opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using System.Text;
32 using System.Threading;
33 using System.Timers;
34 using Nini.Config;
35 using NUnit.Framework;
36 using OpenMetaverse;
37 using OpenSim.Framework;
38 using OpenSim.Framework.Communications;
39 using OpenSim.Region.Framework.Scenes;
40 using OpenSim.Region.Framework.Interfaces;
41 using OpenSim.Region.CoreModules.Framework.EntityTransfer;
42 using OpenSim.Region.CoreModules.World.Serialiser;
43 using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
44 using OpenSim.Region.Physics.Manager;
45 using OpenSim.Tests.Common;
46 using OpenSim.Tests.Common.Mock;
47  
48 namespace OpenSim.Region.Framework.Scenes.Tests
49 {
50 /// <summary>
51 /// Scene presence animation tests
52 /// </summary>
53 [TestFixture]
54 public class ScenePresenceAnimationTests : OpenSimTestCase
55 {
56 [Test]
57 public void TestFlyingAnimation()
58 {
59 TestHelpers.InMethod();
60 // log4net.Config.XmlConfigurator.Configure();
61  
62 TestScene scene = new SceneHelpers().SetupScene();
63 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
64 sp.Flying = true;
65 sp.PhysicsCollisionUpdate(new CollisionEventUpdate());
66  
67 Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo("HOVER"));
68 }
69 }
70 }