vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | ENERGYWATCH_VERSION = "EnergyWatch v2 1.4" |
2 | |||
3 | ENERGYWATCH_TIMER_START = 0 |
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4 | ENERGYWATCH_TIMER_END = 0 |
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5 | |||
6 | ENERGYWATCH_TICK_LENGTH = 2 |
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7 | |||
8 | ENERGYWATCH_ALPHA_STEP = 0.2 |
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9 | |||
10 | ENERGYWATCH_ENERGY = nil |
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11 | |||
12 | ENERGYWATCH_STATUS = 0 |
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13 | |||
14 | ENERGYWATCH_TEXT = "Energy" |
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15 | |||
16 | ENERGYWATCH_SOUND = "" |
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17 | ENERGYWATCH_DEFAULT_SOUND = "SPELLBOOKCLOSE" |
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18 | |||
19 | ENERGYWATCH_COMBO = 0 |
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20 | |||
21 | ENERGYWATCH_INVERT = false |
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22 | |||
23 | ENERGYWATCH_SHOW = 0 |
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24 | |||
25 | ENERGYWATCH_SCALE = 1 |
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26 | |||
27 | ENERGYWATCH_PROFILE = "" |
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28 | |||
29 | EnergyWatch_Save = {} |
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30 | |||
31 | ENERGYWATCH_VARIABLES_LOADED = false |
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32 | |||
33 | ENERGYWATCH_VARIABLE_TIMER = 0 |
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34 | |||
35 | ENERGYWATCH_SPARK_SIZE = 105; |
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36 | |||
37 | function EnergyWatch_OnLoad() |
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38 | this:RegisterEvent("PLAYER_REGEN_ENABLED"); |
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39 | this:RegisterEvent("PLAYER_REGEN_DISABLED"); |
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40 | this:RegisterEvent("PLAYER_AURAS_CHANGED"); |
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41 | this:RegisterEvent("PLAYER_COMBO_POINTS"); |
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42 | this:RegisterEvent("UNIT_ENERGY"); |
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43 | this:RegisterEvent("UNIT_MAXENERGY"); |
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44 | |||
45 | SLASH_ENERGYWATCH1 = "/energywatch"; |
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46 | SLASH_ENERGYWATCH2 = "/ew"; |
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47 | SlashCmdList["ENERGYWATCH"] = function(msg) |
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48 | EnergyWatch_SlashCommandHandler(msg); |
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49 | end |
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50 | |||
51 | ENERGYWATCH_ENERGY = UnitMana("player"); |
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52 | |||
53 | DEFAULT_CHAT_FRAME:AddMessage(ENERGYWATCH_VERSION.." Loaded - /ew"); |
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54 | end |
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55 | |||
56 | function EnergyWatch_OnEvent(event) |
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57 | if( ENERGYWATCH_STATUS == 0 ) then |
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58 | return |
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59 | end |
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60 | |||
61 | EnergyWatch_EventHandler[event](arg1, arg2, arg3, arg4, arg5); |
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62 | end |
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63 | |||
64 | EnergyWatch_EventHandler = {} |
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65 | |||
66 | EnergyWatch_EventHandler["UNIT_ENERGY"] = function() |
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67 | EnergyWatch_TextUpdate(); |
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68 | end |
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69 | |||
70 | EnergyWatch_EventHandler["UNIT_MAXENERGY"] = function() |
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71 | EnergyWatch_TextUpdate(); |
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72 | end |
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73 | |||
74 | EnergyWatch_EventHandler["PLAYER_COMBO_POINTS"] = function() |
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75 | ENERGYWATCH_COMBO = GetComboPoints(); |
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76 | EnergyWatch_TextUpdate(); |
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77 | end |
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78 | |||
79 | EnergyWatch_EventHandler["PLAYER_REGEN_ENABLED"] = function() |
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80 | if ENERGYWATCH_SHOW > 0 then |
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81 | EnergyWatchBar:Hide() |
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82 | else |
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83 | EnergyWatchBar:Show() |
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84 | end |
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85 | end |
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86 | |||
87 | EnergyWatch_EventHandler["PLAYER_REGEN_DISABLED"] = function() |
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88 | if ( ENERGYWATCH_SHOW ~= 3 ) then |
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89 | EnergyWatchBar:Show() |
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90 | else |
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91 | EnergyWatchBar:Hide() |
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92 | end |
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93 | end |
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94 | |||
