vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | -- MetaMapQST |
2 | -- Written by MetaHawk - aka Urshurak |
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3 | |||
4 | QST_DELAY = 0.5; |
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5 | QST_BUTTONWIDTH = 400; |
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6 | |||
7 | QST_HEADERCOLOUR = "|cFFBFBFFF"; |
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8 | QST_TITLECOLOUR = "|cFFFFFFFF"; |
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9 | QST_OVERVIEWCOLOUR = "|cFF7F7F7F"; |
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10 | QST_SPECIALCOLOUR = "|cFFFFFF00"; |
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11 | QST_INITIALCOLOUR = "|cFFD82619"; |
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12 | QST_MIDDLECOLOUR = "|cFFFFFF00"; |
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13 | QST_COMPLETEDCOLOUR = "|cFF00FF19"; |
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14 | |||
15 | QST_Options = {}; |
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16 | QST_QuestLog = {}; |
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17 | QST_QuestBase = {}; |
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18 | QST_QuestList = {}; |
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19 | QST_ItemList = {}; |
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20 | QST_AcceptQuest = nil; |
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21 | QST_FinishQuest = nil; |
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22 | QST_AbandonQuest = nil; |
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23 | |||
24 | QST_Default = { |
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25 | ["LoadAlways"] = false, |
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26 | ["ShowPlayers"] = false, |
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27 | ["ShowAll"] = false, |
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28 | ["ShowActive"] = false, |
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29 | ["SaveHistory"] = true, |
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30 | ["SaveDesc"] = true, |
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31 | ["SaveRew"] = true, |
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32 | ["Padding"] = 10, |
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33 | ["SortOrder"] = "logtime", |
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34 | } |
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35 | |||
36 | QST_VarsLoaded = false; |
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37 | QST_ButtonTotal = 0; |
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38 | QST_ActivePlayer = ""; |
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39 | QST_SelectedPlayer = ""; |
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40 | QST_LastRefresh = 0.0; |
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41 | QST_QuestLogUpdate = false; |
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42 | QST_ShowHeader = true; |
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43 | QST_LastSearch = ""; |
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44 | QST_QuestDetail = nil; |
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45 | |||
46 | QST_FilterMenu = { |
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47 | [1] = {QST_SORT_TITLE, "SortOrdertitle"}, |
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48 | [2] = {QST_SORT_LEVEL, "SortOrderlevel"}, |
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49 | [3] = {QST_SORT_LOGGED, "SortOrderlogtime"}, |
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50 | [4] = {"", "", 1}, |
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51 | [5] = {QST_FILTER_ALL, "ShowAll"}, |
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52 | [6] = {QST_FILTER_MAP, "ShowPlayers"}, |
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53 | [7] = {QST_FILTER_ACT, "ShowActive"}, |
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54 | [8] = {"", "", 1}, |
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55 | } |
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56 | |||
57 | function QST_OnLoad() |
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58 | this:RegisterEvent("ADDON_LOADED"); |
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59 | this:RegisterEvent("QUEST_LOG_UPDATE"); |
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60 | this:RegisterEvent("QUEST_DETAIL"); |
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61 | this:RegisterEvent("QUEST_FINISHED"); |
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62 | this:RegisterEvent("UNIT_NAME_UPDATE"); |
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63 | this:RegisterEvent("PLAYER_LEVEL_UP"); |
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64 | this:RegisterEvent("WORLD_MAP_UPDATE"); |
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65 | this:RegisterEvent("ZONE_CHANGED_NEW_AREA"); |
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66 | this:RegisterEvent("UPDATE_MOUSEOVER_UNIT"); |
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67 | end |
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68 | |||
69 | function QST_OnEvent(event) |
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70 | if(event == "ADDON_LOADED" and arg1 == "MetaMapQST") then |
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71 | QST_LoadConfig(); |
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72 | elseif(event == "QUEST_DETAIL") then |
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73 | QST_QuestDetail = GetTitleText(); |
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74 | elseif(event == "ZONE_CHANGED_NEW_AREA") then |
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75 | QST_RefreshDisplay(); |
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76 | elseif(event == "WORLD_MAP_UPDATE" and QST_DisplayFrame:IsVisible()) then |
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77 | QST_RefreshDisplay(); |
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78 | elseif(event == "INSTANCE_MAP_UPDATE" and QST_DisplayFrame:IsVisible()) then |
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79 | QST_RefreshDisplay(); |
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80 | elseif(event == "PLAYER_LEVEL_UP" and QST_DisplayFrame:IsVisible()) then |
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81 | QST_ShowDisplay(); |
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82 | elseif(event == "UNIT_NAME_UPDATE" and QST_DisplayFrame:IsVisible()) then |
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83 | QST_ShowDisplay(); |
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84 | elseif(event == "UPDATE_MOUSEOVER_UNIT") then |
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85 | QST_EnhanceTooltip(); |
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86 | elseif(event == "QUEST_LOG_UPDATE") then |
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87 | QST_QuestLogUpdate = true; |
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88 | QST_LastRefresh = 0.0; |
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89 | end |
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90 | end |
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91 | |||
92 | function QST_ToggleFrame(mode) |
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93 | if(mode == 2) then return; end |
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94 | if(QST_DisplayFrame:IsVisible()) then |
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95 | MetaMapContainer_ShowFrame(); |
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96 | if(mode == 1) then |
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97 | MetaMap_ToggleFrame(WorldMapFrame); |
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98 | end |
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99 | else |
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100 | if(not WorldMapFrame:IsVisible()) then |
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101 | MetaMap_ToggleFrame(WorldMapFrame); |
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102 | end |
