vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | --[[ |
2 | |||
3 | Enchantrix v3.6.1 (Platypus) |
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4 | $Id: EnchantrixBarker.lua 933 2006-07-08 03:10:18Z mentalpower $ |
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5 | |||
6 | By Norganna |
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7 | http://enchantrix.org/ |
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8 | |||
9 | This is an addon for World of Warcraft that add a list of what an item |
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10 | disenchants into to the items that you mouse-over in the game. |
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11 | |||
12 | License: |
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13 | This program is free software; you can redistribute it and/or |
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14 | modify it under the terms of the GNU General Public License |
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15 | as published by the Free Software Foundation; either version 2 |
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16 | of the License, or (at your option) any later version. |
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17 | |||
18 | This program is distributed in the hope that it will be useful, |
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19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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21 | GNU General Public License for more details. |
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22 | |||
23 | You should have received a copy of the GNU General Public License |
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24 | along with this program(see GLP.txt); if not, write to the Free Software |
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25 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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26 | |||
27 | ]] |
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28 | |||
29 | local priorityList = {}; |
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30 | |||
31 | local categories = { --TODO: Localize |
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32 | Bracer = {search = "Bracer", print = "Bracer" }, |
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33 | Gloves = {search = "Gloves", print = "Gloves" }, |
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34 | Boots = {search = "Boots", print = "Boots" }, |
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35 | Shield = {search = "Shield", print = "Shield" }, |
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36 | Chest = {search = "Chest", print = "Chest" }, |
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37 | Cloak = {search = "Cloak", print = "Cloak" }, |
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38 | TwoHanded = {search = "2H", print = "2H Weapon"}, |
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39 | AnyWeapon = {search = "Enchant Weapon", print = "Any Weapon" } |
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40 | }; |
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41 | |||
42 | |||
43 | local print_order = { 'Bracer', 'Gloves', 'Boots', 'Chest', 'Cloak', 'Shield', 'TwoHanded', 'AnyWeapon' }; --TODO: Localize |
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44 | |||
45 | local attributes = { --TODO: Localize |
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46 | 'intellect', |
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47 | 'stamina', |
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48 | 'spirit', |
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49 | 'strength', |
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50 | 'agility', |
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51 | 'fire resistance', |
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52 | 'resistance to fire', |
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53 | 'resistance', |
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54 | 'all stats', |
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55 | 'mana', |
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56 | 'health', |
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57 | 'additional armor', |
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58 | 'additional points of armor', |
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59 | 'increase armor', |
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60 | 'increase its armor', |
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61 | 'absorption', |
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62 | 'damage to beasts', |
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63 | 'points? of damage', |
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64 | '\+[0-9]+ damage', |
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65 | 'defense' |
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66 | }; |
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67 | |||
68 | local short_attributes = { --TODO: Localize |
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69 | 'INT', |
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70 | 'STA', |
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71 | 'SPI', |
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72 | 'STR', |
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73 | 'AGI', |
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74 | 'fire res', |
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75 | 'fire res', |
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76 | 'all res', |
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77 | 'all stats', |
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78 | 'mana', |
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79 | 'health', |
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80 | 'armour', |
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81 | 'armour', |
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82 | 'armour', |
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83 | 'armour', |
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84 | 'DMG absorb', |
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85 | 'Beastslayer', |
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86 | 'DMG', |
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87 | 'DMG', |
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88 | 'DEF' |
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89 | }; |
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90 | |||
91 | -- UI code |
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92 | |||
93 | |||
94 | function EnchantrixBarker_OnEvent() |
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95 | --Enchantrix.Util.ChatPrint("GotUIEvent..."); |
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96 | |||
97 | -- Returns "Enchanting" for enchantwindow and nil for Beast Training |
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98 | local craftName, rank, maxRank = GetCraftDisplaySkillLine() |
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99 | |||
100 | if craftName then |
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101 | --Enchantrix.Util.ChatPrint("Barker config is "..tostring(Enchantrix.Config.GetFilter('barker')) ); |
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102 | if( event == "CRAFT_SHOW" ) then |
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103 | if( Enchantrix.Config.GetFilter('barker') and GetLocale() == "enUS" ) then |
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104 | Enchantrix_BarkerButton:Show(); |
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105 | Enchantrix_BarkerButton.tooltipText = 'Posts a sales message to the Trade channel, if available.'; --TODO: Localize |
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106 | |||
