opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections; |
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30 | using System.Net; |
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31 | using System.Reflection; |
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32 | using Nini.Config; |
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33 | using NUnit.Framework; |
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34 | using OpenMetaverse; |
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35 | using OpenMetaverse.Messages.Linden; |
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36 | using OpenMetaverse.Packets; |
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37 | using OpenMetaverse.StructuredData; |
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38 | using OpenSim.Framework; |
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39 | using OpenSim.Framework.Communications; |
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40 | using OpenSim.Framework.Servers; |
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41 | using OpenSim.Framework.Servers.HttpServer; |
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42 | using OpenSim.Region.ClientStack.Linden; |
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43 | using OpenSim.Region.CoreModules.Framework; |
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44 | using OpenSim.Region.Framework.Scenes; |
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45 | using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; |
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46 | using OpenSim.Tests.Common; |
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47 | using OpenSim.Tests.Common.Mock; |
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48 | |||
49 | namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests |
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50 | { |
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51 | /// <summary> |
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52 | /// Basic groups module tests |
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53 | /// </summary> |
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54 | [TestFixture] |
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55 | public class GroupsModuleTests : OpenSimTestCase |
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56 | { |
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57 | [SetUp] |
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58 | public override void SetUp() |
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59 | { |
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60 | base.SetUp(); |
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61 | |||
62 | uint port = 9999; |
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63 | uint sslPort = 9998; |
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64 | |||
65 | // This is an unfortunate bit of clean up we have to do because MainServer manages things through static |
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66 | // variables and the VM is not restarted between tests. |
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67 | MainServer.RemoveHttpServer(port); |
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68 | |||
69 | BaseHttpServer server = new BaseHttpServer(port, false, sslPort, ""); |
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70 | MainServer.AddHttpServer(server); |
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71 | MainServer.Instance = server; |
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72 | } |
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73 | |||
74 | [Test] |
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75 | public void TestSendAgentGroupDataUpdate() |
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76 | { |
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77 | TestHelpers.InMethod(); |
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78 | // TestHelpers.EnableLogging(); |
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79 | |||
80 | TestScene scene = new SceneHelpers().SetupScene(); |
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81 | IConfigSource configSource = new IniConfigSource(); |
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82 | IConfig config = configSource.AddConfig("Groups"); |
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83 | config.Set("Enabled", true); |
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84 | config.Set("Module", "GroupsModule"); |
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85 | config.Set("DebugEnabled", true); |
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86 | |||
87 | GroupsModule gm = new GroupsModule(); |
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88 | EventQueueGetModule eqgm = new EventQueueGetModule(); |
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89 | |||
90 | // We need a capabilities module active so that adding the scene presence creates an event queue in the |
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91 | // EventQueueGetModule |
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92 | SceneHelpers.SetupSceneModules( |
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93 | scene, configSource, gm, new MockGroupsServicesConnector(), new CapabilitiesModule(), eqgm); |
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94 | |||
95 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseStem("1")); |
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96 | |||
97 | gm.SendAgentGroupDataUpdate(sp.ControllingClient); |
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98 | |||
99 | Hashtable eventsResponse = eqgm.GetEvents(UUID.Zero, sp.UUID); |
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100 | |||
101 | Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK)); |
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102 | |||
103 | // Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]); |
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104 | |||
105 | OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]); |
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106 | OSDArray eventsOsd = (OSDArray)rawOsd["events"]; |
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107 | |||
108 | bool foundUpdate = false; |
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109 | foreach (OSD osd in eventsOsd) |
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110 | { |
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111 | OSDMap eventOsd = (OSDMap)osd; |
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112 | |||
113 | if (eventOsd["message"] == "AgentGroupDataUpdate") |
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114 | foundUpdate = true; |
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115 | } |
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116 | |||
117 | Assert.That(foundUpdate, Is.True, "Did not find AgentGroupDataUpdate in response"); |
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118 | |||
119 | // TODO: More checking of more actual event data. |
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120 | } |
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121 | } |
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122 | } |