vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | SHT_VERSION = "v1.6.11"; |
2 | |||
3 | --Abilities----------------------------------------- |
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4 | --Shots |
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5 | SHT_AIMED_SHOT = "Aimed Shot"; |
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6 | SHT_CONC_SHOT = "Concussive Shot"; |
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7 | SHT_IMP_CONC = "Improved Concussive Shot"; |
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8 | SHT_IMP_CONC_SHORT = "Imp. Concussive Shot"; |
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9 | SHT_SCATTER = "Scatter Shot"; |
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10 | SHT_AUTO_SHOT = "Auto Shot"; |
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11 | |||
12 | --Buffs |
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13 | SHT_HUNTERS_MARK = "Hunter's Mark"; |
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14 | SHT_RAPID_FIRE = "Rapid Fire"; |
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15 | SHT_QUICK_SHOTS = "Quick Shots"; |
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16 | SHT_EXPOSE_WEAKNESS = "Expose Weakness"; |
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17 | SHT_PRIMAL_BLESSING = "Primal Blessing"; |
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18 | SHT_BERSERKING = "Berserking"; |
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19 | |||
20 | --Trinkets |
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21 | SHT_DEVILSAUR = "Devilsaur Eye"; |
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22 | SHT_DEVILSAUR_PROC = "Devilsaur Fury"; |
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23 | SHT_ZHM = "Zandalarian Hero Medallion"; |
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24 | SHT_ZHM_PROC = "Restless Strength"; |
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25 | SHT_EARTHSTRIKE = "Earthstrike"; |
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26 | SHT_SWARMGUARD = "Badge of the Swarmguard"; |
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27 | SHT_JOM_GABBAR = "Jom Gabbar"; |
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28 | SHT_KISS_SPIDER = "Kiss of the Spider"; |
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29 | |||
30 | --Pet Abilities |
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31 | SHT_PET_INTIM = "Pet Intimidation"; |
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32 | SHT_INTIM = "Intimidation"; |
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33 | SHT_BW = "Bestial Wrath"; |
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34 | |||
35 | --Traps |
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36 | SHT_TRAP = "Trap"; |
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37 | SHT_FROST_TRAP = "Frost Trap"; |
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38 | SHT_EXPL_TRAP = "Explosive Trap"; |
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39 | SHT_IMMO_TRAP = "Immolation Trap"; |
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40 | SHT_FREEZING_TRAP = "Freezing Trap"; |
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41 | SHT_ENTRAPMENT = "Entrapment"; |
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42 | SHT_AURA = "aura"; |
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43 | SHT_PRIMED = "primed"; |
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44 | |||
45 | --Melee Abilities |
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46 | SHT_WING_CLIP = "Wing Clip"; |
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47 | SHT_IMP_WC = "Improved Wing Clip"; |
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48 | SHT_IMP_WC_SHORT = "Imp. Wing Clip"; |
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49 | SHT_COUNTER = "Counterattack"; |
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50 | SHT_DETERRENCE = "Deterrence"; |
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51 | |||
52 | --Stings |
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53 | SHT_STING = "Sting"; |
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54 | SHT_WYVERN = "Wyvern Sting"; |
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55 | SHT_WYVERN_TEXT = "Wyvern Sting (Sleep)"; |
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56 | SHT_SERPENT = "Serpent Sting"; |
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57 | SHT_VIPER = "Viper Sting"; |
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58 | SHT_SCORPID = "Scorpid Sting"; |
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59 | |||
60 | --Other |
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61 | SHT_FLARE = "Flare"; |
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62 | SHT_FEAR_BEAST = "Scare Beast"; |
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63 | SHT_YOUR = "Your "; |
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64 | SHT_DONE = "Done!" |
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65 | SHT_FEIGN_DEATH = "Feign Death"; |
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66 | |||
67 | --Enemies |
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68 | SHT_FRENZY = "Frenzy"; |
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69 | SHT_FRENZY_EMOTE = "goes into a killing frenzy!"; |
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70 | SHT_FRENZY_FLAMEGOR = "goes into a frenzy!"; |
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71 | SHT_CHROMAGGUS = "Chromaggus"; |
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72 | SHT_FLAMEGOR = "Flamegor"; |
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73 | SHT_MAGMADAR = "Magmadar"; |
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74 | SHT_HUHURAN = "Princess Huhuran"; |
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75 | SHT_GLUTH = "Gluth"; |
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76 | |||
77 | --Messages |
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78 | SHT_RESIST = "resisted"; |
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79 | SHT_IMMUNE = "immune"; |
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80 | SHT_EVADE = "evaded"; |
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81 | SHT_FADE = "fades"; |
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82 | SHT_FAILED = "failed"; |
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83 | SHT_HITS = "hits"; |
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84 | SHT_CRITS = "crits"; |
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85 | SHT_MISSES = "missed"; |
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86 | |||
87 | --Status Text--------------------------------------- |
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88 | SHT_ON = "on"; |
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89 | SHT_OFF = "off"; |
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90 | --Slash Text |
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91 | SHT_SLASH_HELP = { |
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92 | [1] = "Sorren's Hunter Timers "..SHT_VERSION, |
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93 | [2] = "Commands: /sht", |
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94 | [3] = "/sht "..SHT_ON.."/"..SHT_OFF, |
