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1 eva 1 #region BSD License
2 /*
3 Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
4  
5 Redistribution and use in source and binary forms, with or without modification, are permitted
6 provided that the following conditions are met:
7  
8 * Redistributions of source code must retain the above copyright notice, this list of conditions
9 and the following disclaimer.
10 * Redistributions in binary form must reproduce the above copyright notice, this list of conditions
11 and the following disclaimer in the documentation and/or other materials provided with the
12 distribution.
13 * The name of the author may not be used to endorse or promote products derived from this software
14 without specific prior written permission.
15  
16 THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
17 BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20 OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
22 IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */
24 #endregion
25  
26 using System;
27 using System.Xml;
28  
29 using Prebuild.Core.Attributes;
30 using Prebuild.Core.Interfaces;
31 using System.IO;
32  
33 namespace Prebuild.Core.Nodes
34 {
35 /// <summary>
36 ///
37 /// </summary>
38 public abstract class DataNode : IDataNode
39 {
40 #region Fields
41  
42 private IDataNode parent;
43 string[] m_WebTypes = new string[] { "aspx", "ascx", "master", "ashx", "asmx" };
44  
45 #endregion
46  
47 #region IDataNode Members
48  
49 /// <summary>
50 /// Gets or sets the parent.
51 /// </summary>
52 /// <value>The parent.</value>
53 public virtual IDataNode Parent
54 {
55 get
56 {
57 return parent;
58 }
59 set
60 {
61 parent = value;
62 }
63 }
64 public string[] WebTypes
65 {
66 get { return m_WebTypes; }
67 }
68 /// <summary>
69 /// Parses the specified node.
70 /// </summary>
71 /// <param name="node">The node.</param>
72 public virtual void Parse(XmlNode node)
73 {
74 }
75 public BuildAction GetBuildActionByFileName(string fileName)
76 {
77 string extension = Path.GetExtension(fileName).ToLower();
78 foreach (string type in WebTypes)
79 {
80 if (extension == type)
81 return BuildAction.Content;
82 }
83 return BuildAction.Compile;
84 }
85 /// <summary>
86 /// Parses the file type to figure out what type it is
87 /// </summary>
88 /// <returns></returns>
89 public SubType GetSubTypeByFileName(string fileName)
90 {
91 string extension = System.IO.Path.GetExtension(fileName).ToLower();
92 string designer = String.Format(".designer{0}", extension);
93 string path = fileName.ToLower();
94 if (extension == ".resx")
95 {
96 return SubType.Designer;
97 }
98 else if (path.EndsWith(".settings"))
99 {
100 return SubType.Settings;
101 }
102 else
103 {
104  
105 foreach (string type in WebTypes)
106 {
107 if (path.EndsWith(type))
108 {
109 return SubType.CodeBehind;
110 }
111 }
112 }
113 return SubType.Code;
114 }
115 #endregion
116 }
117 }