vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | BINDING_HEADER_ZASHIR = "Zashir's Tome of Power"; |
2 | BINDING_NAME_DEATHESTIMATOR = "Death Estimator"; |
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3 | |||
4 | DeathEstimatorLastHealth = {}; |
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5 | DeathEstimatorLastHealthTable = {}; |
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6 | DeathEstimatorLastTime = {}; |
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7 | DeathEstimatorDisplayLastUpdated = {}; |
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8 | DeathEstimatorUnitTypeList = { "player", "pet", "target", "party1", "party2", "party3", "party4" }; |
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9 | DeathEstimatorDisplayResetDelay = 5; |
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10 | DeathEstimatorIntervalsToAverage = 10; |
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11 | |||
12 | function DeathEstimator_OnLoad() |
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13 | this:RegisterEvent("UNIT_HEALTH"); |
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14 | this:RegisterEvent("PLAYER_PET_CHANGED"); |
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15 | this:RegisterEvent("PLAYER_TARGET_CHANGED"); |
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16 | this:RegisterEvent("PARTY_MEMBERS_CHANGED"); |
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17 | |||
18 | DeathEstimatorPlayerLabel:SetText("Player ETD:"); |
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19 | DeathEstimatorPlayerText:SetText("??:??:??"); |
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20 | DeathEstimatorPetLabel:SetText("Pet ETD:"); |
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21 | DeathEstimatorTargetLabel:SetText("Target ETD:"); |
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22 | |||
23 | DeathEstimator_OnEvent("PLAYER_PET_CHANGED"); |
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24 | DeathEstimator_OnEvent("PLAYER_TARGET_CHANGED"); |
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25 | end |
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26 | |||
27 | function DeathEstimator_PartyOnLoad() |
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28 | this:RegisterEvent("UNIT_HEALTH"); |
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29 | this:RegisterEvent("PARTY_MEMBERS_CHANGED"); |
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30 | |||
31 | DeathEstimator_OnEvent("PARTY_MEMBERS_CHANGED"); |
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32 | end |
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33 | |||
34 | function DeathEstimator_OnEvent(event) |
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35 | local DeathEstimatorPartyWindowHeight = 0; |
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36 | local DeathEstimatorWindowHeight = 64; |
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37 | |||
38 | if ( event == "PLAYER_PET_CHANGED" ) then |
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39 | if ( UnitExists("pet") ) then |
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40 | DeathEstimatorLastHealth["pet"] = UnitHealth("pet"); |
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41 | DeathEstimatorPetButton:Show(); |
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42 | DeathEstimatorTargetButton:SetPoint("TOPLEFT", "DeathEstimatorFrame", "TOPLEFT", 2, -32); |
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43 | else |
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44 | DeathEstimatorLastHealth["pet"] = nil; |
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45 | DeathEstimatorPetButton:Hide(); |
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46 | DeathEstimatorTargetButton:SetPoint("TOPLEFT", "DeathEstimatorFrame", "TOPLEFT", 2, -16); |
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47 | end |
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48 | DeathEstimatorLastHealthTable["pet"] = {}; |
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49 | DeathEstimatorPetText:SetText("??:??:??"); |
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50 | end |
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51 | |||
52 | if ( event == "PLAYER_TARGET_CHANGED" ) then |
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53 | if ( UnitExists("target") ) then |
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54 | DeathEstimatorLastHealth["target"] = UnitHealth("target"); |
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55 | DeathEstimatorTargetButton:Show(); |
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56 | else |
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57 | DeathEstimatorLastHealth["target"] = nil; |
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58 | DeathEstimatorTargetButton:Hide(); |
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59 | end |
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60 | DeathEstimatorLastHealthTable["target"] = {}; |
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61 | DeathEstimatorTargetText:SetText("??:??:??"); |
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62 | end |
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63 | |||
64 | if ( (event == "PLAYER_TARGET_CHANGED") or (event == "PLAYER_PET_CHANGED") ) then |
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65 | if ( not UnitExists("pet") ) then |
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66 | DeathEstimatorWindowHeight = DeathEstimatorWindowHeight - 16; |
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67 | end |
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68 | if ( not UnitExists("target") ) then |
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69 | DeathEstimatorWindowHeight = DeathEstimatorWindowHeight - 16; |
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70 | end |
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71 | if ( DeathEstimatorWindowHeight < 32 ) then |
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72 | DeathEstimatorWindowHeight = 32; |
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73 | end |
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74 | DeathEstimatorFrame:SetHeight(DeathEstimatorWindowHeight); |
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75 | end |
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76 | |||
77 | if ( event == "PARTY_MEMBERS_CHANGED" ) then |
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78 | if ( UnitInParty("party1") ) then |
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79 | DeathEstimatorPartyFrame:Show(); |
