clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 <?xml version="1.0"?>
2 <doc>
3 <assembly>
4 <name>OpenMetaverseTypes</name>
5 </assembly>
6 <members>
7 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD">
8 <summary>Used for converting degrees to radians</summary>
9 </member>
10 <member name="F:OpenMetaverse.Utils.RAD_TO_DEG">
11 <summary>Used for converting radians to degrees</summary>
12 </member>
13 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[])">
14 <summary>
15 Convert the first two bytes starting in the byte array in
16 little endian ordering to a signed short integer
17 </summary>
18 <param name="bytes">An array two bytes or longer</param>
19 <returns>A signed short integer, will be zero if a short can't be
20 read at the given position</returns>
21 </member>
22 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[],System.Int32)">
23 <summary>
24 Convert the first two bytes starting at the given position in
25 little endian ordering to a signed short integer
26 </summary>
27 <param name="bytes">An array two bytes or longer</param>
28 <param name="pos">Position in the array to start reading</param>
29 <returns>A signed short integer, will be zero if a short can't be
30 read at the given position</returns>
31 </member>
32 <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[],System.Int32)">
33 <summary>
34 Convert the first four bytes starting at the given position in
35 little endian ordering to a signed integer
36 </summary>
37 <param name="bytes">An array four bytes or longer</param>
38 <param name="pos">Position to start reading the int from</param>
39 <returns>A signed integer, will be zero if an int can't be read
40 at the given position</returns>
41 </member>
42 <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[])">
43 <summary>
44 Convert the first four bytes of the given array in little endian
45 ordering to a signed integer
46 </summary>
47 <param name="bytes">An array four bytes or longer</param>
48 <returns>A signed integer, will be zero if the array contains
49 less than four bytes</returns>
50 </member>
51 <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[])">
52 <summary>
53 Convert the first eight bytes of the given array in little endian
54 ordering to a signed long integer
55 </summary>
56 <param name="bytes">An array eight bytes or longer</param>
57 <returns>A signed long integer, will be zero if the array contains
58 less than eight bytes</returns>
59 </member>
60 <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[],System.Int32)">
61 <summary>
62 Convert the first eight bytes starting at the given position in
63 little endian ordering to a signed long integer
64 </summary>
65 <param name="bytes">An array eight bytes or longer</param>
66 <param name="pos">Position to start reading the long from</param>
67 <returns>A signed long integer, will be zero if a long can't be read
68 at the given position</returns>
69 </member>
70 <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[],System.Int32)">
71 <summary>
72 Convert the first two bytes starting at the given position in
73 little endian ordering to an unsigned short
74 </summary>
75 <param name="bytes">Byte array containing the ushort</param>
76 <param name="pos">Position to start reading the ushort from</param>
77 <returns>An unsigned short, will be zero if a ushort can't be read
78 at the given position</returns>
79 </member>
80 <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[])">
81 <summary>
82 Convert two bytes in little endian ordering to an unsigned short
83 </summary>
84 <param name="bytes">Byte array containing the ushort</param>
85 <returns>An unsigned short, will be zero if a ushort can't be
86 read</returns>
87 </member>
88 <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[],System.Int32)">
89 <summary>
90 Convert the first four bytes starting at the given position in
91 little endian ordering to an unsigned integer
92 </summary>
93 <param name="bytes">Byte array containing the uint</param>
94 <param name="pos">Position to start reading the uint from</param>
95 <returns>An unsigned integer, will be zero if a uint can't be read
96 at the given position</returns>
97 </member>
98 <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[])">
99 <summary>
100 Convert the first four bytes of the given array in little endian
101 ordering to an unsigned integer
102 </summary>
103 <param name="bytes">An array four bytes or longer</param>
104 <returns>An unsigned integer, will be zero if the array contains
105 less than four bytes</returns>
106 </member>
107 <member name="M:OpenMetaverse.Utils.BytesToUInt64(System.Byte[])">
108 <summary>
109 Convert the first eight bytes of the given array in little endian
110 ordering to an unsigned 64-bit integer
111 </summary>
112 <param name="bytes">An array eight bytes or longer</param>
113 <returns>An unsigned 64-bit integer, will be zero if the array
114 contains less than eight bytes</returns>
115 </member>
116 <member name="M:OpenMetaverse.Utils.BytesToFloat(System.Byte[],System.Int32)">
117 <summary>
118 Convert four bytes in little endian ordering to a floating point
119 value
120 </summary>
121 <param name="bytes">Byte array containing a little ending floating
122 point value</param>
123 <param name="pos">Starting position of the floating point value in
124 the byte array</param>
125 <returns>Single precision value</returns>
126 </member>
127 <member name="M:OpenMetaverse.Utils.IntToBytes(System.Int32)">
128 <summary>
129 Convert an integer to a byte array in little endian format
130 </summary>
131 <param name="value">The integer to convert</param>
132 <returns>A four byte little endian array</returns>
133 </member>
134 <member name="M:OpenMetaverse.Utils.IntToBytesBig(System.Int32)">
135 <summary>
136 Convert an integer to a byte array in big endian format
137 </summary>
138 <param name="value">The integer to convert</param>
139 <returns>A four byte big endian array</returns>
140 </member>
141 <member name="M:OpenMetaverse.Utils.Int64ToBytes(System.Int64)">
142 <summary>
143 Convert a 64-bit integer to a byte array in little endian format
144 </summary>
145 <param name="value">The value to convert</param>
146 <returns>An 8 byte little endian array</returns>
147 </member>
148 <member name="M:OpenMetaverse.Utils.UInt64ToBytes(System.UInt64)">
149 <summary>
150 Convert a 64-bit unsigned integer to a byte array in little endian
151 format
152 </summary>
153 <param name="value">The value to convert</param>
154 <returns>An 8 byte little endian array</returns>
155 </member>
156 <member name="M:OpenMetaverse.Utils.FloatToBytes(System.Single)">
157 <summary>
158 Convert a floating point value to four bytes in little endian
159 ordering
160 </summary>
161 <param name="value">A floating point value</param>
162 <returns>A four byte array containing the value in little endian
163 ordering</returns>
164 </member>
165 <member name="M:OpenMetaverse.Utils.UIntToHexString(System.UInt32)">
166 <summary>
167 Converts an unsigned integer to a hexadecimal string
168 </summary>
169 <param name="i">An unsigned integer to convert to a string</param>
170 <returns>A hexadecimal string 10 characters long</returns>
171 <example>0x7fffffff</example>
172 </member>
173 <member name="M:OpenMetaverse.Utils.BytesToString(System.Byte[])">
174 <summary>
175 Convert a variable length UTF8 byte array to a string
176 </summary>
177 <param name="bytes">The UTF8 encoded byte array to convert</param>
178 <returns>The decoded string</returns>
179 </member>
180 <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.String)">
181 <summary>
182 Converts a byte array to a string containing hexadecimal characters
183 </summary>
184 <param name="bytes">The byte array to convert to a string</param>
185 <param name="fieldName">The name of the field to prepend to each
186 line of the string</param>
187 <returns>A string containing hexadecimal characters on multiple
188 lines. Each line is prepended with the field name</returns>
189 </member>
190 <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.Int32,System.String)">
191 <summary>
192 Converts a byte array to a string containing hexadecimal characters
193 </summary>
194 <param name="bytes">The byte array to convert to a string</param>
195 <param name="length">Number of bytes in the array to parse</param>
196 <param name="fieldName">A string to prepend to each line of the hex
197 dump</param>
198 <returns>A string containing hexadecimal characters on multiple
199 lines. Each line is prepended with the field name</returns>
200 </member>
201 <member name="M:OpenMetaverse.Utils.StringToBytes(System.String)">
202 <summary>
203 Convert a string to a UTF8 encoded byte array
204 </summary>
205 <param name="str">The string to convert</param>
206 <returns>A null-terminated UTF8 byte array</returns>
207 </member>
208 <member name="M:OpenMetaverse.Utils.HexStringToBytes(System.String,System.Boolean)">
209 <summary>
210 Converts a string containing hexadecimal characters to a byte array
211 </summary>
212 <param name="hexString">String containing hexadecimal characters</param>
213 <param name="handleDirty">If true, gracefully handles null, empty and
214 uneven strings as well as stripping unconvertable characters</param>
215 <returns>The converted byte array</returns>
216 </member>
217 <member name="M:OpenMetaverse.Utils.IsHexDigit(System.Char)">
218 <summary>
219 Returns true is c is a hexadecimal digit (A-F, a-f, 0-9)
220 </summary>
221 <param name="c">Character to test</param>
222 <returns>true if hex digit, false if not</returns>
223 </member>
224 <member name="M:OpenMetaverse.Utils.HexToByte(System.String)">
225 <summary>
226 Converts 1 or 2 character string into equivalant byte value
227 </summary>
228 <param name="hex">1 or 2 character string</param>
229 <returns>byte</returns>
230 </member>
231 <member name="M:OpenMetaverse.Utils.FloatToByte(System.Single,System.Single,System.Single)">
232 <summary>
233 Convert a float value to a byte given a minimum and maximum range
234 </summary>
235 <param name="val">Value to convert to a byte</param>
236 <param name="lower">Minimum value range</param>
237 <param name="upper">Maximum value range</param>
238 <returns>A single byte representing the original float value</returns>
239 </member>
240 <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte[],System.Int32,System.Single,System.Single)">
241 <summary>
242 Convert a byte to a float value given a minimum and maximum range
243 </summary>
244 <param name="bytes">Byte array to get the byte from</param>
245 <param name="pos">Position in the byte array the desired byte is at</param>
246 <param name="lower">Minimum value range</param>
247 <param name="upper">Maximum value range</param>
248 <returns>A float value inclusively between lower and upper</returns>
249 </member>
250 <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte,System.Single,System.Single)">
251 <summary>
252 Convert a byte to a float value given a minimum and maximum range
253 </summary>
254 <param name="val">Byte to convert to a float value</param>
255 <param name="lower">Minimum value range</param>
256 <param name="upper">Maximum value range</param>
257 <returns>A float value inclusively between lower and upper</returns>
258 </member>
259 <member name="M:OpenMetaverse.Utils.TryParseSingle(System.String,System.Single@)">
260 <summary>
261 Attempts to parse a floating point value from a string, using an
262 EN-US number format
263 </summary>
264 <param name="s">String to parse</param>
265 <param name="result">Resulting floating point number</param>
266 <returns>True if the parse was successful, otherwise false</returns>
267 </member>
268 <member name="M:OpenMetaverse.Utils.TryParseDouble(System.String,System.Double@)">
269 <summary>
270 Attempts to parse a floating point value from a string, using an
271 EN-US number format
272 </summary>
273 <param name="s">String to parse</param>
274 <param name="result">Resulting floating point number</param>
275 <returns>True if the parse was successful, otherwise false</returns>
276 </member>
277 <member name="M:OpenMetaverse.Utils.TryParseHex(System.String,System.UInt32@)">
278 <summary>
279 Tries to parse an unsigned 32-bit integer from a hexadecimal string
280 </summary>
281 <param name="s">String to parse</param>
282 <param name="result">Resulting integer</param>
283 <returns>True if the parse was successful, otherwise false</returns>
284 </member>
285 <member name="M:OpenMetaverse.Utils.EnumToText(System.Enum)">
286 <summary>
287 Returns text specified in EnumInfo attribute of the enumerator
288 To add the text use [EnumInfo(Text = "Some nice text here")] before declaration
289 of enum values
290 </summary>
291 <param name="value">Enum value</param>
292 <returns>Text representation of the enum</returns>
293 </member>
294 <member name="M:OpenMetaverse.Utils.AssetTypeToString(OpenMetaverse.AssetType)">
295 <summary>
296 Takes an AssetType and returns the string representation
297 </summary>
298 <param name="type">The source <seealso cref="T:OpenMetaverse.AssetType"/></param>
