opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using log4net;
29 using Mono.Addins;
30 using System;
31 using System.Collections.Generic;
32 using System.Reflection;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Services.Connectors;
36 using OpenSim.Region.Framework.Interfaces;
37 using OpenSim.Region.Framework.Scenes;
38 using OpenSim.Services.Interfaces;
39 using OpenMetaverse;
40  
41 namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
42 {
43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteAuthorizationServicesConnector")]
44 public class RemoteAuthorizationServicesConnector :
45 AuthorizationServicesConnector, ISharedRegionModule, IAuthorizationService
46 {
47 private static readonly ILog m_log =
48 LogManager.GetLogger(
49 MethodBase.GetCurrentMethod().DeclaringType);
50  
51 private bool m_Enabled = false;
52 private List<Scene> m_scenes = new List<Scene>();
53  
54 public Type ReplaceableInterface
55 {
56 get { return null; }
57 }
58  
59 public string Name
60 {
61 get { return "RemoteAuthorizationServicesConnector"; }
62 }
63  
64 public override void Initialise(IConfigSource source)
65 {
66 IConfig moduleConfig = source.Configs["Modules"];
67 if (moduleConfig != null)
68 {
69 string name = moduleConfig.GetString("AuthorizationServices", "");
70 if (name == Name)
71 {
72 IConfig authorizationConfig = source.Configs["AuthorizationService"];
73 if (authorizationConfig == null)
74 {
75 m_log.Info("[REMOTE AUTHORIZATION CONNECTOR]: AuthorizationService missing from OpenSim.ini");
76 return;
77 }
78  
79 m_Enabled = true;
80  
81 base.Initialise(source);
82  
83 m_log.Info("[REMOTE AUTHORIZATION CONNECTOR]: Remote authorization enabled");
84 }
85 }
86 }
87  
88 public void PostInitialise()
89 {
90 }
91  
92 public void Close()
93 {
94 }
95  
96 public void AddRegion(Scene scene)
97 {
98 if (!m_Enabled)
99 return;
100  
101 if (!m_scenes.Contains(scene))
102 {
103 m_scenes.Add(scene);
104 scene.RegisterModuleInterface<IAuthorizationService>(this);
105 }
106  
107 }
108  
109 public void RemoveRegion(Scene scene)
110 {
111 }
112  
113 public void RegionLoaded(Scene scene)
114 {
115 if (!m_Enabled)
116 return;
117  
118 m_log.InfoFormat("[REMOTE AUTHORIZATION CONNECTOR]: Enabled remote authorization for region {0}", scene.RegionInfo.RegionName);
119  
120 }
121  
122 public bool IsAuthorizedForRegion(
123 string userID, string firstName, string lastName, string regionID, out string message)
124 {
125 m_log.InfoFormat(
126 "[REMOTE AUTHORIZATION CONNECTOR]: IsAuthorizedForRegion checking {0} for region {1}", userID, regionID);
127  
128 bool isAuthorized = true;
129 message = String.Empty;
130  
131 // get the scene this call is being made for
132 Scene scene = null;
133 lock (m_scenes)
134 {
135 foreach (Scene nextScene in m_scenes)
136 {
137 if (nextScene.RegionInfo.RegionID.ToString() == regionID)
138 {
139 scene = nextScene;
140 }
141 }
142 }
143  
144 if (scene != null)
145 {
146 string mail = String.Empty;
147  
148 UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, new UUID(userID));
149  
150 //if account not found, we assume its a foreign visitor from HG, else use account data...
151 if (account != null)
152 {
153 mail = account.Email;
154 firstName = account.FirstName;
155 lastName = account.LastName;
156 }
157  
158 isAuthorized
159 = IsAuthorizedForRegion(
160 userID, firstName, lastName, mail, scene.RegionInfo.RegionName, regionID, out message);
161 }
162 else
163 {
164 m_log.ErrorFormat(
165 "[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0}",
166 regionID);
167 }
168  
169 return isAuthorized;
170 }
171 }
172 }