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103 | MetaMapContainer_ShowFrame(QST_DisplayFrame); |
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104 | end |
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105 | end |
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106 | |||
107 | function QST_LoadConfig() |
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108 | --- Hooks |
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109 | QST_Orig_afTooltip = aftt_setName; |
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110 | aftt_setName = QST_afTooltip; |
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111 | QST_Orig_ContainerButtonOnEnter = ContainerFrameItemButton_OnEnter; |
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112 | ContainerFrameItemButton_OnEnter = QST_ContainerButtonOnEnter; |
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113 | Orig_QuestAcceptOnClick = QuestDetailAcceptButton_OnClick; |
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114 | QuestDetailAcceptButton_OnClick = QST_QuestAcceptOnClick; |
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115 | Orig_RewardCompleteOnClick = QuestRewardCompleteButton_OnClick; |
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116 | QuestRewardCompleteButton_OnClick = QST_QuestCompleteOnClick; |
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117 | Orig_AbandonQuest = AbandonQuest; |
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118 | AbandonQuest = QST_AbandonQuestOnClick; |
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119 | if(IsAddOnLoaded("Sanity")) then |
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120 | QST_OrigSanityButtonOnEnter = SanityItemButton_OnEnter; |
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121 | SanityItemButton_OnEnter = QST_SanityButtonOnEnter; |
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122 | end |
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123 | --- End Hooks |
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124 | for option, value in QST_Default do |
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125 | if(QST_Options[option] == nil) then QST_Options[option] = value; end |
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126 | end |
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127 | if(QST_QuestLog == nil) then QST_QuestLog = {}; end |
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128 | QST_ActivePlayer = UnitName("player").." of "..GetCVar("realmName"); |
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129 | QST_SelectedPlayer = QST_ActivePlayer; |
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130 | QST_UpdateQuests(); |
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131 | QST_UpdatePlayer(); |
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132 | UIDropDownMenu_Initialize(QST_FilterSelectMenu, QST_FilterMenuInit, "MENU"); |
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133 | UIDropDownMenu_SetText(QST_SelectedPlayer, QST_FilterSelect) |
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134 | QST_VarsLoaded = true; |
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135 | end |
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136 | |||
137 | function QST_OnUpdate(arg1) |
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138 | if(not QST_VarsLoaded) then return; end |
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139 | if(QST_QuestLogUpdate == true) then |
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140 | QST_LastRefresh = QST_LastRefresh + arg1; |
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141 | if(QST_LastRefresh > QST_DELAY) then |
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142 | QST_UpdateQuests(); |
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143 | QST_LastRefresh = 0.0; |
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144 | QST_QuestLogUpdate = false; |
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145 | end |
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146 | end |
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147 | end |
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148 | |||
149 | function QST_UpdatePlayer() |
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150 | local tempPlayers = {}; |
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151 | local t = table.getn(QST_FilterMenu)+1; |
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152 | for index, qData in QST_QuestLog do |
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153 | for player, value in qData.qPlayer do |
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154 | if(tempPlayers[player] == nil) then |
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155 | tempPlayers[player] = 1; |
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156 | end |
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157 | end |
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158 | end |
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159 | for index, qData in QST_QuestBase do |
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160 | for player, value in qData.qPlayer do |
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161 | if(tempPlayers[player] == nil) then |
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162 | tempPlayers[player] = 1; |
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163 | end |
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164 | end |
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165 | end |
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166 | for player, value in tempPlayers do |
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167 | QST_FilterMenu[t] = {player, "player"}; |
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168 | t = t +1; |
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169 | end |
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170 | end |
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171 | |||
172 | function QST_UpdateQuests() |
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173 | local qData, qZone; |
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174 | for qIndex=1, GetNumQuestLogEntries(), 1 do |
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175 | local QuestTitle, _, _, isHeader = GetQuestLogTitle(qIndex); |
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176 | if(isHeader) then |
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177 | qZone = QuestTitle; |
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178 | else |
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179 | SelectQuestLogEntry(qIndex); |
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180 | for index, qQuests in QST_QuestLog do |
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181 | if(qQuests.qTitle == QuestTitle and qQuests.qPlayer[QST_ActivePlayer]) then |
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182 | qData = qQuests; break; |
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183 | end |
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184 | end |
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185 | if(qData) then |
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186 | QST_UpdateDataBase(qData, qIndex); |
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187 | else |
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188 | local n = table.getn(QST_QuestLog)+1; |
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189 | QST_QuestLog[n] = {}; |
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190 | QST_CreateDatabase(QST_QuestLog[n], qZone, qIndex); |
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191 | end |
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192 | qData = nil; |
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193 | end |
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194 | end |
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195 | QST_SetLogOrder(); |
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196 | if(QST_DisplayFrame:IsVisible()) then |
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197 | QST_RefreshDisplay(); |
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198 | end |
