLOSE; |
||
393 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
394 | |||
395 | partLink = "item:22438:0:0:0"; |
||
396 | partInfo = SW_TEXT_HEAD.." - ".."Cryptstalker Headpiece"; -- Quest |
||
397 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
398 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
399 | ..SW_GOLD_OPEN.."Desecrated Headpiece: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
400 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
401 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 4\n"..SW_LINK_COLOR_CLOSE |
||
402 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 15\n"..SW_LINK_COLOR_CLOSE; |
||
403 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
404 | |||
405 | partLink = "item:22436:0:0:0"; |
||
406 | partInfo = SW_TEXT_CHEST.." - ".."Cryptstalker Tunic"; -- Quest |
||
407 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
408 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
409 | ..SW_GOLD_OPEN.."Desecrated Tunic: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
410 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
411 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 4\n"..SW_LINK_COLOR_CLOSE |
||
412 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 25\n"..SW_LINK_COLOR_CLOSE; |
||
413 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
414 | |||
415 | partLink = "item:22437:0:0:0"; |
||
416 | partInfo = SW_TEXT_LEGS.." - ".."Cryptstalker Leggaurds"; -- Quest |
||
417 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
418 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
419 | ..SW_GOLD_OPEN.."Desecrated Leggaurds: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
420 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
421 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
422 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 20\n"..SW_LINK_COLOR_CLOSE; |
||
423 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
424 | |||
425 | partLink = "item:22441:0:0:0"; |
||
426 | partInfo = SW_TEXT_HANDS.." - ".."Cryptstalker Handgaurds"; -- Quest |
||
427 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
428 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
429 | ..SW_GOLD_OPEN.."Desecrated Handgaurds: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
430 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
431 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
432 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE; |
||
433 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
434 | |||
435 | partLink = "item:22440:0:0:0"; |
||
436 | partInfo = SW_TEXT_FEET.." - ".."Cryptstalker Boots"; -- Quest |
||
437 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
438 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
439 | ..SW_GOLD_OPEN.."Desecrated Boots: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
440 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
441 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
442 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE; |
||
443 | classData.aSetData[setIndex].aPartData[6] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
444 | |||
445 | partLink = "item:22442:0:0:0"; |
||
446 | partInfo = SW_TEXT_WAIST.." - ".."Cryptstalker Girdle"; -- Quest |
||
447 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
448 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
449 | ..SW_GOLD_OPEN.."Desecrated Girdle: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
450 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
451 | ..SW_GOLD_OPEN.."Nexus Crystal: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
452 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 8\n"..SW_LINK_COLOR_CLOSE; |
||
453 | classData.aSetData[setIndex].aPartData[7] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
454 | |||
455 | partLink = "item:22443:0:0:0"; |
||
456 | partInfo = SW_TEXT_WRIST.." - ".."Cryptstalker Wristgaurds"; -- Quest |
||
457 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
458 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
459 | ..SW_GOLD_OPEN.."Desecrated Wristgaurds: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
460 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
461 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
462 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 6\n"..SW_LINK_COLOR_CLOSE; |
||
463 | classData.aSetData[setIndex].aPartData[8] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