107 | Enchantrix_BarkerOptionsButton:Show(); |
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108 | Enchantrix_BarkerButton.tooltipText = 'Opens the barker options window.'; --TODO: Localize |
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109 | else |
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110 | Enchantrix_BarkerButton:Hide(); |
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111 | Enchantrix_BarkerOptionsButton:Hide(); |
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112 | Enchantrix_BarkerOptions_Frame:Hide(); |
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113 | end |
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114 | elseif( event == "CRAFT_CLOSE" )then |
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115 | Enchantrix_BarkerButton:Hide(); |
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116 | Enchantrix_BarkerOptionsButton:Hide(); |
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117 | Enchantrix_BarkerOptions_Frame:Hide(); |
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118 | end |
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119 | end |
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120 | end |
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121 | |||
122 | function Enchantrix_BarkerOptions_OnShow() |
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123 | Enchantrix_BarkerOptions_ShowFrame(1); |
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124 | end |
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125 | |||
126 | function Enchantrix_BarkerOnClick() |
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127 | --EnhTooltip.DebugPrint(Enchantrix_CreateBarker()); |
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128 | local barker = Enchantrix_CreateBarker(); |
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129 | local id = GetChannelName("Trade - City") --TODO: Localize |
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130 | EnhTooltip.DebugPrint("EnxBarker: Attempting to send barker", barker, "Trade Channel ID", id) |
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131 | |||
132 | if (id and (not(id == 0))) then |
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133 | if (barker) then |
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134 | SendChatMessage(barker,"CHANNEL", GetDefaultLanguage("player"), id); |
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135 | end |
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136 | else |
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137 | Enchantrix.Util.ChatPrint("Enchantrix: You aren't in a trade zone."); --TODO: Localize |
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138 | end |
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139 | end |
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140 | |||
141 | function Enchantrix.Barker.AddonLoaded() |
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142 | Enchantrix.Util.ChatPrint("Barker Loaded..."); |
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143 | if( not EnchantConfig.barker ) then |
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144 | EnchantConfig.barker = {}; |
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145 | end |
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146 | --EnchantConfig.barker = EnchantConfig.barker; |
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147 | if( not EnchantConfig.barker.profit_margin ) then |
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148 | EnchantConfig.barker.profit_margin = 10; |
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149 | end |
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150 | if( not EnchantConfig.barker.randomise ) then |
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151 | EnchantConfig.barker.randomise = 10; |
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152 | end |
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153 | if( not EnchantConfig.barker.lowest_price ) then |
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154 | EnchantConfig.barker.lowest_price = 100; |
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155 | end |
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156 | end |
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157 | |||
158 | local function relevel(frame) |
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159 | local myLevel = frame:GetFrameLevel() + 1 |
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160 | local children = { frame:GetChildren() } |
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161 | for _,child in pairs(children) do |
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162 | child:SetFrameLevel(myLevel) |
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163 | relevel(child) |
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164 | end |
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165 | end |
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166 | |||
167 | local function craftUILoaded() |
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168 | Stubby.UnregisterAddOnHook("Blizzard_CraftUI", "Enchantrix") |
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169 | |||
170 | Enchantrix_BarkerButton:SetParent(CraftFrame); |
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171 | Enchantrix_BarkerButton:SetPoint("TOPRIGHT", CraftFrame, "TOPRIGHT", -40, -60 ); |
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172 | |||
173 | Enchantrix_BarkerOptionsButton:SetParent(CraftFrame); |
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174 | Enchantrix_BarkerOptionsButton:SetPoint("BOTTOMRIGHT", Enchantrix_BarkerButton, "BOTTOMLEFT"); |
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175 | |||
176 | Enchantrix_BarkerOptions_Frame:SetParent(CraftFrame); |
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177 | Enchantrix_BarkerOptions_Frame:SetPoint("TOPLEFT", CraftFrame, "TOPRIGHT"); |
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178 | relevel(Enchantrix_BarkerOptions_Frame) |
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179 | end |
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180 | |||
181 | function EnchantrixBarker_OnLoad() |
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182 | Stubby.RegisterAddOnHook("Blizzard_CraftUI", "Enchantrix", craftUILoaded) |
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183 | end |
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184 | |||
185 | |||
186 | |||
187 | local config_defaults = { |
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188 | lowest_price = 5000, |
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189 | sweet_price = 50000, |
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190 | high_price = 500000, |
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191 | profit_margin = 10, |
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192 | highest_profit = 100000, |
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193 | randomise = 10, |
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194 | AnyWeapon = 100, |
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195 | TwoHanded = 90, |
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196 | Bracer = 70, |
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197 | Gloves = 70, |
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198 | Boots = 70, |
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199 | Chest = 70, |
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200 | Cloak = 70, |
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201 | Shield = 70, |
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202 | INT = 90, |
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203 | STA = 70, |
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204 | AGI = 70, |
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205 | STR = 70, |
