clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Reflection; |
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31 | using log4net; |
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32 | using Mono.Addins; |
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33 | using Nini.Config; |
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34 | using OpenMetaverse; |
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35 | using OpenMetaverse.Packets; |
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36 | using OpenSim.Framework; |
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37 | using OpenSim.Region.Framework; |
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38 | using OpenSim.Region.Framework.Interfaces; |
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39 | using OpenSim.Region.Framework.Scenes; |
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40 | using OpenSim.Region.Framework.Scenes.Serialization; |
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41 | using PermissionMask = OpenSim.Framework.PermissionMask; |
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42 | |||
43 | namespace OpenSim.Region.CoreModules.World.Objects.BuySell |
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44 | { |
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45 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BuySellModule")] |
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46 | public class BuySellModule : IBuySellModule, INonSharedRegionModule |
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47 | { |
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48 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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49 | |||
50 | protected Scene m_scene = null; |
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51 | protected IDialogModule m_dialogModule; |
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52 | |||
53 | public string Name { get { return "Object BuySell Module"; } } |
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54 | public Type ReplaceableInterface { get { return null; } } |
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55 | |||
56 | public void Initialise(IConfigSource source) {} |
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57 | |||
58 | public void AddRegion(Scene scene) |
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59 | { |
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60 | m_scene = scene; |
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61 | m_scene.RegisterModuleInterface<IBuySellModule>(this); |
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62 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; |
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63 | } |
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64 | |||
65 | public void RemoveRegion(Scene scene) |
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66 | { |
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67 | m_scene.EventManager.OnNewClient -= SubscribeToClientEvents; |
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68 | } |
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69 | |||
70 | public void RegionLoaded(Scene scene) |
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71 | { |
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72 | m_dialogModule = scene.RequestModuleInterface<IDialogModule>(); |
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73 | } |
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74 | |||
75 | public void Close() |
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76 | { |
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77 | RemoveRegion(m_scene); |
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78 | } |
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79 | |||
80 | public void SubscribeToClientEvents(IClientAPI client) |
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81 | { |
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82 | client.OnObjectSaleInfo += ObjectSaleInfo; |
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83 | } |
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84 | |||
85 | protected void ObjectSaleInfo( |
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86 | IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) |
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87 | { |
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88 | SceneObjectPart part = m_scene.GetSceneObjectPart(localID); |
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89 | if (part == null) |
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90 | return; |
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91 | |||
92 | if (part.ParentGroup.IsDeleted) |
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93 | return; |
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94 | |||
95 | if (part.OwnerID != client.AgentId && (!m_scene.Permissions.IsGod(client.AgentId))) |
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96 | return; |
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97 | |||
98 | part = part.ParentGroup.RootPart; |
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99 | |||
100 | part.ObjectSaleType = saleType; |
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101 | part.SalePrice = salePrice; |
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102 | |||
103 | part.ParentGroup.HasGroupChanged = true; |
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104 | |||
105 | part.SendPropertiesToClient(client); |
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106 | } |
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107 | |||
108 | public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType, int salePrice) |
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109 | { |
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110 | SceneObjectPart part = m_scene.GetSceneObjectPart(localID); |
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111 | |||
112 | if (part == null) |
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113 | return false; |
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114 | |||
115 | SceneObjectGroup group = part.ParentGroup; |
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116 | |||
117 | switch (saleType) |
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118 | { |
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119 | case 1: // Sell as original (in-place sale) |
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120 | uint effectivePerms = group.GetEffectivePermissions(); |
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121 | |||
122 | if ((effectivePerms & (uint)PermissionMask.Transfer) == 0) |
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123 | { |
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124 | if (m_dialogModule != null) |
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125 | m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale"); |
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126 | return false; |
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127 | } |
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128 | |||
129 | group.SetOwnerId(remoteClient.AgentId); |
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130 | group.SetRootPartOwner(part, remoteClient.AgentId, remoteClient.ActiveGroupId); |
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131 | |||
132 | if (m_scene.Permissions.PropagatePermissions()) |
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133 | { |
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134 | foreach (SceneObjectPart child in group.Parts) |
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135 | { |
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136 | child.Inventory.ChangeInventoryOwner(remoteClient.AgentId); |
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137 | child.TriggerScriptChangedEvent(Changed.OWNER); |
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138 | child.ApplyNextOwnerPermissions(); |
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139 | } |
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140 | } |
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141 | |||
142 | part.ObjectSaleType = 0; |
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143 | part.SalePrice = 10; |
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144 | |||
145 | group.HasGroupChanged = true; |
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146 | part.SendPropertiesToClient(remoteClient); |
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147 | part.TriggerScriptChangedEvent(Changed.OWNER); |
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148 | group.ResumeScripts(); |
