opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using NUnit.Framework; |
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29 | using OpenSim.Framework; |
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30 | using OpenMetaverse; |
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31 | using OpenMetaverse.StructuredData; |
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32 | using System; |
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33 | using System.Globalization; |
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34 | using System.Threading; |
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35 | using OpenSim.Tests.Common; |
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36 | |||
37 | namespace OpenSim.Framework.Tests |
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38 | { |
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39 | [TestFixture] |
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40 | public class MundaneFrameworkTests : OpenSimTestCase |
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41 | { |
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42 | private bool m_RegionSettingsOnSaveEventFired; |
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43 | private bool m_RegionLightShareDataOnSaveEventFired; |
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44 | |||
45 | |||
46 | [Test] |
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47 | public void ChildAgentDataUpdate01() |
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48 | { |
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49 | // code coverage |
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50 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); |
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51 | Assert.IsFalse(cadu.alwaysrun, "Default is false"); |
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52 | } |
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53 | |||
54 | [Test] |
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55 | public void AgentPositionTest01() |
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56 | { |
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57 | UUID AgentId1 = UUID.Random(); |
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58 | UUID SessionId1 = UUID.Random(); |
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59 | uint CircuitCode1 = uint.MinValue; |
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60 | Vector3 Size1 = Vector3.UnitZ; |
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61 | Vector3 Position1 = Vector3.UnitX; |
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62 | Vector3 LeftAxis1 = Vector3.UnitY; |
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63 | Vector3 UpAxis1 = Vector3.UnitZ; |
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64 | Vector3 AtAxis1 = Vector3.UnitX; |
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65 | |||
66 | ulong RegionHandle1 = ulong.MinValue; |
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67 | byte[] Throttles1 = new byte[] {0, 1, 0}; |
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68 | |||
69 | Vector3 Velocity1 = Vector3.Zero; |
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70 | float Far1 = 256; |
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71 | |||
72 | bool ChangedGrid1 = false; |
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73 | Vector3 Center1 = Vector3.Zero; |
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74 | |||
75 | AgentPosition position1 = new AgentPosition(); |
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76 | position1.AgentID = AgentId1; |
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77 | position1.SessionID = SessionId1; |
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78 | position1.CircuitCode = CircuitCode1; |
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79 | position1.Size = Size1; |
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80 | position1.Position = Position1; |
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81 | position1.LeftAxis = LeftAxis1; |
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82 | position1.UpAxis = UpAxis1; |
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83 | position1.AtAxis = AtAxis1; |
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84 | position1.RegionHandle = RegionHandle1; |
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85 | position1.Throttles = Throttles1; |
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86 | position1.Velocity = Velocity1; |
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87 | position1.Far = Far1; |
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88 | position1.ChangedGrid = ChangedGrid1; |
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89 | position1.Center = Center1; |
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90 | |||
91 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); |
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92 | cadu.AgentID = AgentId1.Guid; |
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93 | cadu.ActiveGroupID = UUID.Zero.Guid; |
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94 | cadu.throttles = Throttles1; |
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95 | cadu.drawdistance = Far1; |
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96 | cadu.Position = Position1; |
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97 | cadu.Velocity = Velocity1; |
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98 | cadu.regionHandle = RegionHandle1; |
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99 | cadu.cameraPosition = Center1; |
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100 | cadu.AVHeight = Size1.Z; |
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101 | |||
102 | AgentPosition position2 = new AgentPosition(); |
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103 | position2.CopyFrom(cadu, position1.SessionID); |
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104 | |||
105 | Assert.IsTrue( |