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206 | SPI = 45, |
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207 | ["all stats"] = 75, |
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208 | ["all res"] = 55, |
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209 | armour = 65, |
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210 | ["fire res"] = 85, |
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211 | mana = 35, |
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212 | health = 40, |
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213 | DMG = 90, |
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214 | DEF = 60, |
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215 | other = 70, |
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216 | factor_price = 20, |
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217 | factor_item = 40, |
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218 | factor_stat = 40 |
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219 | }; |
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220 | |||
221 | function Enchantrix_BarkerGetConfig( key ) |
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222 | if( not EnchantConfig.barker ) then |
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223 | EnchantConfig.barker = {}; |
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224 | end |
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225 | local config = EnchantConfig.barker; |
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226 | |||
227 | if( not config[key] ) then |
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228 | config[key] = config_defaults[key]; |
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229 | end |
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230 | --Enchantrix.Util.ChatPrint("Getting config: "..key.." - "..config[key]); |
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231 | |||
232 | return config[key]; |
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233 | end |
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234 | |||
235 | function Enchantrix_BarkerSetConfig( key, value ) |
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236 | --Enchantrix.Util.ChatPrint("Setting config: "..key.." - "..value); |
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237 | if( not EnchantConfig.barker ) then |
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238 | EnchantConfig.barker = {}; |
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239 | end |
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240 | local config = EnchantConfig.barker; |
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241 | |||
242 | config[key] = value; |
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243 | end |
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244 | |||
245 | function Enchantrix_BarkerOptions_TestButton_OnClick() |
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246 | --EnhTooltip.DebugPrint(Enchantrix_CreateBarker()); |
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247 | local barker = Enchantrix_CreateBarker(); |
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248 | local id = GetChannelName("Trade - City") --TODO: Localize |
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249 | EnhTooltip.DebugPrint("EnxBarker: Attempting to send test barker", barker, "Trade Channel ID", id) |
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250 | |||
251 | if (id and (not(id == 0))) then |
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252 | if (barker) then |
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253 | Enchantrix.Util.ChatPrint(barker); |
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254 | end |
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255 | else |
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256 | Enchantrix.Util.ChatPrint("Enchantrix: You aren't in a trade zone."); --TODO: Localize |
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257 | end |
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258 | end |
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259 | |||
260 | |||
261 | function Enchantrix_BarkerOptions_Factors_Slider_GetValue(id) |
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262 | if (not id) then |
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263 | id = this:GetID(); |
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264 | end |
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265 | return Enchantrix_BarkerGetConfig(Enchantrix_BarkerOptions_TabFrames[Enchantrix_BarkerOptions_ActiveTab].options[id].key); |
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266 | end |
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267 | |||
268 | function Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged(id) |
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269 | if (not id) then |
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270 | id = this:GetID(); |
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271 | end |
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272 | Enchantrix_BarkerSetConfig(Enchantrix_BarkerOptions_TabFrames[Enchantrix_BarkerOptions_ActiveTab].options[id].key, this:GetValue()); |
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273 | end |
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274 | |||
275 | Enchantrix_BarkerOptions_ActiveTab = -1; |
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276 | |||
277 | Enchantrix_BarkerOptions_TabFrames = { --TODO: Localize |
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278 | { |
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279 | title = 'Profit and Price Priorities', |
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280 | options = { |
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281 | { |
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282 | name = 'Profit Margin', |
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283 | tooltip = 'The percentage profit to add to the base mats cost.', |
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284 | units = 'percentage', |
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285 | min = 0, |
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286 | max = 100, |
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287 | step = 1, |
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288 | key = 'profit_margin', |
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289 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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290 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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291 | }, |
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292 | { |
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293 | name = 'Highest Profit', |
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294 | tooltip = 'The highest total cash profit to make on an enchant.', |
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295 | units = 'money', |
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296 | min = 0, |
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297 | max = 250000, |
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298 | step = 500, |
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299 | key = 'highest_profit', |
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300 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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301 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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302 | }, |
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303 | { |
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304 | name = 'Lowest Price', |
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305 | tooltip = 'The lowest cash price to quote for an enchant.', |
