vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | if (not Nurfed_CombatLog) then |
2 | |||
3 | local utility = Nurfed_Utility:New(); |
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4 | local unitlib = Nurfed_Units:New(); |
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5 | local options = Nurfed_Options:New(); |
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6 | |||
7 | Nurfed_CombatLog = {}; |
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8 | |||
9 | Nurfed_CombatLog.index = { |
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10 | Heal = 2, |
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11 | Hit = 3, |
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12 | Spell = 4, |
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13 | Dot = 5, |
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14 | SpellMiss = 6, |
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15 | Environment = 7, |
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16 | PowerGain = 8, |
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17 | Debuff = 9, |
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18 | Buff = 10, |
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19 | AuraFade = 11, |
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20 | MeleeMiss = 12, |
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21 | Resist = 13, |
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22 | SpellFail = 14, |
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23 | Cast = 15, |
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24 | Perform = 16, |
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25 | }; |
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26 | |||
27 | Nurfed_CombatLog.events = { |
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28 | ["AURA"] = { "Aura" }, |
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29 | ["BUFF"] = { "Heal", "Hot", "Dot", "Aura", "Cast", "Perform", "SpellMiss", "SpellFail", "Resists" }, |
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30 | ["HITS"] = { "Hit", "Env" }, |
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31 | ["MISSES"] = { "Miss" }, |
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32 | ["DAMAGE"] = { "Spell", "Dot", "Aura", "Resists", "SpellMiss", "SpellFail", "Cast", "Perform" }, |
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33 | ["DEATH"] = { "Death" }, |
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34 | }; |
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35 | |||
36 | function Nurfed_CombatLog:New() |
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37 | local object = {}; |
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38 | setmetatable(object, self); |
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39 | self.__index = self; |
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40 | return object; |
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41 | end |
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42 | |||
43 | function Nurfed_CombatLog:Init() |
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44 | for _, event in Nurfed_CombatLog_Strings do |
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45 | for _, v in event do |
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46 | v.s = utility:FormatGS(v.s, true); |
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47 | end |
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48 | end |
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49 | |||
50 | for _, v in Nurfed_CombatLog_Trailers do |
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51 | v.s = utility:FormatGS(v.s); |
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52 | end |
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53 | end |
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54 | |||
55 | function Nurfed_CombatLog:ParseEvent(event, arg1) |
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56 | local eventtable, result, out, outtype; |
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57 | |||
58 | for e, t in self.events do |
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59 | if (string.find(event, e, 1, true)) then |
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60 | eventtable = t; |
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61 | break; |
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62 | end |
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63 | end |
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64 | |||
65 | if (eventtable) then |
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66 | local found; |
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67 | for _, v in eventtable do |
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68 | for _, text in Nurfed_CombatLog_Strings[v] do |
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69 | if (string.find(arg1, text.s)) then |
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70 | result = {string.find(arg1, text.s)}; |
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71 | out = text.o; |
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72 | outtype = text.t; |
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73 | found = true; |
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74 | break; |
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75 | end |
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76 | end |
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77 | if (found) then |
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78 | break; |
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79 | end |
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80 | end |
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81 | end |
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82 | |||
83 | if (result and out) then |
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84 | local args = {}; |
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85 | for k, v in out do |
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86 | if (type(v) == "number") then |
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87 | args[k] = string.gsub(result[v + 2], "^%l", string.upper); |
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88 | else |
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89 | args[k] = v; |
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90 | end |
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91 | end |
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92 | self:Output(args, outtype, arg1); |
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93 | end |
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94 | end |
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95 | |||
96 | function Nurfed_CombatLog:ParseTrailer(text, damage) |
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97 | damage = tonumber(damage); |
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98 | local totaldamage = damage; |
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99 | local totalreduction = 0; |
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100 | local i, start, value, reduced, trailer; |
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101 | for i = 1, 3 do |
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102 | start, _, value = string.find(text, Nurfed_CombatLog_Trailers[i].s); |
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103 | if (start ~= nil) then |