299 <returns>The string version of the AssetType</returns>
300 </member>
301 <member name="M:OpenMetaverse.Utils.StringToAssetType(System.String)">
302 <summary>
303 Translate a string name of an AssetType into the proper Type
304 </summary>
305 <param name="type">A string containing the AssetType name</param>
306 <returns>The AssetType which matches the string name, or AssetType.Unknown if no match was found</returns>
307 </member>
308 <member name="M:OpenMetaverse.Utils.InventoryTypeToString(OpenMetaverse.InventoryType)">
309 <summary>
310 Convert an InventoryType to a string
311 </summary>
312 <param name="type">The <seealso cref="T:InventoryType"/> to convert</param>
313 <returns>A string representation of the source</returns>
314 </member>
315 <member name="M:OpenMetaverse.Utils.StringToInventoryType(System.String)">
316 <summary>
317 Convert a string into a valid InventoryType
318 </summary>
319 <param name="type">A string representation of the InventoryType to convert</param>
320 <returns>A InventoryType object which matched the type</returns>
321 </member>
322 <member name="M:OpenMetaverse.Utils.SaleTypeToString(OpenMetaverse.SaleType)">
323 <summary>
324 Convert a SaleType to a string
325 </summary>
326 <param name="type">The <seealso cref="T:SaleType"/> to convert</param>
327 <returns>A string representation of the source</returns>
328 </member>
329 <member name="M:OpenMetaverse.Utils.StringToSaleType(System.String)">
330 <summary>
331 Convert a string into a valid SaleType
332 </summary>
333 <param name="value">A string representation of the SaleType to convert</param>
334 <returns>A SaleType object which matched the type</returns>
335 </member>
336 <member name="M:OpenMetaverse.Utils.StringToAttachmentPoint(System.String)">
337 <summary>
338 Converts a string used in LLSD to AttachmentPoint type
339 </summary>
340 <param name="value">String representation of AttachmentPoint to convert</param>
341 <returns>AttachmentPoint enum</returns>
342 </member>
343 <member name="M:OpenMetaverse.Utils.CopyBytes(System.Byte[])">
344 <summary>
345 Copy a byte array
346 </summary>
347 <param name="bytes">Byte array to copy</param>
348 <returns>A copy of the given byte array</returns>
349 </member>
350 <member name="M:OpenMetaverse.Utils.UIntsToLong(System.UInt32,System.UInt32)">
351 <summary>
352 Packs to 32-bit unsigned integers in to a 64-bit unsigned integer
353 </summary>
354 <param name="a">The left-hand (or X) value</param>
355 <param name="b">The right-hand (or Y) value</param>
356 <returns>A 64-bit integer containing the two 32-bit input values</returns>
357 </member>
358 <member name="M:OpenMetaverse.Utils.LongToUInts(System.UInt64,System.UInt32@,System.UInt32@)">
359 <summary>
360 Unpacks two 32-bit unsigned integers from a 64-bit unsigned integer
361 </summary>
362 <param name="a">The 64-bit input integer</param>
363 <param name="b">The left-hand (or X) output value</param>
364 <param name="c">The right-hand (or Y) output value</param>
365 </member>
366 <member name="M:OpenMetaverse.Utils.IPToUInt(System.Net.IPAddress)">
367 <summary>
368 Convert an IP address object to an unsigned 32-bit integer
369 </summary>
370 <param name="address">IP address to convert</param>
371 <returns>32-bit unsigned integer holding the IP address bits</returns>
372 </member>
373 <member name="M:OpenMetaverse.Utils.GetUnixTime">
374 <summary>
375 Gets a unix timestamp for the current time
376 </summary>
377 <returns>An unsigned integer representing a unix timestamp for now</returns>
378 </member>
379 <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.UInt32)">
380 <summary>
381 Convert a UNIX timestamp to a native DateTime object
382 </summary>
383 <param name="timestamp">An unsigned integer representing a UNIX
384 timestamp</param>
385 <returns>A DateTime object containing the same time specified in
386 the given timestamp</returns>
387 </member>
388 <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.Int32)">
389 <summary>
390 Convert a UNIX timestamp to a native DateTime object
391 </summary>
392 <param name="timestamp">A signed integer representing a UNIX
393 timestamp</param>
394 <returns>A DateTime object containing the same time specified in
395 the given timestamp</returns>
396 </member>
397 <member name="M:OpenMetaverse.Utils.DateTimeToUnixTime(System.DateTime)">
398 <summary>
399 Convert a native DateTime object to a UNIX timestamp
400 </summary>
401 <param name="time">A DateTime object you want to convert to a
402 timestamp</param>
403 <returns>An unsigned integer representing a UNIX timestamp</returns>
404 </member>
405 <member name="M:OpenMetaverse.Utils.Swap``1(``0@,``0@)">
406 <summary>
407 Swap two values
408 </summary>
409 <typeparam name="T">Type of the values to swap</typeparam>
410 <param name="lhs">First value</param>
411 <param name="rhs">Second value</param>
412 </member>
413 <member name="M:OpenMetaverse.Utils.EnumTryParse``1(System.String,``0@)">
414 <summary>
415 Try to parse an enumeration value from a string
416 </summary>
417 <typeparam name="T">Enumeration type</typeparam>
418 <param name="strType">String value to parse</param>
419 <param name="result">Enumeration value on success</param>
420 <returns>True if the parsing succeeded, otherwise false</returns>
421 </member>
422 <member name="M:OpenMetaverse.Utils.SwapWords(System.Byte)">
423 <summary>
424 Swaps the high and low words in a byte. Converts aaaabbbb to bbbbaaaa
425 </summary>
426 <param name="value">Byte to swap the words in</param>
427 <returns>Byte value with the words swapped</returns>
428 </member>
429 <member name="M:OpenMetaverse.Utils.HostnameToIPv4(System.String)">
430 <summary>
431 Attempts to convert a string representation of a hostname or IP
432 address to a <seealso cref="T:System.Net.IPAddress"/>
433 </summary>
434 <param name="hostname">Hostname to convert to an IPAddress</param>
435 <returns>Converted IP address object, or null if the conversion
436 failed</returns>
437 </member>
438 <member name="F:OpenMetaverse.Utils.EnUsCulture">
439 <summary>Provide a single instance of the CultureInfo class to
440 help parsing in situations where the grid assumes an en-us
441 culture</summary>
442 </member>
443 <member name="F:OpenMetaverse.Utils.Epoch">
444 <summary>UNIX epoch in DateTime format</summary>
445 </member>
446 <member name="F:OpenMetaverse.Utils.MD5Builder">
447 <summary>Provide a single instance of the MD5 class to avoid making
448 duplicate copies and handle thread safety</summary>
449 </member>
450 <member name="F:OpenMetaverse.Utils.SHA1Builder">
451 <summary>Provide a single instance of the SHA-1 class to avoid
452 making duplicate copies and handle thread safety</summary>
453 </member>
454 <member name="F:OpenMetaverse.Utils.RNG">
455 <summary>Provide a single instance of a random number generator
456 to avoid making duplicate copies and handle thread safety</summary>
457 </member>
458 <member name="M:OpenMetaverse.Utils.Clamp(System.Single,System.Single,System.Single)">
459 <summary>
460 Clamp a given value between a range
461 </summary>
462 <param name="value">Value to clamp</param>
463 <param name="min">Minimum allowable value</param>
464 <param name="max">Maximum allowable value</param>
465 <returns>A value inclusively between lower and upper</returns>
466 </member>
467 <member name="M:OpenMetaverse.Utils.Clamp(System.Double,System.Double,System.Double)">
468 <summary>
469 Clamp a given value between a range
470 </summary>
471 <param name="value">Value to clamp</param>
472 <param name="min">Minimum allowable value</param>
473 <param name="max">Maximum allowable value</param>
474 <returns>A value inclusively between lower and upper</returns>
475 </member>
476 <member name="M:OpenMetaverse.Utils.Clamp(System.Int32,System.Int32,System.Int32)">
477 <summary>
478 Clamp a given value between a range
479 </summary>
480 <param name="value">Value to clamp</param>
481 <param name="min">Minimum allowable value</param>
482 <param name="max">Maximum allowable value</param>
483 <returns>A value inclusively between lower and upper</returns>
484 </member>
485 <member name="M:OpenMetaverse.Utils.Round(System.Single)">
486 <summary>
487 Round a floating-point value to the nearest integer
488 </summary>
489 <param name="val">Floating point number to round</param>
490 <returns>Integer</returns>
491 </member>
492 <member name="M:OpenMetaverse.Utils.IsFinite(System.Single)">
493 <summary>
494 Test if a single precision float is a finite number
495 </summary>
496 </member>
497 <member name="M:OpenMetaverse.Utils.IsFinite(System.Double)">
498 <summary>
499 Test if a double precision float is a finite number
500 </summary>
501 </member>
502 <member name="M:OpenMetaverse.Utils.Distance(System.Single,System.Single)">
503 <summary>
504 Get the distance between two floating-point values
505 </summary>
506 <param name="value1">First value</param>
507 <param name="value2">Second value</param>
508 <returns>The distance between the two values</returns>
509 </member>
510 <member name="M:OpenMetaverse.Utils.MD5(System.Byte[])">
511 <summary>
512 Compute the MD5 hash for a byte array
513 </summary>
514 <param name="data">Byte array to compute the hash for</param>
515 <returns>MD5 hash of the input data</returns>
516 </member>
517 <member name="M:OpenMetaverse.Utils.SHA1(System.Byte[])">
518 <summary>
519 Compute the SHA1 hash for a byte array
520 </summary>
521 <param name="data">Byte array to compute the hash for</param>
522 <returns>SHA1 hash of the input data</returns>
523 </member>
524 <member name="M:OpenMetaverse.Utils.SHA1String(System.String)">
525 <summary>
526 Calculate the SHA1 hash of a given string
527 </summary>
528 <param name="value">The string to hash</param>
529 <returns>The SHA1 hash as a string</returns>
530 </member>
531 <member name="M:OpenMetaverse.Utils.SHA256(System.Byte[])">
532 <summary>
533 Compute the SHA256 hash for a byte array
534 </summary>
535 <param name="data">Byte array to compute the hash for</param>
536 <returns>SHA256 hash of the input data</returns>
537 </member>
538 <member name="M:OpenMetaverse.Utils.SHA256String(System.String)">
539 <summary>
540 Calculate the SHA256 hash of a given string
541 </summary>
542 <param name="value">The string to hash</param>
543 <returns>The SHA256 hash as a string</returns>
544 </member>
545 <member name="M:OpenMetaverse.Utils.MD5(System.String)">
546 <summary>
547 Calculate the MD5 hash of a given string
548 </summary>
549 <param name="password">The password to hash</param>
550 <returns>An MD5 hash in string format, with $1$ prepended</returns>
551 </member>
552 <member name="M:OpenMetaverse.Utils.MD5String(System.String)">
553 <summary>
554 Calculate the MD5 hash of a given string
555 </summary>
556 <param name="value">The string to hash</param>
557 <returns>The MD5 hash as a string</returns>
558 </member>
559 <member name="M:OpenMetaverse.Utils.RandomDouble">
560 <summary>
561 Generate a random double precision floating point value
562 </summary>
563 <returns>Random value of type double</returns>
564 </member>
565 <member name="M:OpenMetaverse.Utils.GetRunningPlatform">
566 <summary>
567 Get the current running platform
568 </summary>
569 <returns>Enumeration of the current platform we are running on</returns>
570 </member>
571 <member name="M:OpenMetaverse.Utils.GetRunningRuntime">
572 <summary>
573 Get the current running runtime
574 </summary>
575 <returns>Enumeration of the current runtime we are running on</returns>
576 </member>
577 <member name="T:OpenMetaverse.Utils.Platform">
578 <summary>
579 Operating system
580 </summary>
581 </member>
582 <member name="F:OpenMetaverse.Utils.Platform.Unknown">
583 <summary>Unknown</summary>
584 </member>
585 <member name="F:OpenMetaverse.Utils.Platform.Windows">
586 <summary>Microsoft Windows</summary>
587 </member>
588 <member name="F:OpenMetaverse.Utils.Platform.WindowsCE">
589 <summary>Microsoft Windows CE</summary>
590 </member>
591 <member name="F:OpenMetaverse.Utils.Platform.Linux">
592 <summary>Linux</summary>
593 </member>
594 <member name="F:OpenMetaverse.Utils.Platform.OSX">
595 <summary>Apple OSX</summary>
596 </member>
597 <member name="T:OpenMetaverse.Utils.Runtime">
598 <summary>
599 Runtime platform
600 </summary>
601 </member>
602 <member name="F:OpenMetaverse.Utils.Runtime.Windows">
603 <summary>.NET runtime</summary>
604 </member>
605 <member name="F:OpenMetaverse.Utils.Runtime.Mono">
606 <summary>Mono runtime: http://www.mono-project.com/</summary>
607 </member>
608 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
609 <summary>
610 Convert this matrix to euler rotations
611 </summary>
612 <param name="roll">X euler angle</param>
613 <param name="pitch">Y euler angle</param>
614 <param name="yaw">Z euler angle</param>
615 </member>
616 <member name="M:OpenMetaverse.Matrix4.GetQuaternion">
617 <summary>
618 Convert this matrix to a quaternion rotation
619 </summary>
620 <returns>A quaternion representation of this rotation matrix</returns>
621 </member>
622 <member name="M:OpenMetaverse.Matrix4.CreateFromEulers(System.Single,System.Single,System.Single)">