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199 | end |
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200 | |||
201 | function QST_SetLogOrder() |
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202 | local TmpData = {}; |
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203 | local new = 1; |
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204 | for index, value in QST_QuestLog do |
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205 | TmpData[new] = {}; |
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206 | TmpData[new] = value; |
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207 | new = new +1; |
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208 | end |
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209 | QST_QuestLog = {}; |
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210 | QST_QuestLog = TmpData; |
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211 | end |
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212 | |||
213 | function QST_UpdateDataBase(qData, qIndex) |
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214 | local QuestTitle, QuestLevel, QuestTag, isHeader, isCollapsed, isComplete = GetQuestLogTitle(qIndex); |
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215 | local Description, Objectives = GetQuestLogQuestText(); |
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216 | local status = ""; |
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217 | if(isComplete == nil) then status = QST_MIDDLECOLOUR..QST_QUEST_ACTIVE; |
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218 | elseif(isComplete < 0) then status = QST_INITIALCOLOUR..QST_QUEST_FAILED; |
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219 | elseif(isComplete == 1) then status = QST_COMPLETEDCOLOUR..QST_QUEST_DONE; end |
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220 | |||
221 | qData.qIndex = qIndex; |
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222 | qData["qPlayer"][QST_ActivePlayer]["qStatus"] = status; |
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223 | if(QST_AcceptQuest and QST_AcceptQuest.Title == QuestTitle) then |
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224 | qData["qNPC"][1] = {}; |
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225 | qData["qNPC"][1].qName = QST_AcceptQuest.NPC; |
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226 | qData["qNPC"][1].qZone = QST_AcceptQuest.zone; |
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227 | qData["qNPC"][1].qX = QST_AcceptQuest.xPos; |
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228 | qData["qNPC"][1].qY = QST_AcceptQuest.yPos; |
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229 | QST_AcceptQuest = nil; |
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230 | end |
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231 | QST_UpdateQuestItems(QuestTitle, qData); |
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232 | end |
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233 | |||
234 | function QST_CreateDatabase(qData, qZone, qIndex) |
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235 | local QuestTitle, QuestLevel, QuestTag, isHeader, isCollapsed, isComplete = GetQuestLogTitle(qIndex); |
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236 | local Description, Objectives = GetQuestLogQuestText(); |
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237 | local continent, zone = MetaMap_NameToZoneID(qZone); |
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238 | local status = ""; |
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239 | |||
240 | if(isComplete == nil) then status = QST_MIDDLECOLOUR..QST_QUEST_ACTIVE; |
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241 | elseif(isComplete < 0) then status = QST_INITIALCOLOUR..QST_QUEST_FAILED; |
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242 | elseif(isComplete == 1) then status = QST_COMPLETEDCOLOUR..QST_QUEST_DONE; end |
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243 | if(zone == 0) then qData["qArea"] = GetRealZoneText(); end |
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244 | |||
245 | qData["qTitle"] = QuestTitle; |
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246 | qData["qZone"] = qZone; |
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247 | qData["qObj"] = Objectives; |
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248 | qData["qDesc"] = Description; |
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249 | qData["qLogtime"] = GetTime(); |
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250 | qData["qNote"] = ""; |
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251 | qData["qMoney"] = GetQuestLogRewardMoney(); |
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252 | qData["qLevel"] = QuestLevel; |
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253 | qData["qTag"] = QuestTag; |
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254 | qData["qIndex"] = qIndex; |
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255 | qData["qPlayer"] = {}; |
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256 | qData["qNPC"] = {}; |
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257 | qData["qPlayer"][QST_ActivePlayer] = {}; |
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258 | qData["qPlayer"][QST_ActivePlayer]["qStatus"] = status; |
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259 | |||
260 | if(GetNumQuestLogRewards() > 0) then |
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261 | qData["qReward"] = {}; |
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262 | for index=1, GetNumQuestLogRewards(), 1 do |
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263 | local name, texture, numItems, quality, isUsable = GetQuestLogRewardInfo(index); |
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264 | qData["qReward"][index] = {}; |
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265 | qData["qReward"][index]["qAmount"] = numItems; |
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266 | qData["qReward"][index]["qLink"] = GetQuestLogItemLink("reward", index); |
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267 | qData["qReward"][index]["qTex"] = texture; |
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268 | end |
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269 | end |
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270 | if(GetNumQuestLogChoices() > 0) then |
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271 | qData["qChoice"] = {}; |
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272 | for index=1, GetNumQuestLogChoices(), 1 do |
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273 | local name, texture, numItems, quality, isUsable = GetQuestLogChoiceInfo(index); |
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274 | qData["qChoice"][index] = {}; |
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275 | qData["qChoice"][index]["qAmount"] = numItems; |
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276 | qData["qChoice"][index]["qLink"] = GetQuestLogItemLink("choice", index); |
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277 | qData["qChoice"][index]["qTex"] = texture; |
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278 | end |
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279 | end |
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280 | if(GetQuestLogRewardSpell()) then |
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281 | qData["qSpell"] = {}; |
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282 | local texture, name = GetQuestLogRewardSpell(); |
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283 | qData["qSpell"] = {}; |
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284 | qData["qSpell"]["qLink"] = name; |
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285 | qData["qSpell"]["qTex"] = texture; |
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286 | end |
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287 | if(QST_AcceptQuest and QST_AcceptQuest.Title == QuestTitle) then |
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288 | qData["qNPC"][1] = {}; |