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104 | reduced = tonumber(value); |
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105 | totaldamage = totaldamage + reduced; |
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106 | totalreduction = totalreduction + reduced; |
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107 | value = self:FormatRGB(MISS)..value.."|r"; |
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108 | if (trailer) then |
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109 | trailer = trailer..", "..Nurfed_CombatLog_Trailers[i].o..value.."|r"; |
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110 | else |
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111 | trailer = Nurfed_CombatLog_Trailers[i].o..value.."|r"; |
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112 | end |
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113 | end |
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114 | end |
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115 | |||
116 | if (totalreduction > 0) then |
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117 | totalreduction = self:FormatRGB(MISS)..tostring(totalreduction).."|r"; |
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118 | totaldamage = self:FormatRGB("damage")..tostring(totaldamage).."|r"; |
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119 | trailer = "("..trailer.."; "..totalreduction.."|r/"..totaldamage.."|r)"; |
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120 | end |
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121 | |||
122 | if (string.find(text, CRUSHING_TRAILER, 1, true)) then |
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123 | if (trailer) then |
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124 | trailer = trailer.."|cffff0000"..CRUSHING_TRAILER.."|r"; |
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125 | else |
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126 | trailer = "|cffff0000"..CRUSHING_TRAILER.."|r"; |
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127 | end |
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128 | end |
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129 | |||
130 | if (string.find(text, GLANCING_TRAILER, 1, true)) then |
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131 | if (trailer) then |
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132 | trailer = trailer.."|cffffff00"..GLANCING_TRAILER.."|r"; |
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133 | else |
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134 | trailer = "|cffffff00"..GLANCING_TRAILER.."|r"; |
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135 | end |
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136 | end |
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137 | return trailer; |
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138 | end |
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139 | |||
140 | function Nurfed_CombatLog:FormatRGB(option, crit) |
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141 | local info = options:GetOption("combatlog", option); |
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142 | if (not info) then |
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143 | return "|cffffffff"; |
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144 | end |
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145 | local r, g, b; |
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146 | if (crit) then |
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147 | local overlay = options:GetOption("combatlog", "overlay"); |
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148 | r = (info[1]/2) + (overlay[1]/2); |
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149 | g = (info[2]/2) + (overlay[2]/2); |
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150 | b = (info[3]/2) + (overlay[3]/2); |
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151 | else |
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152 | r = info[1]; |
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153 | g = info[2]; |
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154 | b = info[3]; |
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155 | end |
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156 | return string.format("|cff%02x%02x%02x", (r*255), (g*255), (b*255)); |
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157 | end |
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158 | |||
159 | function Nurfed_CombatLog:FormatName(name, option, t, noformat) |
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160 | if (not name) then |
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161 | return nil; |
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162 | end |
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163 | |||
164 | local unit; |
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165 | local out = {}; |
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166 | local format = options:GetOption("combatlog", option); |
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167 | local watches = options:GetOption("combatlog", "watches"); |
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168 | |||
169 | if (name == YOU) then |
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170 | unit = "You"; |
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171 | elseif (UnitExists("pet") and name == UnitName("pet")) then |
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172 | unit = "Pet"; |
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173 | else |
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174 | local info = unitlib:GetUnit(name); |
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175 | if (info) then |
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176 | unit = info.t; |
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177 | else |
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178 | unit = "Enemy"; |
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179 | end |
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180 | end |
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181 | |||
182 | local index = self.index[t]; |
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183 | |||
184 | if (t ~= "Death") then |
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185 | if (watches[name] and watches[name][index] == 1) then |
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186 | table.insert(out, watches[name][1]); |
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187 | end |
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188 | if (watches[unit] and watches[unit][index] == 1) then |
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189 | table.insert(out, watches[unit][1]); |
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190 | end |
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191 | if (UnitExists("target") and name == UnitName("target") and watches["Target"] and watches["Target"][index] == 1) then |
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192 | table.insert(out, watches["Target"][1]); |
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193 | end |
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194 | end |
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195 | name = self:FormatRGB(unit)..name.."|r"; |
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196 | if (not noformat) then |