623 <summary>
624 Construct a matrix from euler rotation values in radians
625 </summary>
626 <param name="roll">X euler angle in radians</param>
627 <param name="pitch">Y euler angle in radians</param>
628 <param name="yaw">Z euler angle in radians</param>
629 </member>
630 <member name="M:OpenMetaverse.Matrix4.ToString">
631 <summary>
632 Get a formatted string representation of the vector
633 </summary>
634 <returns>A string representation of the vector</returns>
635 </member>
636 <member name="F:OpenMetaverse.Matrix4.Zero">
637 <summary>A 4x4 matrix containing all zeroes</summary>
638 </member>
639 <member name="F:OpenMetaverse.Matrix4.Identity">
640 <summary>A 4x4 identity matrix</summary>
641 </member>
642 <member name="T:OpenMetaverse.BlockingQueue`1">
643 <summary>
644 Same as Queue except Dequeue function blocks until there is an object to return.
645 Note: This class does not need to be synchronized
646 </summary>
647 </member>
648 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
649 <summary>
650 Create new BlockingQueue.
651 </summary>
652 <param name="col">The System.Collections.ICollection to copy elements from</param>
653 </member>
654 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
655 <summary>
656 Create new BlockingQueue.
657 </summary>
658 <param name="capacity">The initial number of elements that the queue can contain</param>
659 </member>
660 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
661 <summary>
662 Create new BlockingQueue.
663 </summary>
664 </member>
665 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
666 <summary>
667 BlockingQueue Destructor (Close queue, resume any waiting thread).
668 </summary>
669 </member>
670 <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
671 <summary>
672 Remove all objects from the Queue.
673 </summary>
674 </member>
675 <member name="M:OpenMetaverse.BlockingQueue`1.Close">
676 <summary>
677 Remove all objects from the Queue, resume all dequeue threads.
678 </summary>
679 </member>
680 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
681 <summary>
682 Removes and returns the object at the beginning of the Queue.
683 </summary>
684 <returns>Object in queue.</returns>
685 </member>
686 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
687 <summary>
688 Removes and returns the object at the beginning of the Queue.
689 </summary>
690 <param name="timeout">time to wait before returning</param>
691 <returns>Object in queue.</returns>
692 </member>
693 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
694 <summary>
695 Removes and returns the object at the beginning of the Queue.
696 </summary>
697 <param name="timeout">time to wait before returning (in milliseconds)</param>
698 <returns>Object in queue.</returns>
699 </member>
700 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
701 <summary>
702 Adds an object to the end of the Queue
703 </summary>
704 <param name="obj">Object to put in queue</param>
705 </member>
706 <member name="M:OpenMetaverse.BlockingQueue`1.Open">
707 <summary>
708 Open Queue.
709 </summary>
710 </member>
711 <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
712 <summary>
713 Gets flag indicating if queue has been closed.
714 </summary>
715 </member>
716 <member name="F:OpenMetaverse.Vector4.X">
717 <summary>X value</summary>
718 </member>
719 <member name="F:OpenMetaverse.Vector4.Y">
720 <summary>Y value</summary>
721 </member>
722 <member name="F:OpenMetaverse.Vector4.Z">
723 <summary>Z value</summary>
724 </member>
725 <member name="F:OpenMetaverse.Vector4.W">
726 <summary>W value</summary>
727 </member>
728 <member name="M:OpenMetaverse.Vector4.#ctor(System.Byte[],System.Int32)">
729 <summary>
730 Constructor, builds a vector from a byte array
731 </summary>
732 <param name="byteArray">Byte array containing four four-byte floats</param>
733 <param name="pos">Beginning position in the byte array</param>
734 </member>
735 <member name="M:OpenMetaverse.Vector4.ApproxEquals(OpenMetaverse.Vector4,System.Single)">
736 <summary>
737 Test if this vector is equal to another vector, within a given
738 tolerance range
739 </summary>
740 <param name="vec">Vector to test against</param>
741 <param name="tolerance">The acceptable magnitude of difference
742 between the two vectors</param>
743 <returns>True if the magnitude of difference between the two vectors
744 is less than the given tolerance, otherwise false</returns>
745 </member>
746 <member name="M:OpenMetaverse.Vector4.CompareTo(OpenMetaverse.Vector4)">
747 <summary>
748 IComparable.CompareTo implementation
749 </summary>
750 </member>
751 <member name="M:OpenMetaverse.Vector4.IsFinite">
752 <summary>
753 Test if this vector is composed of all finite numbers
754 </summary>
755 </member>
756 <member name="M:OpenMetaverse.Vector4.FromBytes(System.Byte[],System.Int32)">
757 <summary>
758 Builds a vector from a byte array
759 </summary>
760 <param name="byteArray">Byte array containing a 16 byte vector</param>
761 <param name="pos">Beginning position in the byte array</param>
762 </member>
763 <member name="M:OpenMetaverse.Vector4.GetBytes">
764 <summary>
765 Returns the raw bytes for this vector
766 </summary>
767 <returns>A 16 byte array containing X, Y, Z, and W</returns>
768 </member>
769 <member name="M:OpenMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)">
770 <summary>
771 Writes the raw bytes for this vector to a byte array
772 </summary>
773 <param name="dest">Destination byte array</param>
774 <param name="pos">Position in the destination array to start
775 writing. Must be at least 16 bytes before the end of the array</param>
776 </member>
777 <member name="M:OpenMetaverse.Vector4.ToRawString">
778 <summary>
779 Get a string representation of the vector elements with up to three
780 decimal digits and separated by spaces only
781 </summary>
782 <returns>Raw string representation of the vector</returns>
783 </member>
784 <member name="F:OpenMetaverse.Vector4.Zero">
785 <summary>A vector with a value of 0,0,0,0</summary>
786 </member>
787 <member name="F:OpenMetaverse.Vector4.One">
788 <summary>A vector with a value of 1,1,1,1</summary>
789 </member>
790 <member name="F:OpenMetaverse.Vector4.UnitX">
791 <summary>A vector with a value of 1,0,0,0</summary>
792 </member>
793 <member name="F:OpenMetaverse.Vector4.UnitY">
794 <summary>A vector with a value of 0,1,0,0</summary>
795 </member>
796 <member name="F:OpenMetaverse.Vector4.UnitZ">
797 <summary>A vector with a value of 0,0,1,0</summary>
798 </member>
799 <member name="F:OpenMetaverse.Vector4.UnitW">
800 <summary>A vector with a value of 0,0,0,1</summary>
801 </member>
802 <member name="T:OpenMetaverse.Vector3d">
803 <summary>
804 A three-dimensional vector with doubleing-point values
805 </summary>
806 </member>
807 <member name="F:OpenMetaverse.Vector3d.X">
808 <summary>X value</summary>
809 </member>
810 <member name="F:OpenMetaverse.Vector3d.Y">
811 <summary>Y value</summary>
812 </member>
813 <member name="F:OpenMetaverse.Vector3d.Z">
814 <summary>Z value</summary>
815 </member>
816 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
817 <summary>
818 Constructor, builds a vector from a byte array
819 </summary>
820 <param name="byteArray">Byte array containing three eight-byte doubles</param>
821 <param name="pos">Beginning position in the byte array</param>
822 </member>
823 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
824 <summary>
825 Test if this vector is equal to another vector, within a given
826 tolerance range
827 </summary>
828 <param name="vec">Vector to test against</param>
829 <param name="tolerance">The acceptable magnitude of difference
830 between the two vectors</param>
831 <returns>True if the magnitude of difference between the two vectors
832 is less than the given tolerance, otherwise false</returns>
833 </member>
834 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
835 <summary>
836 IComparable.CompareTo implementation
837 </summary>
838 </member>
839 <member name="M:OpenMetaverse.Vector3d.IsFinite">
840 <summary>
841 Test if this vector is composed of all finite numbers
842 </summary>
843 </member>
844 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
845 <summary>
846 Builds a vector from a byte array
847 </summary>
848 <param name="byteArray">Byte array containing a 24 byte vector</param>
849 <param name="pos">Beginning position in the byte array</param>
850 </member>
851 <member name="M:OpenMetaverse.Vector3d.GetBytes">
852 <summary>
853 Returns the raw bytes for this vector
854 </summary>
855 <returns>A 24 byte array containing X, Y, and Z</returns>
856 </member>
857 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
858 <summary>
859 Writes the raw bytes for this vector to a byte array
860 </summary>
861 <param name="dest">Destination byte array</param>
862 <param name="pos">Position in the destination array to start
863 writing. Must be at least 24 bytes before the end of the array</param>
864 </member>
865 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
866 <summary>
867 Parse a vector from a string
868 </summary>
869 <param name="val">A string representation of a 3D vector, enclosed
870 in arrow brackets and separated by commas</param>
871 </member>
872 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
873 <summary>
874 Interpolates between two vectors using a cubic equation
875 </summary>
876 </member>
877 <member name="M:OpenMetaverse.Vector3d.ToString">
878 <summary>
879 Get a formatted string representation of the vector
880 </summary>
881 <returns>A string representation of the vector</returns>
882 </member>
883 <member name="M:OpenMetaverse.Vector3d.ToRawString">
884 <summary>
885 Get a string representation of the vector elements with up to three
886 decimal digits and separated by spaces only
887 </summary>
888 <returns>Raw string representation of the vector</returns>
889 </member>
890 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
891 <summary>
892 Cross product between two vectors
893 </summary>
894 </member>
895 <member name="M:OpenMetaverse.Vector3d.op_Implicit(OpenMetaverse.Vector3)~OpenMetaverse.Vector3d">
896 <summary>
897 Implicit casting for Vector3 > Vector3d
898 </summary>
899 <param name="value"></param>
900 <returns></returns>
901 </member>
902 <member name="F:OpenMetaverse.Vector3d.Zero">
903 <summary>A vector with a value of 0,0,0</summary>
904 </member>
905 <member name="F:OpenMetaverse.Vector3d.One">
906 <summary>A vector with a value of 1,1,1</summary>
907 </member>
908 <member name="F:OpenMetaverse.Vector3d.UnitX">
909 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
910 </member>
911 <member name="F:OpenMetaverse.Vector3d.UnitY">
912 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
913 </member>
914 <member name="F:OpenMetaverse.Vector3d.UnitZ">
915 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
916 </member>
917 <member name="T:OpenMetaverse.Vector3">
918 <summary>
919 A three-dimensional vector with floating-point values
920 </summary>
921 </member>
922 <member name="F:OpenMetaverse.Vector3.X">
923 <summary>X value</summary>
924 </member>
925 <member name="F:OpenMetaverse.Vector3.Y">
926 <summary>Y value</summary>
927 </member>
928 <member name="F:OpenMetaverse.Vector3.Z">
929 <summary>Z value</summary>
930 </member>
931 <member name="M:OpenMetaverse.Vector3.#ctor(System.Byte[],System.Int32)">
932 <summary>
933 Constructor, builds a vector from a byte array
934 </summary>
935 <param name="byteArray">Byte array containing three four-byte floats</param>
936 <param name="pos">Beginning position in the byte array</param>
937 </member>
938 <member name="M:OpenMetaverse.Vector3.ApproxEquals(OpenMetaverse.Vector3,System.Single)">
939 <summary>
940 Test if this vector is equal to another vector, within a given
941 tolerance range
942 </summary>
943 <param name="vec">Vector to test against</param>
944 <param name="tolerance">The acceptable magnitude of difference
945 between the two vectors</param>
946 <returns>True if the magnitude of difference between the two vectors
947 is less than the given tolerance, otherwise false</returns>
948 </member>
949 <member name="M:OpenMetaverse.Vector3.CompareTo(OpenMetaverse.Vector3)">
950 <summary>
951 IComparable.CompareTo implementation
952 </summary>
953 </member>
954 <member name="M:OpenMetaverse.Vector3.IsFinite">
955 <summary>
956 Test if this vector is composed of all finite numbers
957 </summary>
958 </member>
959 <member name="M:OpenMetaverse.Vector3.FromBytes(System.Byte[],System.Int32)">
960 <summary>
961 Builds a vector from a byte array
962 </summary>
963 <param name="byteArray">Byte array containing a 12 byte vector</param>
964 <param name="pos">Beginning position in the byte array</param>
965 </member>
966 <member name="M:OpenMetaverse.Vector3.GetBytes">
967 <summary>
968 Returns the raw bytes for this vector
969 </summary>
970 <returns>A 12 byte array containing X, Y, and Z</returns>
971 </member>
972 <member name="M:OpenMetaverse.Vector3.ToBytes(System.Byte[],System.Int32)">
973 <summary>
974 Writes the raw bytes for this vector to a byte array
975 </summary>
976 <param name="dest">Destination byte array</param>
977 <param name="pos">Position in the destination array to start
978 writing. Must be at least 12 bytes before the end of the array</param>
979 </member>
980 <member name="M:OpenMetaverse.Vector3.Parse(System.String)">
981 <summary>
982 Parse a vector from a string
983 </summary>
984 <param name="val">A string representation of a 3D vector, enclosed