464 | |||
465 | partLink = "item:22439:0:0:0"; |
||
466 | partInfo = SW_TEXT_SHOULDER.." - ".."Cryptstalker Spaulders"; -- Quest |
||
467 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
468 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
469 | ..SW_GOLD_OPEN.."Desecrated Spaulders: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
470 | ..SW_GOLD_OPEN.."Arcanite Bar: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
471 | ..SW_GOLD_OPEN.."Cured Rugged Hide: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 3\n"..SW_LINK_COLOR_CLOSE |
||
472 | ..SW_GOLD_OPEN.."Wartorn Chain Scrap: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 12\n"..SW_LINK_COLOR_CLOSE; |
||
473 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
474 | |||
475 | |||
476 | ------------------------------------ |
||
477 | -- Hunter Set 6,7 |
||
478 | ------------------------------------ |
||
479 | local setName, setTabName; |
||
480 | local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink; |
||
481 | |||
482 | for i=6,7 do |
||
483 | if (i == 6) then |
||
484 | setName = "Lieutenant Commander's Pursuance"; |
||
485 | setTabName = "Lt Commander"; |
||
486 | |||
487 | handsLink = "item:23279:0:0:0"; |
||
488 | feetLink = "item:23278:0:0:0"; |
||
489 | chestLink = "item:23292:0:0:0"; |
||
490 | legsLink = "item:23293:0:0:0"; |
||
491 | shoulderLink = "item:23307:0:0:0"; |
||
492 | headLink = "item:23306:0:0:0"; |
||
493 | |||
494 | setInfo = "PvP Tier 1 Set - (Alliance)"; |
||
495 | |||
496 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A; |
||
497 | else |
||
498 | setName = "Champion's Pursuance"; |
||
499 | setTabName = "Champion"; |
||
500 | |||
501 | handsLink = "item:22862:0:0:0"; |
||
502 | feetLink = "item:22843:0:0:0"; |
||
503 | chestLink = "item:22874:0:0:0"; |
||
504 | legsLink = "item:22875:0:0:0"; |
||
505 | shoulderLink = "item:23252:0:0:0"; |
||
506 | headLink = "item:23251:0:0:0"; |
||
507 | |||
508 | setInfo = "PvP Tier 1 Set - (Horde)"; |
||
509 | |||
510 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H; |
||
511 | end |
||
512 | |||
513 | setIndex = i; |
||
514 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
515 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Agility.\n\n"..SW_LINK_COLOR_CLOSE |
||
516 | ..SW_GOLD_OPEN.."4:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Concussive Shot by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
517 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
518 | |||
519 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1902\n"..SW_LINK_COLOR_CLOSE |
||
520 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."106\n"..SW_LINK_COLOR_CLOSE |
||
521 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."88\n"..SW_LINK_COLOR_CLOSE |
||
522 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."21\n"..SW_LINK_COLOR_CLOSE; |
||
523 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
524 | |||
525 | partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX]; |
||
526 | partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]; |
||
527 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
528 | ..SW_WHITE_OPEN.." " |
||
529 | ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX] |
||
530 | .." (Rank " |
||
531 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n"; |
||
532 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon); |
||
533 | |||
534 | partIcon = SW_RANK_ICONS[SW_RANK_7_INDEX]; |
||
535 | partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX]; |
||
536 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
537 | ..SW_WHITE_OPEN.." " |
||
538 | ..SW_TEXT_RANK_NAMES[SW_RANK_7_INDEX] |
||
539 | .." (Rank " |
||
540 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_7_INDEX]..")\n"; |
||
541 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon); |
||
542 | |||
543 | partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX]; |
||
544 | partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]; |
||
545 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
546 | ..SW_WHITE_OPEN.." " |
||
547 | ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX] |
||
548 | .." (Rank " |
||
549 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n"; |
||
550 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon); |
||
551 | |||
552 | partIcon = SW_RANK_ICONS[SW_RANK_8_INDEX]; |
||
553 | partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX]; |
||
554 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
