opensim – Blame information for rev 1
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1 | eva | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using OpenMetaverse; |
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31 | using OpenMetaverse.StructuredData; |
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32 | using NUnit.Framework; |
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33 | using OpenSim.Framework; |
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34 | using OpenSim.Framework.Serialization.External; |
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35 | using OpenSim.Tests.Common; |
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36 | |||
37 | namespace OpenSim.Framework.Serialization.Tests |
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38 | { |
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39 | [TestFixture] |
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40 | public class RegionSettingsSerializerTests : OpenSimTestCase |
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41 | { |
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42 | private string m_serializedRs = @"<?xml version=""1.0"" encoding=""utf-16""?> |
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43 | <RegionSettings> |
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44 | <General> |
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45 | <AllowDamage>True</AllowDamage> |
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46 | <AllowLandResell>True</AllowLandResell> |
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47 | <AllowLandJoinDivide>True</AllowLandJoinDivide> |
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48 | <BlockFly>True</BlockFly> |
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49 | <BlockLandShowInSearch>True</BlockLandShowInSearch> |
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50 | <BlockTerraform>True</BlockTerraform> |
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51 | <DisableCollisions>True</DisableCollisions> |
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52 | <DisablePhysics>True</DisablePhysics> |
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53 | <DisableScripts>True</DisableScripts> |
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54 | <MaturityRating>1</MaturityRating> |
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55 | <RestrictPushing>True</RestrictPushing> |
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56 | <AgentLimit>40</AgentLimit> |
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57 | <ObjectBonus>1.4</ObjectBonus> |
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58 | </General> |
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59 | <GroundTextures> |
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60 | <Texture1>00000000-0000-0000-0000-000000000020</Texture1> |
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61 | <Texture2>00000000-0000-0000-0000-000000000040</Texture2> |
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62 | <Texture3>00000000-0000-0000-0000-000000000060</Texture3> |
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63 | <Texture4>00000000-0000-0000-0000-000000000080</Texture4> |
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64 | <ElevationLowSW>1.9</ElevationLowSW> |
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65 | <ElevationLowNW>15.9</ElevationLowNW> |
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66 | <ElevationLowSE>49</ElevationLowSE> |
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67 | <ElevationLowNE>45.3</ElevationLowNE> |
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68 | <ElevationHighSW>2.1</ElevationHighSW> |
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69 | <ElevationHighNW>4.5</ElevationHighNW> |
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70 | <ElevationHighSE>9.2</ElevationHighSE> |
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71 | <ElevationHighNE>19.2</ElevationHighNE> |
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72 | </GroundTextures> |
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73 | <Terrain> |
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74 | <WaterHeight>23</WaterHeight> |
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75 | <TerrainRaiseLimit>17.9</TerrainRaiseLimit> |
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76 | <TerrainLowerLimit>0.4</TerrainLowerLimit> |
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77 | <UseEstateSun>True</UseEstateSun> |
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78 | <FixedSun>true</FixedSun> |
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79 | <SunPosition>12</SunPosition> |
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80 | </Terrain> |
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81 | <Telehub> |
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82 | <TelehubObject>00000000-0000-0000-0000-111111111111</TelehubObject> |
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83 | <SpawnPoint>1,-2,0.33</SpawnPoint> |
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84 | </Telehub> |
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85 | </RegionSettings>"; |
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86 | |||
87 | private RegionSettings m_rs; |
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88 | |||
89 | [SetUp] |
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90 | public void Setup() |
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91 | { |
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92 | m_rs = new RegionSettings(); |
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93 | m_rs.AgentLimit = 17; |
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94 | m_rs.AllowDamage = true; |
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95 | m_rs.AllowLandJoinDivide = true; |
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96 | m_rs.AllowLandResell = true; |
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97 | m_rs.BlockFly = true; |
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98 | m_rs.BlockShowInSearch = true; |
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99 | m_rs.BlockTerraform = true; |
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100 | m_rs.DisableCollisions = true; |
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101 | m_rs.DisablePhysics = true; |
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102 | m_rs.DisableScripts = true; |
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103 | m_rs.Elevation1NW = 15.9; |
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104 | m_rs.Elevation1NE = 45.3; |
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105 | m_rs.Elevation1SE = 49; |
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106 | m_rs.Elevation1SW = 1.9; |
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107 | m_rs.Elevation2NW = 4.5; |
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108 | m_rs.Elevation2NE = 19.2; |
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109 | m_rs.Elevation2SE = 9.2; |
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110 | m_rs.Elevation2SW = 2.1; |
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111 | m_rs.FixedSun = true; |
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112 | m_rs.SunPosition = 12.0; |
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113 | m_rs.ObjectBonus = 1.4; |
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114 | m_rs.RestrictPushing = true; |
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115 | m_rs.TerrainLowerLimit = 0.4; |
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116 | m_rs.TerrainRaiseLimit = 17.9; |
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117 | m_rs.TerrainTexture1 = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
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118 | m_rs.TerrainTexture2 = UUID.Parse("00000000-0000-0000-0000-000000000040"); |
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119 | m_rs.TerrainTexture3 = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
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120 | m_rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080"); |
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121 | m_rs.UseEstateSun = true; |
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122 | m_rs.WaterHeight = 23; |
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123 | m_rs.TelehubObject = UUID.Parse("00000000-0000-0000-0000-111111111111"); |
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124 | m_rs.AddSpawnPoint(SpawnPoint.Parse("1,-2,0.33")); |
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125 | } |
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126 | |||
127 | [Test] |
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128 | public void TestRegionSettingsDeserialize() |
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129 | { |
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130 | TestHelpers.InMethod(); |
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131 | // log4net.Config.XmlConfigurator.Configure(); |
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132 | |||
133 | RegionSettings deserRs = RegionSettingsSerializer.Deserialize(m_serializedRs); |
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134 | Assert.That(deserRs, Is.Not.Null); |
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135 | Assert.That(deserRs.TerrainTexture2, Is.EqualTo(m_rs.TerrainTexture2)); |
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136 | Assert.That(deserRs.DisablePhysics, Is.EqualTo(m_rs.DisablePhysics)); |
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137 | Assert.That(deserRs.TerrainLowerLimit, Is.EqualTo(m_rs.TerrainLowerLimit)); |
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138 | Assert.That(deserRs.TelehubObject, Is.EqualTo(m_rs.TelehubObject)); |
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139 | Assert.That(deserRs.SpawnPoints()[0].ToString(), Is.EqualTo(m_rs.SpawnPoints()[0].ToString())); |
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140 | } |
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141 | } |
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142 | } |