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289 | qData["qNPC"][1].qName = QST_AcceptQuest.NPC; |
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290 | qData["qNPC"][1].qZone = QST_AcceptQuest.zone; |
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291 | qData["qNPC"][1].qX = QST_AcceptQuest.xPos; |
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292 | qData["qNPC"][1].qY = QST_AcceptQuest.yPos; |
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293 | QST_AcceptQuest = nil; |
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294 | end |
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295 | QST_UpdateQuestItems(QuestTitle, qData); |
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296 | end |
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297 | |||
298 | function QST_UpdateQuestItems(QuestTitle, qData) |
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299 | if(GetNumQuestLeaderBoards() > 0) then |
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300 | qData["qItems"] = {}; |
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301 | for index=1, GetNumQuestLeaderBoards(), 1 do |
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302 | local LeaderBoardText, iType, Finished = GetQuestLogLeaderBoard(index); |
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303 | local i, j, ItemName, NumItems, NumNeeded = string.find(LeaderBoardText, "(.*):%s*([-%d]+)%s*/%s*([-%d]+)%s*$"); |
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304 | if(NumItems ~= nil) then |
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305 | local slain = ""; |
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306 | i, j = string.find(ItemName, QST_TOOLTIP_SLAIN); |
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307 | if(i ~= nil) then |
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308 | ItemName = string.sub(ItemName, 1, i - 2); |
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309 | slain = " "..QST_TOOLTIP_SLAIN; |
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310 | end |
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311 | qData["qItems"][index] = {}; |
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312 | qData["qItems"][index] = ItemName..slain..": "..NumItems.."/"..NumNeeded; |
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313 | QST_ItemList[ItemName] = {}; |
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314 | QST_ItemList[ItemName]["qTitle"] = QuestTitle; |
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315 | QST_ItemList[ItemName]["qItems"] = NumItems.."/"..NumNeeded; |
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316 | end |
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317 | end |
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318 | end |
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319 | end |
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320 | |||
321 | function QST_RefreshDisplay() |
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322 | QST_QuestList = {}; |
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323 | local qCount2, qTotal2, aCount2, aTotal2 = QST_DisplayInit("QST_QuestBase"); |
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324 | local qCount1, qTotal1, aCount1, aTotal1 = QST_DisplayInit("QST_QuestLog"); |
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325 | QST_InfoText1:SetText(QST_QUEST_TEXT..": "..qCount1 + qCount2.."/"..qTotal1 + qTotal2); |
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326 | QST_InfoText2:SetText(QST_QUEST_ACTIVE..": "..aCount1 + aCount2.."/"..aTotal1 + aTotal2); |
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327 | QST_SortQuestList(QST_Options.SortOrder); |
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328 | QST_ShowDisplay(); |
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329 | end |
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330 | |||
331 | function QST_DisplayInit(qDB) |
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332 | QST_ShowHeader = true; |
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333 | local qBase = getglobal(qDB); |
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334 | local questCount, questTotal, activeCount, activeTotal = 0,0,0,0; |
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335 | local mapContinent, mapZone, _, mapName = MetaMap_GetCurrentMapInfo(); |
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336 | QST_HeaderText:SetText(mapName); |
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337 | |||
338 | for index, qData in qBase do |
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339 | local showThis = false; |
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340 | local continent, zone; |
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341 | questTotal = questTotal +1; |
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342 | if(qData.qIndex) then activeTotal = activeTotal +1; end |
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343 | if(qData.qArea) then |
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344 | if(QST_GetLandMark(qData.qZone)) then showThis = true; |
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345 | elseif(qData.qArea == mapName) then showThis = true; |
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346 | else continent, zone = MetaMap_NameToZoneID(qData.qArea); end |
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347 | else |
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348 | continent, zone = MetaMap_NameToZoneID(qData.qZone); |
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349 | end |
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350 | if(mapName == "World") then showThis = true; end |
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351 | if(continent == mapContinent and mapName == "Kalimdor") then showThis = true; end |
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352 | if(continent == mapContinent and mapName == "Eastern Kingdoms") then showThis = true; end |
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353 | if(continent == mapContinent and zone == mapZone) then showThis = true; end |
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354 | if(not QST_Options.ShowPlayers and not qData["qPlayer"][QST_SelectedPlayer]) then showThis = false; end |
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355 | if(QST_Options.ShowActive and not qData.qIndex) then showThis = false; end |
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356 | if(qData.qZone == mapName and not QST_Options.ShowAll) then QST_ShowHeader = false; end |
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357 | if(qData.qArea and qData.qArea == mapName and not QST_Options.ShowAll) then QST_ShowHeader = false; end |
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358 | if(showThis or QST_Options.ShowAll) then |
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359 | if(string.find(string.lower(qData.qTitle),string.lower(QST_LastSearch),1,true)~=nil |
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360 | or string.find(string.lower(qData.qDesc),string.lower(QST_LastSearch),1,true)~=nil |
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361 | or string.find(string.lower(qData.qObj),string.lower(QST_LastSearch),1,true)~=nil |
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362 | or string.find(string.lower(qData.qZone),string.lower(QST_LastSearch),1,true)~=nil |
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363 | or string.find(string.lower(qData.qNote),string.lower(QST_LastSearch),1,true)~=nil) then |
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364 | tinsert(QST_QuestList, {qTitle = qData.qTitle, qZone = qData.qZone, qLevel = qData.qLevel, qLogtime = qData.qLogtime, qDB = qDB, qIndex = index}); |
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365 | if(qData["qPlayer"][QST_SelectedPlayer]) then |
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366 | if(string.find(qData["qPlayer"][QST_SelectedPlayer]["qStatus"], "Active")) then activeCount = activeCount +1; end |
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367 | end |
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368 | questCount = questCount + 1; |
