clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Reflection;
30 using NUnit.Framework;
31 using OpenMetaverse;
32 using OpenMetaverse.StructuredData;
33 using OpenSim.Framework;
34 using OpenSim.Tests.Common;
35 using OpenSim.Tests.Common.Mock;
36 using Animation = OpenSim.Framework.Animation;
37  
38 namespace OpenSim.Framework.Tests
39 {
40 [TestFixture]
41 public class AnimationTests : OpenSimTestCase
42 {
43 private Animation anim1 = null;
44 private Animation anim2 = null;
45 private UUID animUUID1 = UUID.Zero;
46 private UUID objUUID1 = UUID.Zero;
47 private UUID animUUID2 = UUID.Zero;
48 private UUID objUUID2 = UUID.Zero;
49  
50 [SetUp]
51 public void Setup()
52 {
53 animUUID1 = UUID.Random();
54 animUUID2 = UUID.Random();
55 objUUID1 = UUID.Random();
56 objUUID2 = UUID.Random();
57  
58 anim1 = new Animation(animUUID1, 1, objUUID1);
59 anim2 = new Animation(animUUID2, 1, objUUID2);
60 }
61  
62 [Test]
63 public void AnimationOSDTest()
64 {
65 Assert.That(anim1.AnimID==animUUID1 && anim1.ObjectID == objUUID1 && anim1.SequenceNum ==1, "The Animation Constructor didn't set the fields correctly");
66 OSD updateMessage = anim1.PackUpdateMessage();
67 Assert.That(updateMessage is OSDMap, "Packed UpdateMessage isn't an OSDMap");
68 OSDMap updateMap = (OSDMap) updateMessage;
69 Assert.That(updateMap.ContainsKey("animation"), "Packed Message doesn't contain an animation element");
70 Assert.That(updateMap.ContainsKey("object_id"), "Packed Message doesn't contain an object_id element");
71 Assert.That(updateMap.ContainsKey("seq_num"), "Packed Message doesn't contain a seq_num element");
72 Assert.That(updateMap["animation"].AsUUID() == animUUID1);
73 Assert.That(updateMap["object_id"].AsUUID() == objUUID1);
74 Assert.That(updateMap["seq_num"].AsInteger() == 1);
75  
76 Animation anim3 = new Animation(updateMap);
77  
78 Assert.That(anim3.ObjectID == anim1.ObjectID && anim3.AnimID == anim1.AnimID && anim3.SequenceNum == anim1.SequenceNum, "OSDMap Constructor failed to set the properties correctly.");
79  
80 anim3.UnpackUpdateMessage(anim2.PackUpdateMessage());
81  
82 Assert.That(anim3.ObjectID == objUUID2 && anim3.AnimID == animUUID2 && anim3.SequenceNum == 1, "Animation.UnpackUpdateMessage failed to set the properties correctly.");
83  
84 Animation anim4 = new Animation();
85 anim4.AnimID = anim2.AnimID;
86 anim4.ObjectID = anim2.ObjectID;
87 anim4.SequenceNum = anim2.SequenceNum;
88  
89 Assert.That(anim4.ObjectID == objUUID2 && anim4.AnimID == animUUID2 && anim4.SequenceNum == 1, "void constructor and manual field population failed to set the properties correctly.");
90 }
91 }
92 }