opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using OpenSim.Region.Framework.Interfaces;
29 using OpenSim.Region.Framework.Scenes;
30  
31 namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes
32 {
33 public class RevertSphere : ITerrainPaintableEffect
34 {
35 private readonly ITerrainChannel m_revertmap;
36  
37 public RevertSphere(ITerrainChannel revertmap)
38 {
39 m_revertmap = revertmap;
40 }
41  
42 #region ITerrainPaintableEffect Members
43  
44 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
45 {
46 strength = TerrainUtil.MetersToSphericalStrength(strength);
47 duration = 0.03; //MCP Should be read from ini file
48  
49 if (duration > 1.0)
50 duration = 1.0;
51 if (duration < 0)
52 return;
53  
54 int x;
55 for (x = 0; x < map.Width; x++)
56 {
57 int y;
58 for (y = 0; y < map.Height; y++)
59 {
60 if (!mask[x,y])
61 continue;
62  
63 // Calculate a sphere and add it to the heighmap
64 double z = strength;
65 z *= z;
66 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
67  
68 if (z > 0.0)
69 {
70 z *= duration;
71 map[x, y] = (map[x, y] * (1.0 - z)) + (m_revertmap[x, y] * z);
72 }
73 }
74 }
75 }
76  
77 #endregion
78 }
79 }