opensim – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.IO;
31 using System.Reflection;
32 using System.Xml;
33  
34 using OpenSim.Framework;
35 using OpenSim.Server.Base;
36 using OpenSim.Framework.Servers.HttpServer;
37 using OpenSim.Region.Framework.Scenes;
38 using OpenSim.Region.Framework.Interfaces;
39  
40 using OpenMetaverse;
41 using log4net;
42  
43 namespace OpenSim.Region.OptionalModules.World.WorldView
44 {
45 public class WorldViewRequestHandler : BaseStreamHandler
46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48  
49 protected WorldViewModule m_WorldViewModule;
50 protected Object m_RequestLock = new Object();
51  
52 public WorldViewRequestHandler(WorldViewModule fmodule, string rid)
53 : base("GET", "/worldview/" + rid)
54 {
55 m_WorldViewModule = fmodule;
56 }
57  
58 protected override byte[] ProcessRequest(string path, Stream requestData,
59 IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
60 {
61 httpResponse.ContentType = "image/jpeg";
62  
63 // StreamReader sr = new StreamReader(requestData);
64 // string body = sr.ReadToEnd();
65 // sr.Close();
66 // body = body.Trim();
67  
68 try
69 {
70 lock (m_RequestLock)
71 {
72 Dictionary<string, object> request =
73 new Dictionary<string, object>();
74 foreach (string name in httpRequest.QueryString)
75 request[name] = httpRequest.QueryString[name];
76  
77 return SendWorldView(request);
78 }
79 }
80 catch (Exception e)
81 {
82 m_log.Debug("[WORLDVIEW]: Exception: " + e.ToString());
83 }
84  
85 return new Byte[0];
86 }
87  
88 public Byte[] SendWorldView(Dictionary<string, object> request)
89 {
90 float posX;
91 float posY;
92 float posZ;
93 float rotX;
94 float rotY;
95 float rotZ;
96 float fov;
97 int width;
98 int height;
99 bool usetex;
100  
101 if (!request.ContainsKey("posX"))
102 return new Byte[0];
103 if (!request.ContainsKey("posY"))
104 return new Byte[0];
105 if (!request.ContainsKey("posZ"))
106 return new Byte[0];
107 if (!request.ContainsKey("rotX"))
108 return new Byte[0];
109 if (!request.ContainsKey("rotY"))
110 return new Byte[0];
111 if (!request.ContainsKey("rotZ"))
112 return new Byte[0];
113 if (!request.ContainsKey("fov"))
114 return new Byte[0];
115 if (!request.ContainsKey("width"))
116 return new Byte[0];
117 if (!request.ContainsKey("height"))
118 return new Byte[0];
119 if (!request.ContainsKey("usetex"))
120 return new Byte[0];
121  
122 try
123 {
124 posX = Convert.ToSingle(request["posX"]);
125 posY = Convert.ToSingle(request["posY"]);
126 posZ = Convert.ToSingle(request["posZ"]);
127 rotX = Convert.ToSingle(request["rotX"]);
128 rotY = Convert.ToSingle(request["rotY"]);
129 rotZ = Convert.ToSingle(request["rotZ"]);
130 fov = Convert.ToSingle(request["fov"]);
131 width = Convert.ToInt32(request["width"]);
132 height = Convert.ToInt32(request["height"]);
133 usetex = Convert.ToBoolean(request["usetex"]);
134 }
135 catch
136 {
137 return new Byte[0];
138 }
139  
140 Vector3 pos = new Vector3(posX, posY, posZ);
141 Vector3 rot = new Vector3(rotX, rotY, rotZ);
142  
143 return m_WorldViewModule.GenerateWorldView(pos, rot, fov, width,
144 height, usetex);
145 }
146 }
147 }
148