985 in arrow brackets and separated by commas</param>
986 </member>
987 <member name="M:OpenMetaverse.Vector3.RotationBetween(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
988 <summary>
989 Calculate the rotation between two vectors
990 </summary>
991 <param name="a">Normalized directional vector (such as 1,0,0 for forward facing)</param>
992 <param name="b">Normalized target vector</param>
993 </member>
994 <member name="M:OpenMetaverse.Vector3.SmoothStep(OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Single)">
995 <summary>
996 Interpolates between two vectors using a cubic equation
997 </summary>
998 </member>
999 <member name="M:OpenMetaverse.Vector3.ToString">
1000 <summary>
1001 Get a formatted string representation of the vector
1002 </summary>
1003 <returns>A string representation of the vector</returns>
1004 </member>
1005 <member name="M:OpenMetaverse.Vector3.ToRawString">
1006 <summary>
1007 Get a string representation of the vector elements with up to three
1008 decimal digits and separated by spaces only
1009 </summary>
1010 <returns>Raw string representation of the vector</returns>
1011 </member>
1012 <member name="M:OpenMetaverse.Vector3.op_Modulus(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
1013 <summary>
1014 Cross product between two vectors
1015 </summary>
1016 </member>
1017 <member name="M:OpenMetaverse.Vector3.op_Explicit(OpenMetaverse.Vector3d)~OpenMetaverse.Vector3">
1018 <summary>
1019 Explicit casting for Vector3d > Vector3
1020 </summary>
1021 <param name="value"></param>
1022 <returns></returns>
1023 </member>
1024 <member name="F:OpenMetaverse.Vector3.Zero">
1025 <summary>A vector with a value of 0,0,0</summary>
1026 </member>
1027 <member name="F:OpenMetaverse.Vector3.One">
1028 <summary>A vector with a value of 1,1,1</summary>
1029 </member>
1030 <member name="F:OpenMetaverse.Vector3.UnitX">
1031 <summary>A unit vector facing forward (X axis), value 1,0,0</summary>
1032 </member>
1033 <member name="F:OpenMetaverse.Vector3.UnitY">
1034 <summary>A unit vector facing left (Y axis), value 0,1,0</summary>
1035 </member>
1036 <member name="F:OpenMetaverse.Vector3.UnitZ">
1037 <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
1038 </member>
1039 <member name="T:OpenMetaverse.PCode">
1040 <summary>
1041 Identifier code for primitive types
1042 </summary>
1043 </member>
1044 <member name="F:OpenMetaverse.PCode.None">
1045 <summary>None</summary>
1046 </member>
1047 <member name="F:OpenMetaverse.PCode.Prim">
1048 <summary>A Primitive</summary>
1049 </member>
1050 <member name="F:OpenMetaverse.PCode.Avatar">
1051 <summary>A Avatar</summary>
1052 </member>
1053 <member name="F:OpenMetaverse.PCode.Grass">
1054 <summary>Linden grass</summary>
1055 </member>
1056 <member name="F:OpenMetaverse.PCode.NewTree">
1057 <summary>Linden tree</summary>
1058 </member>
1059 <member name="F:OpenMetaverse.PCode.ParticleSystem">
1060 <summary>A primitive that acts as the source for a particle stream</summary>
1061 </member>
1062 <member name="F:OpenMetaverse.PCode.Tree">
1063 <summary>A Linden tree</summary>
1064 </member>
1065 <member name="T:OpenMetaverse.PrimFlags">
1066 <summary>
1067 Primary parameters for primitives such as Physics Enabled or Phantom
1068 </summary>
1069 </member>
1070 <member name="F:OpenMetaverse.PrimFlags.None">
1071 <summary>Deprecated</summary>
1072 </member>
1073 <member name="F:OpenMetaverse.PrimFlags.Physics">
1074 <summary>Whether physics are enabled for this object</summary>
1075 </member>
1076 <member name="F:OpenMetaverse.PrimFlags.CreateSelected">
1077 <summary></summary>
1078 </member>
1079 <member name="F:OpenMetaverse.PrimFlags.ObjectModify">
1080 <summary></summary>
1081 </member>
1082 <member name="F:OpenMetaverse.PrimFlags.ObjectCopy">
1083 <summary></summary>
1084 </member>
1085 <member name="F:OpenMetaverse.PrimFlags.ObjectAnyOwner">
1086 <summary></summary>
1087 </member>
1088 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOwner">
1089 <summary></summary>
1090 </member>
1091 <member name="F:OpenMetaverse.PrimFlags.Scripted">
1092 <summary></summary>
1093 </member>
1094 <member name="F:OpenMetaverse.PrimFlags.Touch">
1095 <summary>Whether this object contains an active touch script</summary>
1096 </member>
1097 <member name="F:OpenMetaverse.PrimFlags.ObjectMove">
1098 <summary></summary>
1099 </member>
1100 <member name="F:OpenMetaverse.PrimFlags.Money">
1101 <summary>Whether this object can receive payments</summary>
1102 </member>
1103 <member name="F:OpenMetaverse.PrimFlags.Phantom">
1104 <summary>Whether this object is phantom (no collisions)</summary>
1105 </member>
1106 <member name="F:OpenMetaverse.PrimFlags.InventoryEmpty">
1107 <summary></summary>
1108 </member>
1109 <member name="F:OpenMetaverse.PrimFlags.JointHinge">
1110 <summary></summary>
1111 </member>
1112 <member name="F:OpenMetaverse.PrimFlags.JointP2P">
1113 <summary></summary>
1114 </member>
1115 <member name="F:OpenMetaverse.PrimFlags.JointLP2P">
1116 <summary></summary>
1117 </member>
1118 <member name="F:OpenMetaverse.PrimFlags.JointWheel">
1119 <summary>Deprecated</summary>
1120 </member>
1121 <member name="F:OpenMetaverse.PrimFlags.AllowInventoryDrop">
1122 <summary></summary>
1123 </member>
1124 <member name="F:OpenMetaverse.PrimFlags.ObjectTransfer">
1125 <summary></summary>
1126 </member>
1127 <member name="F:OpenMetaverse.PrimFlags.ObjectGroupOwned">
1128 <summary></summary>
1129 </member>
1130 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOfficer">
1131 <summary>Deprecated</summary>
1132 </member>
1133 <member name="F:OpenMetaverse.PrimFlags.CameraDecoupled">
1134 <summary></summary>
1135 </member>
1136 <member name="F:OpenMetaverse.PrimFlags.AnimSource">
1137 <summary></summary>
1138 </member>
1139 <member name="F:OpenMetaverse.PrimFlags.CameraSource">
1140 <summary></summary>
1141 </member>
1142 <member name="F:OpenMetaverse.PrimFlags.CastShadows">
1143 <summary></summary>
1144 </member>
1145 <member name="F:OpenMetaverse.PrimFlags.DieAtEdge">
1146 <summary>Server flag, will not be sent to clients. Specifies that
1147 the object is destroyed when it touches a simulator edge</summary>
1148 </member>
1149 <member name="F:OpenMetaverse.PrimFlags.ReturnAtEdge">
1150 <summary>Server flag, will not be sent to clients. Specifies that
1151 the object will be returned to the owner's inventory when it
1152 touches a simulator edge</summary>
1153 </member>
1154 <member name="F:OpenMetaverse.PrimFlags.Sandbox">
1155 <summary>Server flag, will not be sent to clients.</summary>
1156 </member>
1157 <member name="F:OpenMetaverse.PrimFlags.Flying">
1158 <summary>Server flag, will not be sent to client. Specifies that
1159 the object is hovering/flying</summary>
1160 </member>
1161 <member name="F:OpenMetaverse.PrimFlags.ObjectOwnerModify">
1162 <summary></summary>
1163 </member>
1164 <member name="F:OpenMetaverse.PrimFlags.TemporaryOnRez">
1165 <summary></summary>
1166 </member>
1167 <member name="F:OpenMetaverse.PrimFlags.Temporary">
1168 <summary></summary>
1169 </member>
1170 <member name="F:OpenMetaverse.PrimFlags.ZlibCompressed">
1171 <summary></summary>
1172 </member>
1173 <member name="T:OpenMetaverse.SoundFlags">
1174 <summary>
1175 Sound flags for sounds attached to primitives
1176 </summary>
1177 </member>
1178 <member name="F:OpenMetaverse.SoundFlags.None">
1179 <summary></summary>
1180 </member>
1181 <member name="F:OpenMetaverse.SoundFlags.Loop">
1182 <summary></summary>
1183 </member>
1184 <member name="F:OpenMetaverse.SoundFlags.SyncMaster">
1185 <summary></summary>
1186 </member>
1187 <member name="F:OpenMetaverse.SoundFlags.SyncSlave">
1188 <summary></summary>
1189 </member>
1190 <member name="F:OpenMetaverse.SoundFlags.SyncPending">
1191 <summary></summary>
1192 </member>
1193 <member name="F:OpenMetaverse.SoundFlags.Queue">
1194 <summary></summary>
1195 </member>
1196 <member name="F:OpenMetaverse.SoundFlags.Stop">
1197 <summary></summary>
1198 </member>
1199 <member name="T:OpenMetaverse.Material">
1200 <summary>
1201 Material type for a primitive
1202 </summary>
1203 </member>
1204 <member name="F:OpenMetaverse.Material.Stone">
1205 <summary></summary>
1206 </member>
1207 <member name="F:OpenMetaverse.Material.Metal">
1208 <summary></summary>
1209 </member>
1210 <member name="F:OpenMetaverse.Material.Glass">
1211 <summary></summary>
1212 </member>
1213 <member name="F:OpenMetaverse.Material.Wood">
1214 <summary></summary>
1215 </member>
1216 <member name="F:OpenMetaverse.Material.Flesh">
1217 <summary></summary>
1218 </member>
1219 <member name="F:OpenMetaverse.Material.Plastic">
1220 <summary></summary>
1221 </member>
1222 <member name="F:OpenMetaverse.Material.Rubber">
1223 <summary></summary>
1224 </member>
1225 <member name="F:OpenMetaverse.Material.Light">
1226 <summary></summary>
1227 </member>
1228 <member name="T:OpenMetaverse.PrimType">
1229 <summary>
1230 Used in a helper function to roughly determine prim shape
1231 </summary>
1232 </member>
1233 <member name="T:OpenMetaverse.ExtraParamType">
1234 <summary>
1235 Extra parameters for primitives, these flags are for features that have
1236 been added after the original ObjectFlags that has all eight bits
1237 reserved already
1238 </summary>
1239 </member>
1240 <member name="F:OpenMetaverse.ExtraParamType.Flexible">
1241 <summary>Whether this object has flexible parameters</summary>
1242 </member>
1243 <member name="F:OpenMetaverse.ExtraParamType.Light">
1244 <summary>Whether this object has light parameters</summary>
1245 </member>
1246 <member name="F:OpenMetaverse.ExtraParamType.Sculpt">
1247 <summary>Whether this object is a sculpted prim</summary>
1248 </member>
1249 <member name="F:OpenMetaverse.ExtraParamType.LightImage">
1250 <summary>Whether this object is a light image map</summary>
1251 </member>
1252 <member name="F:OpenMetaverse.ExtraParamType.Mesh">
1253 <summary>Whether this object is a mesh</summary>
1254 </member>
1255 <member name="T:OpenMetaverse.JointType">
1256 <summary>
1257  
1258 </summary>
1259 </member>
1260 <member name="F:OpenMetaverse.JointType.Invalid">
1261 <summary></summary>
1262 </member>
1263 <member name="F:OpenMetaverse.JointType.Hinge">
1264 <summary></summary>
1265 </member>
1266 <member name="F:OpenMetaverse.JointType.Point">
1267 <summary></summary>
1268 </member>
1269 <member name="T:OpenMetaverse.SculptType">
1270 <summary>
1271  
1272 </summary>
1273 </member>
1274 <member name="F:OpenMetaverse.SculptType.None">
1275 <summary></summary>
1276 </member>
1277 <member name="F:OpenMetaverse.SculptType.Sphere">
1278 <summary></summary>
1279 </member>
1280 <member name="F:OpenMetaverse.SculptType.Torus">
1281 <summary></summary>
1282 </member>
1283 <member name="F:OpenMetaverse.SculptType.Plane">
1284 <summary></summary>
1285 </member>
1286 <member name="F:OpenMetaverse.SculptType.Cylinder">
1287 <summary></summary>
1288 </member>
1289 <member name="F:OpenMetaverse.SculptType.Mesh">
1290 <summary></summary>
1291 </member>
1292 <member name="F:OpenMetaverse.SculptType.Invert">
1293 <summary></summary>
1294 </member>
1295 <member name="F:OpenMetaverse.SculptType.Mirror">
1296 <summary></summary>
1297 </member>
1298 <member name="T:OpenMetaverse.FaceType">
1299 <summary>
1300  
1301 </summary>
1302 </member>
1303 <member name="F:OpenMetaverse.FaceType.PathBegin">
1304 <summary></summary>
1305 </member>
1306 <member name="F:OpenMetaverse.FaceType.PathEnd">
1307 <summary></summary>
1308 </member>
1309 <member name="F:OpenMetaverse.FaceType.InnerSide">
1310 <summary></summary>
1311 </member>
1312 <member name="F:OpenMetaverse.FaceType.ProfileBegin">
1313 <summary></summary>
1314 </member>
1315 <member name="F:OpenMetaverse.FaceType.ProfileEnd">
1316 <summary></summary>
1317 </member>
1318 <member name="F:OpenMetaverse.FaceType.OuterSide0">
1319 <summary></summary>
1320 </member>
1321 <member name="F:OpenMetaverse.FaceType.OuterSide1">
1322 <summary></summary>
1323 </member>
1324 <member name="F:OpenMetaverse.FaceType.OuterSide2">
1325 <summary></summary>
1326 </member>
1327 <member name="F:OpenMetaverse.FaceType.OuterSide3">
1328 <summary></summary>
1329 </member>
1330 <member name="T:OpenMetaverse.ObjectCategory">
1331 <summary>
1332  
1333 </summary>
1334 </member>
1335 <member name="F:OpenMetaverse.ObjectCategory.Invalid">
1336 <summary></summary>
1337 </member>
1338 <member name="F:OpenMetaverse.ObjectCategory.None">
1339 <summary></summary>
1340 </member>
1341 <member name="F:OpenMetaverse.ObjectCategory.Owner">
1342 <summary></summary>
1343 </member>
1344 <member name="F:OpenMetaverse.ObjectCategory.Group">
1345 <summary></summary>
1346 </member>
1347 <member name="F:OpenMetaverse.ObjectCategory.Other">
1348 <summary></summary>
1349 </member>
1350 <member name="F:OpenMetaverse.ObjectCategory.Selected">
1351 <summary></summary>
1352 </member>
1353 <member name="F:OpenMetaverse.ObjectCategory.Temporary">
1354 <summary></summary>
1355 </member>
1356 <member name="T:OpenMetaverse.AttachmentPoint">
1357 <summary>
1358 Attachment points for objects on avatar bodies
1359 </summary>
1360 <remarks>
1361 Both InventoryObject and InventoryAttachment types can be attached
1362 </remarks>
1363 </member>
1364 <member name="F:OpenMetaverse.AttachmentPoint.Default">
1365 <summary>Right hand if object was not previously attached</summary>
1366 </member>
1367 <member name="F:OpenMetaverse.AttachmentPoint.Chest">
1368 <summary>Chest</summary>
1369 </member>
1370 <member name="F:OpenMetaverse.AttachmentPoint.Skull">
