opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenMetaverse;
35 using OpenMetaverse.Packets;
36 using OpenMetaverse.StructuredData;
37 using OpenSim.Framework;
38 using OpenSim.Region.Framework;
39 using OpenSim.Region.CoreModules.Framework.DynamicAttributes.DAExampleModule;
40 using OpenSim.Region.Framework.Interfaces;
41 using OpenSim.Region.Framework.Scenes;
42  
43 namespace OpenSim.Region.Framework.DynamicAttributes.DOExampleModule
44 {
45 /// <summary>
46 /// Example module for experimenting with and demonstrating dynamic object ideas.
47 /// </summary>
48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DOExampleModule")]
49 public class DOExampleModule : INonSharedRegionModule
50 {
51 public class MyObject
52 {
53 public int Moves { get; set; }
54  
55 public MyObject(int moves)
56 {
57 Moves = moves;
58 }
59 }
60  
61 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
62  
63 private static readonly bool ENABLED = false; // enable for testing
64  
65 private Scene m_scene;
66 private IDialogModule m_dialogMod;
67  
68 public string Name { get { return "DO"; } }
69 public Type ReplaceableInterface { get { return null; } }
70  
71 public void Initialise(IConfigSource source) {}
72  
73 public void AddRegion(Scene scene)
74 {
75 if (ENABLED)
76 {
77 m_scene = scene;
78 m_scene.EventManager.OnObjectAddedToScene += OnObjectAddedToScene;
79 m_scene.EventManager.OnSceneGroupMove += OnSceneGroupMove;
80 m_dialogMod = m_scene.RequestModuleInterface<IDialogModule>();
81 }
82 }
83  
84 public void RemoveRegion(Scene scene)
85 {
86 if (ENABLED)
87 {
88 m_scene.EventManager.OnSceneGroupMove -= OnSceneGroupMove;
89 }
90 }
91  
92 public void RegionLoaded(Scene scene) {}
93  
94 public void Close()
95 {
96 RemoveRegion(m_scene);
97 }
98  
99 private void OnObjectAddedToScene(SceneObjectGroup so)
100 {
101 SceneObjectPart rootPart = so.RootPart;
102  
103 OSDMap attrs;
104  
105 int movesSoFar = 0;
106  
107 // Console.WriteLine("Here for {0}", so.Name);
108  
109 if (rootPart.DynAttrs.TryGetStore(DAExampleModule.Namespace, DAExampleModule.StoreName, out attrs))
110 {
111 movesSoFar = attrs["moves"].AsInteger();
112  
113 m_log.DebugFormat(
114 "[DO EXAMPLE MODULE]: Found saved moves {0} for {1} in {2}", movesSoFar, so.Name, m_scene.Name);
115 }
116  
117 rootPart.DynObjs.Add(DAExampleModule.Namespace, Name, new MyObject(movesSoFar));
118 }
119  
120 private bool OnSceneGroupMove(UUID groupId, Vector3 delta)
121 {
122 SceneObjectGroup so = m_scene.GetSceneObjectGroup(groupId);
123  
124 if (so == null)
125 return true;
126  
127 object rawObj = so.RootPart.DynObjs.Get(Name);
128  
129 if (rawObj != null)
130 {
131 MyObject myObj = (MyObject)rawObj;
132  
133 m_dialogMod.SendGeneralAlert(string.Format("{0} {1} moved {2} times", so.Name, so.UUID, ++myObj.Moves));
134 }
135  
136 return true;
137 }
138 }
139 }