555 | ..SW_WHITE_OPEN.." " |
||
556 | ..SW_TEXT_RANK_NAMES[SW_RANK_8_INDEX] |
||
557 | .." (Rank " |
||
558 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_8_INDEX]..")\n"; |
||
559 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon); |
||
560 | |||
561 | partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX]; |
||
562 | partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]; |
||
563 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
564 | ..SW_WHITE_OPEN.." " |
||
565 | ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX] |
||
566 | .." (Rank " |
||
567 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n"; |
||
568 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon); |
||
569 | |||
570 | partIcon = SW_RANK_ICONS[SW_RANK_10_INDEX]; |
||
571 | partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX]; |
||
572 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
573 | ..SW_WHITE_OPEN.." " |
||
574 | ..SW_TEXT_RANK_NAMES[SW_RANK_10_INDEX] |
||
575 | .." (Rank " |
||
576 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_10_INDEX]..")\n"; |
||
577 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon); |
||
578 | end |
||
579 | |||
580 | ------------------------------------ |
||
581 | -- Hunter Set 8,9 |
||
582 | ------------------------------------ |
||
583 | local setName, setTabName; |
||
584 | local handsLink, feetLink, chestLink, legsLink, shoulderLink, headLink; |
||
585 | |||
586 | for i=8,9 do |
||
587 | if (i == 8) then |
||
588 | setName = "Field Marshal's Pursuit"; |
||
589 | setTabName = "Field Marshal"; |
||
590 | |||
591 | handsLink = "item:16463:0:0:0"; |
||
592 | feetLink = "item:16462:0:0:0"; |
||
593 | chestLink = "item:16466:0:0:0"; |
||
594 | legsLink = "item:16467:0:0:0"; |
||
595 | shoulderLink = "item:16468:0:0:0"; |
||
596 | headLink = "item:16465:0:0:0"; |
||
597 | |||
598 | setInfo = "PvP Tier 2 Set - (Alliance)"; |
||
599 | |||
600 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_A; |
||
601 | else |
||
602 | setName = "Warlord's Marshal's Pursuit"; |
||
603 | setTabName = "Warlord"; |
||
604 | |||
605 | handsLink = "item:16571:0:0:0"; |
||
606 | feetLink = "item:16569:0:0:0"; |
||
607 | chestLink = "item:16565:0:0:0"; |
||
608 | legsLink = "item:16567:0:0:0"; |
||
609 | shoulderLink = "item:16568:0:0:0"; |
||
610 | headLink = "item:16566:0:0:0"; |
||
611 | |||
612 | setInfo = "PvP Tier 2 Set - (Horde)"; |
||
613 | |||
614 | SW_TEXT_RANK_NAMES = SW_TEXT_RANK_NAMES_H; |
||
615 | end |
||
616 | |||
617 | setIndex = i; |
||
618 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
619 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
620 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Concussive Shot by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
621 | ..SW_GOLD_OPEN.."6:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Agility.\n\n"..SW_LINK_COLOR_CLOSE |
||
622 | |||
623 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2485\n"..SW_LINK_COLOR_CLOSE |
||
624 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."175\n"..SW_LINK_COLOR_CLOSE |
||
625 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."144\n"..SW_LINK_COLOR_CLOSE |
||
626 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."59\n"..SW_LINK_COLOR_CLOSE; |
||
627 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
628 | |||
629 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
630 | partInfo = SW_TEXT_HANDS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
631 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
632 | ..SW_WHITE_OPEN.." " |
||
633 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
634 | .." (Rank " |
||
635 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
636 | classData.aSetData[setIndex].aPartData[SW_PART_HANDS] = SetWrangler_MakePartData(handsLink, partStats, partInfo, partIcon); |
||
637 | |||
638 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
639 | partInfo = SW_TEXT_FEET.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
640 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
641 | ..SW_WHITE_OPEN.." " |
||
642 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
643 | .." (Rank " |
||
644 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
645 | classData.aSetData[setIndex].aPartData[SW_PART_FEET] = SetWrangler_MakePartData(feetLink, partStats, partInfo, partIcon); |
||
646 | |||
647 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
648 | partInfo = SW_TEXT_CHEST.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
