opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections; |
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30 | using System.Collections.Generic; |
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31 | using System.Net; |
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32 | using System.Reflection; |
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33 | using log4net; |
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34 | using Nini.Config; |
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35 | using Nwc.XmlRpc; |
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36 | using Mono.Addins; |
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37 | using OpenMetaverse; |
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38 | using OpenSim.Framework; |
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39 | using OpenSim.Framework.Servers; |
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40 | using OpenSim.Framework.Servers.HttpServer; |
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41 | using OpenSim.Region.Framework.Interfaces; |
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42 | using OpenSim.Region.Framework.Scenes; |
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43 | using OpenSim.Services.Interfaces; |
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44 | |||
45 | namespace OpenSim.Region.OptionalModules.World.MoneyModule |
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46 | { |
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47 | /// <summary> |
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48 | /// This is only the functionality required to make the functionality associated with money work |
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49 | /// (such as land transfers). There is no money code here! Use FORGE as an example for money code. |
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50 | /// Demo Economy/Money Module. This is a purposely crippled module! |
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51 | /// // To land transfer you need to add: |
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52 | /// -helperuri http://serveraddress:port/ |
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53 | /// to the command line parameters you use to start up your client |
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54 | /// This commonly looks like -helperuri http://127.0.0.1:9000/ |
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55 | /// |
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56 | /// </summary> |
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57 | |||
58 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SampleMoneyModule")] |
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59 | public class SampleMoneyModule : IMoneyModule, ISharedRegionModule |
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60 | { |
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61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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62 | |||
63 | /// <summary> |
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64 | /// Where Stipends come from and Fees go to. |
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65 | /// </summary> |
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66 | // private UUID EconomyBaseAccount = UUID.Zero; |
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67 | |||
68 | private float EnergyEfficiency = 0f; |
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69 | // private ObjectPaid handerOnObjectPaid; |
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70 | private bool m_enabled = true; |
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71 | private bool m_sellEnabled = false; |
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72 | |||
73 | private IConfigSource m_gConfig; |
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74 | |||
75 | /// <summary> |
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76 | /// Region UUIDS indexed by AgentID |
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77 | /// </summary> |
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78 | |||
79 | /// <summary> |
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80 | /// Scenes by Region Handle |
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81 | /// </summary> |
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82 | private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>(); |
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83 | |||
84 | // private int m_stipend = 1000; |
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85 | |||
86 | private int ObjectCount = 0; |
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87 | private int PriceEnergyUnit = 0; |
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88 | private int PriceGroupCreate = 0; |
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89 | private int PriceObjectClaim = 0; |
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90 | private float PriceObjectRent = 0f; |
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91 | private float PriceObjectScaleFactor = 0f; |
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92 | private int PriceParcelClaim = 0; |
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93 | private float PriceParcelClaimFactor = 0f; |
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94 | private int PriceParcelRent = 0; |
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95 | private int PricePublicObjectDecay = 0; |
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96 | private int PricePublicObjectDelete = 0; |
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97 | private int PriceRentLight = 0; |
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98 | private int PriceUpload = 0; |
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99 | private int TeleportMinPrice = 0; |
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100 | |||
101 | private float TeleportPriceExponent = 0f; |
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102 | |||
103 | |||
104 | #region IMoneyModule Members |
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105 | |||
106 | public event ObjectPaid OnObjectPaid; |
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107 | |||
108 | public int UploadCharge |
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109 | { |
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110 | get { return 0; } |
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111 | } |
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112 | |||
113 | public int GroupCreationCharge |
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114 | { |
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115 | get { return 0; } |
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116 | } |
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117 | |||
118 | /// <summary> |
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119 | /// Called on startup so the module can be configured. |
