opensim – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using Nini.Config;
30 using OpenSim.Server.Base;
31 using OpenSim.Services.Interfaces;
32 using OpenSim.Framework;
33 using OpenSim.Framework.Servers.HttpServer;
34 using OpenSim.Server.Handlers.Base;
35  
36 namespace OpenSim.Server.Handlers.Simulation
37 {
38 public class SimulationServiceInConnector : ServiceConnector
39 {
40 private ISimulationService m_LocalSimulationService;
41 // private IAuthenticationService m_AuthenticationService;
42  
43 public SimulationServiceInConnector(IConfigSource config, IHttpServer server, IScene scene) :
44 base(config, server, String.Empty)
45 {
46 m_LocalSimulationService = scene.RequestModuleInterface<ISimulationService>();
47 m_LocalSimulationService = m_LocalSimulationService.GetInnerService();
48  
49 // This one MUST be a stream handler because compressed fatpacks
50 // are pure binary and shoehorning that into a string with UTF-8
51 // encoding breaks it
52 server.AddStreamHandler(new AgentPostHandler(m_LocalSimulationService));
53 server.AddStreamHandler(new AgentPutHandler(m_LocalSimulationService));
54 server.AddHTTPHandler("/agent/", new AgentHandler(m_LocalSimulationService).Handler);
55 server.AddHTTPHandler("/object/", new ObjectHandler(m_LocalSimulationService).Handler);
56 }
57 }
58 }