649 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
650 | ..SW_WHITE_OPEN.." " |
||
651 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
652 | .." (Rank " |
||
653 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
654 | classData.aSetData[setIndex].aPartData[SW_PART_CHEST] = SetWrangler_MakePartData(chestLink, partStats, partInfo, partIcon); |
||
655 | |||
656 | partIcon = SW_RANK_ICONS[SW_RANK_12_INDEX]; |
||
657 | partInfo = SW_TEXT_LEGS.." - "..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX]; |
||
658 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
659 | ..SW_WHITE_OPEN.." " |
||
660 | ..SW_TEXT_RANK_NAMES[SW_RANK_12_INDEX] |
||
661 | .." (Rank " |
||
662 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_12_INDEX]..")\n"; |
||
663 | classData.aSetData[setIndex].aPartData[SW_PART_LEGS] = SetWrangler_MakePartData(legsLink, partStats, partInfo, partIcon); |
||
664 | |||
665 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
666 | partInfo = SW_TEXT_HEAD.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
667 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
668 | ..SW_WHITE_OPEN.." " |
||
669 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
670 | .." (Rank " |
||
671 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
672 | classData.aSetData[setIndex].aPartData[SW_PART_HEAD] = SetWrangler_MakePartData(headLink, partStats, partInfo, partIcon); |
||
673 | |||
674 | partIcon = SW_RANK_ICONS[SW_RANK_13_INDEX]; |
||
675 | partInfo = SW_TEXT_SHOULDER.." - "..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX]; |
||
676 | partStats = SW_TEXT_RANK_HEADER.."\n\n" |
||
677 | ..SW_WHITE_OPEN.." " |
||
678 | ..SW_TEXT_RANK_NAMES[SW_RANK_13_INDEX] |
||
679 | .." (Rank " |
||
680 | ..SW_TEXT_RANK_NUMBERS[SW_RANK_13_INDEX]..")\n"; |
||
681 | classData.aSetData[setIndex].aPartData[SW_PART_SHOULD] = SetWrangler_MakePartData(shoulderLink, partStats, partInfo, partIcon); |
||
682 | end |
||
683 | |||
684 | ------------------------------------ |
||
685 | -- Set 10 |
||
686 | ------------------------------------ |
||
687 | setIndex = 10; |
||
688 | setName = "Predator's Armor"; |
||
689 | setTabName = "Predator"; |
||
690 | setInfo = "Zul'Gurub"; |
||
691 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
692 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +20 Attack Power.\n\n"..SW_LINK_COLOR_CLOSE |
||
693 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Decreases the cooldown of Concussive Shot by 1 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
694 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases the duration of Serpent Sting by 3 sec.\n\n"..SW_LINK_COLOR_CLOSE |
||
695 | |||
696 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."724\n"..SW_LINK_COLOR_CLOSE |
||
697 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."55\n"..SW_LINK_COLOR_CLOSE |
||
698 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."46\n"..SW_LINK_COLOR_CLOSE |
||
699 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."36\n"..SW_LINK_COLOR_CLOSE |
||
700 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."13\n"..SW_LINK_COLOR_CLOSE |
||
701 | ..SW_GOLD_OPEN.."Ranged Attack: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."22\n"..SW_LINK_COLOR_CLOSE |
||
702 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."165\n"..SW_LINK_COLOR_CLOSE; |
||
703 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
704 | |||
705 | partLink = "item:19621:0:0:0"; |
||
706 | partLink2 = "item:19620:0:0:0"; |
||
707 | partLink3 = "item:19619:0:0:0"; |
||
708 | partLink4 = "item:19618:0:0:0"; |
||
709 | partInfo = SW_TEXT_NECK.." - ".."Reputation with Zandalar Tribe."; |
||
710 | partStats = SW_TEXT_REQ.."\n\n" |
||
711 | ..SW_WHITE_OPEN.."Exalted with the Zandalar Tribe\n\nA new trinket will be awarded for each rank of reputation with the Zandalar Tribe.\n\n"..SW_LINK_COLOR_CLOSE |
||
712 | ..SW_TEXT_OTHER.."\n\n"; |
||
713 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_NECK] = SetWrangler_MakePartData(partLink, partStats, partInfo, nil, partLink2, partLink3, partLink4); |
||
714 | |||
715 | partLink = "item:19953:0:0:0"; |
||
716 | partInfo = SW_TEXT_TRINKET.." - ".."Created. Click to see details."; -- |
||
717 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
718 | ..SW_WHITE_OPEN |
||
719 | .."Combine the following:\n\n" |
||
720 | .."* Punctured Voodoo Doll\n" |
||
721 | .."* Gri'lek's Blood\n" |
||
722 | .."* Renataki's Tooth\n" |
