clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | |||
31 | using Nini.Config; |
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32 | using OpenSim.Framework; |
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33 | using OpenMetaverse; |
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34 | using OpenSim.Region.Framework.Scenes; |
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35 | |||
36 | namespace OpenSim.Region.Framework.Interfaces |
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37 | { |
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38 | public interface IWindModelPlugin : IPlugin |
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39 | { |
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40 | /// <summary> |
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41 | /// Brief description of this plugin's wind model |
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42 | /// </summary> |
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43 | string Description { get; } |
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44 | |||
45 | /// <summary> |
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46 | /// Provides access to the wind configuration, if any. |
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47 | /// </summary> |
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48 | void WindConfig(Scene scene, IConfig windConfig); |
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49 | |||
50 | /// <summary> |
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51 | /// Update wind. |
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52 | /// </summary> |
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53 | void WindUpdate(uint frame); |
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54 | |||
55 | /// <summary> |
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56 | /// Returns the wind vector at the given local region coordinates. |
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57 | /// </summary> |
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58 | Vector3 WindSpeed(float x, float y, float z); |
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59 | |||
60 | /// <summary> |
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61 | /// Generate a 16 x 16 Vector2 array of wind speeds for LL* based viewers |
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62 | /// </summary> |
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63 | /// <returns>Must return a Vector2[256]</returns> |
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64 | Vector2[] WindLLClientArray(); |
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65 | |||
66 | /// <summary> |
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67 | /// Retrieve a list of parameter/description pairs. |
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68 | /// </summary> |
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69 | /// <returns></returns> |
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70 | Dictionary<string, string> WindParams(); |
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71 | |||
72 | /// <summary> |
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73 | /// Set the specified parameter |
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74 | /// </summary> |
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75 | void WindParamSet(string param, float value); |
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76 | |||
77 | /// <summary> |
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78 | /// Get the specified parameter |
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79 | /// </summary> |
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80 | float WindParamGet(string param); |
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81 | |||
82 | } |
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83 | } |