opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29  
30 using OpenMetaverse;
31 using OpenSim.Region.Framework.Scenes;
32  
33 namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
34 {
35 public class SPAvatarAttachment : IAvatarAttachment
36 {
37 private readonly Scene m_rootScene;
38 //private readonly IAvatar m_parent;
39 private readonly int m_location;
40 //private readonly UUID m_itemId;
41 private readonly UUID m_assetId;
42  
43 private readonly ISecurityCredential m_security;
44  
45 public SPAvatarAttachment(Scene rootScene, IAvatar self, int location, UUID itemId, UUID assetId, ISecurityCredential security)
46 {
47 m_rootScene = rootScene;
48 m_security = security;
49 //m_parent = self;
50 m_location = location;
51 //m_itemId = itemId;
52 m_assetId = assetId;
53 }
54  
55 public int Location { get { return m_location; } }
56  
57 public IObject Asset
58 {
59 get
60 {
61 return new SOPObject(m_rootScene, m_rootScene.GetSceneObjectPart(m_assetId).LocalId, m_security);
62 }
63 }
64 }
65 }