opensim – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using OpenSim.Framework;
29 using OpenSim.Region.Framework.Interfaces;
30 using OpenSim.Region.Framework.Scenes;
31  
32 namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
33 {
34 class LOParcel : System.MarshalByRefObject, IParcel
35 {
36 private readonly Scene m_scene;
37 private readonly int m_parcelID;
38  
39 public LOParcel(Scene m_scene, int m_parcelID)
40 {
41 this.m_scene = m_scene;
42 this.m_parcelID = m_parcelID;
43 }
44  
45 private ILandObject GetLO()
46 {
47 return m_scene.LandChannel.GetLandObject(m_parcelID);
48 }
49  
50 public string Name
51 {
52 get { return GetLO().LandData.Name; }
53 set { GetLO().LandData.Name = value; }
54 }
55  
56 public string Description
57 {
58 get { return GetLO().LandData.Description; }
59 set { GetLO().LandData.Description = value; }
60 }
61  
62 public ISocialEntity Owner
63 {
64 get { throw new System.NotImplementedException(); }
65 set { throw new System.NotImplementedException(); }
66 }
67  
68 public bool[,] Bitmap
69 {
70 get { return GetLO().LandBitmap; }
71 }
72 }
73 }