1371 <summary>Skull</summary>
1372 </member>
1373 <member name="F:OpenMetaverse.AttachmentPoint.LeftShoulder">
1374 <summary>Left shoulder</summary>
1375 </member>
1376 <member name="F:OpenMetaverse.AttachmentPoint.RightShoulder">
1377 <summary>Right shoulder</summary>
1378 </member>
1379 <member name="F:OpenMetaverse.AttachmentPoint.LeftHand">
1380 <summary>Left hand</summary>
1381 </member>
1382 <member name="F:OpenMetaverse.AttachmentPoint.RightHand">
1383 <summary>Right hand</summary>
1384 </member>
1385 <member name="F:OpenMetaverse.AttachmentPoint.LeftFoot">
1386 <summary>Left foot</summary>
1387 </member>
1388 <member name="F:OpenMetaverse.AttachmentPoint.RightFoot">
1389 <summary>Right foot</summary>
1390 </member>
1391 <member name="F:OpenMetaverse.AttachmentPoint.Spine">
1392 <summary>Spine</summary>
1393 </member>
1394 <member name="F:OpenMetaverse.AttachmentPoint.Pelvis">
1395 <summary>Pelvis</summary>
1396 </member>
1397 <member name="F:OpenMetaverse.AttachmentPoint.Mouth">
1398 <summary>Mouth</summary>
1399 </member>
1400 <member name="F:OpenMetaverse.AttachmentPoint.Chin">
1401 <summary>Chin</summary>
1402 </member>
1403 <member name="F:OpenMetaverse.AttachmentPoint.LeftEar">
1404 <summary>Left ear</summary>
1405 </member>
1406 <member name="F:OpenMetaverse.AttachmentPoint.RightEar">
1407 <summary>Right ear</summary>
1408 </member>
1409 <member name="F:OpenMetaverse.AttachmentPoint.LeftEyeball">
1410 <summary>Left eyeball</summary>
1411 </member>
1412 <member name="F:OpenMetaverse.AttachmentPoint.RightEyeball">
1413 <summary>Right eyeball</summary>
1414 </member>
1415 <member name="F:OpenMetaverse.AttachmentPoint.Nose">
1416 <summary>Nose</summary>
1417 </member>
1418 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperArm">
1419 <summary>Right upper arm</summary>
1420 </member>
1421 <member name="F:OpenMetaverse.AttachmentPoint.RightForearm">
1422 <summary>Right forearm</summary>
1423 </member>
1424 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperArm">
1425 <summary>Left upper arm</summary>
1426 </member>
1427 <member name="F:OpenMetaverse.AttachmentPoint.LeftForearm">
1428 <summary>Left forearm</summary>
1429 </member>
1430 <member name="F:OpenMetaverse.AttachmentPoint.RightHip">
1431 <summary>Right hip</summary>
1432 </member>
1433 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperLeg">
1434 <summary>Right upper leg</summary>
1435 </member>
1436 <member name="F:OpenMetaverse.AttachmentPoint.RightLowerLeg">
1437 <summary>Right lower leg</summary>
1438 </member>
1439 <member name="F:OpenMetaverse.AttachmentPoint.LeftHip">
1440 <summary>Left hip</summary>
1441 </member>
1442 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperLeg">
1443 <summary>Left upper leg</summary>
1444 </member>
1445 <member name="F:OpenMetaverse.AttachmentPoint.LeftLowerLeg">
1446 <summary>Left lower leg</summary>
1447 </member>
1448 <member name="F:OpenMetaverse.AttachmentPoint.Stomach">
1449 <summary>Stomach</summary>
1450 </member>
1451 <member name="F:OpenMetaverse.AttachmentPoint.LeftPec">
1452 <summary>Left pectoral</summary>
1453 </member>
1454 <member name="F:OpenMetaverse.AttachmentPoint.RightPec">
1455 <summary>Right pectoral</summary>
1456 </member>
1457 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter2">
1458 <summary>HUD Center position 2</summary>
1459 </member>
1460 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopRight">
1461 <summary>HUD Top-right</summary>
1462 </member>
1463 <member name="F:OpenMetaverse.AttachmentPoint.HUDTop">
1464 <summary>HUD Top</summary>
1465 </member>
1466 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopLeft">
1467 <summary>HUD Top-left</summary>
1468 </member>
1469 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter">
1470 <summary>HUD Center</summary>
1471 </member>
1472 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomLeft">
1473 <summary>HUD Bottom-left</summary>
1474 </member>
1475 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottom">
1476 <summary>HUD Bottom</summary>
1477 </member>
1478 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomRight">
1479 <summary>HUD Bottom-right</summary>
1480 </member>
1481 <member name="F:OpenMetaverse.AttachmentPoint.Neck">
1482 <summary>Neck</summary>
1483 </member>
1484 <member name="F:OpenMetaverse.AttachmentPoint.Root">
1485 <summary>Avatar Center</summary>
1486 </member>
1487 <member name="T:OpenMetaverse.Tree">
1488 <summary>
1489 Tree foliage types
1490 </summary>
1491 </member>
1492 <member name="F:OpenMetaverse.Tree.Pine1">
1493 <summary>Pine1 tree</summary>
1494 </member>
1495 <member name="F:OpenMetaverse.Tree.Oak">
1496 <summary>Oak tree</summary>
1497 </member>
1498 <member name="F:OpenMetaverse.Tree.TropicalBush1">
1499 <summary>Tropical Bush1</summary>
1500 </member>
1501 <member name="F:OpenMetaverse.Tree.Palm1">
1502 <summary>Palm1 tree</summary>
1503 </member>
1504 <member name="F:OpenMetaverse.Tree.Dogwood">
1505 <summary>Dogwood tree</summary>
1506 </member>
1507 <member name="F:OpenMetaverse.Tree.TropicalBush2">
1508 <summary>Tropical Bush2</summary>
1509 </member>
1510 <member name="F:OpenMetaverse.Tree.Palm2">
1511 <summary>Palm2 tree</summary>
1512 </member>
1513 <member name="F:OpenMetaverse.Tree.Cypress1">
1514 <summary>Cypress1 tree</summary>
1515 </member>
1516 <member name="F:OpenMetaverse.Tree.Cypress2">
1517 <summary>Cypress2 tree</summary>
1518 </member>
1519 <member name="F:OpenMetaverse.Tree.Pine2">
1520 <summary>Pine2 tree</summary>
1521 </member>
1522 <member name="F:OpenMetaverse.Tree.Plumeria">
1523 <summary>Plumeria</summary>
1524 </member>
1525 <member name="F:OpenMetaverse.Tree.WinterPine1">
1526 <summary>Winter pinetree1</summary>
1527 </member>
1528 <member name="F:OpenMetaverse.Tree.WinterAspen">
1529 <summary>Winter Aspen tree</summary>
1530 </member>
1531 <member name="F:OpenMetaverse.Tree.WinterPine2">
1532 <summary>Winter pinetree2</summary>
1533 </member>
1534 <member name="F:OpenMetaverse.Tree.Eucalyptus">
1535 <summary>Eucalyptus tree</summary>
1536 </member>
1537 <member name="F:OpenMetaverse.Tree.Fern">
1538 <summary>Fern</summary>
1539 </member>
1540 <member name="F:OpenMetaverse.Tree.Eelgrass">
1541 <summary>Eelgrass</summary>
1542 </member>
1543 <member name="F:OpenMetaverse.Tree.SeaSword">
1544 <summary>Sea Sword</summary>
1545 </member>
1546 <member name="F:OpenMetaverse.Tree.Kelp1">
1547 <summary>Kelp1 plant</summary>
1548 </member>
1549 <member name="F:OpenMetaverse.Tree.BeachGrass1">
1550 <summary>Beach grass</summary>
1551 </member>
1552 <member name="F:OpenMetaverse.Tree.Kelp2">
1553 <summary>Kelp2 plant</summary>
1554 </member>
1555 <member name="T:OpenMetaverse.Grass">
1556 <summary>
1557 Grass foliage types
1558 </summary>
1559 </member>
1560 <member name="F:OpenMetaverse.Grass.Grass0">
1561 <summary></summary>
1562 </member>
1563 <member name="F:OpenMetaverse.Grass.Grass1">
1564 <summary></summary>
1565 </member>
1566 <member name="F:OpenMetaverse.Grass.Grass2">
1567 <summary></summary>
1568 </member>
1569 <member name="F:OpenMetaverse.Grass.Grass3">
1570 <summary></summary>
1571 </member>
1572 <member name="F:OpenMetaverse.Grass.Grass4">
1573 <summary></summary>
1574 </member>
1575 <member name="F:OpenMetaverse.Grass.Undergrowth1">
1576 <summary></summary>
1577 </member>
1578 <member name="T:OpenMetaverse.ClickAction">
1579 <summary>
1580 Action associated with clicking on an object
1581 </summary>
1582 </member>
1583 <member name="F:OpenMetaverse.ClickAction.Touch">
1584 <summary>Touch object</summary>
1585 </member>
1586 <member name="F:OpenMetaverse.ClickAction.Sit">
1587 <summary>Sit on object</summary>
1588 </member>
1589 <member name="F:OpenMetaverse.ClickAction.Buy">
1590 <summary>Purchase object or contents</summary>
1591 </member>
1592 <member name="F:OpenMetaverse.ClickAction.Pay">
1593 <summary>Pay the object</summary>
1594 </member>
1595 <member name="F:OpenMetaverse.ClickAction.OpenTask">
1596 <summary>Open task inventory</summary>
1597 </member>
1598 <member name="F:OpenMetaverse.ClickAction.PlayMedia">
1599 <summary>Play parcel media</summary>
1600 </member>
1601 <member name="F:OpenMetaverse.ClickAction.OpenMedia">
1602 <summary>Open parcel media</summary>
1603 </member>
1604 <member name="T:OpenMetaverse.PhysicsShapeType">
1605 <summary>
1606 Type of physics representation used for this prim in the simulator
1607 </summary>
1608 </member>
1609 <member name="F:OpenMetaverse.PhysicsShapeType.Prim">
1610 <summary>Use prim physics form this object</summary>
1611 </member>
1612 <member name="F:OpenMetaverse.PhysicsShapeType.None">
1613 <summary>No physics, prim doesn't collide</summary>
1614 </member>
1615 <member name="F:OpenMetaverse.PhysicsShapeType.ConvexHull">
1616 <summary>Use convex hull represantion of this prim</summary>
1617 </member>
1618 <member name="T:OpenMetaverse.Color4">
1619 <summary>
1620 An 8-bit color structure including an alpha channel
1621 </summary>
1622 </member>
1623 <member name="F:OpenMetaverse.Color4.R">
1624 <summary>Red</summary>
1625 </member>
1626 <member name="F:OpenMetaverse.Color4.G">
1627 <summary>Green</summary>
1628 </member>
1629 <member name="F:OpenMetaverse.Color4.B">
1630 <summary>Blue</summary>
1631 </member>
1632 <member name="F:OpenMetaverse.Color4.A">
1633 <summary>Alpha</summary>
1634 </member>
1635 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
1636 <summary>
1637  
1638 </summary>
1639 <param name="r"></param>
1640 <param name="g"></param>
1641 <param name="b"></param>
1642 <param name="a"></param>
1643 </member>
1644 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
1645 <summary>
1646 Builds a color from a byte array
1647 </summary>
1648 <param name="byteArray">Byte array containing a 16 byte color</param>
1649 <param name="pos">Beginning position in the byte array</param>
1650 <param name="inverted">True if the byte array stores inverted values,
1651 otherwise false. For example the color black (fully opaque) inverted
1652 would be 0xFF 0xFF 0xFF 0x00</param>
1653 </member>
1654 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1655 <summary>
1656 Returns the raw bytes for this vector
1657 </summary>
1658 <param name="byteArray">Byte array containing a 16 byte color</param>
1659 <param name="pos">Beginning position in the byte array</param>
1660 <param name="inverted">True if the byte array stores inverted values,
1661 otherwise false. For example the color black (fully opaque) inverted
1662 would be 0xFF 0xFF 0xFF 0x00</param>
1663 <param name="alphaInverted">True if the alpha value is inverted in
1664 addition to whatever the inverted parameter is. Setting inverted true
1665 and alphaInverted true will flip the alpha value back to non-inverted,
1666 but keep the other color bytes inverted</param>
1667 <returns>A 16 byte array containing R, G, B, and A</returns>
1668 </member>
1669 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
1670 <summary>
1671 Copy constructor
1672 </summary>
1673 <param name="color">Color to copy</param>
1674 </member>
1675 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
1676 <summary>
1677 IComparable.CompareTo implementation
1678 </summary>
1679 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
1680 Alpha is only used when the colors are otherwise equivalent</remarks>
1681 </member>
1682 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
1683 <summary>
1684 Builds a color from a byte array
1685 </summary>
1686 <param name="byteArray">Byte array containing a 16 byte color</param>
1687 <param name="pos">Beginning position in the byte array</param>
1688 <param name="inverted">True if the byte array stores inverted values,
1689 otherwise false. For example the color black (fully opaque) inverted
1690 would be 0xFF 0xFF 0xFF 0x00</param>
1691 <param name="alphaInverted">True if the alpha value is inverted in
1692 addition to whatever the inverted parameter is. Setting inverted true
1693 and alphaInverted true will flip the alpha value back to non-inverted,
1694 but keep the other color bytes inverted</param>
1695 </member>
1696 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
1697 <summary>
1698 Writes the raw bytes for this color to a byte array
1699 </summary>
1700 <param name="dest">Destination byte array</param>
1701 <param name="pos">Position in the destination array to start
1702 writing. Must be at least 16 bytes before the end of the array</param>
1703 </member>
1704 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
1705 <summary>
1706 Serializes this color into four bytes in a byte array
1707 </summary>
1708 <param name="dest">Destination byte array</param>
1709 <param name="pos">Position in the destination array to start
1710 writing. Must be at least 4 bytes before the end of the array</param>
1711 <param name="inverted">True to invert the output (1.0 becomes 0
1712 instead of 255)</param>
1713 </member>
1714 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
1715 <summary>
1716 Writes the raw bytes for this color to a byte array
1717 </summary>
1718 <param name="dest">Destination byte array</param>
1719 <param name="pos">Position in the destination array to start
1720 writing. Must be at least 16 bytes before the end of the array</param>
1721 </member>
1722 <member name="M:OpenMetaverse.Color4.ClampValues">
1723 <summary>
1724 Ensures that values are in range 0-1
1725 </summary>
1726 </member>
1727 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
1728 <summary>
1729 Create an RGB color from a hue, saturation, value combination
1730 </summary>