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80 | else |
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81 | DeathEstimatorPartyFrame:Hide(); |
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82 | end |
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83 | |||
84 | if ( UnitExists("party1") ) then |
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85 | DeathEstimatorParty1Label:SetText((UnitName("party1"))..":"); |
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86 | DeathEstimatorParty1Text:SetText("??:??:??"); |
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87 | DeathEstimatorParty1Button:Show(); |
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88 | DeathEstimatorLastHealthTable["party1"] = {}; |
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89 | else |
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90 | DeathEstimatorParty1Button:Hide(); |
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91 | end |
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92 | if ( UnitExists("party2") ) then |
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93 | DeathEstimatorParty2Label:SetText((UnitName("party2"))..":"); |
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94 | DeathEstimatorParty2Text:SetText("??:??:??"); |
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95 | DeathEstimatorParty2Button:Show(); |
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96 | DeathEstimatorLastHealthTable["party2"] = {}; |
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97 | else |
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98 | DeathEstimatorParty2Button:Hide(); |
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99 | end |
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100 | if ( UnitExists("party3") ) then |
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101 | DeathEstimatorParty3Label:SetText((UnitName("party3"))..":"); |
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102 | DeathEstimatorParty3Text:SetText("??:??:??"); |
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103 | DeathEstimatorParty3Button:Show(); |
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104 | DeathEstimatorLastHealthTable["party3"] = {}; |
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105 | else |
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106 | DeathEstimatorParty3Button:Hide(); |
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107 | end |
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108 | if ( UnitExists("party4") ) then |
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109 | DeathEstimatorParty4Label:SetText((UnitName("party4"))..":"); |
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110 | DeathEstimatorParty4Text:SetText("??:??:??"); |
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111 | DeathEstimatorParty4Button:Show(); |
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112 | DeathEstimatorLastHealthTable["party4"] = {}; |
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113 | else |
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114 | DeathEstimatorParty4Button:Hide(); |
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115 | end |
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116 | |||
117 | if ( DeathEstimatorPartyFrame:IsVisible() ) then |
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118 | for i = 1, 4, 1 do |
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119 | if ( UnitExists("party"..i) ) then |
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120 | DeathEstimatorPartyWindowHeight = DeathEstimatorPartyWindowHeight + 24; |
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121 | end |
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122 | end |
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123 | if ( DeathEstimatorPartyWindowHeight < 32 ) then |
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124 | DeathEstimatorPartyWindowHeight = 32; |
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125 | end |
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126 | if ( DeathEstimatorPartyWindowHeight == 72 ) then |
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127 | DeathEstimatorPartyWindowHeight = 64; |
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128 | end |
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129 | if ( DeathEstimatorPartyWindowHeight > 80 ) then |
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130 | DeathEstimatorPartyWindowHeight = 80; |
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131 | end |
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132 | DeathEstimatorPartyFrame:SetHeight(DeathEstimatorPartyWindowHeight); |
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133 | end |
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134 | end |
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135 | end |
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136 | |||
137 | function DeathEstimator_OnUpdate() |
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138 | local i |
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139 | local DeathEstimatorHealthLost = {}; |
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140 | local DeathEstimatorHealthLossAverage = 0; |
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141 | |||
142 | for index, DeathEstimatorUnitType in DeathEstimatorUnitTypeList do |
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143 | if ( UnitExists(DeathEstimatorUnitType) ) then |
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144 | if ( not DeathEstimatorLastTime[DeathEstimatorUnitType] ) then |
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145 | DeathEstimatorLastTime[DeathEstimatorUnitType] = GetTime(); |
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146 | end |
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147 | |||
148 | if ( (GetTime() - DeathEstimatorLastTime[DeathEstimatorUnitType]) >= 1 ) then |
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149 | DeathEstimatorLastTime[DeathEstimatorUnitType] = GetTime(); |
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150 | |||
151 | if ( not DeathEstimatorLastHealth[DeathEstimatorUnitType] ) then |
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152 | DeathEstimatorLastHealth[DeathEstimatorUnitType] = UnitHealth(DeathEstimatorUnitType); |
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153 | end |
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154 | |||
155 | if ( not DeathEstimatorLastHealthTable[DeathEstimatorUnitType] ) then |
