vanilla-wow-addons – Blame information for rev 1
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1 | office | 1 | --[[--------------------------------------------------------------------------------- |
2 | This is a template for the plugin/module system for Clique. |
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3 | |||
4 | Plugins are typically used to tie Clique to a specific set of unit frames, but |
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5 | can also be used to add functionality to the system through a manner of hooks. |
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6 | |||
7 | Plugins are registered with Clique with a shortname that is used for all slash |
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8 | commands. In addition they are required to have a fullname parameter that is |
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9 | used in all display messages |
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10 | ----------------------------------------------------------------------------------]] |
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11 | |||
12 | -- Create a new plugin for Clique, with the shortname "test" |
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13 | local Plugin = Clique:NewModule("ouf") |
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14 | Plugin.fullname = "Otravi Unit Frames" |
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15 | Plugin.url = "http://svn.wowace.com/root/branches/otravi_UnitFrames/otravi/" |
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16 | |||
17 | -- Plugin:Test() is called anytime the mod tries to enable. It is optional |
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18 | -- but it will be checked if it exists. Will typically be based off some global |
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19 | -- or the state of the addon itself. |
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20 | function Plugin:Test() |
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21 | return oUF |
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22 | end |
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23 | |||
24 | -- Plugin:OnEnable() is called if Plugin:Test() is true, and the mod hasn't been explicitly |
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25 | -- disabled. This is where you should handle all your hooks, etc. |
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26 | function Plugin:OnEnable() |
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27 | Clique:RegisterCustomFunction("oUF.dew:Open(oUF.frames[Clique.unit])", "oUF.dew:Open(oUF.frames[Clique.unit])", "Open the oUF Options menu.") |
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28 | oUFOnClick = self.OnClick |
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29 | end |
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30 | |||
31 | -- Plugin:OnDisable() is called if the mod is enabled and its being explicitly disabled. |
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32 | -- This function is optional. If it doesn't exist, Plugin:UnregisterAllEvents() and |
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33 | -- Plugin:UnregisterAllHooks(). |
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34 | function Plugin:Disable() |
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35 | oUFOnClick= nil |
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36 | end |
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37 | |||
38 | function Plugin.OnClick(button) |
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39 | if not Clique:OnClick(button, this.unit) then |
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40 | if button == "LeftButton" then |
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41 | TargetUnit(this.unit) |
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42 | elseif button == "RightButton" then |
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43 | Clique:UnitMenu(this.unit) |
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44 | end |
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45 | end |
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46 | end |