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106 | position2.AgentID == position1.AgentID |
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107 | && position2.Size == position1.Size |
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108 | && position2.Position == position1.Position |
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109 | && position2.Velocity == position1.Velocity |
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110 | && position2.Center == position1.Center |
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111 | && position2.RegionHandle == position1.RegionHandle |
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112 | && position2.Far == position1.Far |
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113 | |||
114 | ,"Copy From ChildAgentDataUpdate failed"); |
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115 | |||
116 | position2 = new AgentPosition(); |
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117 | |||
118 | Assert.IsFalse(position2.AgentID == position1.AgentID, "Test Error, position2 should be a blank uninitialized AgentPosition"); |
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119 | position2.Unpack(position1.Pack(), null); |
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120 | |||
121 | Assert.IsTrue(position2.AgentID == position1.AgentID, "Agent ID didn't unpack the same way it packed"); |
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122 | Assert.IsTrue(position2.Position == position1.Position, "Position didn't unpack the same way it packed"); |
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123 | Assert.IsTrue(position2.Velocity == position1.Velocity, "Velocity didn't unpack the same way it packed"); |
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124 | Assert.IsTrue(position2.SessionID == position1.SessionID, "SessionID didn't unpack the same way it packed"); |
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125 | Assert.IsTrue(position2.CircuitCode == position1.CircuitCode, "CircuitCode didn't unpack the same way it packed"); |
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126 | Assert.IsTrue(position2.LeftAxis == position1.LeftAxis, "LeftAxis didn't unpack the same way it packed"); |
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127 | Assert.IsTrue(position2.UpAxis == position1.UpAxis, "UpAxis didn't unpack the same way it packed"); |
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128 | Assert.IsTrue(position2.AtAxis == position1.AtAxis, "AtAxis didn't unpack the same way it packed"); |
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129 | Assert.IsTrue(position2.RegionHandle == position1.RegionHandle, "RegionHandle didn't unpack the same way it packed"); |
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130 | Assert.IsTrue(position2.ChangedGrid == position1.ChangedGrid, "ChangedGrid didn't unpack the same way it packed"); |
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131 | Assert.IsTrue(position2.Center == position1.Center, "Center didn't unpack the same way it packed"); |
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132 | Assert.IsTrue(position2.Size == position1.Size, "Size didn't unpack the same way it packed"); |
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133 | |||
134 | } |
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135 | |||
136 | [Test] |
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137 | public void RegionSettingsTest01() |
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138 | { |
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139 | RegionSettings settings = new RegionSettings(); |
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140 | settings.OnSave += RegionSaveFired; |
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141 | settings.Save(); |
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142 | settings.OnSave -= RegionSaveFired; |
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143 | |||
144 | // string str = settings.LoadedCreationDate; |
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145 | // int dt = settings.LoadedCreationDateTime; |
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146 | // string id = settings.LoadedCreationID; |
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147 | // string time = settings.LoadedCreationTime; |
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148 | |||
149 | Assert.That(m_RegionSettingsOnSaveEventFired, "RegionSettings Save Event didn't Fire"); |
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150 | |||
151 | } |
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152 | public void RegionSaveFired(RegionSettings settings) |
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153 | { |
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154 | m_RegionSettingsOnSaveEventFired = true; |
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155 | } |
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156 | |||
157 | [Test] |
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158 | public void InventoryItemBaseConstructorTest01() |
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159 | { |
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160 | InventoryItemBase b1 = new InventoryItemBase(); |
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161 | Assert.That(b1.ID == UUID.Zero, "void constructor should create an inventory item with ID = UUID.Zero"); |
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162 | Assert.That(b1.Owner == UUID.Zero, "void constructor should create an inventory item with Owner = UUID.Zero"); |
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163 | |||
164 | UUID ItemID = UUID.Random(); |
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165 | UUID OwnerID = UUID.Random(); |
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166 | |||
167 | InventoryItemBase b2 = new InventoryItemBase(ItemID); |
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168 | Assert.That(b2.ID == ItemID, "ID constructor should create an inventory item with ID = ItemID"); |
