clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Reflection;
30 using System.Collections.Generic;
31 using log4net;
32 using Mono.Addins;
33 using Nini.Config;
34 using OpenSim.Framework;
35 using OpenSim.Framework.Servers;
36 using OpenSim.Region.Framework.Scenes;
37 using OpenSim.Region.Framework.Interfaces;
38 using OpenSim.Server.Base;
39 using OpenSim.Server.Handlers.Base;
40  
41 namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset
42 {
43 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AssetServiceInConnectorModule")]
44 public class AssetServiceInConnectorModule : ISharedRegionModule
45 {
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 private static bool m_Enabled = false;
48  
49 private IConfigSource m_Config;
50 bool m_Registered = false;
51  
52 #region Region Module interface
53  
54 public void Initialise(IConfigSource config)
55 {
56 m_Config = config;
57 IConfig moduleConfig = config.Configs["Modules"];
58 if (moduleConfig != null)
59 {
60 m_Enabled = moduleConfig.GetBoolean("AssetServiceInConnector", false);
61 if (m_Enabled)
62 {
63 m_log.Info("[ASSET IN CONNECTOR]: AssetServiceInConnector enabled");
64 }
65  
66 }
67 }
68  
69 public void PostInitialise()
70 {
71 }
72  
73 public void Close()
74 {
75 }
76  
77 public Type ReplaceableInterface
78 {
79 get { return null; }
80 }
81  
82 public string Name
83 {
84 get { return "RegionAssetService"; }
85 }
86  
87 public void AddRegion(Scene scene)
88 {
89 if (!m_Enabled)
90 return;
91  
92 if (!m_Registered)
93 {
94 m_Registered = true;
95  
96 m_log.Info("[HGAssetService]: Starting...");
97  
98  
99 Object[] args = new Object[] { m_Config, MainServer.Instance, "HGAssetService" };
100  
101 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args);
102 }
103 }
104  
105 public void RemoveRegion(Scene scene)
106 {
107 }
108  
109 public void RegionLoaded(Scene scene)
110 {
111 }
112  
113 #endregion
114  
115 }
116 }