clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using OpenMetaverse;
30 using OpenSim.Framework;
31 using System.Collections.Generic;
32  
33 namespace OpenSim.Services.Interfaces
34 {
35 public class FriendInfo
36 {
37 public UUID PrincipalID;
38 public string Friend;
39  
40 /// <summary>
41 /// The permissions that this user has granted to the friend.
42 /// </summary>
43 public int MyFlags;
44  
45 /// <summary>
46 /// The permissions that the friend has granted to this user.
47 /// </summary>
48 public int TheirFlags;
49  
50 public FriendInfo()
51 {
52 }
53  
54 public FriendInfo(Dictionary<string, object> kvp)
55 {
56 PrincipalID = UUID.Zero;
57 if (kvp.ContainsKey("PrincipalID") && kvp["PrincipalID"] != null)
58 UUID.TryParse(kvp["PrincipalID"].ToString(), out PrincipalID);
59 Friend = string.Empty;
60 if (kvp.ContainsKey("Friend") && kvp["Friend"] != null)
61 Friend = kvp["Friend"].ToString();
62 MyFlags = (int)FriendRights.None;
63 if (kvp.ContainsKey("MyFlags") && kvp["MyFlags"] != null)
64 Int32.TryParse(kvp["MyFlags"].ToString(), out MyFlags);
65 TheirFlags = 0;
66 if (kvp.ContainsKey("TheirFlags") && kvp["TheirFlags"] != null)
67 Int32.TryParse(kvp["TheirFlags"].ToString(), out TheirFlags);
68 }
69  
70 public Dictionary<string, object> ToKeyValuePairs()
71 {
72 Dictionary<string, object> result = new Dictionary<string, object>();
73 result["PrincipalID"] = PrincipalID.ToString();
74 result["Friend"] = Friend;
75 result["MyFlags"] = MyFlags.ToString();
76 result["TheirFlags"] = TheirFlags.ToString();
77  
78 return result;
79 }
80 }
81  
82 public interface IFriendsService
83 {
84 FriendInfo[] GetFriends(UUID PrincipalID);
85 FriendInfo[] GetFriends(string PrincipalID);
86 bool StoreFriend(string PrincipalID, string Friend, int flags);
87 bool Delete(UUID PrincipalID, string Friend);
88 bool Delete(string PrincipalID, string Friend);
89 }
90 }