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156 | DeathEstimatorLastHealthTable[DeathEstimatorUnitType] = {}; |
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157 | end |
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158 | |||
159 | if ( not (DeathEstimatorLastHealth[DeathEstimatorUnitType] == UnitHealth(DeathEstimatorUnitType)) ) then |
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160 | DeathEstimatorHealthLost[DeathEstimatorUnitType] = DeathEstimatorLastHealth[DeathEstimatorUnitType] - UnitHealth(DeathEstimatorUnitType); |
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161 | DeathEstimatorLastHealth[DeathEstimatorUnitType] = UnitHealth(DeathEstimatorUnitType); |
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162 | table.insert(DeathEstimatorLastHealthTable[DeathEstimatorUnitType], DeathEstimatorHealthLost[DeathEstimatorUnitType]); |
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163 | if ( table.getn(DeathEstimatorLastHealthTable[DeathEstimatorUnitType]) >= DeathEstimatorIntervalsToAverage ) then |
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164 | for i = table.getn(DeathEstimatorLastHealthTable[DeathEstimatorUnitType]) - DeathEstimatorIntervalsToAverage + 1, table.getn(DeathEstimatorLastHealthTable[DeathEstimatorUnitType]), 1 do |
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165 | DeathEstimatorHealthLossAverage = DeathEstimatorHealthLossAverage + DeathEstimatorLastHealthTable[DeathEstimatorUnitType][i]; |
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166 | end |
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167 | DeathEstimatorHealthLossAverage = DeathEstimatorHealthLossAverage / DeathEstimatorIntervalsToAverage; |
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168 | else |
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169 | for i = 1, table.getn(DeathEstimatorLastHealthTable[DeathEstimatorUnitType]), 1 do |
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170 | DeathEstimatorHealthLossAverage = DeathEstimatorHealthLossAverage + DeathEstimatorLastHealthTable[DeathEstimatorUnitType][i]; |
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171 | end |
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172 | DeathEstimatorHealthLossAverage = DeathEstimatorHealthLossAverage / table.getn(DeathEstimatorLastHealthTable[DeathEstimatorUnitType]); |
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173 | end |
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174 | if ( DeathEstimatorHealthLossAverage > 0 ) then |
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175 | DeathEstimator_DisplayETD(DeathEstimatorHealthLossAverage, UnitHealth(DeathEstimatorUnitType), DeathEstimatorUnitType); |
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176 | else |
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177 | DeathEstimatorLastHealthTable[DeathEstimatorUnitType] = {}; |
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178 | end |
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179 | else |
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180 | if ( UnitHealth(DeathEstimatorUnitType) == UnitHealthMax(DeathEstimatorUnitType) ) then |
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181 | DeathEstimatorLastHealthTable[DeathEstimatorUnitType] = {}; |
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182 | else |
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183 | table.insert(DeathEstimatorLastHealthTable[DeathEstimatorUnitType], 0); |
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184 | end |
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185 | end |
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186 | end |
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187 | end |
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188 | end |
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189 | |||
190 | if ( DeathEstimatorDisplayLastUpdated["player"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["player"]) >= DeathEstimatorDisplayResetDelay) ) then |
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191 | DeathEstimatorPlayerText:SetText("??:??:??"); |
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192 | DeathEstimatorLastHealthTable["player"] = {}; |
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193 | end |
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194 | if ( DeathEstimatorDisplayLastUpdated["pet"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["pet"]) >= DeathEstimatorDisplayResetDelay) ) then |
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195 | DeathEstimatorPetText:SetText("??:??:??"); |
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196 | DeathEstimatorLastHealthTable["pet"] = {}; |
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197 | end |
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198 | if ( DeathEstimatorDisplayLastUpdated["target"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["target"]) >= DeathEstimatorDisplayResetDelay) ) then |
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199 | DeathEstimatorTargetText:SetText("??:??:??"); |
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200 | DeathEstimatorLastHealthTable["target"] = {}; |
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201 | end |
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202 | if ( DeathEstimatorDisplayLastUpdated["party1"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["party1"]) >= DeathEstimatorDisplayResetDelay) ) then |
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203 | if ( UnitExists("party1") ) then |
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204 | DeathEstimatorParty1Label:SetText((UnitName("party1"))..":"); |
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205 | DeathEstimatorParty1Text:SetText("??:??:??"); |
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206 | end |
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207 | DeathEstimatorLastHealthTable["party1"] = {}; |
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208 | end |
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209 | if ( DeathEstimatorDisplayLastUpdated["party2"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["party2"]) >= DeathEstimatorDisplayResetDelay) ) then |
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210 | if ( UnitExists("party2") ) then |
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211 | DeathEstimatorParty2Label:SetText((UnitName("party2"))..":"); |
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212 | DeathEstimatorParty2Text:SetText("??:??:??"); |
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213 | end |