95 | EnergyWatch_EventHandler["PLAYER_AURAS_CHANGED"] = function() |
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96 | |||
97 | if ( ENERGYWATCH_SHOW ~= 2 and ENERGYWATCH_SHOW ~= 3 ) then |
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98 | return |
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99 | end |
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100 | |||
101 | checkStealth() |
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102 | end |
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103 | |||
104 | function checkStealth() |
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105 | local i = 0 |
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106 | while GetPlayerBuffTexture(i) ~= nil do |
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107 | -- check for rogue's stealth and druid's prowl |
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108 | if GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Stealth" or |
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109 | GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Ambush" then |
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110 | EnergyWatchBar:Show() |
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111 | return |
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112 | else |
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113 | i = i + 1 |
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114 | end |
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115 | end |
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116 | if not UnitAffectingCombat("player") then |
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117 | EnergyWatchBar:Hide() |
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118 | end |
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119 | end |
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120 | |||
121 | function EnergyWatch_SlashCommandHandler(msg) |
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122 | if( msg ) then |
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123 | local command = string.lower(msg); |
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124 | if( command == "on" ) then |
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125 | if( ENERGYWATCH_STATUS == 0 ) then |
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126 | ENERGYWATCH_STATUS = 1; |
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127 | EnergyWatch_Save[ENERGYWATCH_PROFILE].status = ENERGYWATCH_STATUS; |
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128 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch enabled"); |
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129 | EnergyWatchBar:Show(); |
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130 | end |
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131 | elseif( command == "off" ) then |
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132 | if( ENERGYWATCH_STATUS ~= 0 ) then |
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133 | ENERGYWATCH_STATUS = 0; |
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134 | EnergyWatch_Save[ENERGYWATCH_PROFILE].status = ENERGYWATCH_STATUS; |
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135 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch disabled"); |
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136 | EnergyWatchBar:Hide(); |
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137 | end |
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138 | elseif( command == "unlock" ) then |
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139 | if( ENERGYWATCH_STATUS ~= 2 ) then |
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140 | ENERGYWATCH_STATUS = 2; |
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141 | EnergyWatch_Save[ENERGYWATCH_PROFILE].status = ENERGYWATCH_STATUS; |
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142 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch unlocked"); |
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143 | end |
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144 | elseif( command == "lock" ) then |
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145 | if( ENERGYWATCH_STATUS == 2 ) then |
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146 | ENERGYWATCH_STATUS = 1; |
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147 | EnergyWatch_Save[ENERGYWATCH_PROFILE].status = ENERGYWATCH_STATUS; |
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148 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch locked"); |
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149 | end |
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150 | elseif( command == "clear" ) then |
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151 | local pn = UnitName("player"); |
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152 | if(pn ~= nil and pn ~= UNKNOWNBEING and pn ~= UKNOWNBEING and pn ~= UNKNOWNOBJECT) then |
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153 | ENERGYWATCH_PROFILE = pn .. " of " .. GetCVar("RealmName"); |
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154 | EnergyWatch_Save[ENERGYWATCH_PROFILE] = nil; |
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155 | ENERGYWATCH_VARIABLES_LOADED = false; |
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156 | EnergyWatch_LoadVariables(2); |
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157 | else |
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158 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch: World not yet loaded, please wait...") |
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159 | end |
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160 | |||
161 | elseif( string.sub(command,1,4) == "text" ) then |
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162 | if( string.len(command) > 5 ) then |
