opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.IO; |
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31 | using System.Reflection; |
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32 | using System.Xml; |
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33 | |||
34 | using OpenSim.Framework; |
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35 | using OpenSim.Server.Base; |
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36 | using OpenSim.Framework.Servers.HttpServer; |
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37 | using OpenSim.Region.Framework.Scenes; |
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38 | using OpenSim.Region.Framework.Interfaces; |
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39 | |||
40 | using OpenMetaverse; |
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41 | using log4net; |
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42 | |||
43 | namespace OpenSim.Region.OptionalModules.World.WorldView |
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44 | { |
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45 | public class WorldViewRequestHandler : BaseStreamHandler |
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46 | { |
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47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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48 | |||
49 | protected WorldViewModule m_WorldViewModule; |
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50 | protected Object m_RequestLock = new Object(); |
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51 | |||
52 | public WorldViewRequestHandler(WorldViewModule fmodule, string rid) |
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53 | : base("GET", "/worldview/" + rid) |
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54 | { |
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55 | m_WorldViewModule = fmodule; |
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56 | } |
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57 | |||
58 | protected override byte[] ProcessRequest(string path, Stream requestData, |
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59 | IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
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60 | { |
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61 | httpResponse.ContentType = "image/jpeg"; |
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62 | |||
63 | // StreamReader sr = new StreamReader(requestData); |
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64 | // string body = sr.ReadToEnd(); |
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65 | // sr.Close(); |
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66 | // body = body.Trim(); |
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67 | |||
68 | try |
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69 | { |
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70 | lock (m_RequestLock) |
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71 | { |
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72 | Dictionary<string, object> request = |
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73 | new Dictionary<string, object>(); |
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74 | foreach (string name in httpRequest.QueryString) |
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75 | request[name] = httpRequest.QueryString[name]; |
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76 | |||
77 | return SendWorldView(request); |
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78 | } |
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79 | } |
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80 | catch (Exception e) |
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81 | { |
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82 | m_log.Debug("[WORLDVIEW]: Exception: " + e.ToString()); |
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83 | } |
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84 | |||
85 | return new Byte[0]; |
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86 | } |
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87 | |||
88 | public Byte[] SendWorldView(Dictionary<string, object> request) |
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89 | { |
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90 | float posX; |
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91 | float posY; |
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92 | float posZ; |
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93 | float rotX; |
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94 | float rotY; |
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95 | float rotZ; |
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96 | float fov; |
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97 | int width; |
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98 | int height; |
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99 | bool usetex; |
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100 | |||
101 | if (!request.ContainsKey("posX")) |
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102 | return new Byte[0]; |
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103 | if (!request.ContainsKey("posY")) |
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104 | return new Byte[0]; |
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105 | if (!request.ContainsKey("posZ")) |
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106 | return new Byte[0]; |
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107 | if (!request.ContainsKey("rotX")) |
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108 | return new Byte[0]; |
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109 | if (!request.ContainsKey("rotY")) |
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110 | return new Byte[0]; |
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111 | if (!request.ContainsKey("rotZ")) |
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112 | return new Byte[0]; |
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113 | if (!request.ContainsKey("fov")) |
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114 | return new Byte[0]; |
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115 | if (!request.ContainsKey("width")) |
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116 | return new Byte[0]; |
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117 | if (!request.ContainsKey("height")) |
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118 | return new Byte[0]; |
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119 | if (!request.ContainsKey("usetex")) |
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120 | return new Byte[0]; |
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121 | |||
122 | try |
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123 | { |
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124 | posX = Convert.ToSingle(request["posX"]); |
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125 | posY = Convert.ToSingle(request["posY"]); |
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126 | posZ = Convert.ToSingle(request["posZ"]); |
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127 | rotX = Convert.ToSingle(request["rotX"]); |
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128 | rotY = Convert.ToSingle(request["rotY"]); |
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129 | rotZ = Convert.ToSingle(request["rotZ"]); |
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130 | fov = Convert.ToSingle(request["fov"]); |
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131 | width = Convert.ToInt32(request["width"]); |
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132 | height = Convert.ToInt32(request["height"]); |
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133 | usetex = Convert.ToBoolean(request["usetex"]); |
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134 | } |
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135 | catch |
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136 | { |
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137 | return new Byte[0]; |
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138 | } |
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139 | |||
140 | Vector3 pos = new Vector3(posX, posY, posZ); |
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141 | Vector3 rot = new Vector3(rotX, rotY, rotZ); |
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142 | |||
143 | return m_WorldViewModule.GenerateWorldView(pos, rot, fov, width, |
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144 | height, usetex); |
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145 | } |
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146 | } |
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147 | } |
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148 |