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306 | units = 'money', |
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307 | min = 0, |
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308 | max = 50000, |
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309 | step = 500, |
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310 | key = 'lowest_price', |
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311 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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312 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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313 | }, |
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314 | { |
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315 | name = 'Overall Price Priority', |
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316 | tooltip = 'This sets how important pricing is to the overall priority for advertising.', |
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317 | units = 'percentage', |
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318 | min = 0, |
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319 | max = 100, |
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320 | step = 1, |
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321 | key = 'factor_price', |
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322 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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323 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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324 | }, |
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325 | { |
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326 | name = 'PriceFactor SweetSpot', |
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327 | tooltip = 'This is used to prioritise enchants near this price for advertising.', |
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328 | units = 'money', |
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329 | min = 0, |
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330 | max = 500000, |
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331 | step = 5000, |
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332 | key = 'sweet_price', |
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333 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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334 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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335 | }, |
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336 | { |
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337 | name = 'PriceFactor Highest', |
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338 | tooltip = 'Enchants receive a score of zero for price priority at or above this value.', |
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339 | units = 'money', |
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340 | min = 0, |
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341 | max = 1000000, |
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342 | step = 50000, |
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343 | key = 'high_price', |
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344 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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345 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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346 | }, |
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347 | { |
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348 | name = 'Random Factor', |
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349 | tooltip = 'The amount of randomness in the enchants chosen for the trade shout.', |
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350 | units = 'percentage', |
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351 | min = 0, |
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352 | max = 100, |
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353 | step = 1, |
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354 | key = 'randomise', |
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355 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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356 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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357 | } |
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358 | } |
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359 | }, |
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360 | { |
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361 | title = 'Item Priorities', |
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362 | options = { |
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363 | { |
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364 | name = 'Overall Items Priority', |
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365 | tooltip = 'This sets how important the item is to the overall priority for advertising.', |
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366 | units = 'percentage', |
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367 | min = 0, |
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368 | max = 100, |
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369 | step = 1, |
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370 | key = 'factor_item', |
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371 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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372 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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373 | }, |
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374 | { |
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375 | name = '2H Weapon', |
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376 | tooltip = 'The priority score for 2H weapon enchants.', |
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377 | units = 'percentage', |
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378 | min = 0, |
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379 | max = 100, |
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380 | step = 1, |
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381 | key = 'TwoHanded', |
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382 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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383 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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384 | }, |
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385 | { |
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386 | name = 'Any Weapon', |
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387 | tooltip = 'The priority score for enchants to any weapon.', |
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388 | units = 'percentage', |
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389 | min = 0, |
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390 | max = 100, |
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391 | step = 1, |
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392 | key = 'AnyWeapon', |
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393 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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394 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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395 | }, |
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396 | { |
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397 | name = 'Bracer', |
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398 | tooltip = 'The priority score for bracer enchants.', |
