opensim – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Reflection;
30 using NUnit.Framework;
31 using OpenMetaverse;
32 using OpenSim.Framework;
33 using OpenSim.Framework.Communications;
34 using OpenSim.Region.Framework.Scenes;
35 using OpenSim.Tests.Common;
36 using OpenSim.Tests.Common.Mock;
37  
38 namespace OpenSim.Region.Framework.Scenes.Tests
39 {
40 /// <summary>
41 /// Basic scene object resize tests
42 /// </summary>
43 [TestFixture]
44 public class SceneObjectResizeTests : OpenSimTestCase
45 {
46 /// <summary>
47 /// Test resizing an object
48 /// </summary>
49 [Test]
50 public void TestResizeSceneObject()
51 {
52 TestHelpers.InMethod();
53 // log4net.Config.XmlConfigurator.Configure();
54  
55 Scene scene = new SceneHelpers().SetupScene();
56 SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);
57  
58 g1.GroupResize(new Vector3(2, 3, 4));
59  
60 SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
61  
62 Assert.That(g1Post.RootPart.Scale.X, Is.EqualTo(2));
63 Assert.That(g1Post.RootPart.Scale.Y, Is.EqualTo(3));
64 Assert.That(g1Post.RootPart.Scale.Z, Is.EqualTo(4));
65 }
66  
67 /// <summary>
68 /// Test resizing an individual part in a scene object.
69 /// </summary>
70 [Test]
71 public void TestResizeSceneObjectPart()
72 {
73 TestHelpers.InMethod();
74 //log4net.Config.XmlConfigurator.Configure();
75  
76 Scene scene = new SceneHelpers().SetupScene();
77  
78 SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero);
79 g1.RootPart.Scale = new Vector3(2, 3, 4);
80 g1.Parts[1].Scale = new Vector3(5, 6, 7);
81  
82 scene.AddSceneObject(g1);
83  
84 SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
85  
86 g1Post.Parts[1].Resize(new Vector3(8, 9, 10));
87  
88 SceneObjectGroup g1PostPost = scene.GetSceneObjectGroup(g1.UUID);
89  
90 SceneObjectPart g1RootPart = g1PostPost.RootPart;
91 SceneObjectPart g1ChildPart = g1PostPost.Parts[1];
92  
93 Assert.That(g1RootPart.Scale.X, Is.EqualTo(2));
94 Assert.That(g1RootPart.Scale.Y, Is.EqualTo(3));
95 Assert.That(g1RootPart.Scale.Z, Is.EqualTo(4));
96  
97 Assert.That(g1ChildPart.Scale.X, Is.EqualTo(8));
98 Assert.That(g1ChildPart.Scale.Y, Is.EqualTo(9));
99 Assert.That(g1ChildPart.Scale.Z, Is.EqualTo(10));
100 }
101 }
102 }