opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System.Collections; |
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29 | using System.Collections.Generic; |
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30 | using OpenSim.Region.OptionalModules.Scripting.Minimodule; |
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31 | |||
32 | namespace OpenSim |
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33 | { |
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34 | class MiniModule : MRMBase |
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35 | { |
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36 | // private microthreaded Function(params...) |
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37 | private IEnumerable TestMicrothread(string param) |
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38 | { |
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39 | Host.Console.Info("Microthreaded " + param); |
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40 | // relax; |
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41 | yield return null; |
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42 | Host.Console.Info("Microthreaded 2" + param); |
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43 | yield return null; |
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44 | int c = 100; |
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45 | while (c-- < 0) |
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46 | { |
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47 | Host.Console.Info("Microthreaded Looped " + c + " " + param); |
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48 | yield return null; |
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49 | } |
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50 | } |
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51 | |||
52 | public void Microthread(IEnumerable thread) |
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53 | { |
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54 | |||
55 | } |
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56 | |||
57 | public void RunMicrothread() |
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58 | { |
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59 | List<IEnumerator> threads = new List<IEnumerator>(); |
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60 | threads.Add(TestMicrothread("A").GetEnumerator()); |
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61 | threads.Add(TestMicrothread("B").GetEnumerator()); |
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62 | threads.Add(TestMicrothread("C").GetEnumerator()); |
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63 | |||
64 | Microthread(TestMicrothread("Ohai")); |
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65 | |||
66 | int i = 0; |
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67 | while (threads.Count > 0) |
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68 | { |
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69 | i++; |
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70 | bool running = threads[i%threads.Count].MoveNext(); |
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71 | |||
72 | if (!running) |
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73 | threads.Remove(threads[i%threads.Count]); |
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74 | } |
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75 | } |
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76 | |||
77 | public override void Start() |
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78 | { |
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79 | // Say Hello |
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80 | Host.Object.Say("Hello, Avatar!"); |
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81 | |||
82 | // Register ourselves to listen |
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83 | // for touch events. |
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84 | Host.Object.OnTouch += OnTouched; |
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85 | } |
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86 | |||
87 | // This is our touch event handler |
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88 | void OnTouched(IObject sender, TouchEventArgs e) |
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89 | { |
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90 | Host.Object.Say("Touched."); |
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91 | } |
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92 | |||
93 | public override void Stop() |
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94 | { |
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95 | |||
96 | } |
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97 | } |
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98 | } |