clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Reflection;
31 using NUnit.Framework;
32 using OpenMetaverse;
33 using OpenSim.Framework;
34 using OpenSim.Framework.Communications;
35 using OpenSim.Region.Framework.Interfaces;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Tests.Common;
38 using OpenSim.Tests.Common.Mock;
39  
40 namespace OpenSim.Region.Framework.Scenes.Tests
41 {
42 [TestFixture]
43 public class SceneObjectScriptTests : OpenSimTestCase
44 {
45 [Test]
46 public void TestAddScript()
47 {
48 TestHelpers.InMethod();
49 // log4net.Config.XmlConfigurator.Configure();
50  
51 UUID userId = TestHelpers.ParseTail(0x1);
52 // UUID itemId = TestHelpers.ParseTail(0x2);
53 string itemName = "Test Script Item";
54  
55 Scene scene = new SceneHelpers().SetupScene();
56 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
57 scene.AddNewSceneObject(so, true);
58  
59 InventoryItemBase itemTemplate = new InventoryItemBase();
60 itemTemplate.Name = itemName;
61 itemTemplate.Folder = so.UUID;
62 itemTemplate.InvType = (int)InventoryType.LSL;
63  
64 SceneObjectPart partWhereScriptAdded = scene.RezNewScript(userId, itemTemplate);
65  
66 Assert.That(partWhereScriptAdded, Is.Not.Null);
67  
68 IEntityInventory primInventory = partWhereScriptAdded.Inventory;
69 Assert.That(primInventory.GetInventoryList().Count, Is.EqualTo(1));
70 Assert.That(primInventory.ContainsScripts(), Is.True);
71  
72 IList<TaskInventoryItem> primItems = primInventory.GetInventoryItems(itemName);
73 Assert.That(primItems.Count, Is.EqualTo(1));
74 }
75 }
76 }