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399 | units = 'percentage', |
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400 | min = 0, |
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401 | max = 100, |
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402 | step = 1, |
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403 | key = 'Bracer', |
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404 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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405 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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406 | }, |
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407 | { |
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408 | name = 'Gloves', |
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409 | tooltip = 'The priority score for glove enchants.', |
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410 | units = 'percentage', |
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411 | min = 0, |
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412 | max = 100, |
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413 | step = 1, |
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414 | key = 'Gloves', |
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415 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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416 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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417 | }, |
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418 | { |
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419 | name = 'Boots', |
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420 | tooltip = 'The priority score for boots enchants.', |
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421 | units = 'percentage', |
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422 | min = 0, |
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423 | max = 100, |
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424 | step = 1, |
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425 | key = 'Boots', |
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426 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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427 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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428 | }, |
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429 | { |
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430 | name = 'Chest', |
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431 | tooltip = 'The priority score for chest enchants.', |
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432 | units = 'percentage', |
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433 | min = 0, |
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434 | max = 100, |
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435 | step = 1, |
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436 | key = 'Chest', |
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437 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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438 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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439 | }, |
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440 | { |
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441 | name = 'Cloak', |
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442 | tooltip = 'The priority score for cloak enchants.', |
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443 | units = 'percentage', |
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444 | min = 0, |
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445 | max = 100, |
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446 | step = 1, |
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447 | key = 'Cloak', |
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448 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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449 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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450 | }, |
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451 | { |
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452 | name = 'Shield', |
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453 | tooltip = 'The priority score for shield enchants.', |
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454 | units = 'percentage', |
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455 | min = 0, |
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456 | max = 100, |
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457 | step = 1, |
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458 | key = 'Shield', |
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459 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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460 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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461 | } |
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462 | } |
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463 | }, |
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464 | { |
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465 | title = 'Stats 1', |
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466 | options = { |
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467 | { |
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468 | name = 'Overall Stats Priority', |
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469 | tooltip = 'This sets how important the stat is to the overall priority for advertising.', |
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470 | units = 'percentage', |
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471 | min = 0, |
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472 | max = 100, |
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473 | step = 1, |
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474 | key = 'factor_stat', |
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475 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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476 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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477 | }, |
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478 | { |
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479 | name = 'Intellect', |
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480 | tooltip = 'The priority score for Intellect enchants.', |
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481 | units = 'percentage', |
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482 | min = 0, |
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483 | max = 100, |
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484 | step = 1, |
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485 | key = 'INT', |
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486 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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487 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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488 | }, |
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489 | { |
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490 | name = 'Strength', |
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491 | tooltip = 'The priority score for Strength enchants.', |
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492 | units = 'percentage', |
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493 | min = 0, |
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494 | max = 100, |
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495 | step = 1, |