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369 | end |
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370 | end |
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371 | end |
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372 | return questCount, questTotal, activeCount, activeTotal; |
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373 | end |
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374 | |||
375 | function QST_SortQuestList(sort) |
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376 | local tmpList = {}; |
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377 | local name = ""; |
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378 | local tmp = MetaMap_sortType; |
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379 | MetaMap_sortType = METAMAP_SORTBY_NAME; |
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380 | for index, value in QST_QuestList do |
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381 | if(sort == "title") then |
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382 | name = value.qZone..value.qTitle..value.qLevel; |
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383 | elseif(sort == "level") then |
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384 | name = value.qZone..value.qLevel..value.qTitle; |
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385 | else |
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386 | name = value.qZone..value.qLogtime; |
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387 | end |
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388 | tinsert(tmpList, {qTitle = value.qTitle, qZone = value.qZone, qLevel = value.qLevel, qLogtime = value.qLogtime, qDB = value.qDB, qIndex = value.qIndex, name = name}); |
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389 | end |
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390 | QST_QuestList = {}; |
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391 | table.sort(tmpList, MetaMap_SortCriteria); |
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392 | for index, value in tmpList do |
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393 | tinsert(QST_QuestList, {qTitle = value.qTitle, qZone = value.qZone, qLevel = value.qLevel, qLogtime = value.qLogtime, qDB = value.qDB, qIndex = value.qIndex}); |
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394 | end |
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395 | tmpList = nil; |
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396 | MetaMap_sortType = tmp; |
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397 | end |
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398 | |||
399 | function QST_ShowDisplay() |
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400 | local questInfo = ""; |
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401 | local buttonID = 1; |
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402 | local setHeader = ""; |
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403 | local ScrollHeight = 0; |
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404 | |||
405 | for index, qList in QST_QuestList do |
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406 | local qData = getglobal(qList.qDB)[qList.qIndex]; |
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407 | if(QST_ShowHeader and setHeader ~= qData.qZone) then |
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408 | local area = ""; |
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409 | local button = QST_CreateButton(buttonID); |
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410 | local buttontext = getglobal("QSTButton"..buttonID.."Text"); |
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411 | if(qData.qArea) then area = " ("..qData.qArea..")"; end |
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412 | buttontext:SetText(format(QST_HEADERCOLOUR.."%s|r", qData.qZone..area).."\n"); |
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413 | if(buttonID == 1) then |
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414 | button:SetPoint("TOPLEFT", "QST_ScrollChild", "TOPLEFT", 10, -10) |
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415 | else |
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416 | button:SetPoint("TOP", getglobal("QSTButton"..buttonID-1), "BOTTOM", 0, 0) |
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417 | end |
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418 | if(qData.qArea) then |
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419 | button.qMap = qData.qArea; |
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420 | else |
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421 | button.qMap = qData.qZone; |
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422 | end |
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423 | button.qDB = qList.qDB; |
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424 | button.qIndex = qList.qIndex; |
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425 | buttontext:SetWidth(QST_BUTTONWIDTH); |
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426 | button:SetHeight(buttontext:GetHeight() + QST_Options.Padding); |
||
427 | button:SetParent("QST_ScrollChild"); |
||
428 | button:Show(); |
||
429 | ScrollHeight = ScrollHeight + button:GetHeight(); |
||
430 | setHeader = qData.qZone; |
||
431 | buttonID = buttonID +1; |
||
432 | end |
||
433 | local button = QST_CreateButton(buttonID); |
||
434 | local buttontext = getglobal("QSTButton"..buttonID.."Text"); |
||
435 | if(buttonID == 1) then |
||
436 | button:SetPoint("TOPLEFT", "QST_ScrollChild", "TOPLEFT", 10, -10) |
||
437 | else |
||
438 | button:SetPoint("TOP", getglobal("QSTButton"..buttonID-1), "BOTTOM", 0, 0) |
||
439 | end |
||
440 | local col = GetDifficultyColor(qData.qLevel); |
||
441 | local cText = "|c%02X%02X%02X%02X%s|r"; |
||
442 | local R = col.r * 255; local G = col.g * 255; local B = col.b * 255; |
||
443 | questInfo = questInfo.." "; |
||
444 | if(qData.qTag == ELITE) then |
||
445 | questInfo = questInfo..format(cText, 255, R, G, B, "["..qData.qLevel.."+] "); |
||
446 | elseif(qData.qTag == QST_DUNGEON) then |
||
447 | questInfo = questInfo..format(cText, 255, R, G, B, "["..qData.qLevel.."d] "); |
||
448 | elseif(qData.qTag == RAID) then |
||
449 | questInfo = questInfo..format(cText, 255, R, G, B, "["..qData.qLevel.."r] "); |
||
450 | elseif(qData.qTag == QST_PVP) then |
||
451 | questInfo = questInfo..format(cText, 255, R, G, B, "["..qData.qLevel.."p] "); |
||
452 | else |
||
453 | questInfo = questInfo..format(cText, 255, R, G, B, "["..qData.qLevel.."] "); |
||
454 | end |
||
455 | questInfo = questInfo..format(QST_TITLECOLOUR.."%s|r", qData.qTitle).."\n"; |
||
456 | if(qData.qItems) then |
||
457 | for x, value in qData.qItems, 1 do |
||
458 | questInfo = questInfo.." "..QST_GetColourString(value)..value.."\n"; |
||
459 | end |
||
460 | else |
||
461 | questInfo = questInfo.." "..format(QST_OVERVIEWCOLOUR.."%s|r", qData.qObj).."\n"; |
||
462 | end |
||
463 | if(qData.qIndex) then |
||
464 | for index, name in QST_FilterMenu do |
||
465 | if(qData.qPlayer[name[1]]) then |
||
466 | getglobal("QSTButton"..buttonID.."Status"):SetText(qData.qPlayer[name[1]].qStatus); |
||
467 | end |
||
468 | end |
||
469 | else |
||
470 | getglobal("QSTButton"..buttonID.."Status"):SetText(QST_QUEST_HISTORY); |
||
471 | end |
||
472 | if(strlen(qData.qNote) > 0) then |
||
473 | getglobal("QSTButton"..buttonID.."Noted"):SetText(QST_HEADERCOLOUR..QST_NOTE_FLAG); |
||
474 | end |
||
475 | button.qDB = qList.qDB; |
||
476 | button.qIndex = qList.qIndex; |
||
477 | buttontext:SetText(questInfo); |
||
478 | buttontext:SetWidth(QST_BUTTONWIDTH); |
||
479 | button:SetHeight(buttontext:GetHeight() + QST_Options.Padding); |
||
480 | button:SetParent("QST_ScrollChild"); |
||
481 | buttontext:Show(); |
||
482 | button:Show(); |
||
483 | questInfo = ""; |
||
484 | buttonID = buttonID + 1; |
||
485 | ScrollHeight = ScrollHeight + button:GetHeight(); |
||
486 | end |
||
487 | for i=buttonID, QST_ButtonTotal, 1 do |
||
488 | getglobal("QSTButton"..i):Hide() |
||
489 | end |
||
490 | QST_ScrollChild:SetHeight(ScrollHeight); |
||
491 | QST_ScrollFrame:UpdateScrollChildRect() |
||
492 | end |
||