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95 | [4] = "/sht menu (bring up the gui menu)", |
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96 | [5] = "/sht reset (resets all the visible bars)", |
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97 | [6] = "/sht resetpos (resets the bar frame position)", |
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98 | [7] = "/sht aimed "..SHT_ON.."/"..SHT_OFF.." (aimed shot casting bar)", |
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99 | [8] = "/sht delay <time> (time is in milliseconds)", |
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100 | [9] = "/sht aimeddelay <time> (time is in milliseconds)", |
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101 | [10] = "/sht flash <timeleft> (timeleft in seconds to flash the bar, 0 for off)", |
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102 | [11] = "/sht step <step> (higher step means faster flashing when time is low)", |
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103 | [12] = "/sht barcolor r g b (where r, g, b are between 0 and 1)", |
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104 | [13] = "/sht barendcolor r g b (where r, g, b are between 0 and 1)", |
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105 | [14] = "/sht setbgcolor r g b a (where r, g, b, a are between 0 and 10)", |
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106 | [15] = "/sht colorchange "..SHT_ON.."/"..SHT_OFF.." (color change feature)", |
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107 | [16] = "/sht up/down (cascade bars up or down)", |
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108 | [17] = "/sht scale % (/sht scale 100 = 100% scale)", |
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109 | [18] = "/sht lock/unlock (lock or unlock the frame)", |
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110 | [19] = "/sht status", |
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111 | [20] = "/sht clear all (resets all options to defaults)", |
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112 | [21] = "/sht debug (debug info for testing purposes)" |
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113 | }; |
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114 | SHT_STATUS_STRINGS = { |
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115 | [1] = "|cFFFFFF00Sorren's Hunter Timers "..SHT_VERSION.."|r", |
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116 | [2] = "|cFFFFFF00Status:|r %s |cFFFFFF00Aimed Shot Casting Bar:|r %s", |
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117 | [3] = "|cFFFFFF00Shot delay:|r %dms |cFFFFFF00Aimed Shot delay:|r %dms", |
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118 | [4] = "|cFFFFFF00Flash time:|r %ds |cFFFFFF00Step:|r %f", |
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119 | [5] = "|cFFFFFF00Barcolor:|r %s |cFFFFFF00Barcolorend:|r %s", |
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120 | [6] = "|cFFFFFF00Colorchange:|r %s |cFFFFFF00Growth:|r %s", |
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121 | [7] = "|cFFFFFF00Scale:|r %d%%" |
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122 | }; |
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123 | |||
124 | SHT_OPTIONS_COLOR_CHANGE = "Color Change"; |
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125 | SHT_OPTIONS_MILI = "ms"; |
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126 | SHT_OPTIONS_LOCK = "Lock"; |
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127 | SHT_OPTIONS_BAR_DIST = "Distance Between Bars"; |
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128 | SHT_OPTIONS_SCALE = "Scale"; |
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129 | SHT_OPTIONS_FLASH = "Flash Time"; |
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130 | SHT_OPTIONS_STEP = "Flash Step"; |
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131 | SHT_OPTIONS_BARSTART = "Bar Start Color"; |
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132 | SHT_OPTIONS_BAREND = "Bar End Color"; |
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133 | SHT_OPTIONS_BACKDROP = "Backdrop Color"; |
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134 | SHT_OPTIONS_TIMERS_TEXT = "Timers"; |
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135 | SHT_OPTIONS_BARS_TEXT = "Bars"; |
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136 | SHT_OPTIONS_DECIMALS = "Decimals"; |
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137 | SHT_OPTIONS_AIMED_DELAY = "Aimed Delay"; |
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138 | SHT_OPTIONS_SHOT_DELAY = "Shot Delay"; |
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139 | SHT_OPTIONS_SHOW_TEX = "Show Textures"; |
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140 | SHT_OPTIONS_LARGE_TEX = "Large Textures"; |
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141 | SHT_OPTIONS_APPEND = "Append Target"; |
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142 | SHT_OPTIONS_BORDER = "Border Color"; |
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143 | SHT_OPTIONS_TEXT_COLOR = "Text Color"; |
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144 | SHT_OPTIONS_TIME_COLOR = "Time Color"; |
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145 | SHT_OPTIONS_TARGET_COLOR = "Target Text Color"; |
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146 | SHT_OPTIONS_OVERALL_OPACITY = "Overall Opacity"; |
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147 | SHT_OPTIONS_HIDE_TEXT = "Hide Text"; |
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148 | SHT_OPTIONS_HIDE_TIME = "Hide Time"; |
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149 | SHT_OPTIONS_HIDE_GAP = "Hide Gap"; |
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150 | SHT_OPTIONS_BAR_THICKNESS = "Bar Thickness"; |
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151 | SHT_OPTIONS_HIDE_PADDING = "Hide Padding"; |
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152 | SHT_OPTIONS_STICKY = "Sticky Auto Shot"; |
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153 | SHT_OPTIONS_DOWN = "Cascade Bars Down"; |
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154 | |||
155 | --Regular Expression Strings |
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156 | SHT_TRAP_AFFLICT_STRING = "(.+) is afflicted by (.+ Trap)"; |
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157 | SHT_AFFLICT_STRING = "(.+) is afflicted by (.+)"; |
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158 | SHT_FAILED_STRING = "Your (.+) failed"; |
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159 | SHT_MISSES_STRING = "Your (.+) missed"; |
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160 | SHT_FIND_TRAP_FAILED = "'s (.+ Trap)"; |
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161 | SHT_FADE_STRING = "(.+) fades from (.+)%."; |
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162 | SHT_SPELL_RANK_STRIP = "(.+)%(Rank %d+%)"; |
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163 | SHT_DIES = "(.+) dies"; |
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164 | |||
165 | --Options moved to globals because they dealt with other variables |