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163 | ENERGYWATCH_TEXT = string.sub(msg,6); |
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164 | else |
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165 | ENERGYWATCH_TEXT = ""; |
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166 | end |
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167 | EnergyWatch_Save[ENERGYWATCH_PROFILE].text = ENERGYWATCH_TEXT; |
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168 | EnergyWatch_TextUpdate(); |
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169 | elseif( string.sub(command,1,5) == "sound" ) then |
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170 | local args = string.sub(command, 7); |
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171 | if( string.len(args) > 0 ) then |
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172 | if( args == "on" ) then |
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173 | ENERGYWATCH_SOUND = ENERGYWATCH_DEFAULT_SOUND; |
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174 | elseif( args == "off" ) then |
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175 | ENERGYWATCH_SOUND = ""; |
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176 | else |
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177 | ENERGYWATCH_SOUND = args; |
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178 | end |
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179 | EnergyWatch_Save[ENERGYWATCH_PROFILE].sound = ENERGYWATCH_SOUND; |
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180 | else |
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181 | if( ENERGYWATCH_SOUND == "" ) then |
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182 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch sound is off"); |
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183 | elseif( ENERGYWATCH_SOUND == ENERGYWATCH_DEFAULT_SOUND ) then |
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184 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch sound is on"); |
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185 | else |
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186 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch sound is "..ENERGYWATCH_SOUND); |
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187 | end |
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188 | end |
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189 | elseif( command == "invert" ) then |
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190 | ENERGYWATCH_INVERT = not ENERGYWATCH_INVERT; |
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191 | EnergyWatch_Save[ENERGYWATCH_PROFILE].invert = ENERGYWATCH_INVERT; |
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192 | if ENERGYWATCH_INVERT then |
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193 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch inversion on"); |
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194 | else |
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195 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch inversion off"); |
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196 | end |
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197 | elseif( command == "show always") then |
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198 | EnergyWatch_Save[ENERGYWATCH_PROFILE].show = 0; |
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199 | ENERGYWATCH_SHOW = EnergyWatch_Save[ENERGYWATCH_PROFILE].show |
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200 | if ENERGYWATCH_STATUS ~= 0 then |
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201 | EnergyWatchBar:Show() |
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202 | end |
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203 | elseif( command == "show combat") then |
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204 | EnergyWatch_Save[ENERGYWATCH_PROFILE].show = 1; |
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205 | ENERGYWATCH_SHOW = EnergyWatch_Save[ENERGYWATCH_PROFILE].show |
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206 | if ENERGYWATCH_STATUS ~= 0 then |
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207 | if UnitAffectingCombat("player") then |
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208 | EnerbyWatchBar:Show() |
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209 | else |
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210 | EnergyWatchBar:Hide() |
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211 | end |
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212 | end |
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213 | elseif( command == "show stealth" or command == "show stealthonly" ) then |
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214 | if ( command == "show stealth" ) then |
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215 | EnergyWatch_Save[ENERGYWATCH_PROFILE].show = 2; |
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216 | else |
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217 | EnergyWatch_Save[ENERGYWATCH_PROFILE].show = 3; |
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218 | end |
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219 | ENERGYWATCH_SHOW = EnergyWatch_Save[ENERGYWATCH_PROFILE].show |
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220 | local i = 0 |
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221 | while GetPlayerBuffTexture(i) ~= nil do |
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222 | if GetPlayerBuffTexture(i) == "Interface\\Icons\\Ability_Stealth" then |
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223 | EnergyWatchBar:Show() |
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224 | return |
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225 | else |
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226 | i = i + 1 |
