opensim-development – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using OpenMetaverse;
30  
31 namespace OpenSim.Framework
32 {
33 [Serializable]
34 public class Location : ICloneable
35 {
36 private readonly uint m_x;
37 private readonly uint m_y;
38  
39 public Location(uint x, uint y)
40 {
41 m_x = x;
42 m_y = y;
43 }
44  
45 public Location(ulong regionHandle)
46 {
47 m_x = (uint)(regionHandle >> 32);
48 m_y = (uint)(regionHandle & (ulong)uint.MaxValue);
49 }
50  
51 public ulong RegionHandle
52 {
53 get { return Utils.UIntsToLong(m_x, m_y); }
54 }
55  
56 public uint X
57 {
58 get { return m_x; }
59 }
60  
61 public uint Y
62 {
63 get { return m_y; }
64 }
65  
66 public override bool Equals(object obj)
67 {
68 if (ReferenceEquals(obj, this))
69 return true;
70  
71 if (obj is Location)
72 {
73 return Equals((Location) obj);
74 }
75  
76 return base.Equals(obj);
77 }
78  
79 public bool Equals(Location loc)
80 {
81 return loc.X == X && loc.Y == Y;
82 }
83  
84 public bool Equals(int x, int y)
85 {
86 return X == x && y == Y;
87 }
88  
89 public static bool operator ==(Location o, object o2)
90 {
91 return o.Equals(o2);
92 }
93  
94 public static bool operator !=(Location o, object o2)
95 {
96 return !o.Equals(o2);
97 }
98  
99 public override int GetHashCode()
100 {
101 return X.GetHashCode() ^ Y.GetHashCode();
102 }
103  
104 public object Clone()
105 {
106 return new Location(X, Y);
107 }
108 }
109 }