493 | |||
494 | function QST_FilterMenuInit() |
||
495 | for index, menuItem in QST_FilterMenu do |
||
496 | local check = nil; |
||
497 | local spacer = nil; |
||
498 | if(menuItem[3]) then spacer = 1; end |
||
499 | if(menuItem[2] == "player") then |
||
500 | if(QST_Options.ShowPlayers) then |
||
501 | check = 1; |
||
502 | elseif(menuItem[1] == QST_SelectedPlayer) then |
||
503 | check = 1; |
||
504 | end |
||
505 | elseif(QST_Options.SortOrder == string.gsub(menuItem[2], "SortOrder", "")) then |
||
506 | check = 1; |
||
507 | elseif(QST_Options[menuItem[2]]) then |
||
508 | check = 1; |
||
509 | end |
||
510 | local info = {}; |
||
511 | info.isTitle = spacer; |
||
512 | info.notClickable = spacer; |
||
513 | info.checked = check; |
||
514 | info.text = menuItem[1]; |
||
515 | info.value = menuItem[2]; |
||
516 | info.func = QST_FilterMenuOnClick; |
||
517 | UIDropDownMenu_AddButton(info); |
||
518 | end |
||
519 | end |
||
520 | |||
521 | function QST_FilterMenuOnClick() |
||
522 | if(this.value == "player") then |
||
523 | QST_SelectedPlayer = this:GetText(); |
||
524 | QST_Options.ShowPlayers = false; |
||
525 | elseif(string.find(this.value, "SortOrder")) then |
||
526 | QST_Options.SortOrder = string.gsub(this.value, "SortOrder", ""); |
||
527 | QST_SortQuestList(QST_Options.SortOrder); |
||
528 | QST_ShowDisplay(); |
||
529 | return; |
||
530 | else |
||
531 | QST_ToggleOptions(this.value); |
||
532 | end |
||
533 | UIDropDownMenu_SetText(this:GetText(), QST_FilterSelect); |
||
534 | QST_RefreshDisplay(); |
||
535 | end |
||
536 | |||
537 | function QSTButton_OnEnter() |
||
538 | local qData = getglobal(this.qDB)[this.qIndex]; |
||
539 | if(not qData or QST_RewardFrame:IsVisible() or QST_EditorFrame:IsVisible()) then return; end |
||
540 | WorldMapTooltip:SetOwner(QST_DisplayFrame, "ANCHOR_BOTTOMRIGHT", 0, QST_DisplayFrame:GetHeight()* QST_DisplayFrame:GetEffectiveScale()); |
||
541 | if(IsControlKeyDown()) then |
||
542 | WorldMapTooltip:SetText(qData.qTitle, 1, 1, 1, 1); |
||
543 | WorldMapTooltip:AddLine(qData.qNote, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1); |
||
544 | elseif(IsShiftKeyDown()) then |
||
545 | WorldMapTooltip:SetText(qData.qTitle, 1, 1, 1, 1); |
||
546 | if(qData.qNPC[1]) then |
||
547 | WorldMapTooltip:AddDoubleLine("QuestStart:", QST_COMPLETEDCOLOUR..qData.qNPC[1].qName, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1); |
||
548 | end |
||
549 | if(qData.qNPC[2]) then |
||
550 | WorldMapTooltip:AddDoubleLine("QuestEnd:", QST_COMPLETEDCOLOUR..qData.qNPC[2].qName, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1); |
||
551 | end |
||
552 | WorldMapTooltip:AddLine(" ", 0, 0, 0, 0); |
||
553 | for name, value in qData.qPlayer do |
||
554 | WorldMapTooltip:AddDoubleLine(name, value.qStatus, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1); |
||
555 | end |
||
556 | else |
||
557 | WorldMapTooltip:SetText(qData.qTitle, 1, 1, 1, 1); |
||
558 | WorldMapTooltip:AddLine(qData.qObj, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1); |
||
559 | WorldMapTooltip:AddLine(" ", 0, 0, 0, 0); |
||
560 | if(qData.qDesc) then |
||
561 | WorldMapTooltip:AddLine(qData.qDesc, NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1); |
||
562 | end |
||
563 | WorldMapTooltip:AddLine(qData.qTag, 1, 0, 1, 1); |
||
564 | if(qData.qIndex) then |
||
565 | SelectQuestLogEntry(qData.qIndex); |
||
566 | for i = 1, GetNumPartyMembers() do |
||
567 | if(IsUnitOnQuest(qData.qIndex, "party"..i)) then |
||
568 | WorldMapTooltip:AddLine(QST_COMPLETEDCOLOUR..UnitName("party"..i)); |
||
569 | else |
||
570 | WorldMapTooltip:AddLine(QST_INITIALCOLOUR..UnitName("party"..i)); |
||
571 | end |
||
572 | end |
||
573 | end |
||
574 | end |
||
575 | WorldMapTooltip:SetPoint("TOPRIGHT", QST_DisplayFrame, "TOPRIGHT", 0, 0); |
||
576 | WorldMapTooltip:Show(); |
||
577 | end |
||
578 | |||
579 | function QSTButton_OnClick(button) |
||
580 | local qData = getglobal(this.qDB)[this.qIndex]; |
||
581 | QST_EditorFrame:Hide() |
||
582 | if(this.qMap) then |
||
583 | local continent, zone = MetaMap_NameToZoneID(this.qMap, 1); |
||
584 | if(continent == 0 and zone > 0) then |
||
585 | MetaMap_CurrentMap = zone; |
||
586 | MetaMap_Toggle(true); |
||
587 | else |
||
588 | SetMapZoom(continent, zone); |
||
589 | end |
||
590 | return; |
||
591 | end |
||
592 | if(IsShiftKeyDown() and ChatFrameEditBox:IsVisible()) then |
||
593 | if(button == "LeftButton") then |
||
594 | if(qData.qTag == ELITE) then |
||
595 | ChatFrameEditBox:Insert("["..qData.qLevel.."+] "..qData.qTitle.." "); |
||
596 | elseif(qData.qTag == QST_DUNGEON) then |
||
597 | ChatFrameEditBox:Insert("["..qData.qLevel.."d] "..qData.qTitle.." "); |
||
598 | elseif(qData.qTag == RAID) then |
||
599 | ChatFrameEditBox:Insert("["..qData.qLevel.."r] "..qData.qTitle.." "); |
||
600 | elseif(qData.qTag == QST_PVP) then |
||
601 | ChatFrameEditBox:Insert("["..qData.qLevel.."p] "..qData.qTitle.." "); |
||
602 | else |
||
603 | ChatFrameEditBox:Insert("["..qData.qLevel.."] "..qData.qTitle.." "); |
||
604 | end |
||
605 | else |
||
606 | local ChatItems = ""; |
||
607 | if(qData.qItems) then |
||
608 | for i, value in qData.qItems, 1 do |
||
609 | ChatItems = ChatItems.."{"..qData.qItems[i].."} "; |
||
610 | end |
||
611 | else |
||
612 | ChatItems = ChatItems.."{"..qData.qObj.."} "; |
||
613 | end |
||
614 | ChatFrameEditBox:Insert(ChatItems); |
||
615 | end |
||
616 | return; |
||
617 | elseif(IsControlKeyDown() and qData.qIndex) then |
||
618 | if(button == "LeftButton") then |
||
619 | SelectQuestLogEntry(qData.qIndex); |
||
620 | if(GetQuestLogPushable() and GetNumPartyMembers() > 0) then |
||
621 | QuestLogPushQuest(); |
||
622 | end |
||
623 | else |
||
624 | SelectQuestLogEntry(qData.qIndex); |
||
625 | SetAbandonQuest(); |
||
626 | StaticPopup_Show("ABANDON_QUEST", GetAbandonQuestName()); |
||
627 | QST_AbandonQuest = GetAbandonQuestName(); |
||
628 | end |
||
629 | return; |
||
630 | else |
||
631 | if(button == "LeftButton") then |
||
632 | QST_RewardFrameShow(this.qDB, this.qIndex); |
||
633 | else |
||
634 | QST_QuestNoteShow(this.qDB, this.qIndex); |
||
635 | end |
||
636 | end |
||
637 | end |
||
638 | |||
639 | function QST_RewardFrameShow(qDB, qIndex) |
||
640 | local qData = getglobal(qDB)[qIndex]; |
||
641 | local height = 100; |
||
642 | local rewardCount, choiceCount, spellCount = 0,0,0; |
||
643 | local receiveText = getglobal("QST_RewardItemReceiveText"); |
||
644 | local chooseText = getglobal("QST_RewardItemChooseText"); |
||
645 | |||
646 | if(qData.qChoice) then |
||
647 | chooseText:Show(); |
||
648 | height = height + 14 |
||
649 | for i, choice in qData.qChoice do |
||
650 | local _, _, itemLink, itemName = string.find(choice.qLink, "|H(item:%d+:%d+:%d+:%d+)|h%[([^]]+)%]|h|r$"); |
||
651 | rewardItem = getglobal("QST_RewardItem"..i); |
||
652 | rewardItem.type = "choice"; |
||
653 | rewardItem.rewardType = "item"; |
||
654 | rewardItem.link = choice.qLink; |
||
655 | rewardItem.itemID = itemLink; |
||
656 | rewardItem:Show(); |
||
657 | SetItemButtonCount(rewardItem, choice.qAmount); |
||
658 | SetItemButtonTexture(rewardItem, choice.qTex); |
||
659 | if(qData.qIndex and qData.qPlayer[QST_ActivePlayer]) then |
||
660 | SelectQuestLogEntry(qData.qIndex); |
||
661 | _, _, _, _, isUsable = GetQuestLogChoiceInfo(i); |
||
662 | if(isUsable) then |
||
663 | SetItemButtonTextureVertexColor(rewardItem, 1.0, 1.0, 1.0); |
||
664 | else |
||
665 | SetItemButtonTextureVertexColor(rewardItem, 0.9, 0, 0); |
||
666 | end |
||
667 | else |
||
668 | SetItemButtonTextureVertexColor(rewardItem, 1.0, 1.0, 1.0); |
||
669 | end |
||
670 | if(i > 1) then |
||
671 | if(mod(i,2) == 1) then |
||
672 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItem"..(i - 2), "BOTTOMLEFT", 0, -2); |
||
673 | height = height + 40 |
||
674 | else |
||
675 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItem"..(i - 1), "TOPRIGHT", 20, 0); |
||
676 | end |
||
677 | else |
||
678 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItemChooseText", "BOTTOMLEFT", 20, -5); |
||
679 | height = height + 40 |
||
680 | end |
||
681 | choiceCount = i; |
||
682 | end |
||
683 | else |
||
684 | chooseText:Hide(); |
||
685 | end |
||
686 | if(qData.qReward or qData.qSpell or (qData.qMoney and qData.qMoney > 0)) then |
