opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using OpenMetaverse; |
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31 | using OpenSim.Framework; |
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32 | using OpenSim.Region.Framework.Interfaces; |
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33 | using OpenSim.Region.Framework.Scenes; |
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34 | |||
35 | namespace OpenSim.Region.RegionCombinerModule |
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36 | { |
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37 | public class RegionConnections |
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38 | { |
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39 | /// <summary> |
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40 | /// Root Region ID |
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41 | /// </summary> |
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42 | public UUID RegionId; |
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43 | |||
44 | /// <summary> |
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45 | /// Root Region Scene |
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46 | /// </summary> |
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47 | public Scene RegionScene; |
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48 | |||
49 | /// <summary> |
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50 | /// LargeLandChannel for combined region |
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51 | /// </summary> |
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52 | public ILandChannel RegionLandChannel; |
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53 | |||
54 | /// <summary> |
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55 | /// The x map co-ordinate for this region (where each co-ordinate is a Constants.RegionSize block). |
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56 | /// </summary> |
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57 | public uint X; |
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58 | |||
59 | /// <summary> |
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60 | /// The y co-ordinate for this region (where each cor-odinate is a Constants.RegionSize block). |
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61 | /// </summary> |
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62 | public uint Y; |
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63 | |||
64 | /// <summary> |
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65 | /// The X meters position of this connection. |
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66 | /// </summary> |
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67 | public uint PosX { get { return Util.RegionToWorldLoc(X); } } |
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68 | |||
69 | /// <summary> |
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70 | /// The Y meters co-ordinate of this connection. |
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71 | /// </summary> |
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72 | public uint PosY { get { return Util.RegionToWorldLoc(Y); } } |
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73 | |||
74 | /// <summary> |
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75 | /// The size of the megaregion in meters. |
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76 | /// </summary> |
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77 | public uint XEnd; |
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78 | |||
79 | /// <summary> |
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80 | /// The size of the megaregion in meters. |
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81 | /// </summary> |
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82 | public uint YEnd; |
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83 | |||
84 | public List<RegionData> ConnectedRegions; |
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85 | public RegionCombinerPermissionModule PermissionModule; |
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86 | public RegionCombinerClientEventForwarder ClientEventForwarder; |
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87 | |||
88 | public void UpdateExtents(Vector3 extents) |
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89 | { |
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90 | XEnd = (uint)extents.X; |
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91 | YEnd = (uint)extents.Y; |
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92 | } |
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93 | } |
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94 | } |