1731 <param name="hue">Hue</param>
1732 <param name="saturation">Saturation</param>
1733 <param name="value">Value</param>
1734 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
1735 </member>
1736 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
1737 <summary>
1738 Performs linear interpolation between two colors
1739 </summary>
1740 <param name="value1">Color to start at</param>
1741 <param name="value2">Color to end at</param>
1742 <param name="amount">Amount to interpolate</param>
1743 <returns>The interpolated color</returns>
1744 </member>
1745 <member name="F:OpenMetaverse.Color4.Black">
1746 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
1747 </member>
1748 <member name="F:OpenMetaverse.Color4.White">
1749 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
1750 </member>
1751 <member name="T:OpenMetaverse.Vector2">
1752 <summary>
1753 A two-dimensional vector with floating-point values
1754 </summary>
1755 </member>
1756 <member name="F:OpenMetaverse.Vector2.X">
1757 <summary>X value</summary>
1758 </member>
1759 <member name="F:OpenMetaverse.Vector2.Y">
1760 <summary>Y value</summary>
1761 </member>
1762 <member name="M:OpenMetaverse.Vector2.ApproxEquals(OpenMetaverse.Vector2,System.Single)">
1763 <summary>
1764 Test if this vector is equal to another vector, within a given
1765 tolerance range
1766 </summary>
1767 <param name="vec">Vector to test against</param>
1768 <param name="tolerance">The acceptable magnitude of difference
1769 between the two vectors</param>
1770 <returns>True if the magnitude of difference between the two vectors
1771 is less than the given tolerance, otherwise false</returns>
1772 </member>
1773 <member name="M:OpenMetaverse.Vector2.IsFinite">
1774 <summary>
1775 Test if this vector is composed of all finite numbers
1776 </summary>
1777 </member>
1778 <member name="M:OpenMetaverse.Vector2.CompareTo(OpenMetaverse.Vector2)">
1779 <summary>
1780 IComparable.CompareTo implementation
1781 </summary>
1782 </member>
1783 <member name="M:OpenMetaverse.Vector2.FromBytes(System.Byte[],System.Int32)">
1784 <summary>
1785 Builds a vector from a byte array
1786 </summary>
1787 <param name="byteArray">Byte array containing two four-byte floats</param>
1788 <param name="pos">Beginning position in the byte array</param>
1789 </member>
1790 <member name="M:OpenMetaverse.Vector2.GetBytes">
1791 <summary>
1792 Returns the raw bytes for this vector
1793 </summary>
1794 <returns>An eight-byte array containing X and Y</returns>
1795 </member>
1796 <member name="M:OpenMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)">
1797 <summary>
1798 Writes the raw bytes for this vector to a byte array
1799 </summary>
1800 <param name="dest">Destination byte array</param>
1801 <param name="pos">Position in the destination array to start
1802 writing. Must be at least 8 bytes before the end of the array</param>
1803 </member>
1804 <member name="M:OpenMetaverse.Vector2.Parse(System.String)">
1805 <summary>
1806 Parse a vector from a string
1807 </summary>
1808 <param name="val">A string representation of a 2D vector, enclosed
1809 in arrow brackets and separated by commas</param>
1810 </member>
1811 <member name="M:OpenMetaverse.Vector2.SmoothStep(OpenMetaverse.Vector2,OpenMetaverse.Vector2,System.Single)">
1812 <summary>
1813 Interpolates between two vectors using a cubic equation
1814 </summary>
1815 </member>
1816 <member name="M:OpenMetaverse.Vector2.ToString">
1817 <summary>
1818 Get a formatted string representation of the vector
1819 </summary>
1820 <returns>A string representation of the vector</returns>
1821 </member>
1822 <member name="M:OpenMetaverse.Vector2.ToRawString">
1823 <summary>
1824 Get a string representation of the vector elements with up to three
1825 decimal digits and separated by spaces only
1826 </summary>
1827 <returns>Raw string representation of the vector</returns>
1828 </member>
1829 <member name="F:OpenMetaverse.Vector2.Zero">
1830 <summary>A vector with a value of 0,0</summary>
1831 </member>
1832 <member name="F:OpenMetaverse.Vector2.One">
1833 <summary>A vector with a value of 1,1</summary>
1834 </member>
1835 <member name="F:OpenMetaverse.Vector2.UnitX">
1836 <summary>A vector with a value of 1,0</summary>
1837 </member>
1838 <member name="F:OpenMetaverse.Vector2.UnitY">
1839 <summary>A vector with a value of 0,1</summary>
1840 </member>
1841 <member name="T:OpenMetaverse.TokenBucket">
1842 <summary>
1843 A hierarchical token bucket for bandwidth throttling. See
1844 http://en.wikipedia.org/wiki/Token_bucket for more information
1845 </summary>
1846 </member>
1847 <member name="F:OpenMetaverse.TokenBucket.parent">
1848 <summary>Parent bucket to this bucket, or null if this is a root
1849 bucket</summary>
1850 </member>
1851 <member name="F:OpenMetaverse.TokenBucket.maxBurst">
1852 <summary>Size of the bucket in bytes. If zero, the bucket has
1853 infinite capacity</summary>
1854 </member>
1855 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
1856 <summary>Rate that the bucket fills, in bytes per millisecond. If
1857 zero, the bucket always remains full</summary>
1858 </member>
1859 <member name="F:OpenMetaverse.TokenBucket.content">
1860 <summary>Number of tokens currently in the bucket</summary>
1861 </member>
1862 <member name="F:OpenMetaverse.TokenBucket.lastDrip">
1863 <summary>Time of the last drip, in system ticks</summary>
1864 </member>
1865 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
1866 <summary>
1867 Default constructor
1868 </summary>
1869 <param name="parent">Parent bucket if this is a child bucket, or
1870 null if this is a root bucket</param>
1871 <param name="maxBurst">Maximum size of the bucket in bytes, or
1872 zero if this bucket has no maximum capacity</param>
1873 <param name="dripRate">Rate that the bucket fills, in bytes per
1874 second. If zero, the bucket always remains full</param>
1875 </member>
1876 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
1877 <summary>
1878 Remove a given number of tokens from the bucket
1879 </summary>
1880 <param name="amount">Number of tokens to remove from the bucket</param>
1881 <returns>True if the requested number of tokens were removed from
1882 the bucket, otherwise false</returns>
1883 </member>
1884 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
1885 <summary>
1886 Remove a given number of tokens from the bucket
1887 </summary>
1888 <param name="amount">Number of tokens to remove from the bucket</param>
1889 <param name="dripSucceeded">True if tokens were added to the bucket
1890 during this call, otherwise false</param>
1891 <returns>True if the requested number of tokens were removed from
1892 the bucket, otherwise false</returns>
1893 </member>
1894 <member name="M:OpenMetaverse.TokenBucket.Drip">
1895 <summary>
1896 Add tokens to the bucket over time. The number of tokens added each
1897 call depends on the length of time that has passed since the last
1898 call to Drip
1899 </summary>
1900 <returns>True if tokens were added to the bucket, otherwise false</returns>
1901 </member>
1902 <member name="P:OpenMetaverse.TokenBucket.Parent">
1903 <summary>
1904 The parent bucket of this bucket, or null if this bucket has no
1905 parent. The parent bucket will limit the aggregate bandwidth of all
1906 of its children buckets
1907 </summary>
1908 </member>
1909 <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
1910 <summary>
1911 Maximum burst rate in bytes per second. This is the maximum number
1912 of tokens that can accumulate in the bucket at any one time
1913 </summary>
1914 </member>
1915 <member name="P:OpenMetaverse.TokenBucket.DripRate">
1916 <summary>
1917 The speed limit of this bucket in bytes per second. This is the
1918 number of tokens that are added to the bucket per second
1919 </summary>
1920 <remarks>Tokens are added to the bucket any time
1921 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
1922 the system tick interval (typically around 15-22ms)</remarks>
1923 </member>
1924 <member name="P:OpenMetaverse.TokenBucket.Content">
1925 <summary>
1926 The number of bytes that can be sent at this moment. This is the
1927 current number of tokens in the bucket
1928 <remarks>If this bucket has a parent bucket that does not have
1929 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
1930 return false regardless of the content of this bucket</remarks>
1931 </summary>
1932 </member>
1933 <member name="F:OpenMetaverse.Quaternion.X">
1934 <summary>X value</summary>
1935 </member>
1936 <member name="F:OpenMetaverse.Quaternion.Y">
1937 <summary>Y value</summary>
1938 </member>
1939 <member name="F:OpenMetaverse.Quaternion.Z">
1940 <summary>Z value</summary>
1941 </member>
1942 <member name="F:OpenMetaverse.Quaternion.W">
1943 <summary>W value</summary>
1944 </member>
1945 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
1946 <summary>
1947 Build a quaternion from normalized float values
1948 </summary>
1949 <param name="x">X value from -1.0 to 1.0</param>
1950 <param name="y">Y value from -1.0 to 1.0</param>
1951 <param name="z">Z value from -1.0 to 1.0</param>
1952 </member>
1953 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Byte[],System.Int32,System.Boolean)">
1954 <summary>
1955 Constructor, builds a quaternion object from a byte array
1956 </summary>
1957 <param name="byteArray">Byte array containing four four-byte floats</param>
1958 <param name="pos">Offset in the byte array to start reading at</param>
1959 <param name="normalized">Whether the source data is normalized or
1960 not. If this is true 12 bytes will be read, otherwise 16 bytes will
1961 be read.</param>
1962 </member>
1963 <member name="M:OpenMetaverse.Quaternion.Normalize">
1964 <summary>
1965 Normalizes the quaternion
1966 </summary>
1967 </member>
1968 <member name="M:OpenMetaverse.Quaternion.FromBytes(System.Byte[],System.Int32,System.Boolean)">
1969 <summary>
1970 Builds a quaternion object from a byte array
1971 </summary>
1972 <param name="byteArray">The source byte array</param>
1973 <param name="pos">Offset in the byte array to start reading at</param>
1974 <param name="normalized">Whether the source data is normalized or
1975 not. If this is true 12 bytes will be read, otherwise 16 bytes will
1976 be read.</param>
1977 </member>
1978 <member name="M:OpenMetaverse.Quaternion.GetBytes">
1979 <summary>
1980 Normalize this quaternion and serialize it to a byte array
1981 </summary>
1982 <returns>A 12 byte array containing normalized X, Y, and Z floating
1983 point values in order using little endian byte ordering</returns>
1984 </member>
1985 <member name="M:OpenMetaverse.Quaternion.ToBytes(System.Byte[],System.Int32)">
1986 <summary>
1987 Writes the raw bytes for this quaternion to a byte array
1988 </summary>
1989 <param name="dest">Destination byte array</param>
1990 <param name="pos">Position in the destination array to start
1991 writing. Must be at least 12 bytes before the end of the array</param>
1992 </member>
1993 <member name="M:OpenMetaverse.Quaternion.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
1994 <summary>
1995 Convert this quaternion to euler angles
1996 </summary>
1997 <param name="roll">X euler angle</param>
1998 <param name="pitch">Y euler angle</param>
1999 <param name="yaw">Z euler angle</param>
2000 </member>
2001 <member name="M:OpenMetaverse.Quaternion.GetAxisAngle(OpenMetaverse.Vector3@,System.Single@)">
2002 <summary>
2003 Convert this quaternion to an angle around an axis
2004 </summary>
2005 <param name="axis">Unit vector describing the axis</param>
2006 <param name="angle">Angle around the axis, in radians</param>
2007 </member>
2008 <member name="M:OpenMetaverse.Quaternion.Conjugate(OpenMetaverse.Quaternion)">
2009 <summary>
2010 Returns the conjugate (spatial inverse) of a quaternion
2011 </summary>
2012 </member>
2013 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(System.Single,System.Single,System.Single,System.Single)">
2014 <summary>
2015 Build a quaternion from an axis and an angle of rotation around
2016 that axis
2017 </summary>
2018 </member>
2019 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(OpenMetaverse.Vector3,System.Single)">
2020 <summary>
2021 Build a quaternion from an axis and an angle of rotation around
2022 that axis
2023 </summary>
2024 <param name="axis">Axis of rotation</param>
2025 <param name="angle">Angle of rotation</param>
2026 </member>
2027 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(OpenMetaverse.Vector3)">
2028 <summary>
2029 Creates a quaternion from a vector containing roll, pitch, and yaw
2030 in radians
2031 </summary>
2032 <param name="eulers">Vector representation of the euler angles in
2033 radians</param>
2034 <returns>Quaternion representation of the euler angles</returns>
2035 </member>
2036 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(System.Single,System.Single,System.Single)">
2037 <summary>
2038 Creates a quaternion from roll, pitch, and yaw euler angles in
2039 radians
2040 </summary>
2041 <param name="roll">X angle in radians</param>
2042 <param name="pitch">Y angle in radians</param>
2043 <param name="yaw">Z angle in radians</param>
2044 <returns>Quaternion representation of the euler angles</returns>
2045 </member>
2046 <member name="M:OpenMetaverse.Quaternion.Inverse(OpenMetaverse.Quaternion)">
2047 <summary>
2048 Conjugates and renormalizes a vector
2049 </summary>
2050 </member>
2051 <member name="M:OpenMetaverse.Quaternion.Slerp(OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single)">
