opensim – Blame information for rev 1

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1 eva 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using OpenSim.Framework;
29 using OpenMetaverse;
30  
31 namespace OpenSim.Region.Framework.Interfaces
32 {
33 public interface ITerrainChannel
34 {
35 int Width { get;} // X dimension
36 int Height { get;} // Y dimension
37 int Altitude { get;} // Z dimension
38  
39 double this[int x, int y] { get; set; }
40  
41 float GetHeightAtXYZ(float x, float y, float z);
42  
43 // Return the packaged terrain data for passing into lower levels of communication
44 TerrainData GetTerrainData();
45  
46 /// <summary>
47 /// Squash the entire heightmap into a single dimensioned array
48 /// </summary>
49 /// <returns></returns>
50 float[] GetFloatsSerialised();
51  
52 double[,] GetDoubles();
53  
54 // Check if a location has been updated. Clears the taint flag as a side effect.
55 bool Tainted(int x, int y);
56  
57 ITerrainChannel MakeCopy();
58 string SaveToXmlString();
59 void LoadFromXmlString(string data);
60 // Merge some terrain into this channel
61 void Merge(ITerrainChannel newTerrain, Vector3 displacement, float radianRotation, Vector2 rotationDisplacement);
62 }
63 }