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214 | DeathEstimatorLastHealthTable["party2"] = {}; |
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215 | end |
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216 | if ( DeathEstimatorDisplayLastUpdated["party3"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["party3"]) >= DeathEstimatorDisplayResetDelay) ) then |
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217 | if ( UnitExists("party3") ) then |
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218 | DeathEstimatorParty3Label:SetText((UnitName("party3"))..":"); |
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219 | DeathEstimatorParty3Text:SetText("??:??:??"); |
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220 | end |
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221 | DeathEstimatorLastHealthTable["party3"] = {}; |
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222 | end |
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223 | if ( DeathEstimatorDisplayLastUpdated["party4"] and ((GetTime() - DeathEstimatorDisplayLastUpdated["party4"]) >= DeathEstimatorDisplayResetDelay) ) then |
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224 | if ( UnitExists("party4") ) then |
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225 | DeathEstimatorParty4Label:SetText((UnitName("party4"))..":"); |
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226 | DeathEstimatorParty4Text:SetText("??:??:??"); |
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227 | end |
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228 | DeathEstimatorLastHealthTable["party4"] = {}; |
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229 | end |
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230 | end |
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231 | |||
232 | function DeathEstimator_DisplayETD(HealthLossAverage, TargetHealthLeft, TargetType) |
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233 | local MinutesToLive = "00"; |
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234 | local HoursToLive = "00"; |
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235 | local SecondsToLive = ceil(TargetHealthLeft / HealthLossAverage); |
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236 | |||
237 | if ( SecondsToLive >= 3600 ) then |
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238 | HoursToLive = floor(SecondsToLive / 3600); |
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239 | SecondsToLive = SecondsToLive - (HoursToLive * 3600); |
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240 | if ( HoursToLive < 10 ) then |
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241 | HoursToLive = "0"..(HoursToLive); |
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242 | end |
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243 | end |
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244 | if ( SecondsToLive >= 60 ) then |
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245 | MinutesToLive = floor(SecondsToLive / 60); |
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246 | SecondsToLive = SecondsToLive - (MinutesToLive * 60); |
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247 | if ( MinutesToLive < 10 ) then |
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248 | MinutesToLive = "0"..(MinutesToLive); |
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249 | end |
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250 | end |
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251 | if ( SecondsToLive < 10 ) then |
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252 | SecondsToLive = "0"..(SecondsToLive); |
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253 | end |
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254 | |||
255 | if ( TargetType == "player" ) then |
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256 | DeathEstimatorPlayerText:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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257 | end |
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258 | if ( TargetType == "pet") then |
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259 | DeathEstimatorPetText:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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260 | end |
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261 | if ( TargetType == "target" ) then |
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262 | DeathEstimatorTargetText:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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263 | end |
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264 | |||
265 | if ( TargetType == "party1" ) then |
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266 | DeathEstimatorParty1Text:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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267 | end |
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268 | if ( TargetType == "party2" ) then |
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269 | DeathEstimatorParty2Text:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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270 | end |
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271 | if ( TargetType == "party3" ) then |
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272 | DeathEstimatorParty3Text:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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273 | end |
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274 | if ( TargetType == "party4" ) then |
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275 | DeathEstimatorParty4Text:SetText((HoursToLive)..":"..(MinutesToLive)..":"..(SecondsToLive)); |
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276 | end |
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277 | |||
278 | DeathEstimatorDisplayLastUpdated[TargetType] = GetTime(); |
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279 | end |
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280 | |||
281 | function ToggleDeathEstimator() |
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282 | if ( DeathEstimatorFrame:IsVisible() ) then |
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283 | DeathEstimatorFrame:Hide(); |
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284 | else |
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285 | DeathEstimatorFrame:Show(); |
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286 | end |
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287 | end |