clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System.Reflection; |
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29 | using log4net; |
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30 | using OpenSim.Region.Framework.Scenes; |
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31 | using OpenSim.Region.OptionalModules.Scripting.Minimodule.Interfaces; |
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32 | |||
33 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
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34 | { |
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35 | class Host : System.MarshalByRefObject, IHost |
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36 | { |
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37 | private readonly IObject m_obj; |
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38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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39 | private readonly IGraphics m_graphics; |
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40 | private readonly IExtension m_extend; |
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41 | private readonly IMicrothreader m_threader; |
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42 | //private Scene m_scene; |
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43 | |||
44 | public Host(IObject m_obj, Scene m_scene, IExtension m_extend, IMicrothreader m_threader) |
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45 | { |
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46 | this.m_obj = m_obj; |
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47 | this.m_threader = m_threader; |
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48 | this.m_extend = m_extend; |
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49 | //this.m_scene = m_scene; |
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50 | |||
51 | m_graphics = new Graphics(m_scene); |
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52 | } |
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53 | |||
54 | public IObject Object |
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55 | { |
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56 | get { return m_obj; } |
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57 | } |
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58 | |||
59 | public ILog Console |
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60 | { |
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61 | get { return m_log; } |
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62 | } |
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63 | |||
64 | public IGraphics Graphics |
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65 | { |
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66 | get { return m_graphics; } |
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67 | } |
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68 | |||
69 | public IExtension Extensions |
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70 | { |
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71 | get { return m_extend; } |
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72 | } |
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73 | |||
74 | public IMicrothreader Microthreads |
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75 | { |
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76 | get { return m_threader; } |
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77 | } |
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78 | } |
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79 | } |