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496 | key = 'STR', |
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497 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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498 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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499 | }, |
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500 | { |
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501 | name = 'Agility', |
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502 | tooltip = 'The priority score for Agility enchants.', |
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503 | units = 'percentage', |
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504 | min = 0, |
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505 | max = 100, |
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506 | step = 1, |
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507 | key = 'AGI', |
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508 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
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509 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
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510 | }, |
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511 | { |
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512 | name = 'Stamina', |
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513 | tooltip = 'The priority score for Stamina enchants.', |
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514 | units = 'percentage', |
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515 | min = 0, |
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516 | max = 100, |
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517 | step = 1, |
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518 | key = 'STA', |
||
519 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
520 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
521 | }, |
||
522 | { |
||
523 | name = 'Spirit', |
||
524 | tooltip = 'The priority score for Spirit enchants.', |
||
525 | units = 'percentage', |
||
526 | min = 0, |
||
527 | max = 100, |
||
528 | step = 1, |
||
529 | key = 'SPI', |
||
530 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
531 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
532 | }, |
||
533 | { |
||
534 | name = 'All Stats', |
||
535 | tooltip = 'The priority score for enchants that increase all stats.', |
||
536 | units = 'percentage', |
||
537 | min = 0, |
||
538 | max = 100, |
||
539 | step = 1, |
||
540 | key = 'all stats', |
||
541 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
542 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
543 | } |
||
544 | } |
||
545 | }, |
||
546 | { |
||
547 | title = 'Stats 2', |
||
548 | options = { |
||
549 | { |
||
550 | name = 'All Resistances', |
||
551 | tooltip = 'The priority score for enchants that boost all resistances.', |
||
552 | units = 'percentage', |
||
553 | min = 0, |
||
554 | max = 100, |
||
555 | step = 1, |
||
556 | key = 'all res', |
||
557 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
558 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
559 | }, |
||
560 | { |
||
561 | name = 'Armour', |
||
562 | tooltip = 'The priority score for Armour enchants.', |
||
563 | units = 'percentage', |
||
564 | min = 0, |
||
565 | max = 100, |
||
566 | step = 1, |
||
567 | key = 'armour', |
||
568 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
569 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
570 | }, |
||
571 | { |
||
572 | name = 'Fire Resistance', |
||
573 | tooltip = 'The priority score for Fire Resistance enchants.', |
||
574 | units = 'percentage', |
||
575 | min = 0, |
||
576 | max = 100, |
||
577 | step = 1, |
||
578 | key = 'INT', |
||
579 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
580 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
581 | }, |
||
582 | { |
||
583 | name = 'Mana', |
||
584 | tooltip = 'The priority score for Mana enchants.', |
||
585 | units = 'percentage', |
||
586 | min = 0, |
||
587 | max = 100, |
||
588 | step = 1, |
||
589 | key = 'mana', |
||
590 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
591 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
592 | }, |
||
593 | { |
||
594 | name = 'Health', |
||
595 | tooltip = 'The priority score for Health enchants.', |
||
596 | units = 'percentage', |
||
597 | min = 0, |
||
598 | max = 100, |
||
599 | step = 1, |
||
600 | key = 'health', |
||
601 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
602 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
603 | }, |
||
604 | { |
||
605 | name = 'Damage', |
||
606 | tooltip = 'The priority score for Damage enchants.', |
||
607 | units = 'percentage', |
||
608 | min = 0, |
||
609 | max = 100, |
||
610 | step = 1, |
||
611 | key = 'DMG', |
||
612 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
613 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
614 | }, |
||
615 | { |
||
616 | name = 'Defense', |
||
617 | tooltip = 'The priority score for Defense enchants.', |
||
618 | units = 'percentage', |
||
619 | min = 0, |
||
620 | max = 100, |
||
621 | step = 1, |
||
622 | key = 'DEF', |
||
623 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
624 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
625 | }, |
||
626 | { |
||
627 | name = 'Other', |
||
628 | tooltip = 'The priority score for enchants such as skinning, mining, riding etc.', |
||
629 | units = 'percentage', |
||
630 | min = 0, |
||
631 | max = 100, |
||
632 | step = 1, |
||
633 | key = 'other', |
||
634 | getvalue = Enchantrix_BarkerOptions_Factors_Slider_GetValue, |
||
635 | valuechanged = Enchantrix_BarkerOptions_Factors_Slider_OnValueChanged |
||
636 | }, |
||
637 | } |
||
638 | } |
||
639 | }; |
||
640 | |||
641 | |||
642 | |||
643 | function EnchantrixBarker_OptionsSlider_OnValueChanged() |
||
644 | if Enchantrix_BarkerOptions_ActiveTab ~= -1 then |
||
645 | --Enchantrix.Util.ChatPrint( "Tab - Slider changed: "..Enchantrix_BarkerOptions_ActiveTab..' - '..this:GetID() ); |
||
646 | Enchantrix_BarkerOptions_TabFrames[Enchantrix_BarkerOptions_ActiveTab].options[this:GetID()].valuechanged(); |
||
647 | value = this:GetValue(); |
||
648 | --Enchantrix_BarkerOptions_TabFrames[Enchantrix_BarkerOptions_ActiveTab].options[this:GetID()].getvalue(); |
||
649 | |||
650 | valuestr = EnchantrixBarker_OptionsSlider_GetTextFromValue( value, Enchantrix_BarkerOptions_TabFrames[Enchantrix_BarkerOptions_ActiveTab].options[this:GetID()].units ); |
||
651 | |||
652 | getglobal(this:GetName().."Text"):SetText(Enchantrix_BarkerOptions_TabFrames[Enchantrix_BarkerOptions_ActiveTab].options[this:GetID()].name.." - "..valuestr ); |
||
653 | end |
||
654 | end |
||
655 | |||
656 | function EnchantrixBarker_OptionsSlider_GetTextFromValue( value, units ) |
||
657 | |||
658 | local valuestr = '' |
||
659 | |||
660 | if units == 'percentage' then |
||
661 | valuestr = value..'%' |
||
662 | elseif units == 'money' then |
||
663 | local p_gold,p_silver,p_copper = EnhTooltip.GetGSC(value); |
||
664 | |||
665 | if( p_gold > 0 ) then |
||
666 | valuestr = p_gold.."g"; |
||
667 | end |
||
668 | if( p_silver > 0 ) then |
||
669 | valuestr = valuestr..p_silver.."s"; |
||
670 | end |
||
671 | end |
||
672 | return valuestr; |
||
673 | end |
||
674 | |||
675 | |||
676 | function Enchantrix_BarkerOptions_Tab_OnClick() |
||
677 | --Enchantrix.Util.ChatPrint( "Clicked Tab: "..this:GetID() ); |
||
678 | Enchantrix_BarkerOptions_ShowFrame( this:GetID() ) |
||
679 | |||
680 | end |
||
681 | |||
682 | function Enchantrix_BarkerOptions_ShowFrame( frame_index ) |
||
683 | Enchantrix_BarkerOptions_ActiveTab = -1 |
||
684 | for index, frame in pairs(Enchantrix_BarkerOptions_TabFrames) do |
||
685 | if ( index == frame_index ) then |
||
686 | --Enchantrix.Util.ChatPrint( "Showing Frame: "..index ); |