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120 | /// </summary> |
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121 | /// <param name="config">Configuration source.</param> |
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122 | public void Initialise(IConfigSource config) |
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123 | { |
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124 | m_gConfig = config; |
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125 | |||
126 | IConfig startupConfig = m_gConfig.Configs["Startup"]; |
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127 | IConfig economyConfig = m_gConfig.Configs["Economy"]; |
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128 | |||
129 | |||
130 | ReadConfigAndPopulate(startupConfig, "Startup"); |
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131 | ReadConfigAndPopulate(economyConfig, "Economy"); |
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132 | } |
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133 | |||
134 | public void AddRegion(Scene scene) |
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135 | { |
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136 | if (m_enabled) |
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137 | { |
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138 | scene.RegisterModuleInterface<IMoneyModule>(this); |
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139 | IHttpServer httpServer = MainServer.Instance; |
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140 | |||
141 | lock (m_scenel) |
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142 | { |
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143 | if (m_scenel.Count == 0) |
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144 | { |
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145 | // XMLRPCHandler = scene; |
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146 | |||
147 | // To use the following you need to add: |
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148 | // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> |
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149 | // to the command line parameters you use to start up your client |
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150 | // This commonly looks like -helperuri http://127.0.0.1:9000/ |
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151 | |||
152 | |||
153 | // Local Server.. enables functionality only. |
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154 | httpServer.AddXmlRPCHandler("getCurrencyQuote", quote_func); |
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155 | httpServer.AddXmlRPCHandler("buyCurrency", buy_func); |
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156 | httpServer.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func); |
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157 | httpServer.AddXmlRPCHandler("buyLandPrep", landBuy_func); |
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158 | |||
159 | } |
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160 | |||
161 | if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) |
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162 | { |
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163 | m_scenel[scene.RegionInfo.RegionHandle] = scene; |
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164 | } |
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165 | else |
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166 | { |
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167 | m_scenel.Add(scene.RegionInfo.RegionHandle, scene); |
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168 | } |
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169 | } |
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170 | |||
171 | scene.EventManager.OnNewClient += OnNewClient; |
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172 | scene.EventManager.OnMoneyTransfer += MoneyTransferAction; |
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173 | scene.EventManager.OnClientClosed += ClientClosed; |
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174 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; |
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175 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; |
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176 | scene.EventManager.OnClientClosed += ClientLoggedOut; |
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177 | scene.EventManager.OnValidateLandBuy += ValidateLandBuy; |
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178 | scene.EventManager.OnLandBuy += processLandBuy; |
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179 | } |
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180 | } |
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181 | |||
182 | public void RemoveRegion(Scene scene) |
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183 | { |
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184 | } |
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185 | |||
186 | public void RegionLoaded(Scene scene) |
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187 | { |
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188 | } |
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189 | |||
190 | |||
191 | // Please do not refactor these to be just one method |
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192 | // Existing implementations need the distinction |
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193 | // |
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194 | public void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type, string extraData) |
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195 | { |
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196 | } |
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197 | |||
198 | public void ApplyCharge(UUID agentID, int amount, MoneyTransactionType type) |
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199 | { |
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200 | } |
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201 | |||
202 | public void ApplyUploadCharge(UUID agentID, int amount, string text) |
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203 | { |
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204 | } |
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205 | |||
206 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) |
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207 | { |
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208 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); |
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209 | |||
210 | bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); |
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211 | |||
212 | |||
213 | BalanceUpdate(fromID, toID, give_result, description); |
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214 | |||
