clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Net; |
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31 | using System.Text; |
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32 | using System.Reflection; |
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33 | using System.Threading; |
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34 | |||
35 | using OpenMetaverse; |
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36 | using log4net; |
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37 | using log4net.Appender; |
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38 | using log4net.Layout; |
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39 | |||
40 | using OpenSim.Framework; |
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41 | using OpenSim.Services.Interfaces; |
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42 | using OpenSim.Services.Connectors; |
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43 | |||
44 | namespace OpenSim.Tests.Clients.AssetsClient |
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45 | { |
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46 | public class AssetsClient |
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47 | { |
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48 | private static readonly ILog m_log = |
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49 | LogManager.GetLogger( |
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50 | MethodBase.GetCurrentMethod().DeclaringType); |
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51 | |||
52 | private static int m_MaxThreadID = 0; |
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53 | private static readonly int NREQS = 150; |
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54 | private static int m_NReceived = 0; |
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55 | |||
56 | public static void Main(string[] args) |
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57 | { |
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58 | ConsoleAppender consoleAppender = new ConsoleAppender(); |
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59 | consoleAppender.Layout = |
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60 | new PatternLayout("[%thread] - %message%newline"); |
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61 | log4net.Config.BasicConfigurator.Configure(consoleAppender); |
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62 | |||
63 | string serverURI = "http://127.0.0.1:8003"; |
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64 | if (args.Length > 1) |
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65 | serverURI = args[1]; |
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66 | int max1, max2; |
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67 | ThreadPool.GetMaxThreads(out max1, out max2); |
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68 | m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} max threads = {1} - {2}", serverURI, max1, max2); |
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69 | ThreadPool.GetMinThreads(out max1, out max2); |
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70 | m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} min threads = {1} - {2}", serverURI, max1, max2); |
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71 | |||
72 | if (!ThreadPool.SetMinThreads(1, 1)) |
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73 | m_log.WarnFormat("[ASSET CLIENT]: Failed to set min threads"); |
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74 | |||
75 | if (!ThreadPool.SetMaxThreads(10, 3)) |
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76 | m_log.WarnFormat("[ASSET CLIENT]: Failed to set max threads"); |
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77 | |||
78 | ThreadPool.GetMaxThreads(out max1, out max2); |
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79 | m_log.InfoFormat("[ASSET CLIENT]: Post set max threads = {1} - {2}", serverURI, max1, max2); |
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80 | ThreadPool.GetMinThreads(out max1, out max2); |
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81 | m_log.InfoFormat("[ASSET CLIENT]: Post set min threads = {1} - {2}", serverURI, max1, max2); |
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82 | |||
83 | ServicePointManager.DefaultConnectionLimit = 12; |
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84 | |||
85 | AssetServicesConnector m_Connector = new AssetServicesConnector(serverURI); |
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86 | m_Connector.MaxAssetRequestConcurrency = 30; |
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87 | |||
88 | for (int i = 0; i < NREQS; i++) |
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89 | { |
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90 | UUID uuid = UUID.Random(); |
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91 | m_Connector.Get(uuid.ToString(), null, ResponseReceived); |
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92 | m_log.InfoFormat("[ASSET CLIENT]: [{0}] requested asset {1}", i, uuid); |
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93 | } |
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94 | |||
95 | for (int i = 0; i < 500; i++) |
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96 | { |
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97 | var x = i; |
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98 | ThreadPool.QueueUserWorkItem(delegate |
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99 | { |
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100 | Dummy(x); |
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101 | }); |
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102 | } |
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103 | |||
104 | Thread.Sleep(30 * 1000); |
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105 | m_log.InfoFormat("[ASSET CLIENT]: Received responses {0}", m_NReceived); |
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106 | } |
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107 | |||
108 | private static void ResponseReceived(string id, Object sender, AssetBase asset) |
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109 | { |
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110 | if (Thread.CurrentThread.ManagedThreadId > m_MaxThreadID) |
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111 | m_MaxThreadID = Thread.CurrentThread.ManagedThreadId; |
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112 | int max1, max2; |
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113 | ThreadPool.GetAvailableThreads(out max1, out max2); |
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114 | m_log.InfoFormat("[ASSET CLIENT]: Received asset {0} ({1}) ({2}-{3}) {4}", id, m_MaxThreadID, max1, max2, DateTime.Now.ToString("hh:mm:ss")); |
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115 | m_NReceived++; |
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116 | } |
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117 | |||
118 | private static void Dummy(int i) |
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119 | { |
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120 | int max1, max2; |
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121 | ThreadPool.GetAvailableThreads(out max1, out max2); |
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122 | m_log.InfoFormat("[ASSET CLIENT]: ({0}) Hello! {1} - {2} {3}", i, max1, max2, DateTime.Now.ToString("hh:mm:ss")); |
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123 | Thread.Sleep(2000); |
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124 | } |
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125 | } |
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126 | } |