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197 | name = string.gsub(format, "$n", name); |
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198 | end |
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199 | return name, out; |
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200 | end |
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201 | |||
202 | function Nurfed_CombatLog:Output(vars, t, text) |
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203 | local source, spell, target, amount, damagetype, trailer, out1, out2, format; |
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204 | local out = {}; |
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205 | local sent = {}; |
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206 | if (t == "Heal" or t == "Hit" or t == "Spell" or t == "Dot" or t == "SpellMiss") then |
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207 | source, out1 = self:FormatName(vars[1], "source", t); |
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208 | target, out2 = self:FormatName(vars[3], "target", t); |
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209 | |||
210 | if (not out1 and not out2) then |
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211 | return; |
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212 | end |
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213 | |||
214 | spell = self:FormatRGB(vars[5])..vars[2].."|r"; |
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215 | if (vars[5] == "Heal") then |
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216 | amount = self:FormatRGB("Heal", vars[6]).."+"..vars[4].."|r"; |
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217 | else |
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218 | amount = self:FormatRGB("damage", vars[6])..vars[4].."|r"; |
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219 | end |
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220 | |||
221 | if (string.find(vars[4], "[1-9]") and t ~= "Heal") then |
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222 | trailer = self:ParseTrailer(text, vars[4]); |
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223 | end |
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224 | |||
225 | if (vars[6]) then |
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226 | format = options:GetOption("combatlog", "crit"); |
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227 | amount = string.gsub(format, "$d", amount); |
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228 | spell = spell.." Crit"; |
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229 | end |
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230 | |||
231 | table.insert(out, source); |
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232 | table.insert(out, spell); |
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233 | table.insert(out, target); |
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234 | table.insert(out, amount); |
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235 | if (trailer) then |
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236 | table.insert(out, trailer); |
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237 | end |
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238 | elseif (t == "Environment") then |
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239 | target, out1 = self:FormatName(vars[1], "target", t); |
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240 | |||
241 | if (not out1) then |
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242 | return; |
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243 | end |
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244 | |||
245 | spell = self:FormatRGB(vars[4])..vars[2].."|r"; |
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246 | amount = self:FormatRGB("damage")..vars[3].."|r"; |
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247 | |||
248 | if (string.find(vars[3], "[1-9]")) then |
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249 | trailer = self:ParseTrailer(text, vars[3]); |
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250 | end |
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251 | |||
252 | table.insert(out, target); |
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253 | table.insert(out, spell); |
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254 | table.insert(out, amount); |
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255 | if (trailer) then |
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256 | table.insert(out, trailer); |
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257 | end |
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258 | elseif (t == "Death" or t == "Destroyed") then |
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259 | local deathout = options:GetOption("combatlog", "deathout"); |
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260 | if (deathout == 0) then |
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261 | return; |
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262 | end |
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263 | target = self:FormatName(vars[1], "target", t, true); |
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264 | source = self:FormatName(vars[3], "source", t, true); |
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265 | |||
266 | if (t == "Destroyed") then |
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267 | local destroyed = options:GetOption("combatlog", "destroyed"); |
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268 | if (destroyed ~= 1) then |
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269 | return; |
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270 | end |
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271 | end |
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272 | out1 = { deathout }; |
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273 | spell = vars[2]; |
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274 | |||
275 | format = options:GetOption("combatlog", "death"); |
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276 | target = string.gsub(format, "$n", target); |
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277 | |||
278 | table.insert(out, target); |
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279 | table.insert(out, spell); |
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280 | if (source) then |
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281 | table.insert(out, "("..source..")"); |
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282 | end |
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283 | elseif (t == "PowerGain") then |
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284 | target, out1 = self:FormatName(vars[1], "target", t); |
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285 | if (not out1) then |
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286 | return; |
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287 | end |
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288 | local color = self:FormatRGB(vars[3]); |
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289 | amount = color..vars[2].." "..vars[3].."|r".." ("..color..vars[4].."|r)"; |
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290 | |||
291 | |||
292 | table.insert(out, target); |
