opensim-development – Blame information for rev 1

Subversion Repositories:
Rev:
Rev Author Line No. Line
1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.IO;
30 using System.Reflection;
31  
32 namespace OpenSim.Region.ScriptEngine.Shared
33 {
34 [Serializable]
35 public class AssemblyResolver : MarshalByRefObject
36 {
37 public static Assembly OnAssemblyResolve(object sender,
38 ResolveEventArgs args)
39 {
40 if (!(sender is System.AppDomain))
41 return null;
42  
43 AppDomain myDomain = (AppDomain)sender;
44 string dirName = myDomain.FriendlyName;
45 string ScriptEnginesPath = myDomain.SetupInformation.PrivateBinPath;
46  
47 string[] pathList = new string[] {"", "bin", ScriptEnginesPath,
48 Path.Combine(ScriptEnginesPath, dirName)};
49  
50 string assemblyName = args.Name;
51 if (assemblyName.IndexOf(",") != -1)
52 assemblyName = args.Name.Substring(0, args.Name.IndexOf(","));
53  
54 foreach (string s in pathList)
55 {
56 string path = Path.Combine(Directory.GetCurrentDirectory(),
57 Path.Combine(s, assemblyName))+".dll";
58  
59 // Console.WriteLine("Trying to resolve {0}", path);
60  
61 if (File.Exists(path))
62 return Assembly.LoadFrom(path);
63 }
64  
65 return null;
66 }
67 }
68 }