215 | return give_result; |
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216 | } |
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217 | |||
218 | public void PostInitialise() |
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219 | { |
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220 | } |
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221 | |||
222 | public void Close() |
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223 | { |
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224 | } |
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225 | |||
226 | public Type ReplaceableInterface |
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227 | { |
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228 | get { return typeof(IMoneyModule); } |
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229 | } |
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230 | |||
231 | public string Name |
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232 | { |
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233 | get { return "BetaGridLikeMoneyModule"; } |
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234 | } |
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235 | |||
236 | #endregion |
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237 | |||
238 | /// <summary> |
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239 | /// Parse Configuration |
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240 | /// </summary> |
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241 | /// <param name="scene"></param> |
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242 | /// <param name="startupConfig"></param> |
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243 | /// <param name="config"></param> |
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244 | private void ReadConfigAndPopulate(IConfig startupConfig, string config) |
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245 | { |
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246 | if (config == "Startup" && startupConfig != null) |
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247 | { |
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248 | m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule"); |
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249 | } |
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250 | |||
251 | if (config == "Economy" && startupConfig != null) |
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252 | { |
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253 | PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); |
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254 | PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); |
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255 | PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); |
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256 | PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4); |
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257 | PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1); |
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258 | PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f); |
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259 | PriceUpload = startupConfig.GetInt("PriceUpload", 0); |
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260 | PriceRentLight = startupConfig.GetInt("PriceRentLight", 5); |
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261 | TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2); |
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262 | TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f); |
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263 | EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1); |
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264 | PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1); |
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265 | PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); |
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266 | PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); |
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267 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); |
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268 | m_sellEnabled = startupConfig.GetBoolean("SellEnabled", false); |
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269 | } |
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270 | } |
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271 | |||
272 | private void GetClientFunds(IClientAPI client) |
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273 | { |
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274 | CheckExistAndRefreshFunds(client.AgentId); |
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275 | } |
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276 | |||
277 | /// <summary> |
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278 | /// New Client Event Handler |
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279 | /// </summary> |
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280 | /// <param name="client"></param> |
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281 | private void OnNewClient(IClientAPI client) |
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282 | { |
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283 | GetClientFunds(client); |
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284 | |||
285 | // Subscribe to Money messages |
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286 | client.OnEconomyDataRequest += EconomyDataRequestHandler; |
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287 | client.OnMoneyBalanceRequest += SendMoneyBalance; |
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288 | client.OnRequestPayPrice += requestPayPrice; |
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289 | client.OnObjectBuy += ObjectBuy; |
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290 | client.OnLogout += ClientClosed; |
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291 | } |
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292 | |||
293 | /// <summary> |
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294 | /// Transfer money |
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295 | /// </summary> |
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296 | /// <param name="Sender"></param> |
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297 | /// <param name="Receiver"></param> |
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298 | /// <param name="amount"></param> |
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299 | /// <returns></returns> |
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300 | private bool doMoneyTransfer(UUID Sender, UUID Receiver, int amount, int transactiontype, string description) |
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301 | { |
