clockwerk-opensim – Blame information for rev 1

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1 vero 1 /*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27  
28 using System;
29 using System.Collections;
30 using System.Collections.Specialized;
31 using System.Drawing;
32 using System.Drawing.Imaging;
33 using System.Reflection;
34 using System.IO;
35 using System.Web;
36 using log4net;
37 using Nini.Config;
38 using Mono.Addins;
39 using OpenMetaverse;
40 using OpenMetaverse.StructuredData;
41 using OpenMetaverse.Imaging;
42 using OpenSim.Framework;
43 using OpenSim.Framework.Servers;
44 using OpenSim.Framework.Servers.HttpServer;
45 using OpenSim.Region.Framework.Interfaces;
46 using OpenSim.Region.Framework.Scenes;
47 using OpenSim.Services.Interfaces;
48 using Caps = OpenSim.Framework.Capabilities.Caps;
49 using OpenSim.Capabilities.Handlers;
50  
51 namespace OpenSim.Region.ClientStack.Linden
52 {
53  
54 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetTextureModule")]
55 public class GetTextureModule : INonSharedRegionModule
56 {
57 // private static readonly ILog m_log =
58 // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
59  
60 private Scene m_scene;
61 private IAssetService m_assetService;
62  
63 private bool m_Enabled = false;
64  
65 // TODO: Change this to a config option
66 private string m_RedirectURL = null;
67  
68 private string m_URL;
69  
70 #region ISharedRegionModule Members
71  
72 public void Initialise(IConfigSource source)
73 {
74 IConfig config = source.Configs["ClientStack.LindenCaps"];
75 if (config == null)
76 return;
77  
78 m_URL = config.GetString("Cap_GetTexture", string.Empty);
79 // Cap doesn't exist
80 if (m_URL != string.Empty)
81 {
82 m_Enabled = true;
83 m_RedirectURL = config.GetString("GetTextureRedirectURL");
84 }
85 }
86  
87 public void AddRegion(Scene s)
88 {
89 if (!m_Enabled)
90 return;
91  
92 m_scene = s;
93 }
94  
95 public void RemoveRegion(Scene s)
96 {
97 if (!m_Enabled)
98 return;
99  
100 m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
101 m_scene = null;
102 }
103  
104 public void RegionLoaded(Scene s)
105 {
106 if (!m_Enabled)
107 return;
108  
109 m_assetService = m_scene.RequestModuleInterface<IAssetService>();
110 m_scene.EventManager.OnRegisterCaps += RegisterCaps;
111 }
112  
113 public void PostInitialise()
114 {
115 }
116  
117 public void Close() { }
118  
119 public string Name { get { return "GetTextureModule"; } }
120  
121 public Type ReplaceableInterface
122 {
123 get { return null; }
124 }
125  
126 #endregion
127  
128 public void RegisterCaps(UUID agentID, Caps caps)
129 {
130 UUID capID = UUID.Random();
131  
132 //caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
133 if (m_URL == "localhost")
134 {
135 // m_log.DebugFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
136 caps.RegisterHandler(
137 "GetTexture",
138 new GetTextureHandler("/CAPS/" + capID + "/", m_assetService, "GetTexture", agentID.ToString(), m_RedirectURL));
139 }
140 else
141 {
142 // m_log.DebugFormat("[GETTEXTURE]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
143 IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
144 if (handler != null)
145 handler.RegisterExternalUserCapsHandler(agentID,caps,"GetTexture", m_URL);
146 else
147 caps.RegisterHandler("GetTexture", m_URL);
148 }
149 }
150  
151 }
152 }