opensim-development – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using OpenMetaverse; |
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31 | using OpenSim.Framework; |
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32 | |||
33 | namespace OpenSim.Data |
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34 | { |
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35 | public class XInventoryFolder |
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36 | { |
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37 | public string folderName; |
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38 | public int type; |
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39 | public int version; |
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40 | public UUID folderID; |
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41 | public UUID agentID; |
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42 | public UUID parentFolderID; |
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43 | |||
44 | public XInventoryFolder Clone() |
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45 | { |
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46 | return (XInventoryFolder)MemberwiseClone(); |
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47 | } |
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48 | } |
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49 | |||
50 | public class XInventoryItem |
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51 | { |
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52 | public UUID assetID; |
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53 | public int assetType; |
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54 | public string inventoryName; |
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55 | public string inventoryDescription; |
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56 | public int inventoryNextPermissions; |
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57 | public int inventoryCurrentPermissions; |
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58 | public int invType; |
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59 | public string creatorID; |
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60 | public int inventoryBasePermissions; |
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61 | public int inventoryEveryOnePermissions; |
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62 | public int salePrice; |
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63 | public int saleType; |
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64 | public int creationDate; |
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65 | public UUID groupID; |
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66 | public int groupOwned; |
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67 | public int flags; |
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68 | public UUID inventoryID; |
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69 | public UUID avatarID; |
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70 | public UUID parentFolderID; |
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71 | public int inventoryGroupPermissions; |
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72 | |||
73 | public XInventoryItem Clone() |
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74 | { |
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75 | return (XInventoryItem)MemberwiseClone(); |
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76 | } |
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77 | } |
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78 | |||
79 | public interface IXInventoryData |
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80 | { |
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81 | XInventoryFolder[] GetFolders(string[] fields, string[] vals); |
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82 | XInventoryItem[] GetItems(string[] fields, string[] vals); |
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83 | |||
84 | bool StoreFolder(XInventoryFolder folder); |
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85 | bool StoreItem(XInventoryItem item); |
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86 | |||
87 | /// <summary> |
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88 | /// Delete folders where field == val |
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89 | /// </summary> |
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90 | /// <param name="field"></param> |
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91 | /// <param name="val"></param> |
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92 | /// <returns>true if the delete was successful, false if it was not</returns> |
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93 | bool DeleteFolders(string field, string val); |
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94 | |||
95 | /// <summary> |
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96 | /// Delete folders where field1 == val1, field2 == val2... |
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97 | /// </summary> |
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98 | /// <param name="fields"></param> |
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99 | /// <param name="vals"></param> |
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100 | /// <returns>true if the delete was successful, false if it was not</returns> |
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101 | bool DeleteFolders(string[] fields, string[] vals); |
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102 | |||
103 | /// <summary> |
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104 | /// Delete items where field == val |
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105 | /// </summary> |
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106 | /// <param name="field"></param> |
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107 | /// <param name="val"></param> |
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108 | /// <returns>true if the delete was successful, false if it was not</returns> |
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109 | bool DeleteItems(string field, string val); |
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110 | |||
111 | /// <summary> |
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112 | /// Delete items where field1 == val1, field2 == val2... |
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113 | /// </summary> |
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114 | /// <param name="fields"></param> |
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115 | /// <param name="vals"></param> |
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116 | /// <returns>true if the delete was successful, false if it was not</returns> |
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117 | bool DeleteItems(string[] fields, string[] vals); |
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118 | |||
119 | /// <summary> |
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120 | /// Move an item to another folder. |
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121 | /// </summary> |
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122 | /// <returns>/returns> |
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123 | /// <param name='id'>UUID of the item</param> |
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124 | /// <param name='newParent'>UUID of the new parent folder.</param> |
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125 | bool MoveItem(string id, string newParentFolderID); |
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126 | |||
127 | /// <summary> |
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128 | /// Move a folder to another folder. |
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129 | /// </summary> |
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130 | /// <returns>/returns> |
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131 | /// <param name='id'>UUID of the item</param> |
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132 | /// <param name='newParent'>UUID of the new parent folder.</param> |
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133 | bool MoveFolder(string id, string newParentFolderID); |
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134 | |||
135 | XInventoryItem[] GetActiveGestures(UUID principalID); |
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136 | int GetAssetPermissions(UUID principalID, UUID assetID); |
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137 | } |
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138 | } |