vanilla-wow-addons – Blame information for rev 1
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Rev | Author | Line No. | Line |
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1 | office | 1 | -- Farben |
2 | local PURPLE = "|cff999999"; -- grey atm -- removed |
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3 | local RED = "|cffff0000"; |
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4 | local REDA = "|cffcc6666"; |
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5 | local WHITE = "|cffFFFFFF"; |
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6 | local GREEN = "|cff1eff00"; |
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7 | local GREY = "|cff9F3FFF"; --purple now ^^ |
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8 | local BLUE = "|cff0070dd"; |
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9 | local ORANGE = "|cffff6090"; -- it is rosa now |
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10 | local YELLOW = "|cffffff00"; |
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11 | local BLACK = "|c0000000f"; |
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12 | local DARKGREEN = "|cff008000"; |
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13 | local BLUB = "|cffd45e19"; |
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14 | |||
15 | -- Quest Color |
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16 | local Grau = "|cff9d9d9d" |
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17 | local Gruen = "|cff1eff00" |
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18 | local Orange = "|cffFF8000" |
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19 | local Rot = "|cffFF0000" |
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20 | local Gelb = "|cffFFd200" |
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21 | local Blau = "|cff0070dd" |
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22 | ------------------------------------------------------------------------------------- |
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23 | --------------------------- Buttons ---------------------------------------------- |
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24 | ------------------------------------------------------------------------------------- |
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25 | |||
26 | --------------------------------- |
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27 | -- Option button (useless atm) |
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28 | --------------------------------- |
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29 | function AQOPTION1_OnClick() |
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30 | --blub |
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31 | end |
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32 | |||
33 | |||
34 | --------------------------------- |
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35 | -- Oben rechts der button /zum panel show/close |
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36 | --------------------------------- |
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37 | function AQCLOSE_OnClick() |
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38 | AQ_AtlasOrAlphamap(); |
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39 | if(AtlasQuestFrame:IsVisible()) then |
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40 | HideUIPanel(AtlasQuestFrame); |
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41 | HideUIPanel(AtlasQuestInsideFrame); |
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42 | else |
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43 | ShowUIPanel(AtlasQuestFrame); |
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44 | end |
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45 | end |
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46 | |||
47 | --------------------------------- |
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48 | -- oben links am panel der button zum schließen |
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49 | --------------------------------- |
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50 | function AQCLOSE1_OnClick() |
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51 | HideUIPanel(AtlasQuestFrame); |
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52 | end |
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53 | |||
54 | --------------------------------- |
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55 | -- der button inside für schließen der q anzeige |
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56 | --------------------------------- |
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57 | function AQCLOSE2_OnClick() |
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58 | HideUIPanel(AtlasQuestInsideFrame); |
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59 | WHICHBUTTON = 0; |
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60 | end |
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61 | |||
62 | --------------------------------- |
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63 | -- Checkbox für Allianz |
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64 | --------------------------------- |
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65 | function Alliance_OnClick() |
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66 | Allianceorhorde = 1 |
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67 | AQHCB:SetChecked(false); |
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68 | AQACB:SetChecked(true); |
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69 | HideUIPanel(AtlasQuestInsideFrame); |
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70 | AQUpdateNOW = true; |
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71 | end |
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72 | |||
73 | --------------------------------- |
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74 | -- Checkbox für Horde |
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75 | --------------------------------- |
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76 | function Horde_OnClick() |
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77 | Allianceorhorde = 2 |
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78 | AQHCB:SetChecked(true); |
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79 | AQACB:SetChecked(false); |
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80 | HideUIPanel(AtlasQuestInsideFrame); |
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81 | AQUpdateNOW = true; |
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82 | end |
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83 | |||
84 | --------------------------- Buttons -> END |
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85 | |||