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227 | end |
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228 | end |
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229 | if UnitAffectingCombat("player") then |
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230 | EnergyWatchBar:Show() |
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231 | else |
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232 | EnergyWatchBar:Hide() |
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233 | end |
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234 | elseif( string.sub(command, 1, 5) == "scale" ) then |
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235 | local scale = tonumber(string.sub(command, 7)) |
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236 | if( scale <= 3.0 and scale >= 0.25 ) then |
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237 | EnergyWatch_Save[ENERGYWATCH_PROFILE].scale = scale; |
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238 | ENERGYWATCH_SCALE = scale; |
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239 | EnergyWatchBar:SetScale(ENERGYWATCH_SCALE * UIParent:GetScale()); |
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240 | DEFAULT_CHAT_FRAME:AddMessage("EnergyWatch scale set to "..scale); |
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241 | else |
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242 | EnergyWatch_Help() |
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243 | end |
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244 | elseif( command == "help text" ) then |
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245 | EnergyWatch_HelpText(); |
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246 | elseif( command == "help show" ) then |
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247 | EnergyWatch_HelpShow(); |
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248 | else |
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249 | EnergyWatch_Help(); |
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250 | end |
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251 | end |
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252 | end |
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253 | |||
254 | --function EnergyWatch_OnShow() |
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255 | -- ENERGYWATCH_ENERGY = UnitMana("player"); |
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256 | -- ENERGYWATCH_TIMER_START = GetTime(); |
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257 | -- ENERGYWATCH_TIMER_END = ENERGYWATCH_TIMER_START + ENERGYWATCH_TICK_LENGTH; |
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258 | -- EnergyWatchFrameStatusBar:SetMinMaxValues(ENERGYWATCH_TIMER_START, ENERGYWATCH_TIMER_END); |
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259 | -- EnergyWatchFrameStatusBar:SetValue(ENERGYWATCH_TIMER_START); |
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260 | -- EnergyWatchSpark:SetPoint("CENTER", "EnergyWatchFrameStatusBar", "LEFT", 0, 0); |
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261 | -- |
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262 | --end |
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263 | |||
264 | function EnergyWatch_OnUpdate() |
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265 | if( ENERGYWATCH_STATUS == 0 ) then |
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266 | return; |
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267 | end |
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268 | |||
269 | local Energy = UnitMana("player") |
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270 | local Status = GetTime() |
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271 | local sparkPosition = 1; |
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272 | |||
273 | |||
274 | if( Energy > ENERGYWATCH_ENERGY or Status >= ENERGYWATCH_TIMER_END) then |
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275 | if( ENERGYWATCH_SOUND ~= "" ) then |
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276 | PlaySound(ENERGYWATCH_SOUND); |
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277 | end |
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278 | ENERGYWATCH_ENERGY = Energy; |
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279 | ENERGYWATCH_TIMER_START = Status; |
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280 | ENERGYWATCH_TIMER_END = Status + ENERGYWATCH_TICK_LENGTH; |
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281 | else |
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282 | if( ENERGYWATCH_ENERGY ~= Energy ) then |
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283 | ENERGYWATCH_ENERGY = Energy; |
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284 | end |
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285 | |||
286 | -- Edited by Mike Davis 09/22/05 |
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287 | sparkPosition = ((Status - ENERGYWATCH_TIMER_START) / (ENERGYWATCH_TIMER_END - ENERGYWATCH_TIMER_START)) * ENERGYWATCH_SPARK_SIZE; |
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288 | if ENERGYWATCH_INVERT then |
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289 | sparkPosition = ENERGYWATCH_SPARK_SIZE - sparkPosition; |
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290 | end |
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291 | -- End of Edit |
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292 | end |
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293 | EnergyWatchFrameStatusBar:SetMinMaxValues(ENERGYWATCH_TIMER_START, ENERGYWATCH_TIMER_END); |
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294 | if ENERGYWATCH_INVERT then |
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295 | EnergyWatchFrameStatusBar:SetValue(ENERGYWATCH_TIMER_START + ENERGYWATCH_TIMER_END - Status); |
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296 | else |