||
723 | .."* Wushoolay's Mane\n" |
||
724 | .."* Hazza'rah's Dream Thread\n\n" |
||
725 | .."Doll parts are scattered throughout Zul'Gurub. The other parts are dropped by the bosses at the Edge of Madness."; |
||
726 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_TRINK] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
727 | |||
728 | partLink = "item:19831:0:0:0"; |
||
729 | partInfo = SW_TEXT_SHOULDER.." - ".."Paragons of Power: The Predator's Mantle"; -- Quest |
||
730 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
731 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
732 | ..SW_GOLD_OPEN.."Gurubashi Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
733 | ..SW_GOLD_OPEN.."Zulian Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
734 | ..SW_GOLD_OPEN.."Primal Hakkari Aegis: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
735 | ..SW_GOLD_OPEN.."Silver Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
736 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_CHEST] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
737 | |||
738 | partLink = "item:19832:0:0:0"; |
||
739 | partInfo = SW_TEXT_WAIST.." - ".."Paragons of Power: The Predator's Belt"; -- Quest |
||
740 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
741 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
742 | ..SW_GOLD_OPEN.."Razzashi Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
743 | ..SW_GOLD_OPEN.."Hakkari Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
744 | ..SW_GOLD_OPEN.."Primal Hakkari Shawl: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
745 | ..SW_GOLD_OPEN.."Green Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
746 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_BELT] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
747 | |||
748 | partLink = "item:19833:0:0:0"; |
||
749 | partInfo = SW_TEXT_WRIST.." - ".."Paragons of Power: The Predator's Bracers"; -- Quest |
||
750 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
751 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
752 | ..SW_GOLD_OPEN.."Skullsplitter Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
753 | ..SW_GOLD_OPEN.."Sandfury Coins: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
754 | ..SW_GOLD_OPEN.."Primal Hakkari Bindings: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
755 | ..SW_GOLD_OPEN.."Yellow Bijous: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
756 | classData.aSetData[setIndex].aPartData[SW_PART_ZG_WRISTS] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
757 | |||
758 | |||
759 | ------------------------------------ |
||
760 | -- Set 11 |
||
761 | ------------------------------------ |
||
762 | setIndex = 11; |
||
763 | setName = "The Highlander's Determination"; |
||
764 | setTabName = "Determination (A)"; |
||
765 | setInfo = "Battleground Set - Alliance"; |
||
766 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
767 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
768 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
769 | |||
770 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."775\n"..SW_LINK_COLOR_CLOSE |
||
771 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."35\n"..SW_LINK_COLOR_CLOSE |
||
772 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE |
||
773 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."25\n"..SW_LINK_COLOR_CLOSE |
||
774 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
775 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE |
||
776 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."185\n"..SW_LINK_COLOR_CLOSE; |
||
777 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
778 | |||
779 | partLink = "item:20055:0:0:0"; |
||
780 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
781 | partStats = SW_TEXT_REQ.."\n\n" |
||
782 | ..SW_WHITE_OPEN |
||
783 | .."Exalted with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
784 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
785 | |||
786 | partLink = "item:20050:0:0:0"; |
||
787 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
788 | partStats = SW_TEXT_REQ.."\n\n" |
||
789 | ..SW_WHITE_OPEN |
||
790 | .."Revered with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
791 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
792 | |||
793 | partLink = "item:20043:0:0:0"; |
||
794 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
795 | partStats = SW_TEXT_REQ.."\n\n" |
||
796 | ..SW_WHITE_OPEN |
||