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302 | bool result = true; |
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303 | |||
304 | return result; |
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305 | } |
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306 | |||
307 | |||
308 | /// <summary> |
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309 | /// Sends the the stored money balance to the client |
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310 | /// </summary> |
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311 | /// <param name="client"></param> |
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312 | /// <param name="agentID"></param> |
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313 | /// <param name="SessionID"></param> |
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314 | /// <param name="TransactionID"></param> |
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315 | public void SendMoneyBalance(IClientAPI client, UUID agentID, UUID SessionID, UUID TransactionID) |
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316 | { |
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317 | if (client.AgentId == agentID && client.SessionId == SessionID) |
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318 | { |
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319 | int returnfunds = 0; |
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320 | |||
321 | try |
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322 | { |
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323 | returnfunds = GetFundsForAgentID(agentID); |
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324 | } |
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325 | catch (Exception e) |
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326 | { |
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327 | client.SendAlertMessage(e.Message + " "); |
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328 | } |
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329 | |||
330 | client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds, 0, UUID.Zero, false, UUID.Zero, false, 0, String.Empty); |
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331 | } |
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332 | else |
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333 | { |
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334 | client.SendAlertMessage("Unable to send your money balance to you!"); |
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335 | } |
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336 | } |
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337 | |||
338 | private SceneObjectPart findPrim(UUID objectID) |
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339 | { |
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340 | lock (m_scenel) |
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341 | { |
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342 | foreach (Scene s in m_scenel.Values) |
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343 | { |
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344 | SceneObjectPart part = s.GetSceneObjectPart(objectID); |
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345 | if (part != null) |
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346 | { |
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347 | return part; |
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348 | } |
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349 | } |
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350 | } |
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351 | return null; |
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352 | } |
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353 | |||
354 | private string resolveObjectName(UUID objectID) |
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355 | { |
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356 | SceneObjectPart part = findPrim(objectID); |
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357 | if (part != null) |
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358 | { |
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359 | return part.Name; |
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360 | } |
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361 | return String.Empty; |
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362 | } |
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363 | |||
364 | private string resolveAgentName(UUID agentID) |
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365 | { |
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366 | // try avatar username surname |
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367 | Scene scene = GetRandomScene(); |
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368 | UserAccount account = scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, agentID); |
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369 | if (account != null) |
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370 | { |
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371 | string avatarname = account.FirstName + " " + account.LastName; |
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372 | return avatarname; |
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373 | } |
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374 | else |
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375 | { |
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376 | m_log.ErrorFormat( |
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377 | "[MONEY]: Could not resolve user {0}", |
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378 | agentID); |
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379 | } |
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380 | |||
381 | return String.Empty; |
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382 | } |
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383 | |||
384 | private void BalanceUpdate(UUID senderID, UUID receiverID, bool transactionresult, string description) |
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385 | { |
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386 | IClientAPI sender = LocateClientObject(senderID); |
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387 | IClientAPI receiver = LocateClientObject(receiverID); |
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388 | |||
389 | if (senderID != receiverID) |
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390 | { |
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391 | if (sender != null) |
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392 | { |
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393 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(senderID), 0, UUID.Zero, false, UUID.Zero, false, 0, String.Empty); |
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394 | } |
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395 | |||