||
687 | height = height + 16; |
||
688 | receiveText:Show(); |
||
689 | if(qData.qChoice) then |
||
690 | local index = choiceCount; |
||
691 | if(mod(index, 2) == 0 ) then |
||
692 | index = index - 1; |
||
693 | end |
||
694 | receiveText:SetText(TEXT(REWARD_ITEMS)); |
||
695 | receiveText:SetPoint("TOPLEFT", "QST_RewardItem"..index, "BOTTOMLEFT", -20, -5); |
||
696 | else |
||
697 | receiveText:SetText(TEXT(REWARD_ITEMS_ONLY)); |
||
698 | receiveText:SetPoint("TOPLEFT", "QST_RewardFrame", "TOPLEFT", 20, -45); |
||
699 | end |
||
700 | if(qData.qReward) then |
||
701 | getglobal("QST_RewardItemReceiveText"):Show(); |
||
702 | for i, reward in qData.qReward do |
||
703 | local _, _, itemLink, itemName = string.find(reward.qLink, "|H(item:%d+:%d+:%d+:%d+)|h%[([^]]+)%]|h|r$"); |
||
704 | rewardItem = getglobal("QST_RewardItem"..(i + choiceCount)); |
||
705 | rewardItem.type = "reward"; |
||
706 | rewardItem.rewardType = "item"; |
||
707 | rewardItem.link = reward.qLink; |
||
708 | rewardItem.itemID = itemLink; |
||
709 | rewardItem:Show(); |
||
710 | SetItemButtonCount(rewardItem, reward.qAmount); |
||
711 | SetItemButtonTexture(rewardItem, reward.qTex); |
||
712 | if(qData.qIndex and qData.qPlayer[QST_ActivePlayer]) then |
||
713 | SelectQuestLogEntry(qData.qIndex); |
||
714 | _, _, _, _, isUsable = GetQuestLogRewardInfo(i); |
||
715 | if(isUsable) then |
||
716 | SetItemButtonTextureVertexColor(rewardItem, 1.0, 1.0, 1.0); |
||
717 | else |
||
718 | SetItemButtonTextureVertexColor(rewardItem, 0.9, 0, 0); |
||
719 | end |
||
720 | else |
||
721 | SetItemButtonTextureVertexColor(rewardItem, 1.0, 1.0, 1.0); |
||
722 | end |
||
723 | if(i > 1) then |
||
724 | if(mod(i,2) == 1) then |
||
725 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItem"..((i + choiceCount) - 2), "BOTTOMLEFT", 0, -2); |
||
726 | height = height + 40 |
||
727 | else |
||
728 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItem"..((i + choiceCount) - 1), "TOPRIGHT", 20, 0); |
||
729 | end |
||
730 | else |
||
731 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItemReceiveText", "BOTTOMLEFT", 20, -5); |
||
732 | height = height + 40 |
||
733 | end |
||
734 | rewardCount = i; |
||
735 | end |
||
736 | end |
||
737 | if(qData.qSpell) then |
||
738 | local _, _, itemLink, itemName = string.find(qData.qSpell.qLink, "|H(item:%d+:%d+:%d+:%d+)|h%[([^]]+)%]|h|r$"); |
||
739 | rewardItem = getglobal("QST_RewardItem"..(rewardCount + choiceCount + 1)); |
||
740 | rewardItem.rewardType = "spell"; |
||
741 | rewardItem.name = itemName; |
||
742 | rewardItem.itemID = itemLink; |
||
743 | rewardItem:Show(); |
||
744 | SetItemButtonTexture(rewardItem, qData.qSpell.qTex); |
||
745 | if(rewardsCount > 0) then |
||
746 | if(mod(rewardCount,2) == 0) then |
||
747 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItem"..((rewardCount + choiceCount) - 1), "BOTTOMLEFT", 0, -2); |
||
748 | height = height + 40 |
||
749 | else |
||
750 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItem"..((rewardCount + choiceCount)), "TOPRIGHT", 20, 0); |
||
751 | end |
||
752 | else |
||
753 | rewardItem:SetPoint("TOPLEFT", "QST_RewardItemReceiveText", "BOTTOMLEFT", 20, -5); |
||
754 | height = height + 40 |
||
755 | end |
||
756 | spellCount = 1; |
||
757 | end |
||
758 | else |
||
759 | receiveText:Hide(); |
||
760 | end |
||
761 | local totalRewards = rewardCount + choiceCount + spellCount; |
||
762 | for i=totalRewards + 1, 10, 1 do |
||
763 | getglobal("QST_RewardItem"..i):Hide(); |
||
764 | end |
||
765 | if(totalRewards > 0 or (qData.qMoney and qData.qMoney > 0)) then |
||
766 | MoneyFrame_Update("QST_RewardMoneyFrame", qData.qMoney); |
||
767 | local x, y = GetCursorPosition(); |
||
768 | x = x / UIParent:GetEffectiveScale(); |
||
769 | y = y / UIParent:GetEffectiveScale(); |
||
770 | QST_RewardFrame:SetPoint("LEFT", "UIParent", "BOTTOMLEFT", x-20, y); |
||
771 | QST_RewardFrame:SetHeight(height); |
||
772 | QST_RewardFrame:Show(); |
||
773 | end |
||
774 | end |
||
775 | |||
776 | function QST_RewardItemOnClick() |
||
777 | if(IsControlKeyDown()) then |
||
778 | if(this.rewardType ~= "spell") then |
||
779 | MetaMap_ToggleDR(1); |
||
780 | DressUpItemLink(this.itemID); |
||
781 | DressUpFrame:Show(); |
||
782 | DressUpItemLink(this.itemID); |
||
783 | end |
||
784 | elseif(IsShiftKeyDown()) then |
||
785 | if(ChatFrameEditBox:IsVisible()) then |
||
786 | ChatFrameEditBox:Insert(this.link); |
||
787 | end |
||
788 | end |
||
789 | end |
||
790 | |||
791 | function QST_QuestNoteShow(qDB, qIndex) |
||
792 | local qData = getglobal(qDB)[qIndex]; |
||
793 | QST_SaveNote.qDB = qDB; |
||
794 | QST_SaveNote.qIndex = qIndex; |
||
795 | QST_NotesEditBox:SetText(qData.qNote); |
||
796 | QST_EditorFrame:Show(); |
||
797 | QST_NotesEditBox:SetFocus(); |
||
798 | end |
||
799 | |||
800 | function QST_QuestNoteUpdate() |
||
801 | local qData = getglobal(this.qDB)[this.qIndex]; |
||
802 | qData.qNote = QST_NotesEditBox:GetText(); |
||
803 | QST_EditorFrame:Hide(); |
||
804 | QST_ShowDisplay(); |
||
805 | end |
||
806 | |||
807 | function QST_QuestAcceptOnClick() |
||
808 | local x, y = GetPlayerMapPosition("player"); |
||
809 | local questStart = UnitName("target"); |
||
810 | if(questStart == nil) then questStart = "Quest Item"; end |
||
811 | QST_AcceptQuest = {}; |
||
812 | QST_AcceptQuest.Title = QST_QuestDetail; |
||
813 | QST_AcceptQuest.NPC = questStart; |
||
814 | QST_AcceptQuest.zone = GetRealZoneText(); |
||
815 | QST_AcceptQuest.xPos = x; |
||
816 | QST_AcceptQuest.yPos = y; |
||
817 | QST_QuestDetail = nil; |
||
818 | Orig_QuestAcceptOnClick(); |
||
819 | end |
||
820 | |||
821 | function QST_QuestCompleteOnClick() |
||
822 | local qIndex, qLog; |
||
823 | local x, y = GetPlayerMapPosition("player"); |
||
824 | local questStart = UnitName("target"); |
||
825 | if(questStart == nil) then questStart = "Unknown"; end |
||
826 | for index, qQuests in QST_QuestLog do |
||
827 | if(qQuests.qTitle == GetTitleText() and qQuests.qPlayer[QST_ActivePlayer]) then |
||
828 | qIndex = index; qLog = qQuests; break; |
||
829 | end |
||
830 | end |
||
831 | if(qIndex) then |
||
832 | if(QST_Options.SaveHistory) then |
||
833 | qLog.qIndex = nil; |
||
834 | qLog.qPlayer[QST_ActivePlayer].qStatus = QST_COMPLETEDCOLOUR..QST_QUEST_DONE; |
||
835 | qLog.qNPC[2] = {}; |
||
836 | qLog.qNPC[2]["qName"] = questStart; |
||
837 | qLog.qNPC[2]["qZone"] = GetRealZoneText; |
||
838 | qLog.qNPC[2]["qX"] = x; |
||
839 | qLog.qNPC[2]["qY"] = y; |
||
840 | for index, qQuests in QST_QuestBase do |
||
841 | if(qLog.qTitle == qQuests.qTitle and qLog.qObj == qQuests.qObj) then |
||
842 | qBase = qQuests; break; |
||
843 | end |
||
844 | end |
||
845 | if(qBase) then |
||
846 | qBase.qNote = qBase.qNote.."\n\n"..qLog.qNote; |
||
847 | qBase.qPlayer[QST_ActivePlayer] = {}; |
||
848 | qBase.qPlayer[QST_ActivePlayer] = qLog.qPlayer[QST_ActivePlayer]; |
||
849 | qBase.qNPC[2] = qLog.qNPC[2]; |
||
850 | else |
||
851 | if(not QST_Options.SaveDesc) then |
||
852 | qLog.qDesc = nil; |
||
853 | end |
||
854 | if(not QST_Options.SaveRew) then |
||
855 | qLog.qReward = nil; qLog.qChoice = nil; qLog.qSpell = nil; |
||
856 | end |
||
857 | QST_QuestBase[table.getn(QST_QuestBase)+1] = qLog; |
||
858 | end |
||
859 | end |
||
860 | QST_QuestLog[qIndex] = nil; |
||
861 | end |
||
862 | Orig_RewardCompleteOnClick(); |
||
863 | end |
||
864 | |||
865 | function QST_AbandonQuestOnClick() |
||
866 | local qIndex, qLog; |
||
867 | for index, qQuests in QST_QuestLog do |
||
868 | if(qQuests.qTitle == QST_AbandonQuest and qQuests.qPlayer[QST_ActivePlayer]) then |
||
869 | qIndex = index; qLog = qQuests; break; |
||
870 | end |
||
871 | end |
||
872 | if(qIndex) then |
||
873 | if(QST_Options.SaveHistory) then |
||
874 | qLog.qIndex = nil; |
||
875 | qLog.qPlayer[QST_ActivePlayer].qStatus = QST_INITIALCOLOUR..QST_QUEST_ABANDON; |
||
876 | for index, qQuests in QST_QuestBase do |
||
877 | if(qLog.qTitle == qQuests.qTitle and qLog.qObj == qQuests.qObj) then |
||
878 | qBase = qQuests; break; |
||
879 | end |
||
880 | end |
||
881 | if(qBase) then |
||
882 | qBase.qNote = qBase.qNote.."\n\n"..qLog.qNote; |
||
883 | qBase.qPlayer[QST_ActivePlayer] = {}; |
||
884 | qBase.qPlayer[QST_ActivePlayer] = qLog.qPlayer[QST_ActivePlayer]; |