86 | --------------------- /////// QUESTBUTTON ///////////// |
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87 | |||
88 | --------------------------------- |
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89 | -- Hide the AL Frame if avaiable |
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90 | --------------------------------- |
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91 | function AQHideAL() |
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92 | if ( AtlasLootItemsFrame ~= nil) then |
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93 | AtlasLootItemsFrame:Hide(); -- hide atlasloot |
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94 | end |
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95 | end |
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96 | |||
97 | --------------------------------- |
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98 | -- Story Button |
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99 | --------------------------------- |
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100 | function AQSTORY1_OnClick() |
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101 | AQHideAL(); |
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102 | if (AtlasQuestInsideFrame:IsVisible() == nil) then |
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103 | ShowUIPanel(AtlasQuestInsideFrame); |
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104 | WHICHBUTTON = STORY; |
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105 | elseif ( WHICHBUTTON == STORY) then |
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106 | HideUIPanel(AtlasQuestInsideFrame); |
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107 | else |
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108 | WHICHBUTTON = STORY; |
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109 | end |
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110 | AQButtonSTORY_SetText(); |
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111 | end |
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112 | |||
113 | --------------------------------- |
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114 | -- Button |
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115 | --------------------------------- |
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116 | function Quest_OnClick() |
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117 | AQHideAL(); |
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118 | StoryTEXT:SetText(""); |
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119 | if (AtlasQuestInsideFrame:IsVisible() == nil) then |
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120 | ShowUIPanel(AtlasQuestInsideFrame); |
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121 | WHICHBUTTON = AQSHOWNQUEST; |
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122 | elseif ( WHICHBUTTON == AQSHOWNQUEST) then |
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123 | HideUIPanel(AtlasQuestInsideFrame); |
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124 | WHICHBUTTON = 0; |
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125 | else |
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126 | WHICHBUTTON = AQSHOWNQUEST; |
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127 | end |
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128 | AQButton_SetText(); |
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129 | end |
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130 | |||
131 | |||
132 | -----------------------QUESTBUTTON -> END |
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133 | |||
134 | -----------------//////// QUESTBUTTON SET TEXT ///////////// |
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135 | |||
136 | --------------------------------- |
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137 | -- set the Quest text |
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138 | --------------------------------- |
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139 | function AQButton_SetText() |
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140 | local AQQuestlevelf |
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141 | local AQQuestfarbe |
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142 | for i=1, 36 do |
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143 | if ( Allianceorhorde == 1 and AQINSTANZ == i) then |
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144 | AQQuestlevelf = tonumber(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Level")); |
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145 | if ( AQQuestlevelf ~= nil or AQQuestlevelf ~= 0 or AQQuestlevelf ~= "") then |
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146 | if ( AQQuestlevelf == UnitLevel("player") or AQQuestlevelf == UnitLevel("player") + 2 or AQQuestlevelf == UnitLevel("player") - 2 or AQQuestlevelf == UnitLevel("player") + 1 or AQQuestlevelf == UnitLevel("player") - 1) then |
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147 | AQQuestfarbe = Gelb; |
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148 | elseif ( AQQuestlevelf > UnitLevel("player") + 2 and AQQuestlevelf <= UnitLevel("player") + 4) then |
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149 | AQQuestfarbe = Orange; |
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150 | elseif ( AQQuestlevelf >= UnitLevel("player") + 5 and AQQuestlevelf ~= 100) then |
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151 | AQQuestfarbe = Rot; |
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152 | elseif ( AQQuestlevelf < UnitLevel("player") - 7) then |
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153 | AQQuestfarbe = Grau; |
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154 | elseif ( AQQuestlevelf >= UnitLevel("player") - 7 and AQQuestlevelf < UnitLevel("player") - 2) then |
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155 | AQQuestfarbe = Gruen; |
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156 | elseif ( AQQuestlevelf == 100) then |
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157 | AQQuestfarbe = Blau; |
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158 | end |
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159 | end |
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160 | Questueberschrift:SetText(AQQuestfarbe..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST)); |
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161 | QuestLeveltext:SetText(GREEN..AQDiscription_LEVEL..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Level")); |