797 | .."Honored with The League of Arathor\nAlliance - ("..SW_AREA_AB..")\n"; |
||
798 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
799 | |||
800 | ------------------------------------ |
||
801 | -- Set 12 |
||
802 | ------------------------------------ |
||
803 | setIndex = 12; |
||
804 | setName = "The Defiler's Determination"; |
||
805 | setTabName = "Determination (H)"; |
||
806 | setInfo = "Battleground Set - (Horde)"; |
||
807 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
808 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
809 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
810 | |||
811 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."775\n"..SW_LINK_COLOR_CLOSE |
||
812 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."35\n"..SW_LINK_COLOR_CLOSE |
||
813 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE |
||
814 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."25\n"..SW_LINK_COLOR_CLOSE |
||
815 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."1\n"..SW_LINK_COLOR_CLOSE |
||
816 | ..SW_GOLD_OPEN.."Attack Pwr: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."34\n"..SW_LINK_COLOR_CLOSE |
||
817 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."185\n"..SW_LINK_COLOR_CLOSE; |
||
818 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
819 | |||
820 | partLink = "item:20158:0:0:0"; |
||
821 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
822 | partStats = SW_TEXT_REQ.."\n\n" |
||
823 | ..SW_WHITE_OPEN |
||
824 | .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
825 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
826 | |||
827 | partLink = "item:20154:0:0:0"; |
||
828 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
829 | partStats = SW_TEXT_REQ.."\n\n" |
||
830 | ..SW_WHITE_OPEN |
||
831 | .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
832 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
833 | |||
834 | partLink = "item:20150:0:0:0"; |
||
835 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
836 | partStats = SW_TEXT_REQ.."\n\n" |
||
837 | ..SW_WHITE_OPEN |
||
838 | .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
839 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
840 | |||
841 | |||
842 | ------------------------------------ |
||
843 | -- Set 13 |
||
844 | ------------------------------------ |
||
845 | setIndex = 13; |
||
846 | setName = "The Defiler's Fortitude"; |
||
847 | setTabName = "Fortitude (H)"; |
||
848 | setInfo = "Battleground Set - (Horde)"; |
||
849 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
850 | ..SW_GOLD_OPEN.."2:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." +5 Stamina.\n\n"..SW_LINK_COLOR_CLOSE |
||
851 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Improves your chance to get a critical strike by 1%.\n\n"..SW_LINK_COLOR_CLOSE |
||
852 | |||
853 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."775\n"..SW_LINK_COLOR_CLOSE |
||
854 | ..SW_GOLD_OPEN.."Strength: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."11\n"..SW_LINK_COLOR_CLOSE |
||
855 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."25\n"..SW_LINK_COLOR_CLOSE |
||
856 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."44\n"..SW_LINK_COLOR_CLOSE |
||
857 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."42\n"..SW_LINK_COLOR_CLOSE |
||
858 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."185\n"..SW_LINK_COLOR_CLOSE; |
||
859 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
860 | |||
861 | partLink = "item:20203:0:0:0"; |
||
862 | partInfo = SW_TEXT_SHOULDER.." - "..SW_AREA_AB; |
||
863 | partStats = SW_TEXT_REQ.."\n\n" |
||
864 | ..SW_WHITE_OPEN |
||
865 | .."Honored with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
866 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
867 | |||
868 | partLink = "item:20199:0:0:0"; |
||
869 | partInfo = SW_TEXT_FEET.." - "..SW_AREA_AB; |
||
870 | partStats = SW_TEXT_REQ.."\n\n" |
||
871 | ..SW_WHITE_OPEN |
||
872 | .."Revered with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
873 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
874 | |||
875 | partLink = "item:20195:0:0:0"; |
||
876 | partInfo = SW_TEXT_WAIST.." - "..SW_AREA_AB; |
||
877 | partStats = SW_TEXT_REQ.."\n\n" |
||
878 | ..SW_WHITE_OPEN |
||
879 | .."Exalted with The Defilers\nHorde - ("..SW_AREA_AB..")\n"; |
||
880 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
881 | |||
882 | ------------------------------------ |
||
883 | -- Hunter AQ20 Set 14 |