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297 | EnergyWatchFrameStatusBar:SetValue(Status); |
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298 | end |
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299 | if( sparkPosition < 1 ) then |
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300 | sparkPosition = 1; |
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301 | end |
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302 | EnergyWatchSpark:SetPoint("CENTER", "EnergyWatchFrameStatusBar", "LEFT", sparkPosition, 0); |
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303 | end |
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304 | |||
305 | function EnergyWatch_LoadVariables(arg1) |
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306 | if ENERGYWATCH_VARIABLES_LOADED then |
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307 | return |
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308 | end |
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309 | |||
310 | ENERGYWATCH_VARIABLE_TIMER = ENERGYWATCH_VARIABLE_TIMER + arg1 |
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311 | if ENERGYWATCH_VARIABLE_TIMER < 0.2 then |
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312 | return |
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313 | end |
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314 | ENERGYWATCH_VARIABLE_TIMER = 0; |
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315 | |||
316 | local playerName=UnitName("player") |
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317 | if playerName==nil or playerName==UNKNOWNBEING or playerName==UKNOWNBEING or playerName==UNKNOWNOBJECT then |
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318 | return |
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319 | end |
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320 | |||
321 | ENERGYWATCH_PROFILE = playerName.." of "..GetCVar("RealmName"); |
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322 | |||
323 | if EnergyWatch_Save[ENERGYWATCH_PROFILE] == nil then |
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324 | EnergyWatch_Save[ENERGYWATCH_PROFILE] = { }; |
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325 | if EW_Save ~= nil and EW_Save[ENERGYWATCH_PROFILE] ~= nil then |
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326 | if EW_Save[ENERGYWATCH_PROFILE].status ~= nil then |
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327 | EnergyWatch_Save[ENERGYWATCH_PROFILE].status = EW_Save[ENERGYWATCH_PROFILE].status; |
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328 | EW_Save[ENERGYWATCH_PROFILE].status = nil |
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329 | end |
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330 | if EW_Save[ENERGYWATCH_PROFILE].text ~= nil then |
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331 | EnergyWatch_Save[ENERGYWATCH_PROFILE].text = EW_Save[ENERGYWATCH_PROFILE].text; |
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332 | EW_Save[ENERGYWATCH_PROFILE].text = nil |
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333 | end |
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334 | if EW_Save[ENERGYWATCH_PROFILE].sound ~= nil then |
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335 | EnergyWatch_Save[ENERGYWATCH_PROFILE].sound = EW_Save[ENERGYWATCH_PROFILE].sound; |
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336 | EW_Save[ENERGYWATCH_PROFILE].sound = nil |
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337 | end |
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338 | if EW_Save[ENERGYWATCH_PROFILE] == { } then |
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339 | EW_Save[ENERGYWATCH_PROFILE] = nil; |
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340 | end |
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341 | if EW_Save == { } then |
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342 | EW_Save = nil; |
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343 | end |
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344 | end |
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345 | end |
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346 | |||
347 | if EnergyWatch_Save[ENERGYWATCH_PROFILE].status == nil then |
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348 | EnergyWatch_Save[ENERGYWATCH_PROFILE].status = 0; |
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349 | end |
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350 | if EnergyWatch_Save[ENERGYWATCH_PROFILE].text == nil then |
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351 | EnergyWatch_Save[ENERGYWATCH_PROFILE].text = "Energy"; |
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352 | end |
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353 | if EnergyWatch_Save[ENERGYWATCH_PROFILE].sound == nil then |
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354 | EnergyWatch_Save[ENERGYWATCH_PROFILE].sound = ""; |
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355 | end |
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356 | if EnergyWatch_Save[ENERGYWATCH_PROFILE].sound == nil then |
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357 | EnergyWatch_Save[ENERGYWATCH_PROFILE].invert = false; |
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358 | end |
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359 | if EnergyWatch_Save[ENERGYWATCH_PROFILE].show == nil then |
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360 | EnergyWatch_Save[ENERGYWATCH_PROFILE].show = 0; |
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361 | end |
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362 | if EnergyWatch_Save[ENERGYWATCH_PROFILE].scale == nil then |
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363 | EnergyWatch_Save[ENERGYWATCH_PROFILE].scale = 1; |
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364 | end |