396 | if (receiver != null) |
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397 | { |
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398 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(receiverID), 0, UUID.Zero, false, UUID.Zero, false, 0, String.Empty); |
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399 | } |
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400 | } |
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401 | } |
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402 | |||
403 | /// <summary> |
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404 | /// XMLRPC handler to send alert message and sound to client |
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405 | /// </summary> |
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406 | public XmlRpcResponse UserAlert(XmlRpcRequest request, IPEndPoint remoteClient) |
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407 | { |
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408 | XmlRpcResponse ret = new XmlRpcResponse(); |
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409 | Hashtable retparam = new Hashtable(); |
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410 | Hashtable requestData = (Hashtable) request.Params[0]; |
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411 | |||
412 | UUID agentId; |
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413 | UUID soundId; |
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414 | UUID regionId; |
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415 | |||
416 | UUID.TryParse((string) requestData["agentId"], out agentId); |
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417 | UUID.TryParse((string) requestData["soundId"], out soundId); |
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418 | UUID.TryParse((string) requestData["regionId"], out regionId); |
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419 | string text = (string) requestData["text"]; |
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420 | string secret = (string) requestData["secret"]; |
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421 | |||
422 | Scene userScene = GetSceneByUUID(regionId); |
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423 | if (userScene != null) |
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424 | { |
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425 | if (userScene.RegionInfo.regionSecret == secret) |
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426 | { |
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427 | |||
428 | IClientAPI client = LocateClientObject(agentId); |
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429 | if (client != null) |
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430 | { |
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431 | |||
432 | if (soundId != UUID.Zero) |
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433 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); |
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434 | |||
435 | client.SendBlueBoxMessage(UUID.Zero, "", text); |
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436 | |||
437 | retparam.Add("success", true); |
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438 | } |
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439 | else |
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440 | { |
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441 | retparam.Add("success", false); |
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442 | } |
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443 | } |
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444 | else |
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445 | { |
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446 | retparam.Add("success", false); |
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447 | } |
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448 | } |
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449 | |||
450 | ret.Value = retparam; |
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451 | return ret; |
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452 | } |
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453 | |||
454 | # region Standalone box enablers only |
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455 | |||
456 | public XmlRpcResponse quote_func(XmlRpcRequest request, IPEndPoint remoteClient) |
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457 | { |
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458 | // Hashtable requestData = (Hashtable) request.Params[0]; |
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459 | // UUID agentId = UUID.Zero; |
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460 | int amount = 0; |
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461 | Hashtable quoteResponse = new Hashtable(); |
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462 | XmlRpcResponse returnval = new XmlRpcResponse(); |
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463 | |||
464 | |||
465 | Hashtable currencyResponse = new Hashtable(); |
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466 | currencyResponse.Add("estimatedCost", 0); |
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467 | currencyResponse.Add("currencyBuy", amount); |
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468 | |||
469 | quoteResponse.Add("success", true); |
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470 | quoteResponse.Add("currency", currencyResponse); |
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471 | quoteResponse.Add("confirm", "asdfad9fj39ma9fj"); |
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472 | |||
473 | returnval.Value = quoteResponse; |
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474 | return returnval; |
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475 | |||
476 | |||
477 | |||
478 | } |
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479 | |||
480 | public XmlRpcResponse buy_func(XmlRpcRequest request, IPEndPoint remoteClient) |
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481 | { |
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482 | // Hashtable requestData = (Hashtable) request.Params[0]; |
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483 | // UUID agentId = UUID.Zero; |
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484 | // int amount = 0; |
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485 | |||
486 | XmlRpcResponse returnval = new XmlRpcResponse(); |
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487 | Hashtable returnresp = new Hashtable(); |
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488 | returnresp.Add("success", true); |
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489 | returnval.Value = returnresp; |
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490 | return returnval; |
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491 | } |