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162 | QuestAttainLeveltext:SetText(DARKGREEN..AQDiscription_ATTAIN..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Attain")); Prequesttext:SetText(RED..AQDiscription_PREQUEST..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Prequest").."\n \n"..BLUB..AQDiscription_FOLGEQUEST..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Folgequest").."\n \n"..BLUE..AQDiscription_START..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Location").."\n \n"..ORANGE..AQDiscription_AIM..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Aim").."\n \n"..GREY..AQDiscription_NOTE..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_Note")); |
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163 | for b=1, 6 do |
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164 | REWARDstext:SetText(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."Rewardtext")) |
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165 | if ( getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."name"..b) ~= nil) then |
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166 | getglobal("AtlasQuestItemframe"..b.."_Icon"):SetTexture("Interface\\Icons\\"..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."textur"..b)); |
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167 | getglobal("AtlasQuestItemframe"..b.."_Name"):SetText(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."ITC"..b)..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."name"..b)); |
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168 | getglobal("AtlasQuestItemframe"..b.."_Extra"):SetText(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."description"..b)); |
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169 | getglobal("AtlasQuestItemframe"..b):Enable(); |
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170 | else |
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171 | getglobal("AtlasQuestItemframe"..b.."_Icon"):SetTexture(); |
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172 | getglobal("AtlasQuestItemframe"..b.."_Name"):SetText(); |
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173 | getglobal("AtlasQuestItemframe"..b.."_Extra"):SetText(); |
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174 | getglobal("AtlasQuestItemframe"..b):Disable(); |
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175 | end |
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176 | end |
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177 | end |
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178 | ------------------------------------------------------------------------------ |
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179 | -- + + + +++ ++ +++ |
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180 | -- +++ + + + + + + ++ |
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181 | -- + + + + + ++ +++ |
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182 | ------------------------------------------------------------------------------ |
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183 | if ( Allianceorhorde == 2 and AQINSTANZ == i) then |
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184 | AQQuestlevelf = tonumber(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Level")); |
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185 | if ( AQQuestlevelf ~= nil or AQQuestlevelf ~= 0 or AQQuestlevelf ~= "") then |
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186 | if ( AQQuestlevelf == UnitLevel("player") or AQQuestlevelf == UnitLevel("player") + 2 or AQQuestlevelf == UnitLevel("player") - 2 or AQQuestlevelf == UnitLevel("player") + 1 or AQQuestlevelf == UnitLevel("player") - 1) then |
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187 | AQQuestfarbe = Gelb; |
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188 | elseif ( AQQuestlevelf > UnitLevel("player") + 2 and AQQuestlevelf <= UnitLevel("player") + 4) then |
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189 | AQQuestfarbe = Orange; |
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190 | elseif ( AQQuestlevelf >= UnitLevel("player") + 5 and AQQuestlevelf ~= 100) then |
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191 | AQQuestfarbe = Rot; |
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192 | elseif ( AQQuestlevelf < UnitLevel("player") - 7) then |
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193 | AQQuestfarbe = Grau; |
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194 | elseif ( AQQuestlevelf >= UnitLevel("player") - 7 and AQQuestlevelf < UnitLevel("player") - 2) then |
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195 | AQQuestfarbe = Gruen; |
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196 | elseif ( AQQuestlevelf == 100) then |
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197 | AQQuestfarbe = Blau; |
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198 | end |
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199 | end |
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200 | Questueberschrift:SetText(AQQuestfarbe..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE")); |
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201 | QuestLeveltext:SetText(GREEN..AQDiscription_LEVEL..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Level")); |
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202 | QuestAttainLeveltext:SetText(DARKGREEN..AQDiscription_ATTAIN..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Attain")); Prequesttext:SetText(RED..AQDiscription_PREQUEST..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Prequest").."\n \n"..BLUB..AQDiscription_FOLGEQUEST..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Folgequest").."\n \n"..BLUE..AQDiscription_START..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Location").."\n \n"..ORANGE..AQDiscription_AIM..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Aim").."\n \n"..GREY..AQDiscription_NOTE..WHITE..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."_HORDE_Note")); |
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203 | for b=1, 6 do |
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204 | REWARDstext:SetText(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."Rewardtext_HORDE")) |
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205 | if ( getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."name"..b.."_HORDE") ~= nil) then |
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206 | getglobal("AtlasQuestItemframe"..b.."_Icon"):SetTexture("Interface\\Icons\\"..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."textur"..b.."_HORDE")); |
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207 | getglobal("AtlasQuestItemframe"..b.."_Name"):SetText(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."ITC"..b.."_HORDE")..getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."name"..b.."_HORDE")); |
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208 | getglobal("AtlasQuestItemframe"..b.."_Extra"):SetText(getglobal("Inst"..i.."Quest"..AQSHOWNQUEST.."description"..b.."_HORDE")); |
