clockwerk-opensim-stable – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using System; |
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29 | using System.Collections.Generic; |
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30 | using System.Xml; |
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31 | using System.Xml.Schema; |
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32 | using System.Xml.Serialization; |
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33 | using OpenMetaverse; |
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34 | |||
35 | namespace OpenSim.Framework |
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36 | { |
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37 | /// <summary> |
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38 | /// A dictionary containing task inventory items. Indexed by item UUID. |
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39 | /// </summary> |
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40 | /// <remarks> |
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41 | /// This class is not thread safe. Callers must synchronize on Dictionary methods or Clone() this object before |
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42 | /// iterating over it. |
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43 | /// </remarks> |
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44 | public class TaskInventoryDictionary : Dictionary<UUID, TaskInventoryItem>, |
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45 | ICloneable, IXmlSerializable |
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46 | { |
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47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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48 | |||
49 | private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem)); |
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50 | |||
51 | #region ICloneable Members |
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52 | |||
53 | public Object Clone() |
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54 | { |
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55 | TaskInventoryDictionary clone = new TaskInventoryDictionary(); |
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56 | |||
57 | lock (this) |
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58 | { |
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59 | foreach (UUID uuid in Keys) |
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60 | { |
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61 | clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone()); |
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62 | } |
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63 | } |
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64 | |||
65 | return clone; |
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66 | } |
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67 | |||
68 | #endregion |
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69 | |||
70 | // The alternative of simply serializing the list doesn't appear to work on mono, since |
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71 | // we get a |
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72 | // |
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73 | // System.TypeInitializationException: An exception was thrown by the type initializer for OpenSim.Framework.TaskInventoryDictionary ---> System.ArgumentOutOfRangeException: < 0 |
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74 | // Parameter name: length |
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75 | // at System.String.Substring (Int32 startIndex, Int32 length) [0x00088] in /build/buildd/mono-1.2.4/mcs/class/corlib/System/String.cs:381 |
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76 | // at System.Xml.Serialization.TypeTranslator.GetTypeData (System.Type runtimeType, System.String xmlDataType) [0x001f6] in /build/buildd/mono-1.2.4/mcs/class/System.XML/System.Xml.Serialization/TypeTranslator.cs:217 |
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77 | // ... |
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78 | // private static XmlSerializer tiiSerializer |
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79 | // = new XmlSerializer(typeof(Dictionary<UUID, TaskInventoryItem>.ValueCollection)); |
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80 | |||
81 | // see IXmlSerializable |
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82 | |||
83 | #region IXmlSerializable Members |
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84 | |||
85 | public XmlSchema GetSchema() |
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86 | { |
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87 | return null; |
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88 | } |
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89 | |||
90 | // see IXmlSerializable |
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91 | public void ReadXml(XmlReader reader) |
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92 | { |
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93 | // m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node before actions, {0}", reader.Name); |
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94 | |||
95 | if (!reader.IsEmptyElement) |
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96 | { |
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97 | reader.Read(); |
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98 | while (tiiSerializer.CanDeserialize(reader)) |
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99 | { |
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100 | TaskInventoryItem item = (TaskInventoryItem) tiiSerializer.Deserialize(reader); |
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101 | Add(item.ItemID, item); |
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102 | |||
103 | //m_log.DebugFormat("[TASK INVENTORY]: Instanted prim item {0}, {1} from xml", item.Name, item.ItemID); |
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104 | } |
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105 | |||
106 | // m_log.DebugFormat("[TASK INVENTORY]: Instantiated {0} prim items in total from xml", Count); |
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107 | } |
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108 | // else |
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109 | // { |
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110 | // m_log.DebugFormat("[TASK INVENTORY]: Skipping empty element {0}", reader.Name); |
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111 | // } |
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112 | |||
113 | // For some .net implementations, this last read is necessary so that we advance beyond the end tag |
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114 | // of the element wrapping this object so that the rest of the serialization can complete normally. |
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115 | reader.Read(); |
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116 | |||
117 | // m_log.DebugFormat("[TASK INVENTORY]: ReadXml current node after actions, {0}", reader.Name); |
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118 | } |
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119 | |||
120 | // see IXmlSerializable |
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121 | public void WriteXml(XmlWriter writer) |
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122 | { |
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123 | lock (this) |
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124 | { |
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125 | foreach (TaskInventoryItem item in Values) |
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126 | { |
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127 | tiiSerializer.Serialize(writer, item); |
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128 | } |
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129 | } |
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130 | |||
131 | //tiiSerializer.Serialize(writer, Values); |
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132 | } |
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133 | |||
134 | #endregion |
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135 | |||
136 | // see ICloneable |
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137 | } |
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138 | } |