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492 | |||
493 | public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request, IPEndPoint remoteClient) |
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494 | { |
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495 | XmlRpcResponse ret = new XmlRpcResponse(); |
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496 | Hashtable retparam = new Hashtable(); |
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497 | Hashtable membershiplevels = new Hashtable(); |
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498 | ArrayList levels = new ArrayList(); |
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499 | Hashtable level = new Hashtable(); |
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500 | level.Add("id", "00000000-0000-0000-0000-000000000000"); |
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501 | level.Add("description", "some level"); |
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502 | levels.Add(level); |
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503 | //membershiplevels.Add("levels",levels); |
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504 | |||
505 | Hashtable landuse = new Hashtable(); |
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506 | landuse.Add("upgrade", false); |
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507 | landuse.Add("action", "http://invaliddomaininvalid.com/"); |
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508 | |||
509 | Hashtable currency = new Hashtable(); |
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510 | currency.Add("estimatedCost", 0); |
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511 | |||
512 | Hashtable membership = new Hashtable(); |
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513 | membershiplevels.Add("upgrade", false); |
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514 | membershiplevels.Add("action", "http://invaliddomaininvalid.com/"); |
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515 | membershiplevels.Add("levels", membershiplevels); |
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516 | |||
517 | retparam.Add("success", true); |
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518 | retparam.Add("currency", currency); |
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519 | retparam.Add("membership", membership); |
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520 | retparam.Add("landuse", landuse); |
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521 | retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf"); |
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522 | |||
523 | ret.Value = retparam; |
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524 | |||
525 | return ret; |
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526 | } |
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527 | |||
528 | public XmlRpcResponse landBuy_func(XmlRpcRequest request, IPEndPoint remoteClient) |
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529 | { |
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530 | XmlRpcResponse ret = new XmlRpcResponse(); |
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531 | Hashtable retparam = new Hashtable(); |
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532 | // Hashtable requestData = (Hashtable) request.Params[0]; |
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533 | |||
534 | // UUID agentId = UUID.Zero; |
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535 | // int amount = 0; |
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536 | |||
537 | retparam.Add("success", true); |
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538 | ret.Value = retparam; |
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539 | |||
540 | return ret; |
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541 | } |
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542 | |||
543 | #endregion |
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544 | |||
545 | #region local Fund Management |
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546 | |||
547 | /// <summary> |
||
548 | /// Ensures that the agent accounting data is set up in this instance. |
||
549 | /// </summary> |
||
550 | /// <param name="agentID"></param> |
||
551 | private void CheckExistAndRefreshFunds(UUID agentID) |
||
552 | { |
||
553 | |||
554 | } |
||
555 | |||
556 | /// <summary> |
||
557 | /// Gets the amount of Funds for an agent |
||
558 | /// </summary> |
||
559 | /// <param name="AgentID"></param> |
||
560 | /// <returns></returns> |
||
561 | private int GetFundsForAgentID(UUID AgentID) |
||
562 | { |
||
563 | int returnfunds = 0; |
||
564 | |||
565 | return returnfunds; |
||
566 | } |
||
567 | |||
568 | // private void SetLocalFundsForAgentID(UUID AgentID, int amount) |
||
569 | // { |
||
570 | |||
571 | // } |
||
572 | |||
573 | #endregion |
||
574 | |||
575 | #region Utility Helpers |
||
576 | |||
577 | /// <summary> |
||
578 | /// Locates a IClientAPI for the client specified |
||
579 | /// </summary> |
||
580 | /// <param name="AgentID"></param> |
||
581 | /// <returns></returns> |
||
582 | private IClientAPI LocateClientObject(UUID AgentID) |
||
583 | { |
||
584 | ScenePresence tPresence = null; |
||
585 | IClientAPI rclient = null; |
||
586 | |||
587 | lock (m_scenel) |
||
588 | { |
||
589 | foreach (Scene _scene in m_scenel.Values) |
||
590 | { |
||
591 | tPresence = _scene.GetScenePresence(AgentID); |
||
592 | if (tPresence != null) |
||
593 | { |
||
594 | if (!tPresence.IsChildAgent) |
||
595 | { |
||
596 | rclient = tPresence.ControllingClient; |
||
597 | } |
||
598 | } |
||
599 | if (rclient != null) |
||
600 | { |
||
601 | return rclient; |
||
602 | } |
||
603 | } |
||
604 | } |
||
605 | return null; |
||
606 | } |
||
607 | |||
608 | private Scene LocateSceneClientIn(UUID AgentId) |
||
609 | { |
||
610 | lock (m_scenel) |
||
611 | { |
||
612 | foreach (Scene _scene in m_scenel.Values) |
||
613 | { |
||
614 | ScenePresence tPresence = _scene.GetScenePresence(AgentId); |
||
615 | if (tPresence != null) |
||
616 | { |
||
617 | if (!tPresence.IsChildAgent) |
||
618 | { |
||
619 | return _scene; |
||
620 | } |
||
621 | } |
||
622 | } |
||
623 | } |
||
624 | return null; |
||
625 | } |
||
626 | |||
627 | /// <summary> |
||
628 | /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter |
||
629 | /// </summary> |
||
630 | /// <returns></returns> |
||
631 | public Scene GetRandomScene() |
||
632 | { |
||
633 | lock (m_scenel) |
||
634 | { |
||
635 | foreach (Scene rs in m_scenel.Values) |
||
636 | return rs; |
||
637 | } |
||
638 | return null; |
||
639 | } |
||
640 | |||
641 | /// <summary> |
||
642 | /// Utility function to get a Scene by RegionID in a module |
||
643 | /// </summary> |
||
644 | /// <param name="RegionID"></param> |
||
645 | /// <returns></returns> |
||
646 | public Scene GetSceneByUUID(UUID RegionID) |
||
647 | { |
||
648 | lock (m_scenel) |
||
649 | { |
||
650 | foreach (Scene rs in m_scenel.Values) |
||
651 | { |
||