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149 | part.ScheduleFullUpdate(); |
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150 | |||
151 | break; |
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152 | |||
153 | case 2: // Sell a copy |
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154 | Vector3 inventoryStoredPosition = new Vector3 |
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155 | (((group.AbsolutePosition.X > (int)Constants.RegionSize) |
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156 | ? 250 |
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157 | : group.AbsolutePosition.X) |
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158 | , |
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159 | (group.AbsolutePosition.X > (int)Constants.RegionSize) |
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160 | ? 250 |
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161 | : group.AbsolutePosition.X, |
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162 | group.AbsolutePosition.Z); |
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163 | |||
164 | Vector3 originalPosition = group.AbsolutePosition; |
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165 | |||
166 | group.AbsolutePosition = inventoryStoredPosition; |
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167 | |||
168 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(group); |
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169 | group.AbsolutePosition = originalPosition; |
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170 | |||
171 | uint perms = group.GetEffectivePermissions(); |
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172 | |||
173 | if ((perms & (uint)PermissionMask.Transfer) == 0) |
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174 | { |
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175 | if (m_dialogModule != null) |
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176 | m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale"); |
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177 | return false; |
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178 | } |
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179 | |||
180 | AssetBase asset = m_scene.CreateAsset( |
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181 | group.GetPartName(localID), |
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182 | group.GetPartDescription(localID), |
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183 | (sbyte)AssetType.Object, |
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184 | Utils.StringToBytes(sceneObjectXml), |
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185 | group.OwnerID); |
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186 | m_scene.AssetService.Store(asset); |
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187 | |||
188 | InventoryItemBase item = new InventoryItemBase(); |
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189 | item.CreatorId = part.CreatorID.ToString(); |
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190 | item.CreatorData = part.CreatorData; |
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191 | |||
192 | item.ID = UUID.Random(); |
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193 | item.Owner = remoteClient.AgentId; |
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194 | item.AssetID = asset.FullID; |
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195 | item.Description = asset.Description; |
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196 | item.Name = asset.Name; |
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197 | item.AssetType = asset.Type; |
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198 | item.InvType = (int)InventoryType.Object; |
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199 | item.Folder = categoryID; |
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200 | |||
201 | uint nextPerms=(perms & 7) << 13; |
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202 | if ((nextPerms & (uint)PermissionMask.Copy) == 0) |
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203 | perms &= ~(uint)PermissionMask.Copy; |
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204 | if ((nextPerms & (uint)PermissionMask.Transfer) == 0) |
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205 | perms &= ~(uint)PermissionMask.Transfer; |
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206 | if ((nextPerms & (uint)PermissionMask.Modify) == 0) |
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207 | perms &= ~(uint)PermissionMask.Modify; |
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208 | |||
209 | item.BasePermissions = perms & part.NextOwnerMask; |
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210 | item.CurrentPermissions = perms & part.NextOwnerMask; |
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211 | item.NextPermissions = part.NextOwnerMask; |
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212 | item.EveryOnePermissions = part.EveryoneMask & |
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213 | part.NextOwnerMask; |
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214 | item.GroupPermissions = part.GroupMask & |
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215 | part.NextOwnerMask; |
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216 | item.Flags |= (uint)InventoryItemFlags.ObjectSlamPerm; |
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217 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
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218 | |||
219 | if (m_scene.AddInventoryItem(item)) |
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220 | { |
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221 | remoteClient.SendInventoryItemCreateUpdate(item, 0); |
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222 | } |
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223 | else |
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224 | { |
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225 | if (m_dialogModule != null) |
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226 | m_dialogModule.SendAlertToUser(remoteClient, "Cannot buy now. Your inventory is unavailable"); |
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227 | return false; |
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228 | } |
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229 | break; |
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230 | |||
231 | case 3: // Sell contents |
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232 | List<UUID> invList = part.Inventory.GetInventoryList(); |
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233 | |||
234 | bool okToSell = true; |
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235 | |||
236 | foreach (UUID invID in invList) |
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237 | { |
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238 | TaskInventoryItem item1 = part.Inventory.GetInventoryItem(invID); |
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239 | if ((item1.CurrentPermissions & |
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240 | (uint)PermissionMask.Transfer) == 0) |
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241 | { |
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242 | okToSell = false; |
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243 | break; |
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244 | } |
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245 | } |
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246 | |||
247 | if (!okToSell) |
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248 | { |
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249 | if (m_dialogModule != null) |
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250 | m_dialogModule.SendAlertToUser( |
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251 | remoteClient, "This item's inventory doesn't appear to be for sale"); |
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252 | return false; |
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253 | } |
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254 | |||
255 | if (invList.Count > 0) |
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256 | m_scene.MoveTaskInventoryItems(remoteClient.AgentId, part.Name, part, invList); |
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257 | break; |
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258 | } |
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259 | |||
260 | return true; |
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261 | } |
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262 | } |
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263 | } |