||
885 | else |
||
886 | if(not QST_Options.SaveDesc) then |
||
887 | qLog.qDesc = nil; |
||
888 | end |
||
889 | if(not QST_Options.SaveRew) then |
||
890 | qLog.qReward = nil; qLog.qChoice = nil; qLog.qSpell = nil; |
||
891 | end |
||
892 | QST_QuestBase[table.getn(QST_QuestBase)+1] = qLog; |
||
893 | end |
||
894 | end |
||
895 | QST_QuestLog[qIndex] = nil; |
||
896 | end |
||
897 | Orig_AbandonQuest(); |
||
898 | end |
||
899 | |||
900 | function QST_afTooltip(unit) |
||
901 | QST_Orig_afTooltip(unit); |
||
902 | QST_EnhanceTooltip(); |
||
903 | end |
||
904 | |||
905 | function QST_ContainerButtonOnEnter() |
||
906 | QST_Orig_ContainerButtonOnEnter(); |
||
907 | QST_EnhanceTooltip(); |
||
908 | end |
||
909 | |||
910 | function QST_SanityButtonOnEnter() |
||
911 | QST_OrigSanityButtonOnEnter(); |
||
912 | QST_EnhanceTooltip(); |
||
913 | end |
||
914 | |||
915 | function QST_EnhanceTooltip() |
||
916 | if(GameTooltip == nil) then return; end |
||
917 | if(not QST_ItemList) then return; end |
||
918 | if(getglobal('GameTooltipTextLeft1'):GetText() ~= nil) then |
||
919 | local itemName = string.gsub(getglobal('GameTooltipTextLeft1'):GetText(),"|c........(.*)|?r?","%1"); |
||
920 | if(QST_ItemList[itemName] == nil) then return; end |
||
921 | if(getglobal('GameTooltipTextLeft2'):GetText() ~= ITEM_BIND_QUEST) then |
||
922 | GameTooltip:AddLine(ITEM_BIND_QUEST, 1, 1, 1, 1); |
||
923 | GameTooltip:SetHeight(GameTooltip:GetHeight() + 14); |
||
924 | end |
||
925 | GameTooltip:AddLine(QST_ItemList[itemName].qTitle..": "..QST_ItemList[itemName].qItems, 1, 0, 1, 1); |
||
926 | length = getglobal(GameTooltip:GetName() .. "TextLeft" .. GameTooltip:NumLines()):GetStringWidth(); |
||
927 | length = length + 22; |
||
928 | GameTooltip:SetHeight(GameTooltip:GetHeight() + 14); |
||
929 | if(length > GameTooltip:GetWidth()) then |
||
930 | GameTooltip:SetWidth(length); |
||
931 | end |
||
932 | end |
||
933 | end |
||
934 | |||
935 | function QST_HintTooltip() |
||
936 | WorldMapTooltip:SetOwner(this, "ANCHOR_TOPLEFT"); |
||
937 | WorldMapTooltip:SetText(QST_TTHINT_H0, 0.2, 0.5, 1, 1); |
||
938 | WorldMapTooltip:AddLine(QST_TTHINT_H1, 0, 1, 0, 1); |
||
939 | WorldMapTooltip:AddDoubleLine("Shift-onEnter", QST_TTHINT_T0, 1, 1, 1, 1); |
||
940 | WorldMapTooltip:AddDoubleLine("Ctrl-onEnter", QST_TTHINT_T1, 1, 1, 1, 1); |
||
941 | WorldMapTooltip:AddDoubleLine("Left-Click", QST_TTHINT_T2, 1, 1, 1, 1); |
||
942 | WorldMapTooltip:AddDoubleLine("Right-Click", QST_TTHINT_T3, 1, 1, 1, 1); |
||
943 | WorldMapTooltip:AddDoubleLine("Shift-Left", QST_TTHINT_T4, 1, 1, 1, 1); |
||
944 | WorldMapTooltip:AddDoubleLine("Shift-Right", QST_TTHINT_T5, 1, 1, 1, 1); |
||
945 | WorldMapTooltip:AddDoubleLine("Ctrl-Left", QST_TTHINT_T6, 1, 1, 1, 1); |
||
946 | WorldMapTooltip:AddDoubleLine("Ctrl-Right", QST_TTHINT_T7, 1, 1, 1, 1); |
||
947 | WorldMapTooltip:AddLine(QST_TTHINT_H2, 0, 1, 0, 1); |
||
948 | WorldMapTooltip:AddDoubleLine("Shift-Left", QST_TTHINT_T8, 1, 1, 1, 1); |
||
949 | WorldMapTooltip:AddDoubleLine("Ctrl-Left", QST_TTHINT_T9, 1, 1, 1, 1); |
||
950 | WorldMapTooltip:Show(); |
||
951 | end |
||
952 | |||
953 | function QST_ToggleOptions(key, value) |
||
954 | if(value) then |
||
955 | QST_Options[key] = value; |
||
956 | else |
||
957 | QST_Options[key] = not QST_Options[key]; |
||
958 | end |
||
959 | return QST_Options[key]; |
||
960 | end |
||
961 | |||
962 | function QST_CreateButton(id) |
||
963 | local button; |
||
964 | if(getglobal("QSTButton"..id)) then |
||
965 | button = getglobal("QSTButton"..id); |
||
966 | button.qMap = nil; |
||
967 | button.qTitle = nil; |
||
968 | button.qData = nil; |
||
969 | getglobal("QSTButton"..id.."Text"):SetText(""); |
||
970 | getglobal("QSTButton"..id.."Status"):SetText(""); |
||
971 | getglobal("QSTButton"..id.."Noted"):SetText(""); |
||
972 | else |
||
973 | button = CreateFrame("Button" ,"QSTButton"..id, QST_ScrollChild, "QST_ButtonTemplate"); |
||
974 | button:SetWidth(QST_ScrollChild:GetWidth()); |
||
975 | button:SetID(id); |
||
976 | QST_ButtonTotal = QST_ButtonTotal +1; |
||
977 | end |
||
978 | return button; |
||
979 | end |
||
980 | |||
981 | function QST_GetLandMark(zoneText) |
||
982 | for landmarkIndex = 1, GetNumMapLandmarks(), 1 do |
||
983 | local name = GetMapLandmarkInfo(landmarkIndex); |
||
984 | if(strlower(name) == strlower(zoneText)) then return true; end |
||
985 | end |
||
986 | return false; |
||
987 | end |
||
988 | |||
989 | function QST_GetColourString(Text) |
||
990 | local i, j, ItemName, NumItems, NumNeeded = string.find(Text, "(.*):%s*([-%d]+)%s*/%s*([-%d]+)%s*$"); |
||
991 | local colour = {a = 1.0, r = 1.0, g = 1.0, b = 1.0}; |
||
992 | local colourInitial = {a = 1.0, r = 1.0, g = 1.0, b = 1.0}; |
||
993 | local colourMid = {a = 1.0, r = 1.0, g = 1.0, b = 1.0}; |
||
994 | local colourComplete = {a = 1.0, r = 1.0, g = 1.0, b = 1.0}; |
||
995 | colourInitial.r, colourInitial.g, colourInitial.b, colourInitial.a = QST_TextToRGB(QST_INITIALCOLOUR); |
||
996 | colourMid.r, colourMid.g, colourMid.b, colourMid.a = QST_TextToRGB(QST_MIDDLECOLOUR); |
||
997 | colourComplete.r, colourComplete.g, colourComplete.b, colourComplete.a = QST_TextToRGB(QST_COMPLETEDCOLOUR); |
||
998 | |||
999 | local colourDelta1 = { |
||
1000 | a = (colourMid.a - colourInitial.a), |
||
1001 | r = (colourMid.r - colourInitial.r), |
||
1002 | g = (colourMid.g - colourInitial.g), |
||
1003 | b = (colourMid.b - colourInitial.b) |
||
1004 | }; |
||
1005 | local colourDelta2 = { |
||
1006 | a = (colourComplete.a - colourMid.a), |
||
1007 | r = (colourComplete.r - colourMid.r), |
||
1008 | g = (colourComplete.g - colourMid.g), |
||
1009 | b = (colourComplete.b - colourMid.b) |
||
1010 | }; |
||
1011 | if (NumItems ~= nil) then |
||
1012 | if ((NumItems / NumNeeded) < 0.5) then |
||
1013 | colour.r = colourInitial.r + ((NumItems / (NumNeeded / 2)) * colourDelta1.r); |
||
1014 | colour.g = colourInitial.g + ((NumItems / (NumNeeded / 2)) * colourDelta1.g); |
||
1015 | colour.b = colourInitial.b + ((NumItems / (NumNeeded / 2)) * colourDelta1.b); |
||
1016 | else |
||
1017 | colour.r = colourMid.r + (((NumItems - (NumNeeded / 2)) / (NumNeeded / 2)) * colourDelta2.r); |
||
1018 | colour.g = colourMid.g + (((NumItems - (NumNeeded / 2)) / (NumNeeded / 2)) * colourDelta2.g); |
||
1019 | colour.b = colourMid.b + (((NumItems - (NumNeeded / 2)) / (NumNeeded / 2)) * colourDelta2.b); |
||
1020 | end |
||
1021 | else |
||
1022 | i, j, ItemName, NumItems, NumNeeded = string.find(Text, "(.*):%s*([-%a]+)%s*/%s*([-%a]+)%s*$"); |
||
1023 | if (Items ~= nil) then |
||
1024 | if (NumItems == NumNeeded) then |
||
1025 | return QST_COMPLETEDCOLOUR; |
||
1026 | else |
||
1027 | return QST_INITIALCOLOUR; |
||
1028 | end |
||
1029 | else |
||
1030 | return QST_SPECIALCOLOUR; |
||
1031 | end |
||
1032 | end |
||
1033 | |||
1034 | if(colour.r > 1.0) then colour.r = 1.0; end |
||
1035 | if(colour.g > 1.0) then colour.g = 1.0; end |
||
1036 | if(colour.b > 1.0) then colour.b = 1.0; end |
||
1037 | if(colour.r < 0.0) then colour.r = 0.0; end |
||
1038 | if(colour.g < 0.0) then colour.g = 0.0; end |
||
1039 | if(colour.b < 0.0) then colour.b = 0.0; end |
||
1040 | |||
1041 | return QST_RGBtoText(colour.r, colour.g, colour.b, colour.a); |
||
1042 | end |
||
1043 | |||
1044 | function QST_TextToRGB(strColour) |
||
1045 | local i = 3; |
||
1046 | local iAlpha = tonumber(string.sub(strColour, i, i + 1), 16); |
||
1047 | local iRed = tonumber(string.sub(strColour, i + 2, i + 3), 16); |
||
1048 | local iGreen = tonumber(string.sub(strColour, i + 4, i + 5), 16); |
||
1049 | local iBlue = tonumber(string.sub(strColour, i + 6, i + 7), 16); |
||
1050 | iAlpha = iAlpha / 255; |
||
1051 | iRed = iRed / 255; |
||
1052 | iGreen = iGreen / 255; |
||
1053 | iBlue = iBlue / 255; |
||
1054 | return iRed, iGreen, iBlue, iAlpha; |
||
1055 | end |
||
1056 | |||
1057 | function QST_RGBtoText(iRed, iGreen, iBlue, iAlpha) |
||
1058 | local strColour; |
||
1059 | iAlpha = floor(iAlpha * 255); |
||
1060 | iRed = floor(iRed * 255); |
||
1061 | iGreen = floor(iGreen * 255); |
||
1062 | iBlue = floor(iBlue * 255); |
||
1063 | strColour = format("|c%2x%2x%2x%2x", iAlpha, iRed, iGreen, iBlue); |
||
1064 | return strColour; |
||
1065 | end |