2052 <summary>
2053 Spherical linear interpolation between two quaternions
2054 </summary>
2055 </member>
2056 <member name="M:OpenMetaverse.Quaternion.ToRawString">
2057 <summary>
2058 Get a string representation of the quaternion elements with up to three
2059 decimal digits and separated by spaces only
2060 </summary>
2061 <returns>Raw string representation of the quaternion</returns>
2062 </member>
2063 <member name="F:OpenMetaverse.Quaternion.Identity">
2064 <summary>A quaternion with a value of 0,0,0,1</summary>
2065 </member>
2066 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
2067 <summary>For thread safety</summary>
2068 </member>
2069 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
2070 <summary>For thread safety</summary>
2071 </member>
2072 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
2073 <summary>
2074 Purges expired objects from the cache. Called automatically by the purge timer.
2075 </summary>
2076 </member>
2077 <member name="T:OpenMetaverse.EnumInfoAttribute">
2078 <summary>
2079 Attribute class that allows extra attributes to be attached to ENUMs
2080 </summary>
2081 </member>
2082 <member name="F:OpenMetaverse.EnumInfoAttribute.Text">
2083 <summary>Text used when presenting ENUM to user</summary>
2084 </member>
2085 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor">
2086 <summary>Default initializer</summary>
2087 </member>
2088 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor(System.String)">
2089 <summary>Text used when presenting ENUM to user</summary>
2090 </member>
2091 <member name="T:OpenMetaverse.AssetType">
2092 <summary>
2093 The different types of grid assets
2094 </summary>
2095 </member>
2096 <member name="F:OpenMetaverse.AssetType.Unknown">
2097 <summary>Unknown asset type</summary>
2098 </member>
2099 <member name="F:OpenMetaverse.AssetType.Texture">
2100 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
2101 </member>
2102 <member name="F:OpenMetaverse.AssetType.Sound">
2103 <summary>Sound asset</summary>
2104 </member>
2105 <member name="F:OpenMetaverse.AssetType.CallingCard">
2106 <summary>Calling card for another avatar</summary>
2107 </member>
2108 <member name="F:OpenMetaverse.AssetType.Landmark">
2109 <summary>Link to a location in world</summary>
2110 </member>
2111 <member name="F:OpenMetaverse.AssetType.Clothing">
2112 <summary>Collection of textures and parameters that can be
2113 worn by an avatar</summary>
2114 </member>
2115 <member name="F:OpenMetaverse.AssetType.Object">
2116 <summary>Primitive that can contain textures, sounds,
2117 scripts and more</summary>
2118 </member>
2119 <member name="F:OpenMetaverse.AssetType.Notecard">
2120 <summary>Notecard asset</summary>
2121 </member>
2122 <member name="F:OpenMetaverse.AssetType.Folder">
2123 <summary>Holds a collection of inventory items</summary>
2124 </member>
2125 <member name="F:OpenMetaverse.AssetType.RootFolder">
2126 <summary>Root inventory folder</summary>
2127 </member>
2128 <member name="F:OpenMetaverse.AssetType.LSLText">
2129 <summary>Linden scripting language script</summary>
2130 </member>
2131 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
2132 <summary>LSO bytecode for a script</summary>
2133 </member>
2134 <member name="F:OpenMetaverse.AssetType.TextureTGA">
2135 <summary>Uncompressed TGA texture</summary>
2136 </member>
2137 <member name="F:OpenMetaverse.AssetType.Bodypart">
2138 <summary>Collection of textures and shape parameters that can
2139 be worn</summary>
2140 </member>
2141 <member name="F:OpenMetaverse.AssetType.TrashFolder">
2142 <summary>Trash folder</summary>
2143 </member>
2144 <member name="F:OpenMetaverse.AssetType.SnapshotFolder">
2145 <summary>Snapshot folder</summary>
2146 </member>
2147 <member name="F:OpenMetaverse.AssetType.LostAndFoundFolder">
2148 <summary>Lost and found folder</summary>
2149 </member>
2150 <member name="F:OpenMetaverse.AssetType.SoundWAV">
2151 <summary>Uncompressed sound</summary>
2152 </member>
2153 <member name="F:OpenMetaverse.AssetType.ImageTGA">
2154 <summary>Uncompressed TGA non-square image, not to be used as a
2155 texture</summary>
2156 </member>
2157 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
2158 <summary>Compressed JPEG non-square image, not to be used as a
2159 texture</summary>
2160 </member>
2161 <member name="F:OpenMetaverse.AssetType.Animation">
2162 <summary>Animation</summary>
2163 </member>
2164 <member name="F:OpenMetaverse.AssetType.Gesture">
2165 <summary>Sequence of animations, sounds, chat, and pauses</summary>
2166 </member>
2167 <member name="F:OpenMetaverse.AssetType.Simstate">
2168 <summary>Simstate file</summary>
2169 </member>
2170 <member name="F:OpenMetaverse.AssetType.FavoriteFolder">
2171 <summary>Contains landmarks for favorites</summary>
2172 </member>
2173 <member name="F:OpenMetaverse.AssetType.Link">
2174 <summary>Asset is a link to another inventory item</summary>
2175 </member>
2176 <member name="F:OpenMetaverse.AssetType.LinkFolder">
2177 <summary>Asset is a link to another inventory folder</summary>
2178 </member>
2179 <member name="F:OpenMetaverse.AssetType.EnsembleStart">
2180 <summary>Beginning of the range reserved for ensembles</summary>
2181 </member>
2182 <member name="F:OpenMetaverse.AssetType.EnsembleEnd">
2183 <summary>End of the range reserved for ensembles</summary>
2184 </member>
2185 <member name="F:OpenMetaverse.AssetType.CurrentOutfitFolder">
2186 <summary>Folder containing inventory links to wearables and attachments
2187 that are part of the current outfit</summary>
2188 </member>
2189 <member name="F:OpenMetaverse.AssetType.OutfitFolder">
2190 <summary>Folder containing inventory items or links to
2191 inventory items of wearables and attachments
2192 together make a full outfit</summary>
2193 </member>
2194 <member name="F:OpenMetaverse.AssetType.MyOutfitsFolder">
2195 <summary>Root folder for the folders of type OutfitFolder</summary>
2196 </member>
2197 <member name="F:OpenMetaverse.AssetType.Mesh">
2198 <summary>Linden mesh format</summary>
2199 </member>
2200 <member name="F:OpenMetaverse.AssetType.Inbox">
2201 <summary>Marketplace direct delivery inbox ("Received Items")</summary>
2202 </member>
2203 <member name="F:OpenMetaverse.AssetType.Outbox">
2204 <summary>Marketplace direct delivery outbox</summary>
2205 </member>
2206 <member name="F:OpenMetaverse.AssetType.BasicRoot">
2207 <summary></summary>
2208 </member>
2209 <member name="T:OpenMetaverse.InventoryType">
2210 <summary>
2211 Inventory Item Types, eg Script, Notecard, Folder, etc
2212 </summary>
2213 </member>
2214 <member name="F:OpenMetaverse.InventoryType.Unknown">
2215 <summary>Unknown</summary>
2216 </member>
2217 <member name="F:OpenMetaverse.InventoryType.Texture">
2218 <summary>Texture</summary>
2219 </member>
2220 <member name="F:OpenMetaverse.InventoryType.Sound">
2221 <summary>Sound</summary>
2222 </member>
2223 <member name="F:OpenMetaverse.InventoryType.CallingCard">
2224 <summary>Calling Card</summary>
2225 </member>
2226 <member name="F:OpenMetaverse.InventoryType.Landmark">
2227 <summary>Landmark</summary>
2228 </member>
2229 <member name="F:OpenMetaverse.InventoryType.Notecard">
2230 <summary>Notecard</summary>
2231 </member>
2232 <member name="F:OpenMetaverse.InventoryType.Category">
2233 <summary></summary>
2234 </member>
2235 <member name="F:OpenMetaverse.InventoryType.Folder">
2236 <summary>Folder</summary>
2237 </member>
2238 <member name="F:OpenMetaverse.InventoryType.RootCategory">
2239 <summary></summary>
2240 </member>
2241 <member name="F:OpenMetaverse.InventoryType.LSL">
2242 <summary>an LSL Script</summary>
2243 </member>
2244 <member name="F:OpenMetaverse.InventoryType.Snapshot">
2245 <summary></summary>
2246 </member>
2247 <member name="F:OpenMetaverse.InventoryType.Attachment">
2248 <summary></summary>
2249 </member>
2250 <member name="F:OpenMetaverse.InventoryType.Wearable">
2251 <summary></summary>
2252 </member>
2253 <member name="F:OpenMetaverse.InventoryType.Animation">
2254 <summary></summary>
2255 </member>
2256 <member name="F:OpenMetaverse.InventoryType.Gesture">
2257 <summary></summary>
2258 </member>
2259 <member name="F:OpenMetaverse.InventoryType.Mesh">
2260 <summary></summary>
2261 </member>
2262 <member name="T:OpenMetaverse.SaleType">
2263 <summary>
2264 Item Sale Status
2265 </summary>
2266 </member>
2267 <member name="F:OpenMetaverse.SaleType.Not">
2268 <summary>Not for sale</summary>
2269 </member>
2270 <member name="F:OpenMetaverse.SaleType.Original">
2271 <summary>The original is for sale</summary>
2272 </member>
2273 <member name="F:OpenMetaverse.SaleType.Copy">
2274 <summary>Copies are for sale</summary>
2275 </member>
2276 <member name="F:OpenMetaverse.SaleType.Contents">
2277 <summary>The contents of the object are for sale</summary>
2278 </member>
2279 <member name="T:OpenMetaverse.WearableType">
2280 <summary>
2281 Types of wearable assets
2282 </summary>
2283 </member>
2284 <member name="F:OpenMetaverse.WearableType.Shape">
2285 <summary>Body shape</summary>
2286 </member>
2287 <member name="F:OpenMetaverse.WearableType.Skin">
2288 <summary>Skin textures and attributes</summary>
2289 </member>
2290 <member name="F:OpenMetaverse.WearableType.Hair">
2291 <summary>Hair</summary>
2292 </member>
2293 <member name="F:OpenMetaverse.WearableType.Eyes">
2294 <summary>Eyes</summary>
2295 </member>
2296 <member name="F:OpenMetaverse.WearableType.Shirt">
2297 <summary>Shirt</summary>
2298 </member>
2299 <member name="F:OpenMetaverse.WearableType.Pants">
2300 <summary>Pants</summary>
2301 </member>
2302 <member name="F:OpenMetaverse.WearableType.Shoes">
2303 <summary>Shoes</summary>
2304 </member>
2305 <member name="F:OpenMetaverse.WearableType.Socks">
2306 <summary>Socks</summary>
2307 </member>
2308 <member name="F:OpenMetaverse.WearableType.Jacket">
2309 <summary>Jacket</summary>
2310 </member>
2311 <member name="F:OpenMetaverse.WearableType.Gloves">
2312 <summary>Gloves</summary>
2313 </member>
2314 <member name="F:OpenMetaverse.WearableType.Undershirt">
2315 <summary>Undershirt</summary>
2316 </member>
2317 <member name="F:OpenMetaverse.WearableType.Underpants">
2318 <summary>Underpants</summary>
2319 </member>
2320 <member name="F:OpenMetaverse.WearableType.Skirt">
2321 <summary>Skirt</summary>
2322 </member>
2323 <member name="F:OpenMetaverse.WearableType.Alpha">
2324 <summary>Alpha mask to hide parts of the avatar</summary>
2325 </member>
2326 <member name="F:OpenMetaverse.WearableType.Tattoo">
2327 <summary>Tattoo</summary>
2328 </member>
2329 <member name="F:OpenMetaverse.WearableType.Physics">
2330 <summary>Physics</summary>
2331 </member>
2332 <member name="F:OpenMetaverse.WearableType.Invalid">
2333 <summary>Invalid wearable asset</summary>
2334 </member>
2335 <member name="T:OpenMetaverse.LocklessQueue`1">
2336 <summary>
2337 A thread-safe lockless queue that supports multiple readers and
2338 multiple writers
2339 </summary>
2340 </member>
2341 <member name="F:OpenMetaverse.LocklessQueue`1.head">
2342 <summary>Queue head</summary>
2343 </member>
2344 <member name="F:OpenMetaverse.LocklessQueue`1.tail">
2345 <summary>Queue tail</summary>
2346 </member>
2347 <member name="F:OpenMetaverse.LocklessQueue`1.count">
2348 <summary>Queue item count</summary>
2349 </member>
2350 <member name="M:OpenMetaverse.LocklessQueue`1.#ctor">
2351 <summary>
2352 Constructor
2353 </summary>
2354 </member>
2355 <member name="M:OpenMetaverse.LocklessQueue`1.Enqueue(`0)">
2356 <summary>
2357 Enqueue an item
2358 </summary>
2359 <param name="item">Item to enqeue</param>
2360 </member>
2361 <member name="M:OpenMetaverse.LocklessQueue`1.TryDequeue(`0@)">
2362 <summary>
2363 Try to dequeue an item
2364 </summary>
2365 <param name="item">Dequeued item if the dequeue was successful</param>