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293 | table.insert(out, amount); |
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294 | elseif (t == "Debuff") then |
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295 | target, out1 = self:FormatName(vars[1], "target", t); |
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296 | if (not out1) then |
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297 | return; |
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298 | end |
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299 | spell = vars[2].." "..self:FormatRGB("debuff")..vars[3].."|r"; |
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300 | |||
301 | table.insert(out, target); |
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302 | table.insert(out, spell); |
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303 | elseif (t == "Buff") then |
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304 | target, out1 = self:FormatName(vars[1], "target", t); |
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305 | if (not out1) then |
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306 | return; |
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307 | end |
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308 | spell = vars[2].." "..self:FormatRGB("buff")..vars[3].."|r"; |
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309 | |||
310 | table.insert(out, target); |
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311 | table.insert(out, spell); |
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312 | elseif (t == "AuraFade") then |
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313 | target, out1 = self:FormatName(vars[1], "target", t); |
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314 | if (not out1) then |
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315 | return; |
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316 | end |
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317 | spell = self:FormatRGB("buff")..vars[2].."|r "..vars[3]; |
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318 | |||
319 | table.insert(out, target); |
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320 | table.insert(out, spell); |
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321 | elseif (t == "MeleeMiss") then |
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322 | source, out1 = self:FormatName(vars[1], "source", t); |
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323 | target, out2 = self:FormatName(vars[3], "target", t); |
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324 | |||
325 | if (not out1 and not out2) then |
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326 | return; |
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327 | end |
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328 | spell = self:FormatRGB(MISS)..vars[2].."|r"; |
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329 | |||
330 | table.insert(out, source); |
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331 | table.insert(out, spell); |
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332 | table.insert(out, target); |
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333 | elseif (t == "Resist" or t == "SpellFail") then |
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334 | source, out1 = self:FormatName(vars[1], "source", t); |
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335 | target, out2 = self:FormatName(vars[3], "target", t); |
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336 | |||
337 | if (not out1 and not out2) then |
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338 | return; |
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339 | end |
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340 | spell = vars[2]; |
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341 | amount = self:FormatRGB(MISS)..vars[4].."|r"; |
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342 | |||
343 | table.insert(out, source); |
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344 | table.insert(out, spell); |
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345 | table.insert(out, target); |
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346 | table.insert(out, amount); |
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347 | elseif (t == "Cast" or t == "Perform") then |
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348 | local casted; |
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349 | if (t == "Cast") then |
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350 | casted = true; |
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351 | end |
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352 | source, out1 = self:FormatName(vars[1], "source", t, casted); |
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353 | target, out2 = self:FormatName(vars[3], "target", t, casted); |
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354 | |||
355 | if (not out1 and not out2) then |
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356 | return; |
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357 | end |
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358 | |||
359 | spell = self:FormatRGB("cast")..vars[2].."|r"; |
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360 | if (casted) then |
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361 | format = options:GetOption("combatlog", "spellalert"); |
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362 | spell = string.gsub(format, "$s", spell); |
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363 | end |
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364 | |||
365 | table.insert(out, source); |
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366 | table.insert(out, spell); |
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367 | if (target) then |
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368 | table.insert(out, target); |
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369 | end |
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370 | end |
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371 | |||
372 | if (out1) then |
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373 | for k, v in out1 do |
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374 | if (not sent[v]) then |
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375 | utility:Print(table.concat(out, " "), v); |
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376 | sent[v] = true; |
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377 | end |
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378 | end |
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379 | end |
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380 | if (out2) then |
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381 | for k, v in out2 do |
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382 | if (not sent[v]) then |
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383 | utility:Print(table.concat(out, " "), v); |
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384 | sent[v] = true; |
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385 | end |
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386 | end |
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387 | end |
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388 | end |
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389 | end |