clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using OpenMetaverse;
29  
30 namespace OpenSim.Framework
31 {
32 /// <summary>
33 /// User inventory folder
34 /// </summary>
35 public class InventoryFolderBase : InventoryNodeBase
36 {
37 /// <summary>
38 /// The folder this folder is contained in
39 /// </summary>
40 private UUID _parentID;
41  
42 /// <summary>
43 /// Type of items normally stored in this folder
44 /// </summary>
45 private short _type;
46  
47 /// <summary>
48 /// This is used to denote the version of the client, needed
49 /// because of the changes clients have with inventory from
50 /// time to time (1.19.1 caused us some fits there).
51 /// </summary>
52 private ushort _version;
53  
54 public virtual UUID ParentID
55 {
56 get { return _parentID; }
57 set { _parentID = value; }
58 }
59  
60 public virtual short Type
61 {
62 get { return _type; }
63 set { _type = value; }
64 }
65  
66 public virtual ushort Version
67 {
68 get { return _version; }
69 set { _version = value; }
70 }
71  
72 public InventoryFolderBase()
73 {
74 }
75  
76 public InventoryFolderBase(UUID id) : this()
77 {
78 ID = id;
79 }
80  
81 public InventoryFolderBase(UUID id, UUID owner) : this(id)
82 {
83 Owner = owner;
84 }
85  
86 public InventoryFolderBase(UUID id, string name, UUID owner, UUID parent) : this(id, owner)
87 {
88 Name = name;
89 ParentID = parent;
90 }
91  
92 public InventoryFolderBase(
93 UUID id, string name, UUID owner, short type, UUID parent, ushort version) : this(id, name, owner, parent)
94 {
95 Type = type;
96 Version = version;
97 }
98 }
99 }