vanilla-wow-addons – Blame information for rev 1

Subversion Repositories:
Rev:
Rev Author Line No. Line
1 office 1 -------------------------------------------------------------------------------
2 -- English localization
3 -------------------------------------------------------------------------------
4  
5  
6 -------------------------------------------------------------------------------
7 --User Interface Strings
8 -------------------------------------------------------------------------------
9 -- this is the key bidning string
10 BINDING_NAME_QSATARGET = "Target Last Caster";
11 -- what a totem is called
12 QSA_TOTEM = "Totem";
13  
14 QSA_MACRO_STATUS = "status";
15 QSA_MACRO_STATUS_DESC = "This displays the current settings";
16 QSA_MACRO_TOGGLE = "toggle";
17 QSA_MACRO_TOGGLE_DESC = "This toggles Quu Spell Alert on and off";
18 QSA_MACRO_REPORT = "report";
19 QSA_MACRO_REPORT_DESC = "This reports important events into party/raid";
20 QSA_MACRO_TARGET = "target";
21 QSA_MACRO_TARGET_DESC = "This will attempt to target the last name displayed";
22 QSA_MACRO_SHOW = "show";
23 QSA_MACRO_SHOW_DESC = "This shows the anchor";
24 QSA_MACRO_EMOTE = "emote";
25 QSA_MACRO_EMOTE_DESC = "This toggles the displaying of emotes";
26 QSA_MACRO_GAIN = "gain";
27 QSA_MACRO_GAIN_DESC = "This toggles the displaying of 'gains'";
28 QSA_MACRO_FADE = "fade";
29 QSA_MACRO_FADE_DESC = "This toggles the displaying of 'fades'";
30 QSA_MACRO_COMBAT = "combat";
31 QSA_MACRO_COMBAT_DESC = "This toggles the combat only mode";
32 QSA_MACRO_TRGNLY = "trgonly";
33 QSA_MACRO_TRGNLY_DESC = "This toggles the target only mode";
34 QSA_MACRO_SHORT = "short";
35 QSA_MACRO_SHORT_DESC = "This toggles the short display mode";
36 QSA_MACRO_AFFL = "affliction";
37 QSA_MACRO_AFFL_DESC = "This toggles the displaying of afflictions on and off";
38 QSA_MACRO_TEST = "test";
39 QSA_MACRO_TEST_DESC = "This shows a test message... good for moving";
40  
41 QSA_MACRO_ERROR = "Unknown QSA command!";
42  
43 QSA_STATUS_ENABLED = " Quu Spell Alert enabled.";
44 QSA_STATUS_DISBALED = " Quu Spell Alert disabled.";
45 QSA_REPORT_ENABLED = " Reporting for group enabled.";
46 QSA_EMOTE_ENABLED = " Emote mode enabled.";
47 QSA_GAIN_ENABLED = " Gain mode enabled.";
48 QSA_FADE_ENABLED = " Fade mode enabled.";
49 QSA_COMBAT_ENABLED = " Combat only mode enabled.";
50 QSA_TRGONLY_ENABLED = " Target only mode enabled.";
51 QSA_SHORT_ENABLED = " Short display mode enabled.";
52 QSA_AFFL_ENABLED = " Afflicted mode enabled.";
53  
54 QSA_BUTTON_ENABLE = "Enable Quu Spell Alert";
55 QSA_BUTTON_REPORT = "Enable reports to Raid/Party";
56 QSA_BUTTON_GAIN = "Enable alerts for effects 'Gained'";
57 QSA_BUTTON_FADE = "Enable alerts for effects 'Lost'";
58 QSA_BUTTON_EMOTE = "Enable alerts for emotes";
59 QSA_BUTTON_AFFLIC = "Enable the reporting of afflictions";
60 QSA_BUTTON_COMBAT = "Enable combat only mode";
61 QSA_BUTTON_TRGONLY = "Enable target only mode";
62 QSA_BUTTON_SHORT = "Enable alert 'short' format";
63  
64 -------------------------------------------------------------------------------
65 -- output settings
66 -------------------------------------------------------------------------------
67 -- Short Form banner messages
68 -- for all of these... $c = caster, $e = effect
69 QSA_CASTING_BANNER = "$e ($c)";
70 QSA_GAIN_BANNER = "*$e* ($c)";
71 QSA_FADE_BANNER = "(-)$e(-) ($c)";
72 QSA_EMOTE_BANNER = "$c $e";
73  
74  
