opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Xml; |
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30 | using OpenMetaverse; |
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31 | using OpenSim.Framework; |
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32 | |||
33 | using OpenSim.Region.DataSnapshot.Interfaces; |
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34 | using OpenSim.Region.Framework.Scenes; |
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35 | using OpenSim.Services.Interfaces; |
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36 | |||
37 | namespace OpenSim.Region.DataSnapshot.Providers |
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38 | { |
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39 | public class EstateSnapshot : IDataSnapshotProvider |
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40 | { |
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41 | /* This module doesn't check for changes, since it's *assumed* there are none. |
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42 | * Nevertheless, it's possible to have changes, since all the fields are public. |
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43 | * There's no event to subscribe to. :/ |
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44 | * |
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45 | * I don't think anything changes the fields beyond RegionModule PostInit, however. |
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46 | */ |
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47 | private Scene m_scene = null; |
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48 | // private DataSnapshotManager m_parent = null; |
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49 | private bool m_stale = true; |
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50 | |||
51 | #region IDataSnapshotProvider Members |
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52 | |||
53 | public XmlNode RequestSnapshotData(XmlDocument factory) |
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54 | { |
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55 | //Estate data section - contains who owns a set of sims and the name of the set. |
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56 | //Now in DataSnapshotProvider module form! |
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57 | XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", ""); |
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58 | |||
59 | UUID ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
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60 | |||
61 | UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); |
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62 | //TODO: Change to query userserver about the master avatar UUID ? |
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63 | String firstname; |
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64 | String lastname; |
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65 | |||
66 | if (userInfo != null) |
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67 | { |
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68 | firstname = userInfo.FirstName; |
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69 | lastname = userInfo.LastName; |
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70 | |||
71 | //TODO: Fix the marshalling system to have less copypasta gruntwork |
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72 | XmlNode user = factory.CreateNode(XmlNodeType.Element, "user", ""); |
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73 | // XmlAttribute type = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "type", ""); |
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74 | // type.Value = "owner"; |
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75 | // user.Attributes.Append(type); |
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76 | |||
77 | //TODO: Create more TODOs |
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78 | XmlNode username = factory.CreateNode(XmlNodeType.Element, "name", ""); |
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79 | username.InnerText = firstname + " " + lastname; |
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80 | user.AppendChild(username); |
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81 | |||
82 | XmlNode useruuid = factory.CreateNode(XmlNodeType.Element, "uuid", ""); |
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83 | useruuid.InnerText = ownerid.ToString(); |
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84 | user.AppendChild(useruuid); |
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85 | |||
86 | estatedata.AppendChild(user); |
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87 | } |
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88 | |||
89 | XmlNode estatename = factory.CreateNode(XmlNodeType.Element, "name", ""); |
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90 | estatename.InnerText = m_scene.RegionInfo.EstateSettings.EstateName.ToString(); |
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91 | estatedata.AppendChild(estatename); |
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92 | |||
93 | XmlNode estateid = factory.CreateNode(XmlNodeType.Element, "id", ""); |
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94 | estateid.InnerText = m_scene.RegionInfo.EstateSettings.EstateID.ToString(); |
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95 | estatedata.AppendChild(estateid); |
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96 | |||
97 | XmlNode parentid = factory.CreateNode(XmlNodeType.Element, "parentid", ""); |
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98 | parentid.InnerText = m_scene.RegionInfo.EstateSettings.ParentEstateID.ToString(); |
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99 | estatedata.AppendChild(parentid); |
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100 | |||
101 | XmlNode flags = factory.CreateNode(XmlNodeType.Element, "flags", ""); |
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102 | |||
103 | XmlAttribute teleport = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "teleport", ""); |
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104 | teleport.Value = m_scene.RegionInfo.EstateSettings.AllowDirectTeleport.ToString(); |
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105 | flags.Attributes.Append(teleport); |
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106 | |||
107 | XmlAttribute publicaccess = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "public", ""); |
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108 | publicaccess.Value = m_scene.RegionInfo.EstateSettings.PublicAccess.ToString(); |
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109 | flags.Attributes.Append(publicaccess); |
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110 | |||
111 | estatedata.AppendChild(flags); |
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112 | |||
113 | this.Stale = false; |
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114 | return estatedata; |
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115 | } |
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116 | |||
117 | public void Initialize(Scene scene, DataSnapshotManager parent) |
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118 | { |
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119 | m_scene = scene; |
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120 | // m_parent = parent; |
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121 | } |
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122 | |||
123 | public Scene GetParentScene |
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124 | { |
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125 | get { return m_scene; } |
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126 | } |
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127 | |||
128 | public String Name { |
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129 | get { return "EstateSnapshot"; } |
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130 | } |
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131 | |||
132 | public bool Stale |
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133 | { |
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134 | get { |
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135 | return m_stale; |
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136 | } |
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137 | set { |
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138 | m_stale = value; |
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139 | |||
140 | if (m_stale) |
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141 | OnStale(this); |
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142 | } |
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143 | } |
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144 | |||
145 | public event ProviderStale OnStale; |
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146 | |||
147 | #endregion |
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148 | } |
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149 | } |