||
687 | for i = 1,10 do |
||
688 | local slider = getglobal('EnchantrixBarker_OptionsSlider_'..i); |
||
689 | slider:Hide(); |
||
690 | end |
||
691 | for i, opt in pairs(frame.options) do |
||
692 | local slidername = 'EnchantrixBarker_OptionsSlider_'..i |
||
693 | local slider = getglobal(slidername); |
||
694 | slider:SetMinMaxValues(opt.min, opt.max); |
||
695 | slider:SetValueStep(opt.step); |
||
696 | slider.tooltipText = opt.tooltip; |
||
697 | getglobal(slidername.."High"):SetText(); |
||
698 | getglobal(slidername.."Low"):SetText(); |
||
699 | slider:Show(); |
||
700 | end |
||
701 | Enchantrix_BarkerOptions_ActiveTab = index |
||
702 | for i, opt in pairs(frame.options) do |
||
703 | local slidername = 'EnchantrixBarker_OptionsSlider_'..i |
||
704 | local slider = getglobal(slidername); |
||
705 | slider:SetValue(opt.getvalue(i)); |
||
706 | getglobal(slidername.."Text"):SetText(opt.name..' - '..EnchantrixBarker_OptionsSlider_GetTextFromValue(slider:GetValue(),opt.units)); |
||
707 | end |
||
708 | end |
||
709 | end |
||
710 | end |
||
711 | |||
712 | function Enchantrix_BarkerOptions_OnClick() |
||
713 | --Enchantrix.Util.ChatPrint("You pressed the options button." ); |
||
714 | Enchantrix_BarkerOptions_Frame:Show(); |
||
715 | --ShowUIPanel(Enchantrix_BarkerOptions_Frame); |
||
716 | end |
||
717 | |||
718 | |||
719 | function Enchantrix_CheckButton_OnShow() |
||
720 | end |
||
721 | function Enchantrix_CheckButton_OnClick() |
||
722 | end |
||
723 | function Enchantrix_CheckButton_OnEnter() |
||
724 | end |
||
725 | function Enchantrix_CheckButton_OnLeave() |
||
726 | end |
||
727 | |||
728 | |||
729 | -- end UI code |
||
730 | |||
731 | |||
732 | function Enchantrix_CreateBarker() |
||
733 | local availableEnchants = {}; |
||
734 | local numAvailable = 0; |
||
735 | local temp = GetCraftSkillLine(1); |
||
736 | if Enchantrix_BarkerGetZoneText() then |
||
737 | Enchantrix_ResetBarkerString(); |
||
738 | Enchantrix_ResetPriorityList(); |
||
739 | if (temp) then |
||
740 | EnhTooltip.DebugPrint("Starting creation of EnxBarker") |
||
741 | for index=1, GetNumCrafts() do |
||
742 | local craftName, craftSubSpellName, craftType, numEnchantsAvailable, isExpanded = GetCraftInfo(index); |
||
743 | --EnhTooltip.DebugPrint(GetCraftInfo(index)) |
||
744 | if((numEnchantsAvailable > 0) and (string.find(craftName, "Enchant"))) then --have reagents and it is an enchant |
||
745 | --Enchantrix.Util.ChatPrint(""..craftName, 0.8, 0.8, 0.2); |
||
746 | local cost = 0; |
||
747 | for j=1,GetCraftNumReagents(index),1 do |
||
748 | local a,b,c = GetCraftReagentInfo(index,j); |
||
749 | reagent = GetCraftReagentItemLink(index,j); |
||
750 | |||
751 | --EnhTooltip.DebugPrint("Adding: "..reagent.." - "..Enchantrix_GetReagentHSP(reagent).." x "..c.." = " ..(Enchantrix_GetReagentHSP(reagent)*c/10000)); |
||
752 | cost = cost + (Enchantrix_GetReagentHSP(reagent)*c); |
||
753 | end |
||
754 | |||
755 | local profit = cost * Enchantrix_BarkerGetConfig("profit_margin")*0.01; |
||
756 | if( profit > Enchantrix_BarkerGetConfig("highest_profit") ) then |
||
757 | profit = Enchantrix_BarkerGetConfig("highest_profit"); |
||
758 | end |
||
759 | local price = Enchantrix_RoundPrice(cost + profit); |
||
760 | |||
761 | local enchant = { |
||
762 | index = index, |
||
763 | name = craftName, |
||
764 | type = craftType, |
||
765 | available = numEnchantsAvailable, |
||
766 | isExpanded = isExpanded, |
||
767 | cost = cost, |
||
768 | price = price, |
||
769 | profit = price - cost |
||
770 | }; |
||
771 | availableEnchants[ numAvailable] = enchant; |
||
772 | |||
773 | EnhTooltip.DebugPrint(GetCraftDescription(index)); |
||
774 | local p_gold,p_silver,p_copper = EnhTooltip.GetGSC(enchant.price); |
||
775 | local pr_gold,pr_silver,pr_copper = EnhTooltip.GetGSC(enchant.profit); |
||
776 | --EnhTooltip.DebugPrint("Price: "..p_gold.."."..p_silver.."g, profit: "..pr_gold.."."..pr_silver.."g"); |
||
777 | |||
778 | Enchantrix_AddEnchantToPriorityList( enchant ) |
||
779 | --EnhTooltip.DebugPrint( "numReagents: "..GetCraftNumReagents(index) ); |
||
780 | numAvailable = numAvailable + 1; |
||
781 | end |
||
782 | end |
||
783 | |||
784 | if numAvailable == 0 then |
||
785 | Enchantrix.Util.ChatPrint("Enchantrix: You either don't have any enchants or don't have the reagents to make them."); --TODO: Localize |
||
786 | return nil |
||
787 | end |
||
788 | |||
789 | for i,element in ipairs(priorityList) do |
||
790 | EnhTooltip.DebugPrint(element.enchant.name); |
||
791 | Enchantrix_AddEnchantToBarker( element.enchant ); |
||
792 | end |
||
793 | |||
794 | return Enchantrix_GetBarkerString(); |
||
795 | |||
796 | else |
||
797 | Enchantrix.Util.ChatPrint("Enchantrix: Enchant Window not open."); --TODO: Localize |
||
798 | end |
||
799 | end |
||
800 | |||
801 | return nil |
||
802 | end |
||
803 | |||
804 | |||
805 | |||
806 | function Enchantrix_ScoreEnchantPriority( enchant ) |
||
807 | |||
808 | local score_item = 0; |
||
809 | |||
810 | if Enchantrix_BarkerGetConfig( Enchantrix_GetItemCategoryKey(enchant.index) ) then |
||
811 | score_item = Enchantrix_BarkerGetConfig( Enchantrix_GetItemCategoryKey(enchant.index) ); |
||
812 | score_item = score_item * Enchantrix_BarkerGetConfig( 'factor_item' )*0.01; |
||
813 | end |
||
814 | |||
815 | local score_stat = 0; |
||
816 | |||
817 | if Enchantrix_BarkerGetConfig( Enchantrix_GetEnchantStat(enchant) ) then |
||
818 | score_stat = Enchantrix_BarkerGetConfig( Enchantrix_GetEnchantStat(enchant)); |
||
819 | else |
||
820 | score_stat = Enchantrix_BarkerGetConfig( 'other' ); |
||
821 | end |
||
822 | |||
823 | score_stat = score_stat * Enchantrix_BarkerGetConfig( 'factor_stat' )*0.01; |
||
824 | |||
825 | local score_price = 0; |
||
826 | local price_score_floor = Enchantrix_BarkerGetConfig("sweet_price"); |
||
827 | local price_score_ceiling = Enchantrix_BarkerGetConfig("high_price"); |
||
828 | |||
829 | if enchant.price < price_score_floor then |
||
830 | score_price = (price_score_floor - (price_score_floor - enchant.price))/price_score_floor * 100; |
||
831 | elseif enchant.price < price_score_ceiling then |
||
832 | range = (price_score_ceiling - price_score_floor); |
||
833 | score_price = (range - (enchant.price - price_score_floor))/range * 100; |
||
834 | end |
||
835 | |||
836 | score_price = score_price * Enchantrix_BarkerGetConfig( 'factor_price' )*0.01; |
||
837 | score_total = (score_item + score_stat + score_price); |
||
838 | |||
839 | return score_total * (1 - Enchantrix_BarkerGetConfig("randomise")*0.01) + math.random(300) * Enchantrix_BarkerGetConfig("randomise")*0.01; |
||
840 | end |
||
841 | |||
842 | function Enchantrix_ResetPriorityList() |
||
843 | priorityList = {}; |
||
844 | end |
||
845 | |||
846 | function Enchantrix_AddEnchantToPriorityList(enchant) |
||
847 | |||
848 | local enchant_score = Enchantrix_ScoreEnchantPriority( enchant ); |
||
849 | |||
850 | for i,priorityentry in ipairs(priorityList) do |
||
851 | if( priorityentry.score < enchant_score ) then |
||
852 | table.insert( priorityList, i, {score = enchant_score, enchant = enchant} ); |
||
853 | return; |
||
854 | end |
||
855 | end |
||
856 | |||
857 | table.insert( priorityList, {score = enchant_score, enchant = enchant} ); |
||
858 | end |
||
859 | |||
860 | |||
861 | function Enchantrix_RoundPrice( price ) |
||
862 | |||
863 | local round |
||
864 | |||
865 | if( price < 5000 ) then |
||
866 | round = 1000; |
||
867 | elseif ( price < 20000 ) then |
||
868 | round = 2500; |
||
869 | else |
||
870 | round = 5000; |
||
871 | end |
||
872 | |||
873 | odd = math.mod(price,round); |
||
874 | |||
875 | price = price + (round - odd); |
||
876 | |||
877 | if( price < Enchantrix_BarkerGetConfig("lowest_price") ) then |
||
878 | price = Enchantrix_BarkerGetConfig("lowest_price"); |
||
879 | end |
||
880 | |||
881 | return price |
||
882 | end |
||
883 | |||
884 | function Enchantrix_GetReagentHSP( itemLink ) |
||