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169 | Assert.That(b2.Owner == UUID.Zero, "ID constructor should create an inventory item with Owner = UUID.Zero"); |
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170 | |||
171 | InventoryItemBase b3 = new InventoryItemBase(ItemID,OwnerID); |
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172 | Assert.That(b3.ID == ItemID, "ID,OwnerID constructor should create an inventory item with ID = ItemID"); |
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173 | Assert.That(b3.Owner == OwnerID, "ID,OwnerID constructor should create an inventory item with Owner = OwnerID"); |
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174 | |||
175 | } |
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176 | |||
177 | [Test] |
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178 | public void AssetMetaDataNonNullContentTypeTest01() |
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179 | { |
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180 | AssetMetadata assetMetadata = new AssetMetadata(); |
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181 | assetMetadata.ContentType = "image/jp2"; |
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182 | Assert.That(assetMetadata.Type == (sbyte)AssetType.Texture, "Content type should be AssetType.Texture"); |
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183 | Assert.That(assetMetadata.ContentType == "image/jp2", "Text of content type should be image/jp2"); |
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184 | UUID rndID = UUID.Random(); |
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185 | assetMetadata.ID = rndID.ToString(); |
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186 | Assert.That(assetMetadata.ID.ToLower() == rndID.ToString().ToLower(), "assetMetadata.ID Setter/Getter not Consistent"); |
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187 | DateTime fixedTime = DateTime.Now; |
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188 | assetMetadata.CreationDate = fixedTime; |
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189 | } |
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190 | |||
191 | [Test] |
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192 | public void RegionLightShareDataCloneSaveTest01() |
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193 | { |
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194 | RegionLightShareData rlsd = new RegionLightShareData(); |
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195 | rlsd.OnSave += RegionLightShareDataSaveFired; |
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196 | rlsd.Save(); |
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197 | rlsd.OnSave -= RegionLightShareDataSaveFired; |
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198 | Assert.IsTrue(m_RegionLightShareDataOnSaveEventFired, "OnSave Event Never Fired"); |
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199 | |||
200 | object o = rlsd.Clone(); |
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201 | RegionLightShareData dupe = (RegionLightShareData) o; |
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202 | Assert.IsTrue(rlsd.sceneGamma == dupe.sceneGamma, "Memberwise Clone of RegionLightShareData failed"); |
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203 | } |
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204 | public void RegionLightShareDataSaveFired(RegionLightShareData settings) |
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205 | { |
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206 | m_RegionLightShareDataOnSaveEventFired = true; |
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207 | } |
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208 | |||
209 | [Test] |
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210 | public void EstateSettingsMundateTests() |
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211 | { |
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212 | EstateSettings es = new EstateSettings(); |
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213 | es.AddBan(null); |
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214 | UUID bannedUserId = UUID.Random(); |
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215 | es.AddBan(new EstateBan() |
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216 | { BannedHostAddress = string.Empty, |
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217 | BannedHostIPMask = string.Empty, |
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218 | BannedHostNameMask = string.Empty, |
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219 | BannedUserID = bannedUserId} |
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220 | ); |
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221 | Assert.IsTrue(es.IsBanned(bannedUserId), "User Should be banned but is not."); |
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222 | Assert.IsFalse(es.IsBanned(UUID.Zero), "User Should not be banned but is."); |
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223 | |||
224 | es.RemoveBan(bannedUserId); |
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225 | |||
226 | Assert.IsFalse(es.IsBanned(bannedUserId), "User Should not be banned but is."); |
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227 | |||
228 | es.AddEstateManager(UUID.Zero); |
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229 | |||
230 | es.AddEstateManager(bannedUserId); |
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231 | Assert.IsTrue(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserId should be EstateManager but isn't."); |
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232 | |||
233 | es.RemoveEstateManager(bannedUserId); |
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234 | Assert.IsFalse(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserID is estateManager but shouldn't be"); |
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235 | |||
236 | Assert.IsFalse(es.HasAccess(bannedUserId), "bannedUserID has access but shouldn't"); |
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237 | |||
238 | es.AddEstateUser(bannedUserId); |
