opensim – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using Nini.Config;
29 using log4net;
30 using System;
31 using System.Reflection;
32 using System.IO;
33 using System.Net;
34 using System.Text;
35 using System.Text.RegularExpressions;
36 using System.Xml;
37 using System.Xml.Serialization;
38 using OpenSim.Server.Base;
39 using OpenSim.Services.Interfaces;
40 using OpenSim.Framework;
41 using OpenSim.Framework.Servers.HttpServer;
42  
43 namespace OpenSim.Server.Handlers.Asset
44 {
45 public class AssetServerPostHandler : BaseStreamHandler
46 {
47 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48  
49 private IAssetService m_AssetService;
50  
51 public AssetServerPostHandler(IAssetService service) :
52 base("POST", "/assets")
53 {
54 m_AssetService = service;
55 }
56  
57 protected override byte[] ProcessRequest(string path, Stream request,
58 IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
59 {
60 AssetBase asset;
61 XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
62  
63 try
64 {
65 asset = (AssetBase)xs.Deserialize(request);
66 }
67 catch (XmlException)
68 {
69 httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
70 return null;
71 }
72  
73 string[] p = SplitParams(path);
74 if (p.Length > 1)
75 {
76 bool result = m_AssetService.UpdateContent(p[1], asset.Data);
77  
78 xs = new XmlSerializer(typeof(bool));
79 return ServerUtils.SerializeResult(xs, result);
80 }
81  
82 string id = m_AssetService.Store(asset);
83  
84 xs = new XmlSerializer(typeof(string));
85 return ServerUtils.SerializeResult(xs, id);
86 }
87 }
88 }