||
884 | ------------------------------------ |
||
885 | setIndex = 14; |
||
886 | setName = "Trappings of the Unseen Path"; |
||
887 | setTabName = "Unseen Path"; |
||
888 | setInfo = "AQ20 Set"; |
||
889 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
890 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Increases your pets Damage by 3%.\n\n"..SW_LINK_COLOR_CLOSE |
||
891 | |||
892 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE |
||
893 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."52\n"..SW_LINK_COLOR_CLOSE |
||
894 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."8\n"..SW_LINK_COLOR_CLOSE |
||
895 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."33\n"..SW_LINK_COLOR_CLOSE; |
||
896 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
897 | |||
898 | partLink = "item:21401:0:0:0"; |
||
899 | partInfo = SW_TEXT_HAND.." - ".."Scythe of the Unseen Path "; -- Quest |
||
900 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
901 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
902 | ..SW_GOLD_OPEN.."Qiraji Spiked Hilt: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
903 | ..SW_GOLD_OPEN.."Azure Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
904 | ..SW_GOLD_OPEN.."Silver Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
905 | ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
906 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Exalted\n"..SW_LINK_COLOR_CLOSE; |
||
907 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
908 | |||
909 | partLink = "item:21402:0:0:0"; |
||
910 | partInfo = SW_TEXT_FINGER.." - ".."Signet of the Unseen Path"; -- Quest |
||
911 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
912 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
913 | ..SW_GOLD_OPEN.."Qiraji Ceremonial Ring: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
914 | ..SW_GOLD_OPEN.."Amber Idol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
915 | ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
916 | ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
917 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE; |
||
918 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
919 | |||
920 | partLink = "item:21403:0:0:0"; |
||
921 | partInfo = SW_TEXT_BACK.." - ".."Cloak of the Unseen Path"; -- Quest |
||
922 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
923 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
924 | ..SW_GOLD_OPEN.."Qiraji Regal Drape: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
925 | ..SW_GOLD_OPEN.."LambentIdol: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
926 | ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
927 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
928 | ..SW_GOLD_OPEN.."Cenarion Circle Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Revered\n"..SW_LINK_COLOR_CLOSE; |
||
929 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
930 | ------------------------------------ |
||
931 | -- END Hunter AQ20 Set |
||
932 | ------------------------------------ |
||
933 | |||
934 | |||
935 | ------------------------------------ |
||
936 | -- Hunter AQ Set |
||
937 | ------------------------------------ |
||
938 | setIndex = 15; |
||
939 | setName = "Striker's Garb"; |
||
940 | setTabName = "Striker"; |
||
941 | setInfo = "AQ40 Set"; |
||
942 | setStats= SW_TEXT_BONUS_HEADER.."\n\n" |
||
943 | ..SW_GOLD_OPEN.."3:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cost of your Arcane Shots by 10%.\n\n"..SW_LINK_COLOR_CLOSE |
||
944 | ..SW_GOLD_OPEN.."5:"..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Reduces the cooldown of your Rapid Fire ability by 2 minutes.\n\n"..SW_LINK_COLOR_CLOSE |
||
945 | |||
946 | ..SW_GOLD_OPEN.."Armor: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."2141\n"..SW_LINK_COLOR_CLOSE |
||
947 | ..SW_GOLD_OPEN.."Agility: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."161\n"..SW_LINK_COLOR_CLOSE |
||
948 | ..SW_GOLD_OPEN.."Stamina: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."114\n"..SW_LINK_COLOR_CLOSE |
||
949 | ..SW_GOLD_OPEN.."Intellect: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."66\n"..SW_LINK_COLOR_CLOSE |
||
950 | ..SW_GOLD_OPEN.."Spirit: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."38\n"..SW_LINK_COLOR_CLOSE |
||
951 | ..SW_GOLD_OPEN.."%Critical: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."3\n"..SW_LINK_COLOR_CLOSE |
||
952 | ..SW_GOLD_OPEN.."Durability: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.."485\n"..SW_LINK_COLOR_CLOSE; |