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239 | |||
240 | Assert.IsTrue(es.HasAccess(bannedUserId), "bannedUserID doesn't have access but should"); |
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241 | es.RemoveEstateUser(bannedUserId); |
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242 | |||
243 | es.AddEstateManager(bannedUserId); |
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244 | |||
245 | Assert.IsTrue(es.HasAccess(bannedUserId), "bannedUserID doesn't have access but should"); |
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246 | |||
247 | Assert.That(es.EstateGroups.Length == 0, "No Estate Groups Added.. so the array should be 0 length"); |
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248 | |||
249 | es.AddEstateGroup(bannedUserId); |
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250 | |||
251 | Assert.That(es.EstateGroups.Length == 1, "1 Estate Groups Added.. so the array should be 1 length"); |
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252 | |||
253 | Assert.That(es.EstateGroups[0] == bannedUserId,"User ID should be in EstateGroups"); |
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254 | |||
255 | } |
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256 | |||
257 | [Test] |
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258 | public void InventoryFolderBaseConstructorTest01() |
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259 | { |
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260 | UUID uuid1 = UUID.Random(); |
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261 | UUID uuid2 = UUID.Random(); |
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262 | |||
263 | InventoryFolderBase fld = new InventoryFolderBase(uuid1); |
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264 | Assert.That(fld.ID == uuid1, "ID constructor failed to save value in ID field."); |
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265 | |||
266 | fld = new InventoryFolderBase(uuid1, uuid2); |
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267 | Assert.That(fld.ID == uuid1, "ID,Owner constructor failed to save value in ID field."); |
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268 | Assert.That(fld.Owner == uuid2, "ID,Owner constructor failed to save value in ID field."); |
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269 | } |
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270 | |||
271 | [Test] |
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272 | public void AsssetBaseConstructorTest01() |
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273 | { |
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274 | AssetBase abase = new AssetBase(); |
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275 | Assert.IsNotNull(abase.Metadata, "void constructor of AssetBase should have created a MetaData element but didn't."); |
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276 | UUID itemID = UUID.Random(); |
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277 | UUID creatorID = UUID.Random(); |
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278 | abase = new AssetBase(itemID.ToString(), "test item", (sbyte) AssetType.Texture, creatorID.ToString()); |
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279 | |||
280 | Assert.IsNotNull(abase.Metadata, "string,string,sbyte,string constructor of AssetBase should have created a MetaData element but didn't."); |
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281 | Assert.That(abase.ID == itemID.ToString(), "string,string,sbyte,string constructor failed to set ID property"); |
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282 | Assert.That(abase.Metadata.CreatorID == creatorID.ToString(), "string,string,sbyte,string constructor failed to set Creator ID"); |
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283 | |||
284 | |||
285 | abase = new AssetBase(itemID.ToString(), "test item", -1, creatorID.ToString()); |
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286 | Assert.IsNotNull(abase.Metadata, "string,string,sbyte,string constructor of AssetBase with unknown type should have created a MetaData element but didn't."); |
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287 | Assert.That(abase.Metadata.Type == -1, "Unknown Type passed to string,string,sbyte,string constructor and was a known type when it came out again"); |
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288 | |||
289 | AssetMetadata metts = new AssetMetadata(); |
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290 | metts.FullID = itemID; |
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291 | metts.ID = string.Empty; |
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292 | metts.Name = "test item"; |
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293 | abase.Metadata = metts; |
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294 | |||
295 | Assert.That(abase.ToString() == itemID.ToString(), "ToString is overriden to be fullID.ToString()"); |
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296 | Assert.That(abase.ID == itemID.ToString(),"ID should be MetaData.FullID.ToString() when string.empty or null is provided to the ID property"); |
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297 | } |
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298 | |||
299 | [Test] |
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300 | public void CultureSetCultureTest01() |
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301 | { |
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302 | CultureInfo ci = new CultureInfo("en-US", false); |
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303 | Culture.SetCurrentCulture(); |
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304 | Assert.That(Thread.CurrentThread.CurrentCulture.Name == ci.Name, "SetCurrentCulture failed to set thread culture to en-US"); |
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305 | |||
306 | } |
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307 | } |
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308 | } |