clockwerk-opensim – Blame information for rev 1
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1 | vero | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ |
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3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
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4 | * |
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5 | * Redistribution and use in source and binary forms, with or without |
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6 | * modification, are permitted provided that the following conditions are met: |
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7 | * * Redistributions of source code must retain the above copyright |
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8 | * notice, this list of conditions and the following disclaimer. |
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9 | * * Redistributions in binary form must reproduce the above copyright |
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10 | * notice, this list of conditions and the following disclaimer in the |
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11 | * documentation and/or other materials provided with the distribution. |
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12 | * * Neither the name of the OpenSimulator Project nor the |
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13 | * names of its contributors may be used to endorse or promote products |
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14 | * derived from this software without specific prior written permission. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
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17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
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20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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26 | */ |
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27 | |||
28 | using OpenMetaverse; |
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29 | using System; |
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30 | using System.Collections.Generic; |
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31 | using System.Linq; |
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32 | using System.Reflection; |
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33 | using log4net; |
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34 | using pCampBot.Interfaces; |
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35 | |||
36 | namespace pCampBot |
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37 | { |
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38 | /// <summary> |
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39 | /// This behavior is for the systematic study of some performance improvements made |
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40 | /// for OSCC'13. |
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41 | /// Do nothing, but send AgentUpdate packets all the time that have only slightly |
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42 | /// different state. The delta of difference will be filtered by OpenSim early on |
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43 | /// in the packet processing pipeline. These filters did not exist before OSCC'13. |
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44 | /// </summary> |
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45 | public class TwitchyBehaviour : AbstractBehaviour |
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46 | { |
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47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
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48 | |||
49 | public TwitchyBehaviour() |
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50 | { |
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51 | AbbreviatedName = "tw"; |
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52 | Name = "Twitchy"; |
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53 | } |
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54 | |||
55 | private const float TWITCH = 0.0001f; |
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56 | private int direction = 1; |
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57 | |||
58 | public override void Action() |
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59 | { |
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60 | Bot.Client.Self.Movement.BodyRotation = new Quaternion(Bot.Client.Self.Movement.BodyRotation.X + direction * TWITCH, |
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61 | Bot.Client.Self.Movement.BodyRotation.Y, |
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62 | Bot.Client.Self.Movement.BodyRotation.Z, |
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63 | Bot.Client.Self.Movement.BodyRotation.W); |
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64 | |||
65 | //m_log.DebugFormat("[TWITCH]: BodyRot {0}", Bot.Client.Self.Movement.BodyRotation); |
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66 | direction = -direction; |
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67 | |||
68 | Bot.Client.Self.Movement.SendUpdate(); |
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69 | |||
70 | } |
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71 | |||
72 | } |
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73 | } |