75 -------------------------------------------------------------------------------
76 -- the logic arrays... ignored effects and important effects
77 -------------------------------------------------------------------------------
78 QSA_IgnoreSpells = {
79 -- stuff from the original Spell Alert
80 ["Abolish Poision"] = true,
81 ["Aimed Shot"] = true,
82 ["Arcane Shot"] = true,
83 ["Argent Dawn Commission"] = true,
84 ["Aspect of the Cheetah"] = true,
85 ["Aspect of the Hawk"] = true,
86 ["Aspect of the Monkey"] = true,
87 ["Attack"] = true,
88 ["Battle Shout"] = true,
89 ["Bloodrage"] = true,
90 ["Blood Craze"] = true,
91 ["Blood Pact"] = true,
92 ["Battle Stance"] = true,
93 ["Berserker Stance"] = true,
94 ["Blade Flurry"] = true,
95 ["Blink"] = true,
96 ["Clearcasting"] = true,
97 ["Concussive Shot"] = true,
98 ["Dash"] = true,
99 ["Defensive Stance"] = true,
100 ["Detect Traps"] = true,
101 ["Devotion Aura"] = true,
102 ["Enrage"] = true,
103 ["Evasion"] = true,
104 ["Explosive Shot"] = true,
105 ["Fade"] = true,
106 -- mages would care about this
107 -- ["Fire Resistance Aura"] = true,
108 ["Flurry"] = true,
109 ["Focused Casting"] = true,
110 ["Haste"] = true,
111 ["Holy Strength"] = true,
112 ["Inspiration"] = true,
113 ["Julie's Blessing"] = true,
114 ["Serpent Sting"] = true,
115 ["Scatter Shot"] = true,
116 ["Spirit of Redemption"] = true,
117 ["Spirit Tap"] = true,
118 ["Sprint"] = true,
119 ["Stealth"] = true,
120 ["Swiftshifting"] = true,
121 ["Travel Form"] = true,
122 ["Viper Sting"] = true,
123  
124 ["Stoneclaw Totem"] = true, -- um... a player would not care about a taunt totem
125  
126 ["Taunt"] = true,
127 -- this should be consumed with SPELLEXTRAATTACKSOTHER but it is not
128 ["2 extra attacks through Thrash"] = true,
129  
130 ["attempts to run away in fear!"] = true, -- i hate the run away messages
131 ["grumbles."] = true, -- LBRS
132 ["cries."] = true, -- LBRS
133 ["cries for help."] = true, -- UBRS
134  
135 -- CTRA settings
136 ["takes in a deep breath..."] = true, -- Onyxia's big attack... from CQOnyxia mod by sudo
137 ["goes into a killing frenzy!"] = true, -- Magmadar frenzy ability from CQMagmadar from sudo
138 }
139 QSA_ImportantSpells = {
140 -- this are cast spells
141 ["Fear"] = true,
142 ["Entangling Roots"] = true,
143 ["Polymorph"] = true,
144 ["Silence"] = true,
145 ["Dominate Mind"] = true,
146 ["Mind Control"] = true,
147 ["Frenzy"] = true, -- magnamar
148 }
149  
150 QSA_Alert_Afflictions = {
151 ["Dominate Mind"] = true,
152 ["Mind Control"] = true,
153 }
154  
155  
156  
157 -- the re targeting stuff
158 QSA_FEIGN_DEATH = "Feign Death";
159 QSA_RETARGET_MSG = "QuuSpellAlert is trying to retarget after $e : $c"
160 QSA_ReTarget_Afflictions = {
161 ["Scatter Shot"] = true,
162 ["Fear"] = true,
163 ["Intimidating Shout"] = true,
164 ["Psychic Scream"] = true,
165 ["Panic"] = true,
166 ["Bellowing Roar"] = true,
167 ["Ancient Despair"] = true,
168 ["Terrifying Screech"] = true,
169 ["Polymorph"] = true,
170 }
171  
172 if ( GetLocale() == "deDE_DISABLED" ) then
173 -------------------------------------------------------------------------------
174 -- German localization
175 -------------------------------------------------------------------------------
176 elseif ( GetLocale() == "frFR_DISABLED" ) then
177 -------------------------------------------------------------------------------
178 -- French localization
179 -------------------------------------------------------------------------------
180 end