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365 | |||
366 | ENERGYWATCH_SOUND = EnergyWatch_Save[ENERGYWATCH_PROFILE].sound; |
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367 | ENERGYWATCH_TEXT = EnergyWatch_Save[ENERGYWATCH_PROFILE].text; |
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368 | ENERGYWATCH_STATUS = EnergyWatch_Save[ENERGYWATCH_PROFILE].status; |
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369 | ENERGYWATCH_INVERT = EnergyWatch_Save[ENERGYWATCH_PROFILE].invert; |
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370 | ENERGYWATCH_SHOW = EnergyWatch_Save[ENERGYWATCH_PROFILE].show; |
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371 | ENERGYWATCH_SCALE = EnergyWatch_Save[ENERGYWATCH_PROFILE].scale; |
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372 | |||
373 | EnergyWatchBar:SetScale(ENERGYWATCH_SCALE * UIParent:GetScale()); |
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374 | |||
375 | if( ENERGYWATCH_STATUS ~= 0 ) then |
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376 | if ENERGYWATCH_SHOW == 0 then |
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377 | EnergyWatchBar:Show(); |
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378 | end |
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379 | else |
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380 | EnergyWatchBar:Hide(); |
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381 | end |
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382 | EnergyWatch_TextUpdate(); |
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383 | |||
384 | ENERGYWATCH_VARIABLES_LOADED = true; |
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385 | EnergyWatch_Variable_Frame:Hide(); |
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386 | |||
387 | checkStealth() |
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388 | end |
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389 | |||
390 | function EnergyWatch_TextUpdate() |
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391 | local ewtext = ENERGYWATCH_TEXT |
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392 | ewtext,_ = string.gsub(ewtext,"&em", UnitManaMax("player")) |
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393 | ewtext,_ = string.gsub(ewtext,"&e", UnitMana("player")) |
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394 | ewtext,_ = string.gsub(ewtext,"&c", ENERGYWATCH_COMBO) |
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395 | |||
396 | EnergyWatchText:SetText(ewtext); |
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397 | end |
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398 | |||
399 | function EnergyWatch_Help() |
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400 | DEFAULT_CHAT_FRAME:AddMessage(ENERGYWATCH_VERSION.." : Usage - /ew option"); |
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401 | DEFAULT_CHAT_FRAME:AddMessage(" options:"); |
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402 | DEFAULT_CHAT_FRAME:AddMessage(" on : Enables EnergyWatch"); |
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403 | DEFAULT_CHAT_FRAME:AddMessage(" off : Disables EnergyWatch"); |
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404 | DEFAULT_CHAT_FRAME:AddMessage(" unlock : Allows you to move EnergyWatch"); |
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405 | DEFAULT_CHAT_FRAME:AddMessage(" lock : Locks EnergyWatch"); |
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406 | DEFAULT_CHAT_FRAME:AddMessage(" sound _ : Sets Sound on/off or custom"); |
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407 | DEFAULT_CHAT_FRAME:AddMessage(" invert : Invert progress bar direction"); |
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408 | DEFAULT_CHAT_FRAME:AddMessage(" scale _ : Scales EnergyWatch (0.25 - 3.0)"); |
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409 | DEFAULT_CHAT_FRAME:AddMessage(" help _ : Prints help for certain options (below)"); |
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410 | DEFAULT_CHAT_FRAME:AddMessage(" text _ : Sets the text on EnergyWatch"); |
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411 | DEFAULT_CHAT_FRAME:AddMessage(" show _ : Set when EnergyWatch should be shown") |
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412 | end |
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413 | |||
414 | function EnergyWatch_HelpText() |
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415 | DEFAULT_CHAT_FRAME:AddMessage(ENERGYWATCH_VERSION.." : Usage - /ew text string"); |
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416 | DEFAULT_CHAT_FRAME:AddMessage(" the string may contain a few special replacements:"); |
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417 | DEFAULT_CHAT_FRAME:AddMessage(" &e : Current Energy"); |
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418 | DEFAULT_CHAT_FRAME:AddMessage(" &em : Maximum Energy"); |
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419 | DEFAULT_CHAT_FRAME:AddMessage(" &c : Combo Points"); |
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420 | end |
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421 | |||
422 | function EnergyWatch_HelpShow() |
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423 | DEFAULT_CHAT_FRAME:AddMessage(ENERGYWATCH_VERSION.." : Usage - /ew show option"); |
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424 | DEFAULT_CHAT_FRAME:AddMessage(" options:"); |
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425 | DEFAULT_CHAT_FRAME:AddMessage(" always : Always shown"); |
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426 | DEFAULT_CHAT_FRAME:AddMessage(" combat : Shown in Combat"); |
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427 | DEFAULT_CHAT_FRAME:AddMessage(" stealth : Shown in Combat and while Stealthed"); |
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428 | end |