2366 <returns>True if an item was successfully deqeued, otherwise false</returns>
2367 </member>
2368 <member name="P:OpenMetaverse.LocklessQueue`1.Count">
2369 <summary>Gets the current number of items in the queue. Since this
2370 is a lockless collection this value should be treated as a close
2371 estimate</summary>
2372 </member>
2373 <member name="T:OpenMetaverse.LocklessQueue`1.SingleLinkNode">
2374 <summary>
2375 Provides a node container for data in a singly linked list
2376 </summary>
2377 </member>
2378 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Next">
2379 <summary>Pointer to the next node in list</summary>
2380 </member>
2381 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Item">
2382 <summary>The data contained by the node</summary>
2383 </member>
2384 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor">
2385 <summary>
2386 Constructor
2387 </summary>
2388 </member>
2389 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor(`0)">
2390 <summary>
2391 Constructor
2392 </summary>
2393 </member>
2394 <member name="T:OpenMetaverse.UUID">
2395 <summary>
2396 A 128-bit Universally Unique Identifier, used throughout the Second
2397 Life networking protocol
2398 </summary>
2399 </member>
2400 <member name="F:OpenMetaverse.UUID.Guid">
2401 <summary>The System.Guid object this struct wraps around</summary>
2402 </member>
2403 <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
2404 <summary>
2405 Constructor that takes a string UUID representation
2406 </summary>
2407 <param name="val">A string representation of a UUID, case
2408 insensitive and can either be hyphenated or non-hyphenated</param>
2409 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
2410 </member>
2411 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
2412 <summary>
2413 Constructor that takes a System.Guid object
2414 </summary>
2415 <param name="val">A Guid object that contains the unique identifier
2416 to be represented by this UUID</param>
2417 </member>
2418 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
2419 <summary>
2420 Constructor that takes a byte array containing a UUID
2421 </summary>
2422 <param name="source">Byte array containing a 16 byte UUID</param>
2423 <param name="pos">Beginning offset in the array</param>
2424 </member>
2425 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
2426 <summary>
2427 Constructor that takes an unsigned 64-bit unsigned integer to
2428 convert to a UUID
2429 </summary>
2430 <param name="val">64-bit unsigned integer to convert to a UUID</param>
2431 </member>
2432 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
2433 <summary>
2434 Copy constructor
2435 </summary>
2436 <param name="val">UUID to copy</param>
2437 </member>
2438 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
2439 <summary>
2440 IComparable.CompareTo implementation
2441 </summary>
2442 </member>
2443 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
2444 <summary>
2445 Assigns this UUID from 16 bytes out of a byte array
2446 </summary>
2447 <param name="source">Byte array containing the UUID to assign this UUID to</param>
2448 <param name="pos">Starting position of the UUID in the byte array</param>
2449 </member>
2450 <member name="M:OpenMetaverse.UUID.GetBytes">
2451 <summary>
2452 Returns a copy of the raw bytes for this UUID
2453 </summary>
2454 <returns>A 16 byte array containing this UUID</returns>
2455 </member>
2456 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
2457 <summary>
2458 Writes the raw bytes for this UUID to a byte array
2459 </summary>
2460 <param name="dest">Destination byte array</param>
2461 <param name="pos">Position in the destination array to start
2462 writing. Must be at least 16 bytes before the end of the array</param>
2463 </member>
2464 <member name="M:OpenMetaverse.UUID.CRC">
2465 <summary>
2466 Calculate an LLCRC (cyclic redundancy check) for this UUID
2467 </summary>
2468 <returns>The CRC checksum for this UUID</returns>
2469 </member>
2470 <member name="M:OpenMetaverse.UUID.GetULong">
2471 <summary>
2472 Create a 64-bit integer representation from the second half of this UUID
2473 </summary>
2474 <returns>An integer created from the last eight bytes of this UUID</returns>
2475 </member>
2476 <member name="M:OpenMetaverse.UUID.Parse(System.String)">
2477 <summary>
2478 Generate a UUID from a string
2479 </summary>
2480 <param name="val">A string representation of a UUID, case
2481 insensitive and can either be hyphenated or non-hyphenated</param>
2482 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
2483 </member>
2484 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
2485 <summary>
2486 Generate a UUID from a string
2487 </summary>
2488 <param name="val">A string representation of a UUID, case
2489 insensitive and can either be hyphenated or non-hyphenated</param>
2490 <param name="result">Will contain the parsed UUID if successful,
2491 otherwise null</param>
2492 <returns>True if the string was successfully parse, otherwise false</returns>
2493 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
2494 </member>
2495 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2496 <summary>
2497 Combine two UUIDs together by taking the MD5 hash of a byte array
2498 containing both UUIDs
2499 </summary>
2500 <param name="first">First UUID to combine</param>
2501 <param name="second">Second UUID to combine</param>
2502 <returns>The UUID product of the combination</returns>
2503 </member>
2504 <member name="M:OpenMetaverse.UUID.Random">
2505 <summary>
2506  
2507 </summary>
2508 <returns></returns>
2509 </member>
2510 <member name="M:OpenMetaverse.UUID.GetHashCode">
2511 <summary>
2512 Return a hash code for this UUID, used by .NET for hash tables
2513 </summary>
2514 <returns>An integer composed of all the UUID bytes XORed together</returns>
2515 </member>
2516 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
2517 <summary>
2518 Comparison function
2519 </summary>
2520 <param name="o">An object to compare to this UUID</param>
2521 <returns>True if the object is a UUID and both UUIDs are equal</returns>
2522 </member>
2523 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
2524 <summary>
2525 Comparison function
2526 </summary>
2527 <param name="uuid">UUID to compare to</param>
2528 <returns>True if the UUIDs are equal, otherwise false</returns>
2529 </member>
2530 <member name="M:OpenMetaverse.UUID.ToString">
2531 <summary>
2532 Get a hyphenated string representation of this UUID
2533 </summary>
2534 <returns>A string representation of this UUID, lowercase and
2535 with hyphens</returns>
2536 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
2537 </member>
2538 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2539 <summary>
2540 Equals operator
2541 </summary>
2542 <param name="lhs">First UUID for comparison</param>
2543 <param name="rhs">Second UUID for comparison</param>
2544 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
2545 </member>
2546 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2547 <summary>
2548 Not equals operator
2549 </summary>
2550 <param name="lhs">First UUID for comparison</param>
2551 <param name="rhs">Second UUID for comparison</param>
2552 <returns>True if the UUIDs are not equal, otherwise true</returns>
2553 </member>
2554 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2555 <summary>
2556 XOR operator
2557 </summary>
2558 <param name="lhs">First UUID</param>
2559 <param name="rhs">Second UUID</param>
2560 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
2561 </member>
2562 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID">
2563 <summary>
2564 String typecasting operator
2565 </summary>
2566 <param name="val">A UUID in string form. Case insensitive,
2567 hyphenated or non-hyphenated</param>
2568 <returns>A UUID built from the string representation</returns>
2569 </member>
2570 <member name="F:OpenMetaverse.UUID.Zero">
2571 <summary>An UUID with a value of all zeroes</summary>
2572 </member>
2573 <member name="F:OpenMetaverse.UUID.ZeroString">
2574 <summary>A cache of UUID.Zero as a string to optimize a common path</summary>
2575 </member>
2576 <member name="T:OpenMetaverse.Parallel">
2577 <summary>
2578 Provides helper methods for parallelizing loops
2579 </summary>
2580 </member>
2581 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Action{System.Int32})">
2582 <summary>
2583 Executes a for loop in which iterations may run in parallel
2584 </summary>
2585 <param name="fromInclusive">The loop will be started at this index</param>
2586 <param name="toExclusive">The loop will be terminated before this index is reached</param>
2587 <param name="body">Method body to run for each iteration of the loop</param>
2588 </member>
2589 <member name="M:OpenMetaverse.Parallel.For(System.Int32,System.Int32,System.Int32,System.Action{System.Int32})">
2590 <summary>
2591 Executes a for loop in which iterations may run in parallel
2592 </summary>
2593 <param name="threadCount">The number of concurrent execution threads to run</param>
2594 <param name="fromInclusive">The loop will be started at this index</param>
2595 <param name="toExclusive">The loop will be terminated before this index is reached</param>
2596 <param name="body">Method body to run for each iteration of the loop</param>
2597 </member>
2598 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
2599 <summary>
2600 Executes a foreach loop in which iterations may run in parallel
2601 </summary>
2602 <typeparam name="T">Object type that the collection wraps</typeparam>
2603 <param name="enumerable">An enumerable collection to iterate over</param>
2604 <param name="body">Method body to run for each object in the collection</param>
2605 </member>
2606 <member name="M:OpenMetaverse.Parallel.ForEach``1(System.Int32,System.Collections.Generic.IEnumerable{``0},System.Action{``0})">
2607 <summary>
2608 Executes a foreach loop in which iterations may run in parallel
2609 </summary>
2610 <typeparam name="T">Object type that the collection wraps</typeparam>
2611 <param name="threadCount">The number of concurrent execution threads to run</param>
2612 <param name="enumerable">An enumerable collection to iterate over</param>
2613 <param name="body">Method body to run for each object in the collection</param>
2614 </member>
2615 <member name="M:OpenMetaverse.Parallel.Invoke(System.Action[])">
2616 <summary>
2617 Executes a series of tasks in parallel
2618 </summary>
2619 <param name="actions">A series of method bodies to execute</param>
2620 </member>
2621 <member name="M:OpenMetaverse.Parallel.Invoke(System.Int32,System.Action[])">
2622 <summary>
2623 Executes a series of tasks in parallel
2624 </summary>
2625 <param name="threadCount">The number of concurrent execution threads to run</param>
2626 <param name="actions">A series of method bodies to execute</param>
2627 </member>
2628 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
2629 <summary>
2630 Copy constructor
2631 </summary>
2632 <param name="queue">Circular queue to copy</param>
2633 </member>
2634 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
2635 <summary>
2636 Determines the appropriate events to set, leaves the locks, and sets the events.
2637 </summary>
2638 </member>
2639 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
2640 <summary>
2641 A routine for lazily creating a event outside the lock (so if errors
2642 happen they are outside the lock and that we don't do much work
2643 while holding a spin lock). If all goes well, reenter the lock and
2644 set 'waitEvent'
2645 </summary>
2646 </member>
2647 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
2648 <summary>
2649 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
2650 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
2651 </summary>
2652 </member>
2653 </members>
2654 </doc>