||
953 | classData.aSetData[setIndex] = SetWrangler_MakeSetData(setName,setTabName,setInfo,setStats); |
||
954 | |||
955 | partLink = "item:21366:0:0:0"; |
||
956 | partInfo = SW_TEXT_HEAD.." - ".."Striker's Diadem"; -- Quest |
||
957 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
958 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
959 | ..SW_GOLD_OPEN.."Vek'lor's Diadem: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
960 | ..SW_GOLD_OPEN.."Idol of Strife: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
961 | ..SW_GOLD_OPEN.."Bronze Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
962 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
963 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE; |
||
964 | classData.aSetData[setIndex].aPartData[1] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
965 | |||
966 | partLink = "item:21370:0:0:0"; |
||
967 | partInfo = SW_TEXT_CHEST.." - ".."Striker's Hauberk"; -- Quest |
||
968 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
969 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
970 | ..SW_GOLD_OPEN.."Carapace of the Old God: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
971 | ..SW_GOLD_OPEN.."Idol of Life: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
972 | ..SW_GOLD_OPEN.."Gold Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
973 | ..SW_GOLD_OPEN.."Clay Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
974 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Honored\n"..SW_LINK_COLOR_CLOSE; |
||
975 | classData.aSetData[setIndex].aPartData[2] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
976 | |||
977 | partLink = "item:21368:0:0:0"; |
||
978 | partInfo = SW_TEXT_LEGS.." - ".."Striker's Leggings"; -- Quest |
||
979 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
980 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
981 | ..SW_GOLD_OPEN.."Skin of the Great Sandworm: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
982 | ..SW_GOLD_OPEN.."Idol of the Sun: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
983 | ..SW_GOLD_OPEN.."Silver Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
984 | ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
985 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Friendly\n"..SW_LINK_COLOR_CLOSE; |
||
986 | classData.aSetData[setIndex].aPartData[3] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
987 | |||
988 | partLink = "item:21365:0:0:0"; |
||
989 | partInfo = SW_TEXT_FEET.." - ".."Striker's Footguards"; -- Quest |
||
990 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
991 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
992 | ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
993 | ..SW_GOLD_OPEN.."Idol of Life: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
994 | ..SW_GOLD_OPEN.."Stone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
995 | ..SW_GOLD_OPEN.."Bone Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
996 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE; |
||
997 | classData.aSetData[setIndex].aPartData[4] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
998 | |||
999 | partLink = "item:21367:0:0:0"; |
||
1000 | partInfo = SW_TEXT_SHOULDER.." - ".."Striker's Pauldrons"; -- Quest |
||
1001 | partStats = SW_TEXT_REQ_ITEMS.."\n\n" |
||
1002 | ..SW_GOLD_OPEN..SW_LINK_COLOR_CLOSE.."Quest: "..SW_WHITE_OPEN..partInfo.."\n\n" |
||
1003 | ..SW_GOLD_OPEN.."Qiraji Bindings of Command: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 1\n"..SW_LINK_COLOR_CLOSE |
||
1004 | ..SW_GOLD_OPEN.."Idol of War: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 2\n"..SW_LINK_COLOR_CLOSE |
||
1005 | ..SW_GOLD_OPEN.."Crystal Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1006 | ..SW_GOLD_OPEN.."Ivory Scarab: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." 5\n"..SW_LINK_COLOR_CLOSE |
||
1007 | ..SW_GOLD_OPEN.."Brood of Nozdormu Rep: "..SW_LINK_COLOR_CLOSE..SW_WHITE_OPEN.." Neutral\n"..SW_LINK_COLOR_CLOSE; |
||
1008 | classData.aSetData[setIndex].aPartData[5] = SetWrangler_MakePartData(partLink, partStats, partInfo); |
||
1009 | ------------------------------------ |
||
1010 | -- END Hunter AQ Set |
||
1011 | ------------------------------------ |
||
1012 | |||
1013 | |||
1014 | --------- |
||
1015 | classData.numTabSets = math.ceil(table.getn(classData.aSetData) / SW_MAX_TABS); |
||
1016 | return classData; |
||
1017 | |||
1018 | end |