clockwerk-opensim-stable – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections.Generic;
30 using System.Text;
31 using OpenMetaverse;
32 using NUnit.Framework;
33  
34 namespace OpenSim.Data.Tests
35 {
36 /// <summary>
37 /// Shared constants and methods for database unit tests.
38 /// </summary>
39 public class DataTestUtil
40 {
41 public const uint UNSIGNED_INTEGER_MIN = uint.MinValue;
42 //public const uint UNSIGNED_INTEGER_MAX = uint.MaxValue;
43 public const uint UNSIGNED_INTEGER_MAX = INTEGER_MAX;
44  
45 public const int INTEGER_MIN = int.MinValue + 1; // Postgresql requires +1 to .NET int.MinValue
46 public const int INTEGER_MAX = int.MaxValue;
47  
48 public const float FLOAT_MIN = float.MinValue * (1 - FLOAT_PRECISSION);
49 public const float FLOAT_MAX = float.MaxValue * (1 - FLOAT_PRECISSION);
50 public const float FLOAT_ACCURATE = 1.234567890123456789012f;
51 public const float FLOAT_PRECISSION = 1E-5f; // Native MySQL is severly limited with floating accuracy
52  
53 public const double DOUBLE_MIN = -1E52 * (1 - DOUBLE_PRECISSION);
54 public const double DOUBLE_MAX = 1E52 * (1 - DOUBLE_PRECISSION);
55 public const double DOUBLE_ACCURATE = 1.2345678901234567890123456789012345678901234567890123f;
56 public const double DOUBLE_PRECISSION = 1E-14; // Native MySQL is severly limited with double accuracy
57  
58 public const string STRING_MIN = "";
59 public static string STRING_MAX(int length)
60 {
61 StringBuilder stringBuilder = new StringBuilder();
62 for (int i = 0; i < length; i++)
63 {
64 stringBuilder.Append(i % 10);
65 }
66 return stringBuilder.ToString();
67 }
68  
69 public static UUID UUID_MIN = new UUID("00000000-0000-0000-0000-000000000000");
70 public static UUID UUID_MAX = new UUID("ffffffff-ffff-ffff-ffff-ffffffffffff");
71  
72 public const bool BOOLEAN_MIN = false;
73 public const bool BOOLEAN_MAX = true;
74  
75 public static void AssertFloatEqualsWithTolerance(float expectedValue, float actualValue)
76 {
77 Assert.GreaterOrEqual(actualValue, expectedValue - Math.Abs(expectedValue) * FLOAT_PRECISSION);
78 Assert.LessOrEqual(actualValue, expectedValue + Math.Abs(expectedValue) * FLOAT_PRECISSION);
79 }
80  
81 public static void AssertDoubleEqualsWithTolerance(double expectedValue, double actualValue)
82 {
83 Assert.GreaterOrEqual(actualValue, expectedValue - Math.Abs(expectedValue) * DOUBLE_PRECISSION);
84 Assert.LessOrEqual(actualValue, expectedValue + Math.Abs(expectedValue) * DOUBLE_PRECISSION);
85 }
86 }
87 }
88