opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Reflection; |
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31 | using log4net; |
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32 | using Mono.Addins; |
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33 | using Nini.Config; |
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34 | using OpenMetaverse; |
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35 | using OpenMetaverse.Packets; |
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36 | using OpenMetaverse.StructuredData; |
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37 | using OpenSim.Framework; |
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38 | using OpenSim.Region.Framework; |
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39 | using OpenSim.Region.Framework.Interfaces; |
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40 | using OpenSim.Region.Framework.Scenes; |
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41 | |||
42 | namespace OpenSim.Region.CoreModules.Framework.DynamicAttributes.DAExampleModule |
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43 | { |
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44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DAExampleModule")] |
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45 | public class DAExampleModule : INonSharedRegionModule |
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46 | { |
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47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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48 | |||
49 | private readonly bool ENABLED = false; // enable for testing |
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50 | |||
51 | public const string Namespace = "Example"; |
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52 | public const string StoreName = "DA"; |
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53 | |||
54 | protected Scene m_scene; |
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55 | protected IDialogModule m_dialogMod; |
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56 | |||
57 | public string Name { get { return "DAExample Module"; } } |
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58 | public Type ReplaceableInterface { get { return null; } } |
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59 | |||
60 | public void Initialise(IConfigSource source) {} |
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61 | |||
62 | public void AddRegion(Scene scene) |
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63 | { |
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64 | if (ENABLED) |
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65 | { |
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66 | m_scene = scene; |
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67 | m_scene.EventManager.OnSceneGroupMove += OnSceneGroupMove; |
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68 | m_dialogMod = m_scene.RequestModuleInterface<IDialogModule>(); |
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69 | |||
70 | m_log.DebugFormat("[DA EXAMPLE MODULE]: Added region {0}", m_scene.Name); |
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71 | } |
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72 | } |
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73 | |||
74 | public void RemoveRegion(Scene scene) |
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75 | { |
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76 | if (ENABLED) |
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77 | { |
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78 | m_scene.EventManager.OnSceneGroupMove -= OnSceneGroupMove; |
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79 | } |
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80 | } |
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81 | |||
82 | public void RegionLoaded(Scene scene) {} |
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83 | |||
84 | public void Close() |
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85 | { |
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86 | RemoveRegion(m_scene); |
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87 | } |
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88 | |||
89 | protected bool OnSceneGroupMove(UUID groupId, Vector3 delta) |
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90 | { |
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91 | OSDMap attrs = null; |
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92 | SceneObjectPart sop = m_scene.GetSceneObjectPart(groupId); |
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93 | |||
94 | if (sop == null) |
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95 | return true; |
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96 | |||
97 | if (!sop.DynAttrs.TryGetStore(Namespace, StoreName, out attrs)) |
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98 | attrs = new OSDMap(); |
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99 | |||
100 | OSDInteger newValue; |
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101 | |||
102 | // We have to lock on the entire dynamic attributes map to avoid race conditions with serialization code. |
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103 | lock (sop.DynAttrs) |
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104 | { |
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105 | if (!attrs.ContainsKey("moves")) |
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106 | newValue = new OSDInteger(1); |
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107 | else |
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108 | newValue = new OSDInteger(attrs["moves"].AsInteger() + 1); |
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109 | |||
110 | attrs["moves"] = newValue; |
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111 | |||
112 | sop.DynAttrs.SetStore(Namespace, StoreName, attrs); |
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113 | } |
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114 | |||
115 | sop.ParentGroup.HasGroupChanged = true; |
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116 | |||
117 | string msg = string.Format("{0} {1} moved {2} times", sop.Name, sop.UUID, newValue); |
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118 | m_log.DebugFormat("[DA EXAMPLE MODULE]: {0}", msg); |
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119 | m_dialogMod.SendGeneralAlert(msg); |
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120 | |||
121 | return true; |
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122 | } |
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123 | } |
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124 | } |