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209 | getglobal("AtlasQuestItemframe"..b):Enable(); |
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210 | else |
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211 | getglobal("AtlasQuestItemframe"..b.."_Icon"):SetTexture(); |
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212 | getglobal("AtlasQuestItemframe"..b.."_Name"):SetText(); |
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213 | getglobal("AtlasQuestItemframe"..b.."_Extra"):SetText(); |
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214 | getglobal("AtlasQuestItemframe"..b):Disable(); |
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215 | end |
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216 | end |
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217 | end |
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218 | -------Special case: ZG |
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219 | if ( AQINSTANZ == 28 and AQSHOWNQUEST <= 1) then |
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220 | StoryTEXT:SetText(WHITE..getglobal("Inst28Story"..AQSHOWNQUEST)); |
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221 | Questueberschrift:SetText(BLUE..getglobal("Inst28Caption"..AQSHOWNQUEST)); |
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222 | Prequesttext:SetText(); |
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223 | QuestAttainLeveltext:SetText(); |
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224 | QuestLeveltext:SetText(); |
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225 | end |
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226 | -------Special case: BWL |
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227 | if ( AQINSTANZ == 6 and AQSHOWNQUEST <= 2) then |
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228 | StoryTEXT:SetText(WHITE..getglobal("Inst6Story"..AQSHOWNQUEST)); |
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229 | Questueberschrift:SetText(BLUE..getglobal("Inst6Caption"..AQSHOWNQUEST)); |
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230 | Prequesttext:SetText(); |
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231 | QuestAttainLeveltext:SetText(); |
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232 | QuestLeveltext:SetText(); |
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233 | end |
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234 | -------Special case: DRAGONS |
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235 | if ( AQINSTANZ == 30 and AQSHOWNQUEST <= 4) then |
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236 | StoryTEXT:SetText(WHITE..getglobal("Inst30Story"..AQSHOWNQUEST)); |
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237 | Questueberschrift:SetText(BLUE..getglobal("Inst30Caption"..AQSHOWNQUEST)); |
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238 | Prequesttext:SetText(); |
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239 | QuestAttainLeveltext:SetText(); |
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240 | QuestLeveltext:SetText(); |
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241 | end |
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242 | -------Special case: VC PALA Q |
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243 | if ( AQINSTANZ == 1 and AQSHOWNQUEST == 7) then |
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244 | StoryTEXT:SetText(WHITE..getglobal("Inst1Quest"..AQSHOWNQUEST.."TEXT")); |
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245 | Questueberschrift:SetText(BLUE..getglobal("Inst1Quest"..AQSHOWNQUEST)); |
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246 | Prequesttext:SetText(); |
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247 | QuestAttainLeveltext:SetText(); |
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248 | QuestLeveltext:SetText(); |
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249 | end |
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250 | -------Special case: BSF PALA Q |
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251 | if ( AQINSTANZ == 21 and AQSHOWNQUEST == 2 and Allianceorhorde == 1) then |
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252 | StoryTEXT:SetText(WHITE..getglobal("Inst21Quest"..AQSHOWNQUEST.."TEXT")); |
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253 | Questueberschrift:SetText(BLUE..getglobal("Inst21Quest"..AQSHOWNQUEST)); |
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254 | Prequesttext:SetText(); |
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255 | QuestAttainLeveltext:SetText(); |
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256 | QuestLeveltext:SetText(); |
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257 | end |
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258 | end |
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259 | end |
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260 | |||
261 | |||
262 | --------------------------------- |
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263 | -- Set Story Text |
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264 | --------------------------------- |
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265 | function AQButtonSTORY_SetText() |
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266 | Questueberschrift:SetText(""); |
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267 | QuestLeveltext:SetText(""); |
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268 | Prequesttext:SetText(""); |
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269 | QuestAttainLeveltext:SetText(""); |
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270 | for b=1, 6 do |
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271 | getglobal("AtlasQuestItemframe"..b.."_Icon"):SetTexture(); |
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272 | getglobal("AtlasQuestItemframe"..b.."_Name"):SetText(); |
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273 | getglobal("AtlasQuestItemframe"..b.."_Extra"):SetText(); |
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274 | getglobal("AtlasQuestItemframe"..b):Disable(); |
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275 | REWARDstext:SetText() |
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276 | end |
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277 | for i=1, 36 do |
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278 | if (AQINSTANZ == i) then |
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279 | StoryTEXT:SetText(WHITE..getglobal("Inst"..i.."Story")); |
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280 | Questueberschrift:SetText(BLUE..getglobal("Inst"..i.."Caption")); |
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281 | end |
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282 | end |
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283 | end |