885 | |||
886 | local itemID = Enchantrix.Util.GetItemIdFromLink(itemLink); |
||
887 | local itemKey = string.format("%s:0:0", itemID); |
||
888 | |||
889 | |||
890 | -- Work out what version if any of auctioneer is installed |
||
891 | local auctVerStr; |
||
892 | if (not Auctioneer) then |
||
893 | auctVerStr = AUCTIONEER_VERSION or "0.0.0"; |
||
894 | else |
||
895 | auctVerStr = AUCTIONEER_VERSION or Auctioneer.Version or "0.0.0"; |
||
896 | end |
||
897 | local auctVer = Enchantrix.Util.Split(auctVerStr, "."); |
||
898 | local major = tonumber(auctVer[1]) or 0; |
||
899 | local minor = tonumber(auctVer[2]) or 0; |
||
900 | local rev = tonumber(auctVer[3]) or 0; |
||
901 | if (auctVer[3] == "DEV") then rev = 0; minor = minor + 1; end |
||
902 | local hsp = nil; |
||
903 | |||
904 | if (major == 3 and minor == 0 and rev <= 11) then |
||
905 | --Enchantrix.Util.ChatPrint("Calling Auctioneer_GetHighestSellablePriceForOne"); |
||
906 | |||
907 | if (rev == 11) then |
||
908 | hsp = Auctioneer_GetHighestSellablePriceForOne(itemKey, false, Auctioneer_GetAuctionKey()); |
||
909 | else |
||
910 | if (Auctioneer_GetHighestSellablePriceForOne) then |
||
911 | hsp = Auctioneer_GetHighestSellablePriceForOne(itemKey, false); |
||
912 | elseif (getHighestSellablePriceForOne) then |
||
913 | hsp = getHighestSellablePriceForOne(itemKey, false); |
||
914 | end |
||
915 | end |
||
916 | elseif (major == 3 and (minor > 0 and minor <= 3) and (rev > 11 and rev < 675)) then |
||
917 | --Enchantrix.Util.ChatPrint("Calling GetHSP"); |
||
918 | hsp = Auctioneer_GetHSP(itemKey, Auctioneer_GetAuctionKey()); |
||
919 | elseif (major >= 3 and minor >= 3 and (rev >= 675 or rev == 0)) then |
||
920 | --Enchantrix.Util.ChatPrint("Calling Statistic.GetHSP"); |
||
921 | hsp = Auctioneer.Statistic.GetHSP(itemKey, Auctioneer.Util.GetAuctionKey()); |
||
922 | else |
||
923 | Enchantrix.Util.ChatPrint("Calling Nothing: "..major..", "..minor..", "..rev); |
||
924 | end |
||
925 | if hsp == nil then |
||
926 | hsp = 0; |
||
927 | end |
||
928 | |||
929 | return hsp; |
||
930 | end |
||
931 | |||
932 | local barkerString = ''; |
||
933 | local barkerCategories = {}; |
||
934 | |||
935 | function Enchantrix_ResetBarkerString() |
||
936 | barkerString = "("..Enchantrix_BarkerGetZoneText()..") Selling Enchants:"; --TODO: Localize |
||
937 | barkerCategories = {}; |
||
938 | end |
||
939 | |||
940 | local short_location = { |
||
941 | Orgrimmar = 'Org', |
||
942 | ['Thunder Bluff'] = 'TB', |
||
943 | Undercity = 'UC', |
||
944 | ['Stormwind City'] = 'SW', |
||
945 | Darnassus = 'Dar', |
||
946 | ['City of Ironforge'] = 'IF' |
||
947 | }; |
||
948 | |||
949 | function Enchantrix_BarkerGetZoneText() |
||
950 | --Enchantrix.Util.ChatPrint(GetZoneText()); |
||
951 | return short_location[GetZoneText()]; |
||
952 | end |
||
953 | |||
954 | function Enchantrix_AddEnchantToBarker( enchant ) |
||
955 | |||
956 | local currBarker = Enchantrix_GetBarkerString(); |
||
957 | |||
958 | local category_key = Enchantrix_GetItemCategoryKey( enchant.index ) |
||
959 | local category_string = ""; |
||
960 | local test_category = {}; |
||
961 | if barkerCategories[ category_key ] then |
||
962 | for i,element in ipairs(barkerCategories[category_key]) do |
||
963 | --Enchantrix.Util.ChatPrint("Inserting: "..i..", elem: "..element.index ); |
||
964 | table.insert(test_category, element); |
||
965 | end |
||
966 | end |
||
967 | |||
968 | table.insert(test_category, enchant); |
||
969 | |||
970 | category_string = Enchantrix_GetBarkerCategoryString( test_category ); |
||
971 | |||
972 | |||
973 | if string.len(currBarker) + string.len(category_string) > 255 then |
||
974 | return false; |
||
975 | end |
||
976 | |||
977 | if not barkerCategories[ category_key ] then |
||
978 | barkerCategories[ category_key ] = {}; |
||
979 | end |
||
980 | |||
981 | table.insert( barkerCategories[ category_key ],enchant ); |
||
982 | |||
983 | return true; |
||
984 | end |
||
985 | |||
986 | |||
987 | function Enchantrix_GetBarkerString() |
||
988 | local barker = ""..barkerString; |
||
989 | |||
990 | for index, key in ipairs(print_order) do |
||
991 | if( barkerCategories[key] ) then |
||
992 | barker = barker..Enchantrix_GetBarkerCategoryString( barkerCategories[key] ) |
||
993 | end |
||
994 | end |
||
995 | |||
996 | return barker; |
||
997 | end |
||
998 | |||
999 | function Enchantrix_GetBarkerCategoryString( barkerCategory ) |
||
1000 | local barkercat = "" |
||
1001 | barkercat = barkercat.." ["..Enchantrix_GetItemCategoryString(barkerCategory[1].index)..": "; |
||
1002 | for j,enchant in ipairs(barkerCategory) do |
||
1003 | if( j > 1) then |
||
1004 | barkercat = barkercat..", " |
||
1005 | end |
||
1006 | barkercat = barkercat..Enchantrix_GetBarkerEnchantString(enchant); |
||
1007 | end |
||
1008 | barkercat = barkercat.."]" |
||
1009 | |||
1010 | return barkercat |
||
1011 | end |
||
1012 | |||
1013 | function Enchantrix_GetBarkerEnchantString( enchant ) |
||
1014 | local p_gold,p_silver,p_copper = EnhTooltip.GetGSC(enchant.price); |
||
1015 | |||
1016 | enchant_barker = Enchantrix_GetShortDescriptor(enchant.index).." - "; |
||
1017 | if( p_gold > 0 ) then |
||
1018 | enchant_barker = enchant_barker..p_gold.."g"; |
||
1019 | end |
||
1020 | if( p_silver > 0 ) then |
||
1021 | enchant_barker = enchant_barker..p_silver.."s"; |
||
1022 | end |
||
1023 | --enchant_barker = enchant_barker..", "; |
||
1024 | return enchant_barker |
||
1025 | end |
||
1026 | |||
1027 | |||
1028 | |||
1029 | |||
1030 | function Enchantrix_GetItemCategoryString( index ) |
||
1031 | |||
1032 | local enchant = GetCraftInfo( index ); |
||
1033 | |||
1034 | for key,category in pairs(categories) do |
||
1035 | --Enchantrix.Util.ChatPrint( "cat key: "..key); |
||
1036 | if( string.find( enchant, category.search ) ~= nil ) then |
||
1037 | --Enchantrix.Util.ChatPrint( "cat key: "..key..", name: "..category.print..", enchant: "..enchant ); |
||
1038 | return category.print; |
||
1039 | end |
||
1040 | end |
||
1041 | |||
1042 | return 'Unknown'; |
||
1043 | end |
||
1044 | |||
1045 | function Enchantrix_GetItemCategoryKey( index ) |
||
1046 | |||
1047 | local enchant = GetCraftInfo( index ); |
||
1048 | |||
1049 | for key,category in pairs(categories) do |
||
1050 | --Enchantrix.Util.ChatPrint( "cat key: "..key..", name: "..category ); |
||
1051 | if( string.find( enchant, category.search ) ~= nil ) then |
||
1052 | return key; |
||
1053 | end |
||
1054 | end |
||
1055 | |||
1056 | return 'Unknown'; |
||
1057 | |||
1058 | end |
||
1059 | |||
1060 | function EnchantrixBarker_GetCraftDescription( index ) |
||
1061 | return GetCraftDescription(index) or ""; |
||
1062 | end |
||
1063 | |||
1064 | function Enchantrix_GetShortDescriptor( index ) |
||
1065 | local long_str = string.lower(EnchantrixBarker_GetCraftDescription(index)); |
||
1066 | |||
1067 | for index,attribute in ipairs(attributes) do |
||
1068 | if( string.find( long_str, attribute ) ~= nil ) then |
||
1069 | statvalue = string.sub(long_str ,string.find(long_str,'[0-9]+[^%%]')); |
||
1070 | statvalue = string.sub(statvalue ,string.find(statvalue,'[0-9]+')); |
||
1071 | return "+"..statvalue..' '..short_attributes[index]; |
||
1072 | end |
||
1073 | end |
||
1074 | local enchant = Enchantrix.Util.Split(GetCraftInfo(index), "-"); |
||
1075 | |||
1076 | return enchant[table.getn(enchant)]; |
||
1077 | end |
||
1078 | |||
1079 | function Enchantrix_GetEnchantStat( enchant ) |
||
1080 | local index = enchant.index; |
||
1081 | local long_str = string.lower(EnchantrixBarker_GetCraftDescription(index)); |
||
1082 | |||
1083 | for index,attribute in ipairs(attributes) do |
||
1084 | if( string.find( long_str, attribute ) ~= nil ) then |
||
1085 | return short_attributes[index]; |
||
1086 | end |
||
1087 | end |
||
1088 | local enchant = Enchantrix.Util.Split(GetCraftInfo(index), "-"); |
||
1089 | |||
1090 | return enchant[table.getn(enchant)]; |
||
1091 | end |