vanilla-wow-addons – Blame information for rev 1

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Rev Author Line No. Line
1 office 1 --[[
2 Healers Assist BonusScanner Localization file
3 ]]
4  
5 HA_ITEMBONUSES_SETNAME_PATTERN = "^(.*) %(%d/%d%)$";
6 HA_ITEMBONUSES_PREFIX_PATTERN = "^%+(%d+)%%?(.*)$";
7 HA_ITEMBONUSES_SUFFIX_PATTERN = "^(.*)%+(%d+)%%?$";
8  
9 if ( GetLocale() == "frFR" ) then
10  
11 -- equip and set bonus patterns:
12 HA_ITEMBONUSES_EQUIP_PREFIX = "Equipé : ";
13 HA_ITEMBONUSES_SET_PREFIX = "Complet : ";
14  
15 HA_ITEMBONUSES_EQUIP_PATTERNS = {
16 { pattern = "Augmente les effets des sorts de soins de (%d+) au maximum%.", effect = "HEAL" },
17 { pattern = "Augmente les soins prodigués par les sorts et effets de (%d+) au maximum%.", effect = "HEAL" },
18 { pattern = "Augmente les dégâts et les soins produits par les sorts et effets magiques de (%d+) au maximum%.", effect = {"HEAL", "DMG"} },
19 };
20  
21 -- White - To check
22 -- +22 aux sorts de soins
23  
24 HA_ITEMBONUSES_S1 = {
25 };
26  
27 HA_ITEMBONUSES_S2 = {
28 };
29  
30 HA_ITEMBONUSES_TOKEN_EFFECT = {
31 ["Sorts de Soins"] = "HEAL",
32 ["sorts de soins"] = "HEAL",
33 ["Sorts de soins"] = "HEAL",
34 ["Sorts de soin"] = "HEAL",
35 ["Soins"] = "HEALTH",
36 };
37  
38 HA_ITEMBONUSES_OTHER_PATTERNS = {
39 };
40  
41 elseif ( GetLocale() == "deDE" ) then
42  
43 -- equip and set bonus patterns:
44 HA_ITEMBONUSES_EQUIP_PREFIX = "Anlegen: ";
45 HA_ITEMBONUSES_SET_PREFIX = "Set: ";
46  
47 HA_ITEMBONUSES_EQUIP_PATTERNS = {
48 { pattern = "Erh\195\182ht durch Zauber und magische Effekte zugef\195\188gten Schaden und Heilung um bis zu (%d+)%.", effect = {"HEAL", "DMG"} },
49 { pattern = "Erh\195\182ht durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
50 { pattern = "Erh\195\182ht die durch Zauber und Effekte verursachte Heilung um bis zu (%d+)%.", effect = "HEAL" },
51 };
52  
53 -- White - To check
54 -- +22 aux sorts de soins
55  
56 HA_ITEMBONUSES_S1 = {
57 };
58  
59 HA_ITEMBONUSES_S2 = {
60 };
61  
62 HA_ITEMBONUSES_TOKEN_EFFECT = {
63 ["Heilzauber"] = "HEAL",
64 ["Heilung und Zauberschaden"] = "HEAL",
65 };
66  
67 HA_ITEMBONUSES_OTHER_PATTERNS = {
68 { pattern = "Schwaches Zauber\195\182l", effect = "HEAL", value = 8 },
69 { pattern = "Geringes Zauber\195\182l", effect = "HEAL", value = 16 },
70 { pattern = "Zauber\195\182l", effect = "HEAL", value = 24 },
71 { pattern = "Hervorragendes Zauber\195\182l", effect = "HEAL", value = 36 },
72 { pattern = "Hervorragendes Mana\195\182l", effect = "HEAL", value = 25 }
73 };
74  
75 else
76 -- Default English values
77  
78 -- equip and set bonus patterns:
79 HA_ITEMBONUSES_EQUIP_PREFIX = "Equip: ";
80 HA_ITEMBONUSES_SET_PREFIX = "Set: ";
81  
82 HA_ITEMBONUSES_EQUIP_PATTERNS = {
83 { pattern = "Increases healing done by spells and effects by up to (%d+)%.", effect = "HEAL" },
84 { pattern = "Increases damage and healing done by magical spells and effects by up to (%d+)%.", effect = {"HEAL", "DMG"} },
85 };
86  
87 -- White - To check
88 -- +22 aux sorts de soins
89  
90 HA_ITEMBONUSES_S1 = {
91 };
92  
93 HA_ITEMBONUSES_S2 = {
94 };
95  
96 HA_ITEMBONUSES_TOKEN_EFFECT = {
97 ["Healing Spells"] = "HEAL",
98 ["Increases Healing"] = "HEAL",
99 ["Healing and Spell Damage"] = {"HEAL", "DMG"},
100 ["Damage and Healing Spells"] = {"HEAL", "DMG"},
101 };
102  
103 HA_ITEMBONUSES_OTHER_PATTERNS = {
104 { pattern = "Zandalar Signet of Mojo", effect = {"DMG", "HEAL"}, value = 18 },
105 { pattern = "Zandalar Signet of Serenity", effect = "HEAL", value = 33 }
106 };
107  
108 end