clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Text;
31 using NUnit.Framework;
32 using OpenMetaverse;
33 using OpenSim.Tests.Common;
34  
35 namespace OpenSim.Framework.Tests
36 {
37 [TestFixture]
38 public class AssetBaseTest : OpenSimTestCase
39 {
40 [Test]
41 public void TestContainsReferences()
42 {
43 CheckContainsReferences(AssetType.Bodypart, true);
44 CheckContainsReferences(AssetType.Clothing, true);
45  
46 CheckContainsReferences(AssetType.Animation, false);
47 CheckContainsReferences(AssetType.CallingCard, false);
48 CheckContainsReferences(AssetType.Folder , false);
49 CheckContainsReferences(AssetType.Gesture , false);
50 CheckContainsReferences(AssetType.ImageJPEG , false);
51 CheckContainsReferences(AssetType.ImageTGA , false);
52 CheckContainsReferences(AssetType.Landmark , false);
53 CheckContainsReferences(AssetType.LostAndFoundFolder, false);
54 CheckContainsReferences(AssetType.LSLBytecode, false);
55 CheckContainsReferences(AssetType.LSLText, false);
56 CheckContainsReferences(AssetType.Notecard, false);
57 CheckContainsReferences(AssetType.Object, false);
58 CheckContainsReferences(AssetType.RootFolder, false);
59 CheckContainsReferences(AssetType.Simstate, false);
60 CheckContainsReferences(AssetType.SnapshotFolder, false);
61 CheckContainsReferences(AssetType.Sound, false);
62 CheckContainsReferences(AssetType.SoundWAV, false);
63 CheckContainsReferences(AssetType.Texture, false);
64 CheckContainsReferences(AssetType.TextureTGA, false);
65 CheckContainsReferences(AssetType.TrashFolder, false);
66 CheckContainsReferences(AssetType.Unknown, false);
67 }
68  
69 private void CheckContainsReferences(AssetType assetType, bool expected)
70 {
71 AssetBase asset = new AssetBase(UUID.Zero, String.Empty, (sbyte)assetType, UUID.Zero.ToString());
72 bool actual = asset.ContainsReferences;
73 Assert.AreEqual(expected, actual, "Expected "+assetType+".ContainsReferences to be "+expected+" but was "+actual+".");
74 }
75 }
76 }