652 | if (rs.RegionInfo.originRegionID == RegionID) |
||
653 | { |
||
654 | return rs; |
||
655 | } |
||
656 | } |
||
657 | } |
||
658 | return null; |
||
659 | } |
||
660 | |||
661 | #endregion |
||
662 | |||
663 | #region event Handlers |
||
664 | |||
665 | public void requestPayPrice(IClientAPI client, UUID objectID) |
||
666 | { |
||
667 | Scene scene = LocateSceneClientIn(client.AgentId); |
||
668 | if (scene == null) |
||
669 | return; |
||
670 | |||
671 | SceneObjectPart task = scene.GetSceneObjectPart(objectID); |
||
672 | if (task == null) |
||
673 | return; |
||
674 | SceneObjectGroup group = task.ParentGroup; |
||
675 | SceneObjectPart root = group.RootPart; |
||
676 | |||
677 | client.SendPayPrice(objectID, root.PayPrice); |
||
678 | } |
||
679 | |||
680 | /// <summary> |
||
681 | /// When the client closes the connection we remove their accounting |
||
682 | /// info from memory to free up resources. |
||
683 | /// </summary> |
||
684 | /// <param name="AgentID">UUID of agent</param> |
||
685 | /// <param name="scene">Scene the agent was connected to.</param> |
||
686 | /// <see cref="OpenSim.Region.Framework.Scenes.EventManager.ClientClosed"/> |
||
687 | public void ClientClosed(UUID AgentID, Scene scene) |
||
688 | { |
||
689 | |||
690 | } |
||
691 | |||
692 | /// <summary> |
||
693 | /// Event called Economy Data Request handler. |
||
694 | /// </summary> |
||
695 | /// <param name="agentId"></param> |
||
696 | public void EconomyDataRequestHandler(IClientAPI user) |
||
697 | { |
||
698 | Scene s = (Scene)user.Scene; |
||
699 | |||
700 | user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, |
||
701 | PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, |
||
702 | PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, |
||
703 | TeleportMinPrice, TeleportPriceExponent); |
||
704 | } |
||
705 | |||
706 | private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e) |
||
707 | { |
||
708 | |||
709 | |||
710 | lock (e) |
||
711 | { |
||
712 | e.economyValidated = true; |
||
713 | } |
||
714 | |||
715 | |||
716 | } |
||
717 | |||
718 | private void processLandBuy(Object osender, EventManager.LandBuyArgs e) |
||
719 | { |
||
720 | |||
721 | } |
||
722 | |||
723 | /// <summary> |
||
724 | /// THis method gets called when someone pays someone else as a gift. |
||
725 | /// </summary> |
||
726 | /// <param name="osender"></param> |
||
727 | /// <param name="e"></param> |
||
728 | private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e) |
||
729 | { |
||
730 | |||
731 | } |
||
732 | |||
733 | /// <summary> |
||
734 | /// Event Handler for when a root agent becomes a child agent |
||
735 | /// </summary> |
||
736 | /// <param name="avatar"></param> |
||
737 | private void MakeChildAgent(ScenePresence avatar) |
||
738 | { |
||
739 | |||
740 | } |
||
741 | |||
742 | /// <summary> |
||
743 | /// Event Handler for when the client logs out. |
||
744 | /// </summary> |
||
745 | /// <param name="AgentId"></param> |
||
746 | private void ClientLoggedOut(UUID AgentId, Scene scene) |
||
747 | { |
||
748 | |||
749 | } |
||
750 | |||
751 | /// <summary> |
||
752 | /// Call this when the client disconnects. |
||
753 | /// </summary> |
||
754 | /// <param name="client"></param> |
||
755 | public void ClientClosed(IClientAPI client) |
||
756 | { |
||
757 | ClientClosed(client.AgentId, null); |
||
758 | } |
||
759 | |||
760 | /// <summary> |
||
761 | /// Event Handler for when an Avatar enters one of the parcels in the simulator. |
||
762 | /// </summary> |
||
763 | /// <param name="avatar"></param> |
||
764 | /// <param name="localLandID"></param> |
||
765 | /// <param name="regionID"></param> |
||
766 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
||
767 | { |
||
768 | |||
769 | //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); |
||
770 | } |
||
771 | |||
772 | public int GetBalance(UUID agentID) |
||
773 | { |
||
774 | return 0; |
||
775 | } |
||
776 | |||
777 | // Please do not refactor these to be just one method |
||
778 | // Existing implementations need the distinction |
||
779 | // |
||
780 | public bool UploadCovered(UUID agentID, int amount) |
||
781 | { |
||
782 | return true; |
||
783 | } |
||
784 | public bool AmountCovered(UUID agentID, int amount) |
||
785 | { |
||
786 | return true; |
||
787 | } |
||
788 | |||
789 | #endregion |
||
790 | |||
791 | public void ObjectBuy(IClientAPI remoteClient, UUID agentID, |
||
792 | UUID sessionID, UUID groupID, UUID categoryID, |
||
793 | uint localID, byte saleType, int salePrice) |
||
794 | { |
||
795 | if (!m_sellEnabled) |
||
796 | { |
||
797 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying is not implemented in this version"); |
||
798 | return; |
||
799 | } |
||
800 | |||
801 | if (salePrice != 0) |
||
802 | { |
||
803 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying anything for a price other than zero is not implemented"); |
||
804 | return; |
||
805 | } |
||
806 | |||
807 | Scene s = LocateSceneClientIn(remoteClient.AgentId); |
||
808 | |||
809 | // Implmenting base sale data checking here so the default OpenSimulator implementation isn't useless |
||
810 | // combined with other implementations. We're actually validating that the client is sending the data |
||
811 | // that it should. In theory, the client should already know what to send here because it'll see it when it |
||
812 | // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an |
||
813 | // old idea of what the object properties are. Viewer developer Hazim informed us that the base module |
||
814 | // didn't check the client sent data against the object do any. Since the base modules are the |
||
815 | // 'crowning glory' examples of good practice.. |
||
816 | |||
817 | // Validate that the object exists in the scene the user is in |
||
818 | SceneObjectPart part = s.GetSceneObjectPart(localID); |
||
819 | if (part == null) |
||
820 | { |
||
821 | remoteClient.SendAgentAlertMessage("Unable to buy now. The object was not found.", false); |
||
822 | return; |
||
823 | } |
||
824 | |||
825 | // Validate that the client sent the price that the object is being sold for |
||
826 | if (part.SalePrice != salePrice) |
||
827 | { |
||
828 | remoteClient.SendAgentAlertMessage("Cannot buy at this price. Buy Failed. If you continue to get this relog.", false); |
||
829 | return; |
||
830 | } |
||
831 | |||
832 | // Validate that the client sent the proper sale type the object has set |
||
833 | if (part.ObjectSaleType != saleType) |
||
834 | { |
||
835 | remoteClient.SendAgentAlertMessage("Cannot buy this way. Buy Failed. If you continue to get this relog.", false); |
||
836 | return; |
||
837 | } |
||
838 | |||
839 | IBuySellModule module = s.RequestModuleInterface<IBuySellModule>(); |
||
840 | if (module != null) |
||
841 | module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); |
||
842 | } |
||
843 | } |
||
844 | |||
845 | public enum TransactionType : int |
||
846 | { |
||
847 | SystemGenerated = 0, |
||
848 | RegionMoneyRequest = 1, |
||
849 | Gift = 2, |
||
850 | Purchase = 3 |
||
851 | } |
||
852 | } |